showing 45 games

name arrow_downwardpublisher(developer)yearauthor(s)platform
B.A.L.L.Z.  Darkbits2007 Linuxlabelimageminimize
B.A.L.L.Z.  Darkbits2007 BSDlabelminimizeminimize
Blood GT Interactive (Monolith Productions)1997Nick Newhard (designer)
MS-DOSlabelimagesubject
Blood  GT Interactive (Monolith Productions)2015Nick Newhard (designer)
Linuxlabelminimizeminimize
Boom ?199? MS-DOSlabelminimizeminimize
Boom TeamTNT1998*Weeds*[Richard Nagel]
Adam Landefeld
Andre Majorel
Chris Couleur
Dave Armstrong
Dave Brachman
Gary Gosson
Jeremy Wagner
Jim Flynn
Lee Killough
odessa[Bob Evans]
Paul Fleschute
Paul Schmitz
pup[Lisa Moore]
Rand Phares
Stan Gula
Steve McCrea
Ty Halderman
William.D.Whitaker
Linuxlabelminimizeminimize
Boondog Blazosoft2008Matthew Hart
Linuxlabelimageminimize
Chariot Frima Studio2014 Windowslabelimageminimize
Crush Sega (Midway)2007 PSPlabelimagesubject
Crystal Catacombs Levels or Lives2014Maxwell Jensen
Windowslabelimageminimize
Cytadela Asymptopia Software2010Kamil Pawłowski
Marcin Sękalski
Tomasz Kaźmierczak
Tomasz Wiśniewski
Linuxlabelimagesubject
Cytadela Asymptopia Software2010Kamil Pawłowski
Marcin Sękalski
Tomasz Kaźmierczak
Tomasz Wiśniewski
BSDlabelminimizeminimize
Donk! The Samurai Duck Supervision (The Hidden)1993Craig Howard
Simon Legget
William Bell
Amigalabelimageminimize
Donk! The Samurai Duck Supervision (The Hidden)1994Craig Howard
Simon Legget
William Bell
Amiga AGAlabelimageminimize
Donk! The Samurai Duck Supervision (The Hidden)1994 Amiga CD32labelimageminimize
DOOM id Software1993Adrian Carmack (graphics)
Adrian Carmack (artwork)
Carl Sanford Joslyn Petersen 'Sandy Petersen' (design)
David Taylor (programming)
John Carmack (programming)
John Romero (design)
John Romero (programming)
John Romero (level design)
John Romero (tools programming)
Kevin Cloud (graphics)
Kevin Cloud (artwork)
Martin Kolodziej (special thanks)
Michael Abrash (programming)
Paul Radek (sound)
Paul Radek (audio drivers)
Robert Prince (music)
Robert Prince (sound effects)
Sandy Petersen (level design)
Shawn C. Green (design)
Shawn C. Green (level design)
Tom A. Hall (creative director)
MS-DOSlabelimageminimize
Doom ? (id Software)2005 DVD playerlabelminimizeminimize
Doom  GT Interactive;Id Software;Midway (Rage)1997 Saturnlabelimagesubject
DOOM CE Edition Revolutionary Software Front (id Software)? WinCElabelimageminimize
Doom Classic id Software2009 iOSlabelminimizeminimize
Doom II  id Software1994John Carmack (game engine)
MS-DOSlabelimagesubject
Doom II  author1999 Linuxlabelminimizeminimize
Doom II  Activision (Torus Games)2002 GBAlabelimagesubject
DoomRunner ??Dario Casali
Milo Casali
Pandoralabelminimizeminimize
EXIT Ubisoft;Taito (Studio Taito)2005 PSPlabelimagesubject
EXIT 2  Taito;505 Game Street;Square Enix (Taito)2009 PSPlabelimageminimize
Final Doom Williams;GT Interactive (Virgin Interactive Entertainment)1996 PSlabelimagesubject
Final Doom id Software (TeamTNT)1996Dario Casali
Milo Casali
MS-DOSlabelimagesubject
Final Doom id Software (TeamTNT)?Dario Casali
Milo Casali
Linuxlabelminimizeminimize
FLaiL author2008Matt Thorson (author)
PXTone (music)
Windowslabelimageminimize
GISH Chronic Logic;GarageGames;Halycon Media;My Game Company (Cryptic Sea)2003Alex Austin (designer)
Alex Austin (developer)
Alex Austin (programmer)
Danielle (ed thanks)
David Strock (additional dialog)
David Strock (sounds)
Edmund McMillen (designer)
Edmund McMillen (developer)
Edmund McMillen (art)
Jeff Attridge [of Game Audio Magic] (music)
Josiah Pisciotta (design)
Josiah Pisciotta (programmer)
Mendo Mate (ed thanks)
Mendo Mate (beta tester)
Roy Sawyers (ed thanks)
Roy Sawyers (beta tester)
Tim Smolens [of Game Audio Magic] (music)
Will Stamper 'Riftmaster' (additional level design)
Will Stamper 'Riftmaster' (art)
Windowslabelimageminimize
iDoom ?2005Benjamin Eriksson
Mattias Pierre
Morten Proschowsky
iOSlabelminimizeminimize
Labyrinthe Survie Vifi1984 Thomsonlabelimagesubject
LxDoom author1998Colin Phipps
Linuxlabelminimizeminimize
Max & the Magic Marker The Games Company (Press Play)2010 Windowslabelminimizeminimize
Pixel Boy  Giant Box Games2014 Windowslabelimagesubject
Pixel Boy  Giant Box Games2014 Mac OS Xlabelminimizeminimize
Quake  Activision (id Software)1996American McGee (level design)
John Carmack (lead programmer)
John Cash (coder)
John Romero (lead designer)
level design)
Sandy Petersen (design)
sound fx)
sound)
Tim Willits (level design)
Trent Reznor (music)
MS-DOSlabelimageminimize
Quake  MacSoft (Lion Entertainment)1997 Mac OS Classiclabelminimizeminimize
Snapshot Retro Affect2012 Windowslabelimageminimize
The Floor is Jelly author2014Disasterpeace (sound)
Disasterpeace (music)
Ian Snyder (designer)
Windowslabelimageminimize
The Ultimate Doom  GT Interactive (id Software)1995Adrian Carmack (artist)
American McGee (designer)
Dave Taylor (programmer)
Jay Wilbur
John Anderson
John Carmack (programmer)
John Romero (programmer)
Kevin Cloud (artist)
Mike Abrash (programmer)
Paul Radek (programmer)
Rober Prince (music)
Rober Prince (sounds)
Sandy Petersen (designer)
Shawn Green
Tim Willits
MS-DOSlabelimagesubject
The Ultimate Doom  Aauthor (author)1995Adrian Carmack (artist)
American McGee (designer)
Dave Taylor (programmer)
Jay Wilbur
John Anderson
John Carmack (programmer)
John Romero (programmer)
Kevin Cloud (artist)
Mike Abrash (programmer)
Paul Radek (programmer)
Rober Prince (music)
Rober Prince (sounds)
Sandy Petersen (designer)
Shawn Green
Tim Willits
Linuxlabelminimizeminimize
The UnderGarden Atari (Artech Studios)2010 Windowslabelimageminimize
ZDoom ??Dario Casali
Milo Casali
Pandoralabelminimizeminimize
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