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3079  Phr00t Software2012 31stcentury 4thmillennium alphafunding assaultrifles blockbased blocky commercial crowdfunded cyclopes demo desura doors download fanfunding firearms firstpersonshooter grapplinghook hacking healingitems indie java jmonkeyengine monsters shopping soloproject steampowered terraindeformation walking x86 x86-64 xp-literal c Linuxlabelminimizeminimize
3079  Phr00t Software2012 31stcentury 4thmillennium alphafunding assaultrifles blockbased blocky classless cyclopes demons destructibleenvironment desura doors fanfunding firearms firstpersonshooter grapplinghook grenadelaunchers hacking handguns healingitems indie inventory java jetpack jmonkeyengine launcher monsters openworld shopping soloproject stealing stealth steampowered swords terraindeformation walking xp-literal c Windowslabelimageminimize
3079  Phr00t Software2012 31stcentury 4thmillennium alphafunding assaultrifles blockbased blocky cyclopes doors fanfunding firearms firstpersonshooter grapplinghook hacking healingitems indie java jmonkeyengine monsters openal osx osx-7 shopping soloproject steampowered terraindeformation walking x86 xp-literal c Mac OS Xlabelminimizeminimize
3089 Phr00t Software2013 3080s 31stcentury 4thmillennium assaultrifles blocky commercial cyclopes desura doors download firearms firstpersonshooter grapplinghook hacking healingitems indie java jmonkeyengine meleeweapons monsters openal quicktimeevent shopping steampowered swords terraindeformation walking x86 x86-64 xp-literal c Linuxlabelminimizeminimize
3089 Phr00t Software2013 3080s 31stcentury 4thmillennium assaultrifles blocky cyclopes desura doors download firearms firstpersonshooter grapplinghook hacking healingitems indie java jmonkeyengine meleeweapons monsters quicktimeevent shopping steampowered swords terraindeformation walking xp-literal c Windowslabelimageminimize
3089 Phr00t Software2013 3080s 31stcentury 4thmillennium assaultrifles blocky cyclopes desura doors download firearms firstpersonshooter grapplinghook hacking healingitems indie java jmonkeyengine meleeweapons monsters osx osx-7 quicktimeevent shopping steampowered swords terraindeformation walking x86 xp-literal c Mac OS Xlabelminimizeminimize
Age of Mythology  Microsoft Game Studios (Ensemble Studios)2002 3plusfactions 4ormoreresources antiquity asymmetricfactions atlantis avianoids aybabtu bangengine basebuilding birds cavalry centaurs cervids crocodiles crocodilians cyclopes damagetypes deities divinemenace drm egyptian-theme egyptianmythology elephants fantasticearth giantbeetles giants giantsnakes giantwolves giraffes grecoroman grecoromanmythology hippo hydrae infantry kraken leveleditor lutris manticores matchmakingrating minotaurs monsters mummies naga norsemythology pegasus phoenixes realtimestrategy resourceharvesting rhinoceroses safedisc siegetowers siegeweapons swordandsandal trolls warfare-land warfare-sea wildlife wolves workers worldcybergames a3Welcome to the age when heroes fought against monsters and gods interfered in the lives of mortal men. Welcome to the AGE OF MYTHOLOGY where you wage war using armies and diplomacy, progress through development ages, enhancing your civilizations might, with the added feature where you can call upon the gods to act on your behalf or help you out with more than 20 mythological creatures.***The classic real time strategy game that transports players to a time when heroes did battle with monsters of legend and the gods intervened in the affairs of mortals.
Use mythological creatures like Minotaurs and Cyclopes to bolster your armies' strength. Call upon the gods for assistance in flattening enemy towns with meteors or scatter opposing troops with lightning storms.***Theres a re-release of "Age of Mythology" in Steam called "Age of Mythology: Extended Edition", that includes both the original game and the expansion "Age of Mythology: The Titans", plus "The Golden Gift" DLC campaign.
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Age of Mythology  MacSoft2003 3plusfactions 4ormoreresources antiquity asymmetricfactions atlantis avianoids aybabtu bangengine basebuilding birds cavalry centaurs cervids crocodiles crocodilians cyclopes damagetypes deities divinemenace drm egyptian-theme egyptianmythology elephants fantasticearth fatbinary giantbeetles giants giantsnakes giantwolves giraffes grecoroman grecoromanmythology hippo hydrae infantry kraken leveleditor lutris manticores matchmakingrating minotaurs monsters mummies naga norsemythology osx osx-2 osx-3 osx-4 osx-5 pegasus phoenixes ppc realtimestrategy resourceharvesting rhinoceroses safedisc siegetowers siegeweapons swordandsandal trolls warfare-land warfare-sea wildlife wolves workers worldcybergames x86 a3 Mac OS Xlabelminimizeminimize
Age of Mythology: The Titans  Microsoft (Ensemble Studios)2003 3plusfactions 4ormoreresources antiquity asymmetricfactions atlantis avianoids bangengine basebuilding birds cavalry centaurs cervids colossi crocodiles crocodilians cyclopes damagetypes deities divinemenace drm egyptianmythology elephants fantasticearth giantbeetles giants giantsnakes giantwolves giraffes grecoromanmythology hippo hydrae infantry kraken lutris manticores matchmakingrating minotaurs monsters mummies naga norsemythology pegasus phoenixes realtimestrategy resourceharvesting rhinoceroses safedisc siegeweapons transformingpresence trolls warfare-land warfare-sea wildlife wolves workers 3 Windowslabelimageminimize
Arabian Adventure Softside1981 castle cave cyclopes did interactivefiction jinn keyboard monsters mystics neareast nosaves ocean rescue score skeletons typein wordinput e Apple II Elabelminimizeminimize
Arabian Nights SoftSide1983 city-baghdad-iq cyclopes interactivefiction jinn monsters mystics nosaves sinbad snakes wasteland wordinput Apple II Elabelminimizeminimize
Camp Eamon NEUC1985 1life basic bodyarmor captives cyclopes dogs eamonengine interactivefiction mutants nazis rescue saveanywhere wordinput e[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#106 - Camp Eamon by Bob Slemon


Reviewed by Tom Zuchowski



MAIN PGM Version: 5 Extra Commands: DRINK, UNLOCK, FREE, TYPE Deleted Commands: None Special Features: Hi-res map in intro Playing Time: 1-2 hours Reviewer Rating: 7.0 Average Rating: 7.0/2



Description: "A group of Nazi fanatics have made plans to invade the Main Hall. Not only have they captured many fine Adventurers, but in their last raid they took the burly Irishman captive. They also took the complete floor plans for the Main Hall. With those, they can invade any adventure they choose -- even this one.

"The Nazi camp is nearby and run by a Herr Hess. It is heavily guarded by both humans and dogs. You can not refuse. The life of every Eamon Adventurer is at stake. There are rumors of experiments going on there, something called --accelerated cloning."

You get a look at a rough map of the compound, and are on your way!



Comment: It's a real hi-res map, too. I'm not sure that it actually helps any, but it's a nice touch. This is a quasi-science fiction offering: the Nazis are not only invading neighboring adventures, but are cloning grotesque half-human mutants to help guard their compound. But it feels more like a contemporary Eamon setting to me than an SF one.

You will pick up plenty of companions as you rescue various denizens of other familiar Eamon adventures, and the bad guys don't hit all that hard. Bring some heavy artillery, at least a 3D8 weapon. The guards are well-armored and can take quite a beating before you wear them down.

Not only that, but Bob re-uses old, dead bad guys as "new" guards whenever you trip an alarm, so you will find yourself fighting most everyone twice before you win through. This gimmick works well to keep the database small, and would have played quite well if the monsters got new names when resurrected. They mostly have names like GUARD #22, so it wouldn't have been all that difficult to manage. But they are not renamed; it is a bit jarring to find yourself fighting people that you have already killed!

This being an older version 5 Eamon, Bob had to invent his own version of things like hidden doors and embedded artifacts. This extra coding was not always elegantly done, sometimes looking for the entire name of a monster or artifact. It is a very good idea in this adventure to always type the complete name of the artifact or monster, just to cover yourself. If you don't, you may not find everything that you need to complete the quest.

There is no "Attaboy/AwShucks" text at the end of the adventure to tell you how you did, so let me tell you what you should do to feel like you have completed the adventure successfully: pick up the maps and the plans, and rescue the burly Irishman. Bonus points for rescuing the Cyclops and killing Hess.

Here are a few hints to keep you from going astray: the corrugated metal box found in prison camps is called the COOLER. The vault is important. UNLOCK won't automatically show you what is beyond the locked door or inside the artifact.

Players of the DOS 3.3 and 40-col. ProDOS versions would do well to watch out for a dirty trick that Bob plays on you if you do a certain action without thinking about the consequences. It's a pretty funny trick, if you have done a recent game save. I won't spoil the surprise by telling you what it is; just trust me and do a save before trying anything unusual.

This one ranks in at about (6) for difficulty, if you remember to type full names and watch those room descriptions for clues.
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Captain Silver  Sega;Tec Toy (Data East)1988 birds bossbattles butterflies cave chiroptera consoleclassix crabs cyclopes deadlywater deathpits domesticcats dragons fae fish frog ghosts jungle ladders lives mountain movingplatforms ocean pirate-theme pirates shopping skeletons swords testudines timelimit town undead watercraft-location witches b
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[52]***In Captain Silver, you play the role of Jim, a brave young lad with a taste of adventure. You embark on a journey to find Captain Silver's secret treasure hoard, which is rumored to be hidden on an island in the Eastern Seas.

There are six scenes in the game. During his travels, Jim will explore villages, fight his way on board ships, venture through caves, and wander around tropical islands. In each of these six scenes, Jim must use his sword to kill cats, rats, bats, witches, skeletons, and other creatures that are waiting for him. When Jim touches, or is shot at, by a creature, he loses one of his lives, but when he kills a creature, he can collect some gold that they leave behind, which can be used to buy items from shops. However, rather than getting gold, enemies leave behind some gold containing one of the letters that spell the word "CAPTAIN SILVER". If Jim manages to get all of these letters, he will be awarded an extra life.

Jim may only use his sword to start off with, but once he collects a fairy that floats toward him in every scene, Jim will be able to shoot stars at enemies, making his kills more efficient. The maximum number of stars that he can have is six. There are other power-ups that Jim can collect in the game. These include the "clock" power-up, which gives Jim extra time; the "boot" power-up which allows Jim to jump higher; and the "coffee?" power-up, which enables Jim to shield himself from creatures until he is hit by one.

There is a boss in each scene, which he must defeat in order to proceed to the next round. There is also a certain time limit, which Jim must complete the scene before it expires. If he does not, then he will lose a life.***There are two version of this cart. The "two-mega" version was released in Canada and Europe and has all 6 levels and all the enemies mentioned in the manual. The "one-mega" version was released in the USA. It has only 4 levels and is missing many enemies. The USA game manual still describes the missing levels and enemies.
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Chrono Quest II  Psygnosis (Infomedia)1989 clickadventure cyclopes france grecoromanmythology greece nudity timetravel cThis is a sequel to Chrono Quest, part of a series of games called Explora in their original French releases. After the events of the first game, you attempt to return to France of 1922, your own time period. A disorder on Explora, your time-machine, makes it use up all its metal fuel, leaving you stranded on an unknown time era. You need to find enough metal for Explora to be able to return you to your place in time.

The original point-and-click interface (text-based with auxiliary icons) was replaced by a fully icon driven one. There's a row of icons at the bottom of the screen with movement arrows, a save game icon, "get", "give", "examine", etc. The conversations with characters have a basic form of speech-synthesis which can be turned off (the full text of the dialogue is displayed either way). The game boasts 13 different locations and multiple time stages.***
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Chrono Quest II  Psygnosis (Infomedia)1989 clickadventure cyclopes france grecoromanmythology greece nudity timetravel c Atari STlabelimageminimize
Chrono Quest II  Psygnosis (Infomedia)1989 clickadventure cyclopes france grecoromanmythology greece nudity timetravel c MS-DOSlabelimageminimize
Conan  ?1989 basic cyclopes interactivefiction lamp monsters notpublished Tatung Einsteinlabelminimizeminimize
CrossFire author2001 acid adv-static alternatesolutions amoeboids angels animateobjects animateweapons antipk ants axes basilisks bees beggars beholders bigcats birds bludgeons bodyarmor bows capacity-stacks capacity-weight captives charactercreation cheapdeath chickens children chiroptera city currency currency-split cyclopes dancers dedicatedclient demons dialog-keywords dialog-progressive discriminatingcustomers disproportionalworld dogs doors dragons dragons-eastern dragons-other dragons-western dungeoncrawler dwarves earth elementals elites elves encounters-literal encounters-respawn encounters-seen europeanfae femaleprotagonist fungi gargoyles genderchoice genderneutral ghosts ghouls giantinsects giantrats giants giantsnakes giantwolves giantworms gnolls gnomes goblinoids goblins golems gryphons gtk heads healthregen-moderate hirelings host-dedicated humans hunger imps insects interactivedialogs inventory itemidentification itemlock keys keys-disposable knights knives kobolds larvae license-gpl liches limitedcapacity lockpicking loot-random lunatics magic maleprotagonist mapgenerator medieval meleeweapons mice mmog mollusk monsters mycoids mystics neutralmonsters neutralnpcs ninja nofailstate noncombpenalty nonlinear nudity nudity-inhuman ogres opengl openworld-restricted orcs pirates presetmaps primates protagonistnaming pve pvp racechoice rats rpm safezone scavenging scorpions sdl serverbrowser shopping skeletons snakes spawners specieschoice spectres stonecreatures swords tangibleabstracts theunnamed thieves trading treants trees trolls ubuntu undead unicorns unlimitedlives ursines vagrants vampires weefolk witches wolves worms wyverns x11 x86 x86-64 xp-deeds xp-kills xp-literal zombies aA fantasy medieval themed MORPG with a set of races and classes similar to angband and nethack. There are multiple graphical clients to chose from that will show more information than text based clients (stacks of objects on the floor for instance). Use of text remains heavy in all clients and more closely follows a the example of text adventure interpreters than simple commands. Players will need to converse with NPCs. But many typed commands are simple as well and players can bind any command to a keystroke. Also, there are a variety of shortcuts that can be preformed with the mouse. The adventures provided really depend on which server the player chooses to play on. Most servers allow multiple characters and they remain attached to the server where they were created. Initially there was no gender option provided but version 1.10 added this option. Many servers continue to use the monogender mode. Generally servers include a tutorial map, several interlinked preset maps, and attached maps that are randomly generated within a set or constrictions (themed dungeons). Players find a public bed (or buy their own real estate to place a bed in) to sleep until they want to return to the game, which is a quit-save. Any items they left lying around may be stolen, but their inventory and their character are safe when sleeping. A variety of locked storage, security systems, guard animals, or guard NPCs are available for things that just won't fit into inventory. Maid NPCs are also an option. Player vs player is decided per server. The game allows for servers to have PvP zones and for players to mutually agree to PvP (outside of zones). But absolute prevention of PvP is apparently technically impossible for anyone determined to circumvent the safeguards as sings repeatedly warn players that PvP is forbidden in places where technical limitation are already in place. There is an extensive skills system as well. Skills increase by using them. For instance, read a book that is within your literacy skill level and you will ear literacy experience points. This only works once per book, btw. There is no combat mode. Attacks are in real time. While characters can have all manor of attacks at their disposal, all melee attacks are done without visual feedback. Text feedback is given instead. Ranged attacks show the projectile, but are otherwise identical to each other as melee attacks are.

Find towers and dungeons. Hack up monsters. Gather loot. Sell loot. Practice skills. Repeat.

For POSIX/X11 and/or GTK systems. Confirmed to run on Ubuntu and IRIX. RPM available.
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CrossFire author2002 acid adv-static alternatesolutions amoeboids angels animateobjects animateweapons antipk ants axes basilisks bees beggars beholders bigcats birds bludgeons bodyarmor bows capacity-stacks capacity-weight captives charactercreation cheapdeath chickens children chiroptera city currency currency-split cyclopes dancers dedicatedclient demons dialog-keywords dialog-progressive discriminatingcustomers disproportionalworld dogs doors dragons dragons-eastern dragons-other dragons-western dungeoncrawler dwarves earth elementals elites elves encounters-literal encounters-respawn encounters-seen europeanfae femaleprotagonist freebsd fungi gargoyles genderchoice genderneutral ghosts ghouls giantinsects giantrats giants giantsnakes giantwolves giantworms gnolls gnomes goblinoids goblins golems gryphons heads healthregen-moderate hirelings host-dedicated humans hunger imps insects interactivedialogs inventory itemidentification itemlock keys keys-disposable knights knives kobolds larvae license-gpl liches limitedcapacity lockpicking loot-random lunatics magic maleprotagonist mapgenerator medieval meleeweapons mice mmog mollusk monsters mycoids mystics neutralmonsters neutralnpcs ninja nofailstate noncombpenalty nonlinear nudity nudity-inhuman ogres opengl openworld-restricted orcs pirates presetmaps primates protagonistnaming pve pvp racechoice rats safezone scavenging scorpions sdl serverbrowser shopping skeletons snakes spawners specieschoice spectres stonecreatures swords tangibleabstracts theunnamed thieves trading treants trees trolls undead unicorns unlimitedlives ursines vagrants vampires weefolk witches wolves worms wyverns x11 xp-deeds xp-kills xp-literal zombies a BSDlabelminimizeminimize
Cyclops Romik Software1983 cyclopes difficulty-aspects lives monsters robots score a Tandy Cocolabelimageminimize
Cyclops Romik Software1983 cyclopes difficulty-aspects lives monsters robots score a Dragon32labelimageminimize
Dark Messiah  Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment)2006 1life 2hmeleeweapons achillesheelfoes adv-ptdistr antivillain ashan aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 axes backstabbing ballistics bink blocking bodyarmor books bossbattles bows burning captives castle cave cemetery censored chargedattack city classless counselor coupdegrace criticalchance cryokinesis cyclopes damageovertime death demo demonicprotagonist diaries difficulty directx9 distortedvision divinechampion dolbydigital doors dragons dragons-western drm drm-activation dvd energyitems energyregen envcombat facelessprotagonist falldamage finishingmoves flammables fullbodyawareness gamemodedevdiscrepancy giantspiders goblins havokphysics hdrlighting healingitems highfantasy hybridprotagonist identitycrisis idlenoise immersivesim indicator-visibility island juggernauts jumping keys knives knockback ladders leaning ledges liches lostequipment magic magic-innate magic-somatic magicrings meleesim meleeweapons mightandmagic milessound minibosses mp-dm mp-teams multipleendings mystics necromancers neutralmonsters nohealthregen obsoletedassets orcs pawn pickaxe polearms powerthrow premadeprotagonist prerenderedcinematics prophecy pyrokinesis rage rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-18 repulsion rooftops ruins search serialkey serious shallowwater shapeshifting shields sickles skillbasedeq slipperysurfaces slowbackpedal slowmotion sorcery sourceengine splatter spoilertags stamina staves stealth stealth-sight stealth-sound steampowered supermode swimming swords systemsdriven temple titlementioned titularcharacter toxins twitch undead undeadmonsters unusualprotagonist visionenhancer walking wallcrawlers watercraft-location widescreen winxp xp-progress zombies cDiscover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.

* Cutting-edge technology: Experience an enhanced version of the famous Source™ Engine created by Valve. Discover the fresh perspective of a view with complete body awareness, realistic movements, physics rendering, and a complete first-person melee combat system in a fantasy setting.
* Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and an arsenal of devastating spells.
* Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah's unique Skill Evolution System as you progress through the game.
* Revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will enable players to gain experience and new skills across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes.***EAN-13: [code]3 307210 212511[/code] (Ubisoft / UK)***[spoiler=Show spoiler tag info;Hide][b]shapeshifting[/b] - this ability is gained late in the game.
[b]hybrid protagonist[/b] - the son of the demon sovereign and some human.[/spoiler]***The German release of the game received some censorship.
Namely the following things were changed:
* Severing limbs or heads from mobs was disabled
* Mutilating corpses was disabled
* Mobs can't be impaled
* Burning mobs die right-out***Multiplayer for this game requires Steam, unlike singleplayer.***[b]Minimum requirements:[/b]
* Windows XP
* 2.2 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB free HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1GB RAM
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Dark Messiah: Elements  Ubisoft (Arkane Studios)2008 2hmeleeweapons achillesheelfoes adv-ptdistr ashan backstabbing ballistics blocking bossbattles bows castle cemetery city counselor coupdegrace cryokinesis cyclopes divinechampion dragons dragons-western envcombat expanded fullbodyawareness gamemodedevdiscrepancy giantspiders havokphysics highfantasy hybridprotagonist jumping knockback liches lostequipment magic meleesim meleeweapons mightandmagic minibosses multipleendings mystics necromancers obsoletedassets orcs pawn polearms pyrokinesis repulsion rooftops ruins search serious shapeshifting shields slipperysurfaces sourceengine spoilertags staves stealth swords undead undeadmonsters unusualprotagonist visionenhancer walking xp-progress zombies cAn enhanced and expanded port of Dark Messiah. X360labelimageminimize
Defenders of Oasis  Sega (SEGA)1992 1life 3dsvirtualconsole arabianfantasy bodyarmor bossbattles capacity-stacks commercial consoleclassix currency cyclopes did difficulty-single doors earth encounters-moving encounters-random encounters-respawn encounters-seen encounters-set gargoyles ghouls giantspiders golems group healingitems highbornprotagonist indoors inventory jewelry jinn keys license-proprietary limitedcapacity lunatics magic maleprotagonist mandatoryloss mapdeficient meleeweapons monsters mystics oldarabian-theme outdoors outlaws palace past premadecharacters randomdamage resting saveanywhere saveram serious shopping soldiers subterranean swords town walking witches xp-kills aThe save feature of this game is a bit unusual. Saving is done automaticly at all times outside of combat (somewhat like oldschool roguelikes). But there is some control granted in the ability to make as many as two backup copies of the save file, overwrite backups, and delete backups. This save system is obvioisly intended to midigate the potential problem of batteries dying during gameplay. It is intended for use by a single player. However, if players are careful to keep track of backups, the game can effectively have two player profiles.***Score shown on Mega Force #27 (Apr. 1994)
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[20]***Save your kingdom from destruction!

Once captured by heroes of a bygone era, the foul wizard Ahriman has been summoned by dark forces and his armies now threaten to ravage the peaceful land of Shanadar. As the prince of the kingdom, rally powerful allies to your side and lead them onward to repel Ahriman’s forces throughout the kingdom in this classic Japanese role playing adventure. Recruit unique allies such as a princess, genie, and thief! Fight enemies to gain strength and upgrade your heroes’ weapons and armor in order to fight Ahriman.
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Dragon's Dogma: Dark Arisen Capcom2016 1life achievements achillesheelfoes actionadventure actionrpg activeabilityset addons adv-intermediary adv-static ancientenemy animals aristocrats automap autosavepoints beholders bludgeons bodyarmor bossbattles bossmeter bows burning capacity-weight castle cave charactercarrying charactercreation chatter children chimeras chosenone circadiancycle city civilianprotagonist classbased classbasedeq climbingonpeople cloakednpcs cockatrices companion compositefoes controlconfig controllerautodetect creaturefamiliarity creatureidentification cryokinesis cultists cyclopes damageovertime damagetypes dark-limited deadlywater depthoffield difficulty direanimals directinput distortedvision dolbydigital doors dragons dynamiccontrolprompts electrokinesis endlessopposition enemyhealthdisplay enemyupgrade energyregen falldamage fallimpact falseending forest forging fovoption freezing fxaa genderchoice gendereffects genderequipment gianthumanoids giants goblinoids goblins gog grapplers grappling grecoromanmythology group group-leader gryphons harpies holstering hydrae indirectmultiplayer itemrespawn jewelry jobsystem jumping keys knives knockback knockdown ladders lamp limitedcapacity loot-random magic magneticshoulders map meleeweapons mine minibosses minimap monsters mtframework neutralnpcs newgameplus npcfleeing npcspawning objectiveclairvoyance objectiveindicator obscuredprotagonistdialog obsoletedassets ogres openworld optionalfpscap optionaltasks outlaws overburdening paperdoll periodicdangers pressureplates protagonistdesigning protagonistredesigning pyrokinesis quicktimeevent randomevents rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-16 recallportal resourceharvesting resuscitation safepowers safezone sauroids saveanywhere sewers shallowwater shieldbash shields shopping singlesave sizematters skeletons slowmotion sorcery spectres stamina stash steampowered stippletransparency superclass swords taskgenerator tasktracker taxonomy teleport thesoulless thirdoption town tutorial undead unvoicedprotagonist upgradesystem viciouscycle voicechoice walking waterfalls waypoints wellcave wetting wilderness wildlife wolves x360pad xp-deeds xp-kills zombies d Windowslabelimageminimize
Dragon's Dogma: Dark Arisen  Capcom2013 1life achievements achillesheelfoes actionadventure actionrpg activeabilityset addons adv-intermediary adv-static ancientenemy animals aristocrats automap autosavepoints bludgeons bodyarmor bossbattles bossmeter bows burning capacity-weight castle cave charactercarrying charactercreation chatter chimeras chosenone circadiancycle city civilianprotagonist classbased classbasedeq climbingonpeople cloakednpcs companion compositefoes creaturefamiliarity creatureidentification cryokinesis cultists cyclopes damagetypes dark-limited deadlywater difficulty direanimals display-720p distortedvision dolbydigital doors dragons electrokinesis endlessopposition enemyhealthdisplay energyregen falldamage fallimpact forest forging freezing genderchoice gendereffects genderequipment gianthumanoids giants goblins grapplers grappling grecoromanmythology group group-leader gryphons harpies holstering indirectmultiplayer itemrespawn jewelry jobsystem jumping keys knives knockback knockdown ladders lamp limitedcapacity loot-random magic magneticshoulders map meleeweapons mine minibosses minimap monsters mtframework neutralnpcs newgameplus npcfleeing npcspawning objectiveclairvoyance objectiveindicator obscuredprotagonistdialog obsoletedassets ogres openworld optionaltasks outlaws overburdening paperdoll periodicdangers pressureplates protagonistdesigning protagonistredesigning pyrokinesis quicktimeevent rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-16 recallportal resourceharvesting resuscitation safepowers safezone sauroids saveanywhere sewers shallowwater shieldbash shields shopping singlesave sizematters skeletons sorcery spectres stamina stash superclass swords tasktracker taxonomy teleport thirdoption town tutorial undead unvoicedprotagonist viciouscycle voicechoice walking waterfalls waypoints wellcave wetting wilderness wildlife wolves xp-deeds xp-kills zombies dDD:DA is a standalone expansion that includes the base game with it and various other enhancements, including a whole new region with new quest lines. PS3labelimageminimize
Dungeon Siege III  Square Enix (Obsidian Entertainment)2011 actionrpg adv-ptdistr adv-static altprotagonistencounters autopause-lostfocus bioluminescence blocking bossbattles cave cemetery city classbased classlinkedgender compass crystals cyclopes dark demo diablolike dialog-sentences dimensionaltravel dodging doors dungeon dungeonsiege elitemobs firearms foreshadowing forest ghosts goblins humanoids incarnateddivines itemgenerator itemglow knockback knockdown loot-random loot-unexpected magic medieval meleeweapons mercenaries mine mountain mp-campaign mp-cooperative mystics nofriendlyfire nohealthregen obsoletedassets optionaltasks outlaws paperdoll polearms premadecharacters rage rating-pegi-16 rating-usk-12 recurringopponent resuscitation robots ruins safepowers savepoints sciencefantasy sequelhook shopping sorcery spawners spears staves steampowered swords tasktracker town tribals variableending walking wetland wintery aTorn asunder, the delicate balance of power between the kingdom of Ehb's powerful factions has fallen apart. As one of the few remaining members of the disgraced protectors of the land, the 10th Legion, it is up to you to rebuild the once great Legion and prevent Ehb from descending into darkness. Joined by a group of unique companions, you will travel through the striking land of Ehb defeating all manner of villains and beasts through a combination of heroic abilities, screen-shaking magic and pure cunning.

Key Features
* Experience DUNGEON SIEGE on console for the first time.
* Adventure solo or with friends in co-op multiplayer.
* Uncover a deep story that only Square Enix and Obsidian Entertainment can deliver.
* Pick from unique and highly customisable character classes with a wide range of abilities.
* Recruit companions with unique personalities, abilities and views on the world around them.
* Make weighty decisions that impact alliances, enemies and ultimately the culmination of the story.
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Final Fantasy Adventure  Square1991 axes centipedes chimeras companion consoleclassix cyclopes finalfantasy giantcrustaceans golems hydrae kraken magic meleeweapons mycoids naga otherworld pickaxe plains plantcreatures rapidmovementplants seikendensetsu shields sickles swords thrownweapons wasteland whips xp-kills aIn the empire of Glaive, a gladiator-slave is forced to fight evil monsters controlled by the Dark Lord.
But when his best friend is mortally wounded, he learns of a secret pendant that will give him great power.
As the hero, you must battle your way out of the Dark Knight's castle and search through a dangerous world for the girl who has the pendant.
But you discover that she has been captured by the Dark Knight's men.
To free her, you must find the legendary sword and fight off the Dark Knight's beasts and overlords through deserts, snowfields, lakes, forests, and caves.
Are you ready for the adventure of your life?***
[100]***
[22]***
[37]***
[32]***European version
[29]***Japanese version
[29]***
[27]***Mystic Quest is the European title.***A Zelda-like adventure about a boy forced to fight as a gladiator for the evil Dark Lord and Julius in the Glaive Empire. When his best friend Willy falls in a fight, his dying words are: 'Mana is in danger...see Bogard, the last of the Gemma Knights...at the falls... Can he alone find the girl who holds the Mana Pendant and keep the Mana Tree's power from Dark Lord?
Using many weapons and finding friends such as the silver sword, the morning star, the battle ax, the Chocobo, and Bogard, can it be done? Find out in this prequel to Secret of Mana!
GBlabelimagesubject
Guardian Heroes  Sega (Treasure)1996 cyclopes rating-elspa-11 rating-esrb-t rating-sr-allages rating-usk-16 undead weaponplot b3Not just another Final Fight: this masterpiece includes element of side-scrolling fighting (but with as many moves and complex like a Capcom fighter), RPGs (experience, magic, etc) and it has several characters and multiple-paths to choose from, making for infinite replay value.

The action is ridiculously intense, as can be expected from a Treasure game. This is the fantasy/medieval equivalent of Gunstar Heroes.
Saturnlabelimageminimize
Herc's Adventures LucasArts1997 bows cyclopes grecoromanmythology rating-esrb-ka a Saturnlabelimageminimize
Herc's Adventures LucasArts1997 bows cyclopes grecoromanmythology javelins aEver since Hades kidnapped Persephone, the world has been threatened with a perpetual winter. Under direct orders from Zeus, Hercules, Atlanta, and Jason set out to rescue Persephone and bring spring to the world. Solve puzzles in 40 different environments using each character's special abilities. Should you want some help, a two-player cooperative mode is available. Save the world from becoming a planet of ice in HERC'S ADVENTURES.***
[29]***
[32]***
[27]
PSlabelimagesubject
Heroes of Might and Magic V: Tribes of the East  Ubisoft Entertainment (Nival Interactive)2007 3plusfactions 4ormoreresources absoluterulership adv-perks adv-static ashan asymmetricfactions centauroids cinematiccamera combatmode concession-enemy concession-player control-groups cyclopes demons difficulty download dragons dragons-western drm dvd elementals energyregen goblins grid grid-square homm imps impulsegoo infiniteresources initiative inorganics inventory itemsets layers livingammo lua magic mightandmagic missionbased mp-saves multiplecampaigns mystics necromancers noports nudity orcs persistentminions playerprofiles portals proprietarynetwork rage recallportal resourcetransfer resultestimation sacrificing saveanywhere serious shadermodel1 shopping silentstormengine structureexpansions structureupgrades succubi tactical thoroughfares title-cinematic tutorial ubi.com unicorns unitstacks uvl-missingimages war wargame wyverns aLatest version: 3.1 (as of ?)***KEY FEATURES

• New Orc Faction: First made famous in Dark Messiah of Might & Magic , the brutal Orc faction now comes to the Heroes series. Savage, fiercely proud and resolutely independent, the Orcs put the "might" in Might & Magic . This faction's troops include Orcs, Goblins, Cyclops and the famed Pao Kais.

• New Campaign: Experience the dramatic conclusion of the usurper Biara's reign. Discovering the demonic influence that corrupts the Haven knights, the savage clans of the Orc will take up arms to eradicate the Inferno threat. Characters from Dark Messiah of Might & Magic will also appear to bring an unexpected twist to this multi-layered plot. In addition, Tribes of the East will feature 10 multiplayer and five single-player maps.

• New Upgrade Level: Every creature in the Heroes V universe will get a an alternative upgrade level, increasing the total number of creatures in the Heroes of Might & Magic V line to over 170! These powerful new abilities are sure to become an integral part of your combat tactics.

• Extra Content: Expand your arsenal and gameplay with new spells, artifacts, buildings and innovative features such as the combo-based Artifact Power Link and Battle Rage, the unique racial ability of the Orcs.

• Stand-alone Product: In order to allow both fans and newcomers to enjoy this dramatic conclusion to the Heroes V experience, Tribes of the East will be a stand-alone product – no previous Heroes game installations will be required to play.
[Ubisoft]
Windowslabelimagesubject
Kid Klown in Night Mayor World  Kemco;Playtronic (Kemco)1993 bees clams clowns cyclopes dogs hedgehogs livesnowman owls robots snails snakes spiders wintery witches bc3The life of a clown isn't easy. Always having to wear that hideous make-up, wear those funny clothes, and always be cheerful, no matter what's going on in one's personal life. In KID KLOWN IN NIGHT MAYOR, Kid Klown has the stupid make-up and goofy clothes, but he's anything but cheerful, the Night Mayor has kidnapped his entire funny family! Now it's up to you to help Kid find his family and give the Night Mayor an old pie-in-the-face. The only problem is that the Mayor lives in a klown-dominion filled with all kinds of klown-hating goons, and all you have are some magic balloons. Will you be able to entertain your way through the world, or is there some other way? NESlabelimagesubject
King's Bounty: The Legend  1C Company;Atari;Paradox Interactive (Katauri Interactive)2008 adv-objects adv-perks adv-ptdistr anuroids aristocratprotagonist beholders carnivorousplants cemetery combatmode cyclopes dialog-sentences directx9 dragons dragons-western drm dwarves endoria fmod forest ghosts giantinsects giantspiders goblins gog grid grid-hex gryphons highbornprotagonist impulsegoo interlinkedlevels karmiccreatures kingsbounty lua magic map medieval mystics noports optionaltasks outlaws pirates plantcreatures portals protagonistnaming rating-esrb-t recruiting securom7 sentientplants shapeshifters shopping skeletons skyships sprites subterranean tactical tacticalrpg theengine title-static turnbasedcombat undead unhealthyundead unitstacks unrootedplants vampires vorbis weefolk werewolves wetland widescreen winvista winxp xp-deeds xp-kills zombies aKing's Bounty: The Legend is an adventure game with tactical turn-based battles and role-playing elements. In a fairy tale fantasy world of fearless knights, evil mages, wise kings and beautiful princesses the player controls a hero. Leading their character through the game world, exploring it, commanding armies in battle and accomplishing various quests can mean great reward or huge defeats.

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even in some items! The hero himself doesn't participate in the combat, but can assist his troops by casting spells or summoning different creatures.***Una gran mezcla de estrategia y combate por turnos, al estilo de Might and Magic.
Las partidas pueden alargarse muuuucho...

8 de 10***2008-04-?? as boxed by 1C???
2008-09-23 as boxed by Paradox
2009-04-30 on Steam, by Paradox Interactive (lang: eng)
2009-05-01 -"- in Europe?***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X800 GPU
* 5.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon 64 3200+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 7900 or Radeon X1900 GPU
Windowslabelimagesubject
Legend of Dungeon  RobotLovesKitty2013 3ormoreplayers adv-static advancingattacks amoeboids autopause-lostfocus beltscroller bludgeons bodyarmor crates crowdfunded cyclopes dark-limited demo dungeon dungeoncrawler exploredindicator familyproject genderchoice giants healingitems indie interactivepurgatory interactivetriggers inventory jumping lamp license-crossplatform limitlessenergy magic mapdeficient mapgenerator meleeweapons monsters mp-cooperative mystics nosaves npclooting permadeath pixelated pressureplates rewardingvandalism skeletons sorcery splatter steampowered suicideattackers summoning swords undead unity-engine walking xp-kills bDe manejo sencillo y de aspecto semiretro (porque su iluminación le da un toque extra), consiste en explorar los distintos niveles de una mazmorra cohabitada por todo tipo de seres de lo más variopinto.
De lo mejor es la gran aleatoriedad de los objetos y algunos enemigos como los leprechaun.

6 de 10***[media=youtube]ElS7X3U8YpY[/media]
Windowslabelimageminimize
Legends of the Lost Realm  Avalon Hill1988 3.5disk 68k amazons archers bank bankservice barbarians basilisks binarycolor bodyarmor bows bribing chiroptera cyclopes demons dogs dragons dwarves elementals ghosts giants goblins hellhounds hydrae imps inventory keys knives loans magic magicrings meleeweapons minotaurs monks monsters mummies mystics ninja ogres oopitems orcs osclassic polearms portals realrealtime rope skeletons spiders staves swords taxes thieves undead wands witches zombies ceRequires 800k. Mac OS Classiclabelimageminimize
Minotaur Sirius Software1981 5.25disk centaurs commercial cyclopes dragons gunblades island license-proprietary uvl-confusable a Apple II Elabelminimizeminimize
Monster Combat  ?198? basic cpm cyclopes dragons giantmonsters gryphons harpies minotaurs selfmodifying sourcecode turnbasedcombat undead wyverns zombies eINSTRUCTIONS FOR
MONSTER COMBAT
In the game of MONSTER COMBAT, you attempt to win treasure from various
loathsome creatures and leave the forest with as much treasure as possible -
without getting killed in the process! At the beginning, you are placed at a
randomly chosen location in a forest with a certain number of combat strength
points. As you move through the forest, you will encounter monsters guarding
various tempting treasures. At each meeting you are given a choice of
fighting the monster, running from it, or bribing it. If you wish to fight
you will be asked to enter the number of combat points you wish to use. Enter
any number smaller than your present strength. Each monster has its own combat
strength. These are as follows:

MINOTAUR ### ###10 ### ###CYCLOPS ### ###20 ### ###ZOMBIE ### ###30
GIANT ### ###40 ### ###HARPY ### ###50 ### ###GRIFFIN ### ###60
CHIMERA ### ###70 ### ###DRAGON ### ###80 ### ###WYVERN ### ###90
BASLISK ### ###100

If you enter a number equal to the monsters strength, you have a 50-50
chance of defeating it. Entering a higher number increases your chances of
winning, while entering a smaller number lowers that chance. No matter how
much strength you use, there is a 1 in 1000 chance that the monster will kill
you anyway ! Also, the more treasure you have, the more strength you need to
use to achieve the same odds against the monster in combat. If you choose to
run, your chances of getting away from a monster successively decrease as each
new monster's strength increases. Thus you are more likely to get away from a
minotaur than from a baslisk. If you succeed in running away, you are placed
in a new randomly selected square. Not getting away usually results in a
battle. Occasionally, while you are running, the monster will catch you - one
of the risks of chickening out. Of course trying to bribe your foe is an age
old alternative to running or fighting. For this, you must use the treasure
you have won. Whether or not you succeed depends on the value of the treasure
the monster is guarding. The more its value, the more you must pay to
successfully bribe your adversary. If the bribe fails, prepare to fight.

Treasure values are:
TEN SILVER SPOONS ### ###10 ### ###JEWELED SWORD ### ###30
JAR OF RUBIES ### ###50 ### ###FIFTY SILVER COINS ### ###50
BOX OF JEWELS ### ###75 ### ###100 GOLD PEICES ### ###100
TREASURE CHEST ### ###200

Movement through the forest is easy: just enter the direction you wish to
go - N for North, SE for South East, etc. The option to reset the display is
included ( press 1 ) in case the previous play of the game caused too many
lines of text to be printed below the map. The map will be reprinted and the
display cleared. Your position will be displayed on the map, as well as the
location of trees in the forest. You must go around the trees. To leave,
simply move to any blank area adjacent to the edge of the map. Scores of 500
to 700 are average. Anything above 1000 is excellent. As is common to games
of this type, I have left out a number of things that you will have to find
out for yourself (I've got to have some fun, after all). Good luck and good
hunting !
#things that you will have to find
out for yourself (I've got to have some fun, after all). Good luck and g***[spoiler=show source code;hide source code]10 ' **** MONSTER COMBAT ****
20 ' Written by Lee Chapel 6/15/80 ( BYTE DEC.,1980 Pp.288-290 )
30 ' Entered, Converted to Mbasic and Enhanced By Steven C. Rich
40 ' (313)358-3494
50 '
60 ' NOTE: The Graphics used are for use on a Heath H-19 terminal. I
70 ' have broken out the commands so that they can you can convert
80 ' this program for other terminals. I suggest strongly that anyone
90 ' using graphics in their programs do the same.
100 '
110 RANDOMIZE:' REMOVE OR CHANGE IF USING MBASIC VERSION BEFORE 5.0
120 ' ********************* H-19 TERMINAL COMMANDS *************************
130 E$=CHR$(27):' ESCAPE CHARACTER (Used for alaphics in their programs do the same.
100 '
110 RANDOMIZE:' REMOVE OR CHANGE IF USING MBASIC VERSION BEFORE 5.0
120 ' ********************* H-19 TERMINAL COMMANDS *************************
130 E$=CHR$(27):' ESCAPE CHARACTER (Used for alHOME
190 EP$=E$+"J":' ERASE TO END OF PAGE
200 'NOTE: The H-19 uses the following scheme for direct cursor addressing:
210 ' Location= (CHR$(Line number+31));(CHR$(Column number+31))
220 ' **********************************************************************
230 PRINT CLS$;"NOTE:The instructions for this game are in MONSTER.DOC."
240 FOR I=1 TO 2000:NEXT I
250 DIM A(10,10):PRINT CLS$;:PRINT TAB(20);"MONSTER COMBAT"
260 '**************************************************************
270 ' NOTE: THE FOLLOWING DEFINE GRAPHICS CHARACTERS OF THE H-19.
280 ' CHANGE THEM FOR YOUR TERMINAL
290 ' CH$(0) & CH$(1)= Grass CH$(2)= Tree CH$(5)= You
300 CH$(0)="ii":CH$(1)="ii":CH$(2)="r_":CH$(5)="}|"
310 '**************************************************************
320 FOR I=1 TO 9:FOR J=1 TO 9:A(I,J)=1:IF RND(1)>.75 THEN A(I,J)=2
330 NEXT J,I
340 X=INT(RND(1)*6+2):Y=INT(RND(1)*6+2)
350 A(X,Y)=5:C=INT(RND(1)*1501+500)
360 GOSUB 1270
370 PRINT "YOUR COMBAT STRENGTH IS ";C:GOSUB 620:IF I>11 THEN 370
380 IF M=0 THEN PRINT "YOU GET THE TREASURE FREE":GOTO 860
390 IF M=100 AND N=1 THEN 1260
400 PRINT "DO YOU WANT TO (F)IGHT, (R)UN, OR (B)RIBE ? "
410 Z9$=INPUT$(1):IF Z9$<>"F"AND Z9$<>"R" AND Z9$<>"B" GOTO 410
420 IF Z9$="F" GOTO 430 ELSE IF Z9$="R" GOTO 530 ELSE IF Z9$="B" GOTO 1000 ELSE GOTO 400
430 INPUT"HOW MANY COMBAT POINTS DO YOU WISH TO USE";K
440 IF K>C THEN GOSUB 990:PRINT C;"COMBAT POINTS":GOTO 430
450 I=INT(RND(1)*1001):L=2:C=C-K:K=K-.01*Q
460 FOR H=1000 TO 0 STEP-50:IF L*M<=K AND H>=I THEN 840
470 L=L-.1:NEXT
480 PRINT "THE MONSTER KILLED YOU.";
490 PRINT "YOU LOSE EVERYTHING":PRINT "DO YOU WISH TO TRY AGAIN";
500 'If using MBASIC Version before 5.0 remove 'RANDOMIZE' in following line
510 Z$=INPUT$(1):IF Z$="Y" THEN RANDOMIZE C:C=0:Q=0:GOTO 270
520 PRINT :PRINT "SO LONG. BETTER LUCK NEXT TIME":END
530 I=INT(RND(1)*12):IF I=11 THEN 480
540 FOR H=0 TO 10:IF H*10>M AND H<=I THEN 560
550 NEXT:GOTO 1070
560 A=X:B=Y
570 X=INT(RND(1)*3-1)+A: Y=INT(RND(1)*3-1)+B
580 IF A(X,Y)>1 THEN 570
590 IF A(X,Y)=0 THEN 1320
600 A(A,B)=1:A(X,Y)=5:IF I<>12 THEN 360
610 RETURN
620 I=INT(RND(1)*18+1):M=I*10:IF I<11 THEN PRINT "A ";
630 ON I GOTO 640,650,660,670,680,690,700,710,720,730,740,1130,1080,1300,1340,1340,1340,1340
640 PRINT "MINOTAUR";:GOTO 750
650 PRINT "CYCLOPS";:GOTO 750
660 PRINT "ZOMBIE";:GOTO 750
670 PRINT "GIANT";:GOTO 750
680 PRINT "HARPY";:GOTO 750
690 PRINT "GRIFFIN";:GOTO 750
700 PRINT "CHIMERA";:GOTO 750
710 PRINT "DRAGON";:GOTO 750
720 PRINT "WYVERN";:GOTO 750
730 PRINT "BASLISK";:GOTO 750
740 PRINT "NOTHING";:M=0
750 PRINT " IS GUARDING ";:I=INT(RND(1)*7+1)
760 ON I GOTO 770,780,790,800,810,820,830
770 PRINT "10 SILVER SPOONS":P=10:RETURN
780 PRINT "A JEWELED SWORD":P=30:RETURN
790 PRINT "A JAR OF RUBIES":P=50:RETURN
800 PRINT "A TREASURE CHEST":P=200:RETURN
810 PRINT "50 SILVER COINS":P=50:RETURN
820 PRINT "100 GOLD PIECES":P=100:RETURN
830 PRINT "A BOX OF JEWELS":P=75:RETURN
840 PRINT "YOU BEAT THE MONSTER"
850 S=S+1
860 Q=Q+P
870 IF P=30 THEN GOSUB 1170
880 IF P=200 THEN GOSUB 1200:GOSUB 1230
890 PRINT "YOU HAVE ";Q;" TREASURE POINTS"
900 X$="":A=X:B=Y:INPUT"WHAT DIRECTION (HIT 1 TO RESET DISPLAY)";X$:IF X$=""GOTO 900
910 IF X$="1" THEN PRINT CLS$;TAB(20);"MONSTER COMBAT":GOSUB 1270:GOTO 900
920 IF RIGHT$(X$,1)="W" THEN X=X-1
930 IF RIGHT$(X$,1)="E" THEN X=X+1
940 IF LEFT$(X$,1) ="N" THEN Y=Y-1
950 IF LEFT$(X$,1) ="S" THEN Y=Y+1
960 IF A(X,Y)=0 THEN 1320
970 IF A(X,Y)=2 THEN PRINT CHR$(7);"YOU RAN INTO A TREE":X=A:Y=B:GOTO 900
980 A(A,B)=1:A(X,Y)=5:GOTO 360
990 PRINT "YOU ONLY HAVE";:RETURN
1000 INPUT"HOW MUCH DO YOU WISH TO PAY";K
1010 IF K>Q THEN GOSUB 990:PRINT Q;" TREASURE POINTS":GOTO 1000
1020 I=INT(RND(1)*22):L=0:IF I=21 OR K<1 THEN 480
1030 FOR H=0 TO 20:IF K<=L*P AND I>=H THEN 1060
1040 L=L+.1:NEXT
1050 PRINT "YOUR BRIBE WAS ACCEPTED.";:Q=Q-K:GOTO 890
1060 PRINT "YOUR BRIBE WAS NOT ACCEPTED.";
1070 PRINT "YOU MUST FIGHT":GOTO 430
1080 PRINT CHR$(7);"THE GUARDIAN OF THE FOREST CAPTURED YOU, TOOK HALF YOUR"
1090 PRINT "TREASURE, AND TOOK YOU TO A NEW SPOT IN THE FOREST"
1100 Q=Q/2:A=X:B=Y:FOR I9=1 TO 4000:NEXT
1110 X=INT(RND(1)*7+2):Y=INT(RND(1)*7+2):IF A(X,Y)<>1 THEN 1110
1120 A(A,B)=1:A(X,Y)=5:GOSUB 1270:I=13:RETURN
1130 J=INT(RND(1)*20+1):C=C-J
1140 PRINT "YOU FELL INTO A PIT AND USED ";J;" COMBAT POINTS TO CLIMB OUT"
1150 IF C<0 THEN PRINT "YOU DIED WHILE CLIMBING OUT":GOTO 490
1160 GOTO 560
1170 IF RND(1)<.5 OR C>3000 THEN RETURN
1180 PRINT "THE SWORD WAS ENCHANTED AND DOUBLES YOUR STRENGTH"
1190 C=C*2:RETURN
1200 I=INT(RND(1)*10):IF I<>7 THEN RETURN
1210 PRINT "THE CHEST WAS A TRAP. YOU WERE KILLED WHEN YOU OPENED IT."
1220 GOTO 490
1230 I=INT(RND(1)*10):IF I<>3 THEN RETURN
1240 PRINT "A MIRROR WAS IN THE CHEST.";
1250 PRINT " IT WILL KILL ANY BASILISKS YOU MEET":N=1:RETURN
1260 PRINT "YOUR MIRROR KILLED THE BASILISK":GOTO 850
1270 PRINT GY$:GOSUB 1390:PRINT HO$:FOR I=0 TO 10:PRINT TAB(15);:FOR J=0 TO 10
1280 PRINT CH$(A(J,I));
1290 NEXT J:PRINT:NEXT I:PRINT EP$;GN$:RETURN
1300 IF S<5 THEN 620
1310 PRINT "A GIANT EAGLE CARRIED YOU TO SAFETY"
1320 PRINT :PRINT "YOU SURVIVED THE FOREST"
1330 PRINT "YOU WON A TREASURE TOTAL OF ";Q:PRINT "CONGRADULATIONS"

:PRINT "DO YOU WISH TO TRY AGAIN ? ";:GOTO 510
1340 PRINT "THERE IS NOTHING TO BE FOUND HERE":GOTO 890
1350 END
1360 '***********************************************************
1370 ' THIS ROUTINE PRINTS BRIEF INSTRUCTIONS AND A COMPASS ROSE ON THE SCREEN.
1380 ' IT CAN BE REMOVED IF CONVERSION IS DIFFICULT, BUT LEAVE 'RETURN' IN.
1390 PRINT DC$;"!H";CH$(5);" = YOUR POSITION"
1400 PRINT DC$;"#H";CH$(2);" = TREE (YOU MUST GO AROUND THEM)"
1410 PRINT DC$;"%H";CH$(0);" = FIELD"
1420 PRINT DC$;"'U";"NW N NE"
1430 PRINT DC$;"(W";"y`x"
1440 PRINT DC$;")U";"W a^a E"
1450 PRINT DC$;"*W";"x`y"
1460 PRINT DC$;"+U";"SW S SE"
1470 RETURN
30 PRINT DC$;"(W";"y`x"
1440 PRINT DC$;")U";"W a^a[/spoiler]
DEC PDP-1labelimagesubject
Other Life Other-Life2013 bossbattles clanguage commercial cpplanguage cyclopes eternallandsengine free free2play freemium gargoyles giantspiders goblins lagomorphs license-gpl meleeweapons mmog monsters ogres opengl ppc sourcecodeavailable subscription swords trolls ubuntu vorbis walking x11 x86 x86-64 dThe premium subscriptions and extras sold by other-life.com are mainly concerning peripheral features. None of them give a significant advantage to winning the game. Linuxlabelminimizeminimize
Painkiller: Overdose DreamCatcher Interactive;JoWood Productions (Mindware Studios)2007 1life achievements amphitheatre angelicprotagonist antiheroprotagonist arenafpstps armyofone autorun autosavepoints beamweapons beetles chainreactions chemicalweapons cpu-pentium3 cyborgs cyclopes deadlywater demo demonicprotagonist demons difficulty directx9 download elimination energyweapons exoticweapons explosiveobjects firearms firstpersonshooter gamespy gianthumanoids giantinsects guidedweapons havokphysics hellscape hybridprotagonist insectoids jumping lua machineguns magic magicweapons milessound mixedtheme monastery monopod mp-dm mummies ninja noports novintfalcon npcstrife oddappliances pain-engine painkiller-series purgatory revenge rewardingvandalism rockets ruins saveanywhere secrets serious souls supermode tentaclecreatures thrownweapons title-static twitchshooter underworld uniqueprotagonist volcanic walking walkingarmory c[b]unique/angelic/demonic/hybrid protagonist[/b] - a cross-breed of the two, so he's quite special.
[b]odd appliances[/b] - the starting weapon is a demon's head, the second weapon gained is a shattered cube.***Overdose's events start sometime after the end of [game=#154094]Painkiller[/game] as a result of Lucifer's death (at Daniel's hands) when Belial is freed, having been trapped by Lucifer's essence.***2007-10-30 on Steam, by Dreamcatcher Interactive (lang: eng)***Packed with tons of fast-paced, adrenaline-fueled single player and multiplayer levels of mayhem, Painkiller: Overdose brings with it 6 innovative new demonic weapons, mind-bending physics, lightning-player maps, over 40 demented and sickly-twisted monsters from Hell and gigantic end bosses that will blow your mind!

Game Features:

* Prequel to the eventual Sequel bridges the storyline and ties up wandering ends.
* Overdose introduces a new character and storyline that examines the repercussions of Daniel defeating Lucifer in the original Painkiller!
* 16 NEW levels of fast-paced pain-killing action!
* 6 New demonic weapons grant the powers of a demi-god to souls awaiting damnation everywhere!
* Crafted and designed completely by Mindware Studios; long-time advocates and fans of the game.
* A reshuffled Tarot deck infuses Belial with new powers and devastating combinations.
* An innovative direction in the Painkiller universe!
* Over 40 demented and sickly-twisted monsters from Hell
* New End Bosses of colossal statures standing guard over Hell's crumbling domain and the entrances to the other realms!
* A revitalized commitment to multiplayer introduces a series of stats tracking features and game server options intended to revamp the multiplayer experience.
* Multiplayer compatibility with original Painkiller multiplayer maps and game modes!
[Mindware]***US 2007-10-23 by DreamCatcher
EU 2007-11-15 by Jowood
INT 2007-10-30 on Steam, by JoWooD Entertainment, DreamCatcher (lang: eng, ger)***Minimum requirements:
* Windows 2000, XP or Vista
* 1.5 GHz Pentium III or Athlon CPU
* 512 MB RAM
* 2.5 GB free HD space
* 128 MB VRAM
* GeForce FX 5600 or Radeon 9600***Apparently this was originally a community driven mod for [game=Painkiller]Painkiller[/game].
Windowslabelimagesubject
Raiders of the Lost Crown Chiang Brothers Software1985 barbarianprotagonist classicalfantasy cyclopes fantasyworld giantarachnids giantscorpions interactivefiction inventory merfolk nontolkienian scorpions swordandsorcery techdisparity wordinput c Apple II Elabelminimizeminimize
Stendhal Arianne2005 achievements amazons amoeboids angels anuroids apples archaicweapons arianne-engine axes barbarians bartering beavers beholders bludgeons bodyarmor books bows cannibalism captives cards carrots cattle centaurs cervids cheese cherries chickens chiroptera clergy crabs crocodiles crossbows currency cyclopes death demons dice download dragons dragons-western dwarves elementals elephants elites elves europeanfae exoticweapons femaleprotagonist fish fishing flowers forest foxes free2play fungus-mushrooms gargoyles garlic gems genderchoice ghosts giants gnomes goblins gold goldbars goldnuggets golems horses humans hydrae imps inventory java jewelry jinn keys knights knives kobolds leprechauns license-gpl lions magic magicrings maleprotagonist map marriage meleeweapons mice minotaurs mmog monsters mummies murinoids mutants mystics naga naturalweapons ninja nymphs ogres orcs outlaws pandas pegasus penguin pickaxe pigs polearms potions primates prospecting rangedweapons rats roses samurai scientists scrolls scythes sdl shopping skeletons snakes soldiers spears spectres spiders staves stealing subterranean swords thieves throwingstars thrownweapons tigers trading treants trolls ubuntu undead unicorns ursines vampires walking weefolk werewolves witches wolves zombies aAre you looking for adventure? Want to fight for riches?
Develop yourself and your social standing? Meet new people?
Do you want to be part of a brave new world?

Stendhal is a fully fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system.

Stendhal features a new, rich and expanding world in which you can explore towns, buildings, plains, caves and dungeons.
You will meet NPCs and acquire tasks and quests for valuable experience and cold hard cash.
Your character will develop and grow and with each new level up become stronger and better. With the money you acquire you can buy new items and improve your armour and weapons.
And for the blood thirsty of you; satisfy your killing desires by roaming the world in search of evil monsters!

Stendhal is totally platform independent, written using Java 1.5 and the Java2D environment.

So what are you waiting for?! A whole new world awaits...
Linuxlabelimagesubject
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The Chronicles of Narnia: The Lion, The Witch and The Wardrobe Buena Vista Games (Traveller's Tales)2005 beavers book cdrom centaurs childprotagonist cyclopes fauns flatworld lions lutris minotaurs movie narnia parallelworld rodents werewolves wolves d Windowslabelimageminimize
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe  Buena Vista Games (Traveller's Tales)2005 beavers book centaurs childprotagonist cyclopes fauns flatworld lions lutris minotaurs movie narnia parallelworld rodents werewolves wolves The Chronicles of Narnia: The Lion, The Witch and The Wardrobe is a definitive action adventure based on the Walt Disney Pictures and Walden Media film capturing the renowned and beloved book series from author C.S. Lewis. Players enter the world of Narnia, a land frozen in eternal winter by the evil powers of the malevolent and evil White Witch. In order to end this frigid captivity and free his people, the mighty lion Aslan, true ruler of Narnia, invokes an ancient prophecy.

It will become the destiny of four young siblings from our world: Peter, Susan, Edmund and Lucy Pevensie to work together and use their unique combat skills, weaponry and abilities to defeat the Witch and her armies and save Narnia. These four unlikely heroes must battle the evil forces of the White Witch by waging war against a vast variety of creatures, including Centaurs, Minotaurs, Minoboars, Cyclops, Werewolves, Wraiths, Ankleslicers, Wolves, Satyrs, Boggles and more.

Features:

* Live the epic adventure while playing as one of four heroes (Lucy, Peter, Edmond, Susan) in a team-based action adventure.
* Battle the evil forces of the White Witch by waging war against a huge variety of creatures, including Centaurs, Minotaurs, Minoboars, Cyclops, Werewolves, Wraiths, Ankleslicers, Wolves, Satyrs, Boggles and more.
* Utilize the unique combat skills, weaponry and special moves of each character to fight and fend off hordes of dark mythical beasts, or solve intricate puzzles and progress through the adventure.
* Two-player action featuring all four characters
* Seamless game play integration of film footage with music and voice talent plus unlockable secrets to open exclusive content and more.
[R2D2-A]
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The Chronicles of Narnia: The Lion, The Witch and The Wardrobe  Buena Vista Games;Disney Interactive (Traveller's Tales)2005 beavers book centaurs childprotagonist cyclopes fauns flatworld lions minotaurs movie narnia parallelworld rodents werewolves wolves dThe Chronicles of Narnia: The Lion, The Witch and The Wardrobe is a definitive action adventure based on the Walt Disney Pictures and Walden Media film capturing the renowned and beloved book series from author C.S. Lewis. Players enter the world of Narnia, a land frozen in eternal winter by the evil powers of the malevolent and evil White Witch. In order to end this frigid captivity and free his people, the mighty lion Aslan, true ruler of Narnia, invokes an ancient prophecy.

It will become the destiny of four young siblings from our world: Peter, Susan, Edmund and Lucy Pevensie to work together and use their unique combat skills, weaponry and abilities to defeat the Witch and her armies and save Narnia. These four unlikely heroes must battle the evil forces of the White Witch by waging war against a vast variety of creatures, including Centaurs, Minotaurs, Minoboars, Cyclops, Werewolves, Wraiths, Ankleslicers, Wolves, Satyrs, Boggles and more.

Features:

* Live the epic adventure while playing as one of four heroes (Lucy, Peter, Edmond, Susan) in a team-based action adventure.
* Battle the evil forces of the White Witch by waging war against a huge variety of creatures, including Centaurs, Minotaurs, Minoboars, Cyclops, Werewolves, Wraiths, Ankleslicers, Wolves, Satyrs, Boggles and more.
* Utilize the unique combat skills, weaponry and special moves of each character to fight and fend off hordes of dark mythical beasts, or solve intricate puzzles and progress through the adventure.
* Two-player action featuring all four characters

* Seamless game play integration of film footage with music and voice talent plus unlockable secrets to open exclusive content and more.
[Aibo]
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The Chronicles of Narnia: The Lion, The Witch and The Wardrobe  Buena Vista Games;D3 Publisher (Traveller's Tales)2005 beavers book centaurs childprotagonist cyclopes fauns flatworld lions minotaurs movie narnia parallelworld rodents werewolves wolves dThe Chronicles of Narnia: The Lion, The Witch and The Wardrobe is a definitive action adventure based on the Walt Disney Pictures and Walden Media film capturing the renowned and beloved book series from author C.S. Lewis. Players enter the world of Narnia, a land frozen in eternal winter by the evil powers of the malevolent and evil White Witch. In order to end this frigid captivity and free his people, the mighty lion Aslan, true ruler of Narnia, invokes an ancient prophecy.

It will become the destiny of four young siblings from our world: Peter, Susan, Edmund and Lucy Pevensie to work together and use their unique combat skills, weaponry and abilities to defeat the Witch and her armies and save Narnia. These four unlikely heroes must battle the evil forces of the White Witch by waging war against a vast variety of creatures, including Centaurs, Minotaurs, Minoboars, Cyclops, Werewolves, Wraiths, Ankleslicers, Wolves, Satyrs, Boggles and more.

Features:

* Live the epic adventure while playing as one of four heroes (Lucy, Peter, Edmond, Susan) in a team-based action adventure.
* Battle the evil forces of the White Witch by waging war against a huge variety of creatures, including Centaurs, Minotaurs, Minoboars, Cyclops, Werewolves, Wraiths, Ankleslicers, Wolves, Satyrs, Boggles and more.
* Utilize the unique combat skills, weaponry and special moves of each character to fight and fend off hordes of dark mythical beasts, or solve intricate puzzles and progress through the adventure.
* Two-player action featuring all four characters
* Seamless game play integration of film footage with music and voice talent plus unlockable secrets to open exclusive content and more.
[Aibo]
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Ultima I: The First Age of Darkness  Origin1987 4thwallbroken amoeboids castle chiroptera cyclopes display-cga display-ega display-tga eviloverlord forest fromanotherworld gelatinouscubes gog illequipped medieval meleeweapons noasin orcs rats riding scummvm-wip shopping skeletons swords treants ultima ultimaageofdarkness undead watercraft-large xp-kills acMSRP: $39.95

As the story goes, the wizard Mondain was intent on world domination. Over 1,000 years ago, he created the gem of immortality and granted him invincibility. Mondain is evil. The gem of immortality is evil. These are indisputable facts because it says to in the playbook. However, you won't be seeing Mondain doing anything evil in the present world and time. The player controls a stranger from another world (Earth) come to the land Sosaria to save it and its people from Mondain. The fact that Mondain is immortal and invincibility makes this a difficult task. So the stranger will travel back in time to kill Mondain before he creates his gem.

A remake of the first game in the The Age of Darkness trilogy from the Ultima series of games. Origin rewrote the original Ultima in assembly language and updated the graphics. Some minor changes to place and people names were also made. The game did not have the "Age of Darkness" title, it was just plain "Ultima I". But a book was includes with the title "The First Age of Darkness".

In the box for this version was the 5.25" disk and copy of the game on a 3.5" disk, The First Age of Darkness book, player reference card, four cardboard maps, and a cloth bag of coins, 1 gold, 3 silver, 1 copper (not the real minerals). This version was published by Origin themselves.
[Zerothis]
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Ultima I: The First Age of Darkness  Origin1986 3.5disk 4thwallbroken 5.25disk assemblylang basic chiroptera cyclopes devsysapple2 eviloverlord fromanotherworld horses hovercar hovervehicle medieval orcs rats riding scummvm-wip seamonsters shopping skeletons spiders treants ultima ultimaageofdarkness undead xp-kills acMSRP: $39.95

As the story goes, the wizard Mondain was intent on world domination. Over 1,000 years ago, he created the gem of immortality and granted him invincibility. Mondain is evil. The gem of immortality is evil. These are indisputable facts because it says to in the playbook. However, you won't be seeing Mondain doing anything evil in the present world and time. The player controls a stranger from another world (Earth) come to the land Sosaria to save it and its people from Mondain. The fact that Mondain is immortal and invincibility makes this a difficult task. So the stranger will travel back in time to kill Mondain before he creates his gem.

A remake of the first game in the The Age of Darkness trilogy from the Ultima series of games. This is the version included with the Ultima Trilogy package. Origin rewrote the original Ultima in assembly language and updated the graphics. Some minor changes to place and people names were also made. This version would be ported to many other platforms and the various collection packages included this version or a port of this version. The game did not have the "Age of Darkness" title, it was just plain "Ultima I". But a book was includes with the title "The First Age of Darkness".

In the box for this version was the 5.25" disk, The First Age of Darkness book, player reference card, four cardboard maps, and a cloth bag of coins, 1 gold, 3 silver, 1 copper (not the real minerals). This version was published by Origin themselves.
[Zerothis]
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Ultima II: Revenge of the Enchantress  Origin;Lord British (Origin)1989 ♫rulebritannia 4thwallbroken 5.25disk alternatetimeline assemblylang basic chiroptera cyclopes devsysapple2 eviloverlord fromanotherworld garlic horses hovercar hovervehicle illequipped medieval mockingboard orcs rats riding scummvm-wip seamonsters shopping skeletons space spaceflight spiders timetravel treants ultima ultimaageofdarkness undead uvl-missingimages wordinput xp-kills acRequires 64k.
Optional Mockingboard for music during Exodus portion.

This collection and the Apple II platform is notable for having an enhanced version of Ultima II not available in other publishings. It is further notable because it was sold for less than 2 months before being discontinued; making the enhance version of Ultima II a very rare and exclusive Apple II product. Enhanced Ultima II is readily distinguishable by having a blue boarder around the picture. There are many improvments as well. Additionally, the version of Ultima III was enhanced, but this version was also available in other packages. Finally, Ultima I that was ported from BASIC source code to pure assembly code is available in this package (but this Ultima I was released on it own in 1985).

This package is the only way to get the Apple version of the Ultima II remake.

Origin briefly had a publishing arrangement with Sierra On-Line. It went badly. Ultimately it was Ultima II royalties (as in, not being paid at all for non-Apple version sales) that pushed Ultima's creator into exiting the agreement and founding Origin Systems. However, royalties were far from the only issue. Numerous disagreements over Ultima II's publishing where especially memorable to Lord British. Sierra fought efforts by Origin to republish Ultima games. In the case of Ultima II, they succeed in blocking Origin from using certain art that Sierra actually couldn't legally use themselves (but they didn't let that stop them from using the art anyway). Moving ahead; By 1989, management at Origin was no longer interested in investing effort or money into the Apple II platform because it would not make a worthwhile return. No one at Origin was forbidden from making Apple II games; some personal projects were completed for it. Ultima VI was started for Apple II, then changed to Apple IIGS, then abandoned in favor of the IBM-PC version. Many of the features that were possible on the IBM-PC could have been done on the Apple II (witness that the Commodore 64 received two ports of Ultima VI), but the dwindling Apple II market did not justify the effort. However, Lord British just had to do something about Ultima II for Apple II. It received a makeover much as the original Ultima for Apple II had. It was packed with the Ultima I remake and Ultima III with enhancements, presumably to make it more valuable with very minimal additional investment in the Apple II market. The Ultima Trilogy package would be offered in this form to other platforms as well. However, The FM Towns version of the trilogy contained 3 re-remakes.
[Zerothis]
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