showing 51 - 100 of 103 gameschevron_leftchevron_right
name arrow_downward | publisher(developer) | year | tags | platform | |
---|---|---|---|---|---|
Rainbow Six | Red Storm Entertainment | 1998 | earth fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld tactical terrorism tomclancy uvl-tiein | Windows | labelminimizesubject |
Rainbow Six | Red Storm Entertainment (Rebellion) | 1999 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 rating-esrb-t realisticdamage realworld tactical terrorism tomclancy uvl-tiein | PS | labelimagesubject |
Rainbow Six | Majesco Games (Red Storm Entertainment) | 2000 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld tactical terrorism tomclancy uvl-tiein | Dreamcast | labelimagesubject |
Rainbow Six 3: Black Arrow | Ubisoft (Ubisoft Montreal) | 2004 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present proprietarynetwork rainbow6 realisticdamage realworld tactical terrorism tomclancy uvl-tiein | Xbox | labelimagesubject |
Rainbow Six 3: Raven Shield | Ubi Soft | 2003 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present proprietarynetwork rainbow6 rating-esrb-m realisticdamage realworld tactical terrorism tomclancy unrealengine2 uvl-tiein | Windows | labelimageminimize |
Rainbow Six: Covert Operations Essentials | Red Storm Entertainment (Magic Lantern Playware) | 2000 | clandestine earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld tactical terrorism tomclancy uvl-tiein | Windows | labelimageminimize |
Rainbow Six: Lockdown | Ubisoft (Ubisoft Montreal;Red Storm Entertainment) | 2006 | accuracy-motion accuracy-posture accuracy-turning aimmode ammomagazines assaultrifles cdrom city cpplanguage difficulty directx9 doors drm dvd dynamicaccuracy earth eax equipment-preselect fallbackweapon firearms firstpersonshooter fmod fragileprotagonist grenadelaunchers grenades group group-leader handguns latemodernperiod leaning logitech-g19 mp-cooperative mp-dm naturalistic present proprietarynetwork punkbuster rainbow6 realworld shadermodel1 shotguns starforce stungrenades submachineguns subtitledeficient tactical terrorism tomclancy ubi.com visionenhancer voicecontrol win2k winxp | Windows | labelimageminimize |
Rainbow Six: Lockdown | Ubisoft (Ubisoft Montreal;Red Storm Entertainment) | 2005 | earth equipment-preselect firearms firstpersonshooter fragileprotagonist latemodernperiod naturalistic present rainbow6 realworld subtitledeficient tactical terrorism tomclancy | PS2 | labelimagesubject |
Rainbow Six: Lockdown | Ubisoft (Ubisoft Montreal;Red Storm Entertainment) | 2005 | earth equipment-preselect firearms fragileprotagonist latemodernperiod naturalistic present rainbow6 realworld subtitledeficient tactical terrorism tomclancy uvl-originaltitlemissing | Xbox | labelimagesubject |
Rainbow Six: Lockdown | Ubisoft (Ubisoft Montreal;Red Storm Entertainment) | 2005 | earth equipment-preselect firearms fragileprotagonist latemodernperiod naturalistic present rainbow6 realworld subtitledeficient tactical terrorism tomclancy | GameCube | labelimagesubject |
Rainbow Six: Lone Wolf | Ubi Soft | 2002 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 rating-esrb-t realisticdamage realworld tactical terrorism tomclancy uvl-tiein | PS | labelimageminimize |
Rainbow Six: Rogue Spear | Red Storm Entertainment;Ubi Soft (Saffire) | 2001 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld tactical terrorism tomclancy | PS | labelimagesubject |
Rainbow Six: Rogue Spear | Red Storm Entertainment | 1999 | aircraft-location earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld swrender tactical terrorism tomclancy uvl-tiein wintery zonematch | Windows | labelimageminimize |
Rainbow Six: Rogue Spear | Majesco Games (Pipedream) | 2000 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld tactical terrorism tomclancy uvl-tiein | Dreamcast | labelimagesubject |
Rainbow Six: Rogue Spear Mission Pack: Urban Operations | Red Storm Entertainment | 2000 | city-istanbul-tr city-london-uk earth england firstpersonshooter fragileprotagonist hongkong latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld subway swrender tactical terrorism tomclancy turkey uvl-tiein | Windows | labelminimizeminimize |
Rainbow Six: Vegas | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2006 | 3ormoreplayers autosavepoints casino city city-lasvegas-nv cliffhanger dedicatedclient directx9 doorpeep doors earth eax equipment-preselect firearms firstpersonshooter fragileprotagonist group group-leader latemodernperiod launcher militantprotagonist mp-campaign mp-cooperative naturalistic northamerica oopitems physx present proprietarynetwork rainbow6 rating-esrb-m realisticdamage realworld selfupdate serious shadermodel3 subtitledeficient supplystations suppressors tactical terrorism terrorists titularlocale tomclancy unrealengine3 uvl-missingimages uvl-tiein vorbis walking wxwidgets | Windows | labelimageminimize |
Rainbow Six: Vegas | Ubisoft Entertainment (Ubisoft Montreal) | 2007 | casino city city-lasvegas-nv cliffhanger doorpeep doors earth equipment-preselect firstpersonshooter fragileprotagonist group group-leader latemodernperiod militantprotagonist naturalistic northamerica oopitems physx present rainbow6 rating-esrb-m realisticdamage realworld subtitledeficient supplystations tactical terrorism terrorists tomclancy unrealengine3 uvl-tiein | PS3 | labelimagesubject |
Rainbow Six: Vegas | Ubisoft Entertainment (Ubisoft Montreal) | 2006 | casino city city-lasvegas-nv cliffhanger doorpeep doors earth equipment-preselect firstpersonshooter fragileprotagonist group group-leader latemodernperiod majorleaguegaming militantprotagonist naturalistic northamerica oopitems physx present rainbow6 rating-esrb-m realisticdamage realworld subtitledeficient supplystations suppressors tactical terrorism terrorists tomclancy unrealengine3 uvl-tiein | X360 | labelimageminimize |
Rainbow Six: Vegas 2 | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2008 | achievements ambx ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints ballistics blindfiring bodyarmor bombs captives city-lasvegas-nv coversystem cpplanguage damageindicator dedicatedclient difficulty distortedvision doorpeep doors drm dvd dynamicaccuracy earth equipment-preselect falldamage firearms firstpersonshooter fofindicator fragileprotagonist friendlyfire-optional fullscreen genderchoice grenades grenadewarning group group-leader handguns healthregen healthregen-fast incendiarygrenades ladders latemodernperiod machineguns map militantprotagonist mp-cooperative naturalistic nojumping noncombpenalty nonlinear northamerica nsa objectiveindicator oopitems physx playerprogression precisionrifles present proprietarynetwork punkbuster pve pvp rainbow6 rating-esrb-m realisticdamage realworld remotedetonators retrypoints safedisc serious shadermodel3 shields shotguns smokegrenades stealth stungrenades submachineguns subtitledeficient supplystations suppressors tactical tagging terrorism terrorists thermalweapons titularlocale tomclancy unrealengine3 upnp upsidedown uvl-tiein voicechat vorbis walking wxwidgets xp-kills xp-shared | Windows | labelimageminimize |
Rainbow Six: Vegas 2 | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2008 | blindfiring city-lasvegas-nv coversystem doorpeep doors earth equipment-preselect firstpersonshooter fragileprotagonist group group-leader latemodernperiod militantprotagonist naturalistic northamerica nsa oopitems playerprogression present rainbow6 rating-esrb-m realisticdamage realworld subtitledeficient supplystations suppressors tactical tagging terrorism terrorists tomclancy unrealengine3 uvl-tiein | PS3 | labelimageminimize |
Rainbow Six: Vegas 2 | Ubisoft Entertainment (Ubisoft Montreal Studios) | 2008 | blindfiring city-lasvegas-nv coversystem doorpeep doors earth equipment-preselect firstpersonshooter fragileprotagonist group group-leader latemodernperiod majorleaguegaming militantprotagonist naturalistic northamerica nsa oopitems playerprogression present rainbow6 rating-esrb-m realisticdamage realworld remotedetonators subtitledeficient supplystations suppressors tactical tagging terrorism terrorists tomclancy unrealengine3 uvl-tiein | X360 | labelimageminimize |
Rainbow Six: Vegas | Ubisoft Entertainment (Ubisoft Montreal) | 2007 | city city-lasvegas-nv cliffhanger earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic northamerica present rainbow6 realisticdamage realworld supplystations tactical terrorism tomclancy uvl-tiein | PSP | labelimagesubject |
Rainbow Six | SouthPeak Games (Saffire) | 1999 | earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present rainbow6 realisticdamage realworld tactical terrorism tomclancy uvl-tiein | N64 | labelimagesubject |
Red Orchestra 2: Heroes Of Stalingrad | Tripwire Interactive;1C Company (Tripwire Interactive) | 2011 | 1940s 20thcentury achievements aimmode aimsway ambientocclusion ballistics bleeding city city-volgograd-ru classbased coversystem crewtargeting dedicatedclient depthoffield driving dynamicaccuracy europe firearms firstaid floatingaim focallength fovoption fragileprotagonist fxaa grenades handguns hitconfirmation impactangle ironsights lightbloom militantprotagonist mlaa motionblur mp-cooperative multisights naturalistic netranking noammodisplay nohealthdisplay npcsuppressivefire overtime past precisionrifles punkbuster rating-esrb-m rating-pegi-18 redorchestra-series reload-auto reload-interrupt reload-keeppartial reload-manual ruins softparticles steampowered steamworkshop submachineguns suppressivefire tactical tank tanks toolinteraction ugc unorthodoxweapons unrealengine unrealengine3 vehiclecrew walking war wintery worldwar worldwar2 zoom | Windows | labelimagesubject |
Red Orchestra: Ostfront 41-45 | Bold Games;Tripwire Interactive (Tripwire Interactive) | 2006 | 1940s 20thcentury achievements achievements-public aimmode aimsway alternateattack ammomagazines ammotypes amrifles artillery assaultrifles ballistics belarus bombs cannons chartypelimit city city-saintpetersburg-ru classbased commercialized compass cpplanguage crewtargeting deployables depthfog directx9 disarming disposableweapons distortedvision driving earth europe falldamage firearms floatingaim fragileprotagonist friendlyfire friendlyfire-full grenadecooking grenades gunclubbing halftrack halftracks handguns impactangle indie ironsights jumping leaning limitedcapacity locationaldamage locationalhealth logitech-g19 longrangewarfare machineguns map militantprotagonist mountedweapons mp-bots mp-control multiseaters naturalistic noammodisplay nocrosshair nohealing oneofmany openal overheating past postures precisionrifles pve pvp rating-esrb-m recoil redorchestra-series reload-chambering reload-keeppartial rockets roughterrain ruins rural russia sharedcontrol sharedlives singlegender smokegrenades snipers stamina steampowered steamworks submachineguns summery suppressivefire tactical tank tanks telescope toolinteraction tracers unrealengine unrealengine2 unwieldyweapons valveanticheat vehiclecrew voicechat voicemacros vorbis walking war wintery worldwar worldwar2 | Windows | labelimagesubject |
Red Orchestra: Ostfront 41-45 | Tripwire Interactive | 2012 | 1940s 20thcentury achievements achievements-public aimmode aimsway alternateattack ammomagazines ammotypes amrifles artillery assaultrifles ballistics belarus bombs cannons chartypelimit city city-saintpetersburg-ru classbased commercial commercialized compass cpplanguage crewtargeting deployables depthfog disarming disposableweapons distortedvision download driving earth europe falldamage firearms floatingaim fragileprotagonist friendlyfire friendlyfire-full grenadecooking grenades gunclubbing halftrack halftracks handguns impactangle indie ironsights jumping leaning license-proprietary limitedcapacity locationaldamage locationalhealth longrangewarfare lutris machineguns map militantprotagonist mountedweapons mp-bots mp-control multiseaters naturalistic noammodisplay nocrosshair nohealing oneofmany openal overheating past postures precisionrifles pve pvp rating-esrb-m recoil redorchestra-series reload-chambering reload-keeppartial rockets roughterrain ruins rural russia sharedcontrol sharedlives singlegender smokegrenades snipers stamina steampowered steamworks submachineguns summery suppressivefire tactical tank tanks telescope toolinteraction tracers ubuntu unrealengine unrealengine2 unwieldyweapons valveanticheat vehiclecrew voicechat voicemacros vorbis walking war wintery worldwar worldwar2 | Linux | labelminimizeminimize |
Risen | Deep Silver (Piranha Bytes) | 2009 | 1life 2hmeleeweapons achievements achillesheelfoes adv-intermediary adv-objects adv-ptdistr adv-static aircontrol alcohol altruism ambientcreatures ancientenemy animals antimagiczones aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 attrbasedeq autorun axes ballistics beggars blocking bludgeons bodyarmor bossbattles bows brothel canines capacity-unlimited cave cemetery chapters chargedattack chemistry circadiancycle compass containers controlconfig cooking corpselooting counterattacks coupdegrace crafting crepuscularrays criminalactivity crossbows crystals dark-limited deathtraps defensebreaking demo depthoffield destiny dialog-sentences difficulty difficulty-ingame directx9 displacementfiction dock dodging doors download drugs druids dynamicweather enemyhealthdisplay energyitems energystations falldamage fallimpact fasttravel-points finiteopposition forcefields forest fragileprotagonist freezing ghouls giantbirds giantfungi giantinsects glowingeyes gnomes graverobbing healingitems healingstations holstering hostilewildlife humanoids inbuilttraps inconclusiveending insectoids instantkillers interactivedialogs inventory island jewelry jumping keys knockback lamp lawenforcers ledges lightbloom lockpicking magic magic-sigils magicrings maleprotagonist map mapdeficient medieval meleeweapons mine mockfights monastery monsters mountain namelessprotagonist neutralmonsters nodrm noenergyregen nohealthregen nonfunccontent nonlinear npcinventory npclooting npcschedules obscuredtime obsoletedassets openended openworld optionaltasks outlaws parrying pickpocketing polearms polymathprotagonist potions powerfoci precursors premadeprotagonist projectilerecovery prospecting prostitutes quake quickkeys religion-fictional resting risen-series roadsigns ruins sauroids scavenging screenshake scrolls serious sex sexindustry shallowwater shields shopping singlegenderopposition skeletons skinning slavery sorcery spears spiritualsuccessor ssao staves stealing stealingnpcs stealth stranded subterranean summoning swords tages tasktracker telekinesis thickvegetation threatdisplay tips titlementioned town trespassing trophyhunting tropic tunnels tutorial undead unknownpast volcanic volcano walking weefolk widescreen winxp xp-deeds xp-kills xp-objects | Windows | labelimagesubject |
Rogue Warrior | Bethesda Softworks (Rebellion Developments) | 2009 | 1980s 20thcentury achievements achievements-public aimmode alone ammomagazines assaultrifles asura-engine book capacity-toolslots city coldwar compass coversystem dam dark-limited difficulty distortedvision divisionofkorea dock doors earth elevators explosiveobjects factory fallbackweapon firearms firstpersonshooter fragileprotagonist grenadelaunchers grenades grenadewarning handguns healthregen healthregen-fast industrial-setting interactivetriggers itemglow killingblow korea ladders limitedcapacity machineguns macho militantprotagonist militarybase militaryfiction motionblur mp-dm mp-teams naturalistic netranking nightvision nojumping objectiveindicator palace past precisionrifles radar realprotagonist russia saveonline shallowwater shotguns sovietunion stealth steampowered steamworks submachineguns subtitledeficient telescope vigilanteprotagonist visionenhancer walking wintery | Windows | labelimageminimize |
Running with Rifles | Modulaatio Games | 2015 | 3ormoreplayers alphafunding assaultrifles circadiancycle city demo desura directx9 firearms fragileprotagonist grenades grenadewarning group group-leader indie limitedcapacity machineguns map militantprotagonist ogre-engine oneofmany openal openworld playerprogression postures precisionrifles pve reload-manual speechbubbles stealth steampowered submachineguns swimming unlimitedammo unwieldyweapons vaulting walking war | Windows | labelminimizeminimize |
Running with Rifles | Modulaatio Games | 2015 | 3ormoreplayers alphafunding assaultrifles circadiancycle city demo desura firearms fragileprotagonist grenades grenadewarning group group-leader indie limitedcapacity machineguns map militantprotagonist ogre-engine oneofmany openal openworld playerprogression postures precisionrifles pve reload-manual speechbubbles stealth steampowered submachineguns swimming unlimitedammo unwieldyweapons vaulting walking war | Mac OS X | labelminimizeminimize |
S.T.A.L.K.E.R.: Clear Sky | GSC World Publishing;Deep Silver (GSC Game World) | 2008 | 1life 2010s 21stcentury aimmode alternatetimeline ammomagazines anomalies assaultrifles autumnal ballistics bartering bleak bleeding bodyarmor bodydragging capacity-weight chernobyl circadiancycle city clanguage cloakednpcs compass containers corpselooting crates creatorcentrism crepuscularrays damageovertime damagetypes dark-limited dedicatedclient detector dialog-tree directx10 directx8 directx9 distortedvision disturbednature doors download drm dvd dynamicweather earth eax3 endlessopposition europe factions fakenames falldamage fasttravel firearms firstaid firstpersonshooter forest fragileprotagonist freelancing friendlyfire future gamespy gog graybrown grenadelaunchers grenades grenadewarning grotesque handguns healing-instant healingitems healthregen holstering indicator-poi industrial-setting instantkillers interactivedialogs interlinkedlevels inventory inventory-supplies ironsights itemdurability knives ladders lamp leaning limitedcapacity lostequipment lua machineguns map mercenaries mercenaryprotagonist minimap modularequipment monsters multilingual mutants mystery neutralnpcs nightvision npcspawning npcstrife objectiveindicator obsoletedassets openal opendynamicsengine optionaltasks overburdening paranormal periodiccalamities poltergeists precisionrifles propaganda psychicanimals psychics radar radar-imperfect radiation ragdollphysics recoil recurrence-character recurrence-location reload-auto reload-manual rewardingvandalism rockets ruins safezone saveanywhere scavenging scientists scrapyard screenshake selectivefire serialkey serious shallowwater shopping shotguns singlegender slavicprotagonist soldiers solidshield spawners spectres speech-slavic ssao stalker-series stamina starforce stealth stealth-sight stealth-sound steampowered submachineguns supernaturaldisaster suppressors tages taskgenerator taskgenerator-midmission teleporters telescope title-static titlementioned titulargroup tradewithanyone tunnels ukraine unloading unusualprotagonist upgrades-permanent upgradesystem volumetriclighting walking weaponcustomization weirdscience wetland widescreen win2k winvista winxp xml xrengine zombies zombies-armed | Windows | labelimageminimize |
StarCab | gamemakers | 2001 | beos city delivering fetching fragileprotagonist fuel haikuos instantdeath landing langinsignificant lives naturalistic taxi x86 | BeOS | labelminimizesubject |
SWAT 3: Close Quarters Battle | Sierra On-Line (Sierra) | 1999 | captives directx7 firearms fragileprotagonist gog group group-leader imprisoning lawenforcerprotagonist naturalistic outlaws rescuees swat swat-series tactical | Windows | labelimageminimize |
SWAT 3: Close Quarters Battle - Elite Edition | Sierra On-Line (Sierra) | 2000 | captives directx7 firearms fragileprotagonist gog group group-leader imprisoning lawenforcerprotagonist naturalistic outlaws rescuees swat swat-series tactical | Windows | labelminimizeminimize |
SWAT 4 | Vivendi Universal (Irrational Games) | 2005 | accuracy-motion accuracy-posture accuracy-turning ammomagazines aspectratio-4-3 assaultrifles cdrom chargedthrow dark-limited directx9 distortedvision doors dynamicaccuracy earth enemycommanding equipment-preselect firearms fragileprotagonist gamespy group group-leader handguns havokphysics imprisoning lamp latemodernperiod lawenforcerprotagonist leaning lipsync lockpicking mp-cooperative multidisplay naturalistic netframework nohealing nojumping present realisticdamage selectivefire stungrenades submachineguns swat swat-series tactical title-animated tutorial unrealengine2 walking win2k win98 winxp | Windows | labelimageminimize |
Takedown: Red Sabre | 505 Games (Serellan) | 2013 | aimmode alphafunding assaultrifles ballistics bodyarmor crowdfunded dedicatedclient doors earth environmentalcontact equipment-preselect firearms fragileprotagonist handguns lamp leaning mp-cooperative mp-dm naturalistic nocrosshair nonlinear norespawning overpenetration present randomlocations rating-pegi-18 realisticdamage reload-manual selectivefire stealth stealth-sight stealth-sound steampowered submachineguns tactical telescope throwback timelimit unrealengine3 wallpenetrators x86 x86-32 x86-64 | Windows | labelimageminimize |
The Specialists | author | 2002 | assaultrifles dodging firearms fragileprotagonist gameplayinn goldsrc-engine grounddiving handguns mp-dm shotguns shrapnel slowmotion swords totalconversion unarmedfighting walljumping wallrunning | Windows | labelminimizeminimize |
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | airducts alarmers amdtrueaudio animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bookends bossbattles bows brothel castle chapterreplay city clandestine cleargame clockpunk collectibles compass controlconfig dashing depthoffield difficulty difficulty-aspects directx11 distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fovoption fragileprotagonist fullbodyawareness fxaa gpuasynccompute haunting healingitems hiding house hud-dynamic humanoids humblestore inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders launcher leaning levelhub lightdousing limitedshopstock limitedsupplies lockpicking lockpicking-feedback lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen nonlethalelimination npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws physx pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping ssaa ssao stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered steamworks stereoscopic stungrenades stunning stunprods subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-confusable uvl-workingtitle visions walking weirdvision wwise x86 x86-32 x86-64 zoom | Windows | labelimageminimize |
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | airducts alarmers animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bows brothel castle chapterreplay city clandestine clockpunk collectibles compass criware dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders leaning levelhub lightdousing limitedsupplies lockpicking lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom | X360 | labelminimizeminimize |
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | airducts alarmers animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bows brothel castle chapterreplay city clandestine clockpunk collectibles compass dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders leaning levelhub lightdousing limitedsupplies lockpicking lockpicking-feedback lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom | Xbox One | labelimagesubject |
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | airducts alarmers animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bows brothel castle chapterreplay city clandestine clockpunk collectibles compass criware dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders leaning levelhub lightdousing limitedsupplies lockpicking lockpicking-feedback lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom | PS3 | labelimagesubject |
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | airducts alarmers animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bows brothel castle chapterreplay city clandestine clockpunk collectibles compass criware dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders leaning levelhub lightdousing limitedsupplies lockpicking lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom | PS4 | labelimageminimize |
Thief | Feral Interactive (Eidos Montreal;Feral Interactive) | 2015 | airducts alarmers amdtrueaudio animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bookends bossbattles bows brothel castle chapterreplay city clandestine cleargame clockpunk collectibles compass controlconfig dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage fovoption fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids humblestore inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders launcher leaning levelhub lightdousing limitedshopstock limitedsupplies lockpicking lockpicking-feedback lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen nudity objectiveindicator optionaltasks osx outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping ssaa ssao stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered steamworks stereoscopic stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom | Mac OS X | labelminimizeminimize |
This War of Mine | 11 bit studios | 2014 | alcohol apartmentbuilding assaultrifles autumnal axes backstabbing bartering bleak bodyarmor capacity-slots capacity-stacks children circadiancycle civilianprotagonist concession-enemy concession-player consequences cooking crafting crafting-sites dark desaturated disease doorpeep doors download enemyhealthdisplay fatigue firearms fragileprotagonist gog group handguns hiding hospital house hunger improvisedweapons injuries inventory knives ladders limitedcapacity lineofsight looters marketfluctuation morale naturalistic npcmercy permadeath quitsave randomevents rats resting ruins scavenging seasons selectivecolor serious shotguns singlesave smokes snipers soldiers soundlocator stealing stealth stealth-other stealth-sight stealth-sound steampowered stylized survival survivalsimulation temple timemanagement trading trespassing unarmedfighting undefinedelements war | Windows | labelimagesubject |
War in Middle Earth | Melbourne House (Maelstrom Games) | 1989 | archaicearth arda battleofpelennorfields book colorclash dwarves earth elves fragileprotagonist halflings highfantasy horses humans incarnateddivines lotr magicrings meleeweapons mystics openworld pelennorfields polearms secrets spears swords uchronia weefolk | ZX Spectrum | labelimagesubject |
War in Middle Earth | Melbourne House (Synergistic Software) | 1989 | archaicearth arda battleofpelennorfields book dwarves earth elves fragileprotagonist group halflings highfantasy horses humans incarnateddivines lotr magicrings meleeweapons mystics openworld pelennorfields polearms secrets spears swords uchronia weefolk weefolkprotagonist worldbuilderengine | Amiga | labelimagesubject |
War in Middle Earth | Melbourne House (Maelstrom Games) | 1989 | archaicearth arda battleofpelennorfields book dwarves earth elves fragileprotagonist halflings highfantasy horses humans incarnateddivines lotr magicrings meleeweapons mystics openworld pelennorfields polearms secrets spears swords uchronia weefolk | C64 | labelimagesubject |
War in Middle Earth | Melbourne House;Virgin Games (Synergistic Software) | 1989 | archaicearth arda battleofpelennorfields book dwarves earth elves fragileprotagonist halflings highfantasy horses humans incarnateddivines lotr magicrings meleeweapons mouse mystics openworld pelennorfields polearms secrets spears swords uchronia weefolk worldbuilderengine | Atari ST | labelimageminimize |
War in Middle Earth | Melbourne House (Maelstrom Games) | 1989 | archaicearth arda battleofpelennorfields book dwarves elves fragileprotagonist halflings highfantasy horses humans incarnateddivines lotr magicrings meleeweapons mystics openworld pelennorfields polearms secrets spears swords uchronia weefolk | Amstrad CPC | labelimagesubject |
War in Middle Earth | Melbourne House (Synergistic Software) | 1989 | archaicearth arda battleofpelennorfields book display-cga display-ega display-mcga display-tga dwarves earth elves fragileprotagonist halflings highfantasy horses humans incarnateddivines lotr magicrings meleeweapons mystics openworld pelennorfields polearms secrets spears spu-pcspeaker spu-tandy swords uchronia weefolk worldbuilderengine | MS-DOS | labelimageminimize |