showing 19 games

name arrow_downwardpublisher(developer)yearauthor(s)platform
Alien Swarm Black Cat Games2004 Windowslabelimagesubject
EverQuest II  Ubisoft;Square Enix;Gamania (Sony Online Entertainment)2004 Windowslabelimageminimize
Fable  Microsoft (Lionhead Studios;Big Blue Box Studios)2004Aaron McKee (tester)
Adam Russell (coder)
Adam Sibbick (artist)
Adrian Price (associate producer)
Alan Harding (coder)
Alex Dowdeswell (coder)
Andrew Howell (tester)
Andrew Lindsay (animator)
Andy Bass (artist)
Andy Robson (head of testing)
Angus Syme (artist)
Antonia Cox (associate producer)
Autumn Allen (special thanks)
Ben Babcock (user testing)
Ben Board (lead scripter)
Ben Cearlock (tester)
Ben Huskins (designer)
Beth Demetrescu (editor)
Beth Demetrescu (user experience)
Brian Blechschmidt (tester)
Bryce Jones (testersteve larson (tester)
Caroline Jefferies (artist)
Cathy Johnson (tester)
Charlton Edwards (assistant lead tester)
Chenelle Bremont (special thanks)
Chris Berry (tester)
Chris Darling (animator)
Chris Furr (artist)
Chris Hind (tester)
Chris Robinson (tester)
Chris Satchell (special thanks)
Christian Bravery (artist)
Craig Beattie (sound fx)
Craig Cook (lead)
Craig Cook (development)
Craig Davison (marketing)
Craig Davison (product manager)
Damian Buzugbe (artist)
Dana Ludwig (manual design)
Danan Davis (special thanks)
Daniel Smith (coder)
Danny Elfman (composer fable intro theme)
Darryl Shack (tester)
David Le Merrer (cinematographer)
David Smith (coder)
Dean Finnigan (lead animator)
Dene Carter (designer)
Dennis Sands (audio mixer)
Dominic Clubb (artist)
Doug Martin (special thanks)
Douglas Herring (special thanks)
Ed Fries (special thanks)
Eric Schuh (special thanks)
Erika Carlson (lead tester)
Excell Data Corp:
Francis Pang (animator)
Garrett Greer (tester)
Georg Backer (cinematographer)
Gianni Malpeli (animator)
Glenn Doren (lead)
Glenn Doren (development)
Greg B. Jones (special thanks)
Gregory Murphy (tester)
Guillaume Portes (coder)
Howie Catlin (tester)
Iain Denniston (coder)
Ian Faichnie (assistant lead artist)
Ian Latham (tester)
Ian Lovett (lead artist)
J. M. Byrd (special thanks)
Jama Cantrell (special thanks)
James Leach (lead writer)
James Miller (special thanks)
Jamie Durrant (artist)
Jay Ong (special thanks)
Jeff Goetz (tester)
Jeffrey Brutus (lead tester)
Jenni Gant (localization project manager)
Jennifer Stanners (associate producer)
Jeremie Texier (tester)
Jesse Janosov (lead)
Jesse Janosov (development)
Jimbo Pfeiffer (special thanks)
John Bye (cinematographer)
John McCormack (artist)
John Silke (sound fx)
Jonathan Shaw (coder)
Jonathan Sposato (special thanks)
Josh Atkins (studio lead)
Josh Atkins (design)
Josh Goldberg (marketing)
Josh Goldberg (product manager)
Joss Moore (coder)
Juan Carlos Arévalo Baeza (lead)
Juan Carlos Arévalo Baeza (development)
Julian Glover (world creation)
Justin Maloney (tester)
Justin Robey (tester)
Kareem Ettouney (artist)
Karim Biri (animator)
Kaspar Daugaard (coder)
Katie Roberts (world creation)
Keith Cirillo (lead)
Keith Cirillo (user experience)
Ken Lobb (special thanks)
Ken Malcolm (scripter)
Kevin Watt (tester)
Khoi Duong (tester)
Kiernan Sleep (tester)
Kiki Wolfkill (art director)
Kyle Butcher (tester)
Leroy Simpson (artist)
Louise Copley (senior producer)
Luc Lemaire (animator)
Mark Forrer (special thanks)
Mark Grimm (tester)
Mark Healey (artist)
Mark Hill (writer)
Mark Rose (scripter)
Mark Smart (artist)
Mark Webley (designer)
Mark Webley (executive producer)
Martin Bell (coder)
Martin Johnson (artist)
Matt Dixon (coder)
Matt Metke (tester)
Matthew Gibbs (tester)
Matthew Johnston (audio director)
Michael Forgey (tester)
Microsoft Games Studios:
Mike Ducker (coder)
Mike Minahan (special thanks)
Mike West (scripter)
Mirko Muggli (tester)
Mitchell Kaufman (tester kirby kinchen (tester)
Nathan Smethurst (assistant head of testing)
Neal Whitehead (scripter)
Oliver Purkiss (coder)
P. J. Hughes (cinematographer)
Paul Franklin (animator)
Paul Knight (audio programmer)
Paul McLaughlin (artist)
Paul Nettleton (cinematographer)
Peter Amachree (artist)
Peter Molyneux (designer)
Phil Noyce (world creation)
Phil Robinson (scripter)
Phil Spencer (special thanks)
Philipp Teschner (lead)
Philipp Teschner (development)
Ray Kowaleski (lead)
Ray Kowaleski (user testing)
Rhodri Broadbent (scripter)
Rick Martinez (producer)
Rob Den Dekker (tester)
Robert Stevens (associate producer)
Robert Watkins (artist)
Russell Shaw (lead audio)
Russell Shaw (music)
Shane Kim (special thanks)
Shannon Loftis (special thanks)
Simon Carter (lead coder)
Stacie Scattergood (special thanks)
Stéphane Cornicard (voice artist)
Steven Lawrie (scripter)
Steven Robinson (tester)
Sue Stickney (special thanks)
Tak L. Fung (coder)
Ted Timmins (tester)
Thanos Nikolopoulos (coder)
The Loc Teams in Ireland/Japan/Korea and Taiwan (special thanks)
Todd Stevens (product planer)
Tom Edwards (special thanks)
Tony Burton (scripter)
Travis Brady (special thanks)
Troy Warr (tester)
Volt:
Zeb Wedell (tester)
Xboxlabelimagesubject
Fable Anniversary Microsoft (Lionhead Studios)2014 Windowslabelminimizeminimize
Fable Anniversary Microsoft (Lionhead Studios)2014 X360labelimageminimize
Fable II  Microsoft Game Studios (Lionhead Studios)2008Peter Molyneux
X360labelimagesubject
Fable II: See the Future Microsoft (Lionhead Studios)2009 X360labelminimizeminimize
Fable III  Microsoft Game Studios (Lionhead Studios)2010 X360labelimageminimize
Fable III  Microsoft Game Studios (Lionhead Studios)2011 Windowslabelimagesubject
Fable: The Lost Chapter Microsoft (Lionhead Studios)2005 Windowslabelimagesubject
Fable: The Lost Chapters Microsoft (Lionhead Studios;Big Blue Box Studios)2005Peter Molyneux
Xboxlabelimageminimize
Neverwinter Nights  Atari;Infogrames (BioWare)2002BioWare (omen engine)
Cathryn Mataga (programmer)
Marc Holmes (art director)
Rob Bartel (lead writer)
Scott Greig (lead)
Trent Oster (producer)
Trent Oster (artist)
Trent Oster (programmer)
Windowslabelimageminimize
Neverwinter Nights  Macplay;Infogrames (Bioware)2003Cathryn Mataga (programmer)
Mac OS Xlabelminimizeminimize
Neverwinter Nights  Atari;Infogrames (BioWare)2003Cathryn Mataga (programmer)
Rob Bartel (lead designer)
Linuxlabelminimizesubject
Neverwinter Nights  BioWare?Cathryn Mataga (programmer)
Rob Bartel (lead designer)
BeOSlabelminimizeminimize
Neverwinter Nights: Enhanced Edition  Beamdog;Infogrames (Beamdog)2019 Linuxlabelminimizeminimize
World of Warcraft  Blizzard2004Joe Rumsey 'Ogre smash' (building)
Joe Rumsey 'Ogre smash' (maintaining)
Windowslabelimagesubject
World of Warcraft  Blizzard2004Joe Rumsey 'Ogre smash' (building)
Joe Rumsey 'Ogre smash' (maintaining)
Mac OS Xlabelminimizeminimize
World of Warcraft  Linux Game Publishing (Linux Game Publishing;Blizzard)2013Joe Rumsey 'Ogre smash' (building)
Joe Rumsey 'Ogre smash' (maintaining)
Linuxlabelminimizeminimize
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