showing 22 games
name arrow_downward | publisher(developer) | year | display | author(s) | platform | |
---|---|---|---|---|---|---|
Dark Raid | Vector Games | 2014 | textured polygons | Windows | labelminimizeminimize | |
dhewm3 d3xp | author | 2015 | textured polygons | Linux | labelminimizeminimize | |
dhewm3 doom3 | author | 2015 | textured polygons | Linux | labelminimizeminimize | |
dhewm3 doom3 | author | 2015 | textured polygons | BSD | labelminimizeminimize | |
DOOM 3 | id Software | 2004 | textured polygons | Linux | labelminimizeminimize | |
DOOM 3 | ? | 2012 | textured polygons | Android | labelminimizeminimize | |
Doom 3 | id Software | 2004 | textured polygons | Adrian Carmack (artist) Andy Chang Cam Clarke (voice actor) Christian Antkow (sound designer) Eric Webb (artist) Fredrik Nilsson (artist) James Houska (animator) Jerry Keehan (designer) Jim Dose John Carmack (technical director) Kenneth Scott (artist) Kevin Cloud (artist) Mal Blackwell (designer) Marty Stratton Matt Hooper (designer) Pat Duffy (artist) Patrick Thomas (artist) Robert Duffy Seneca Menard (artist) Steve Rescoe (designer) Steven Blum (voice actor) Tim Willits (lead designer) | Windows | labelimagesubject |
Doom 3 | Activision (id Software) | 2005 | textured polygons | Xbox | labelimagesubject | |
Doom 3 | Aspyr | 2005 | textured polygons | Adrian Carmack (artist) Andy Chang Cam Clarke (voice actor) Christian Antkow (sound designer) Eric Webb (artist) Fredrik Nilsson (artist) James Houska (animator) Jerry Keehan (designer) Jim Dose John Carmack (technical director) Kenneth Scott (artist) Kevin Cloud (artist) Mal Blackwell (designer) Marty Stratton Matt Hooper (designer) Pat Duffy (artist) Patrick Thomas (artist) Robert Duffy Seneca Menard (artist) Steve Rescoe (designer) Steven Blum (voice actor) Tim Willits (lead designer) | Mac OS X | labelminimizeminimize |
Doom 3: BFG Edition | Bethesda Softworks (Id Software) | 2012 | textured polygons | PS3 | labelimageminimize | |
Doom 3: BFG Edition | Bethesda Softworks (Id Software) | 2012 | textured polygons | X360 | labelimageminimize | |
Doom 3: BFG Edition | Bethesda Softworks (Id Software) | 2012 | textured polygons | Windows | labelimageminimize | |
Doom 3: Resurrection of Evil | Activision (id Software;Nerve Software) | 2005 | textured polygons | Windows | labelimageminimize | |
DOOM 3: Resurrection of Evil | id Software (Nerve Software;id Software) | 2005 | textured polygons | Linux | labelminimizeminimize | |
Doom 3: Resurrection of Evil | Activision (Vicarious Visions) | 2005 | Xbox | labelimageminimize | ||
Jericho | CodeMasters (MercurySteam Entertainment) | 2007 | textured polygons | Clive Barker (designer) Cris Velasco (soundtrack) | Windows | labelimagesubject |
Jericho | Codemasters (MercurySteam Entertainment) | 2007 | textured polygons | Clive Barker (designer) Cris Velasco (soundtrack) | PS3 | labelimageminimize |
Jericho | Codemasters (MercurySteam Entertainment) | 2007 | textured polygons | Clive Barker (designer) Cris Velasco (soundtrack) | X360 | labelimageminimize |
Shamus | Synapse Software;Americana Software (Synapse Software) | 1982 | raster | Ihor Wolosenko William Mataga/Cathryn Mataga (programmer) | Atari 400/800 | labelimagesubject |
The Conduit | Sega (High Voltage Software) | 2009 | raster | Wii | labelimagesubject | |
Warhammer 40,000: Fire Warrior | THQ (Kuju Entertainment;Games Workship Interactive) | 2003 | textured polygons | Windows | labelimageminimize | |
Warhammer 40,000: Fire Warrior | THQ (Kuju Entertainment) | 2003 | textured polygons | PS2 | labelimagesubject |