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Alien Rage  CI Games2013 2240s 23rdcentury achievements airlocks alienmenace aliens assaultrifles beamweapons bossbattles bossmeter bulkycharacters capacity-toolslots capturedresources chainreactions chapterreplay cinematicinconsistencies cloakednpcs combobonuses cover-destructible damageindicator diaries difficulty difficulty-ingame energyweapons explosiveobjects extraterrestrial fallbackweapon fictionalelement firearms firstpersonshooter fovoption fragileprotagonist future gibs handguns healthregen invisiblewalls limitedcapacity locationaldamage machineguns mecha militantprotagonist mine objectiveindicator orangeblue overheating overkill penetratingexplosions phlebotinum plasmaweapons playerstats precisionrifles rating-pegi-18 robots rockets rollercoasterbattle rotaryguns score shotguns solomission spacecraft-location splatter steampowered submachineguns suicideattackers train-location trivialobstacles unrealengine3 unwieldyweapons upgradesystem Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them! Battle hardened Alien forces will attack you from every direction using various flanking and attack moves. Built with powerful up-to-date graphics technology, awesome physics, destructible environments... experience a truly intense, old-school styled shooter game!

Key Features
* Wide variety of Alien enemy forces including Infantry, Warriors, Flying Drones, Spiders
* Huge boss fights – Over 21 enemy types including 8 beastly-sized bosses to challenge and destroy through 14 Levels
* Strong thru-the-gun experience with 10 powerful weapons each with two firing modes
* Skill shots, head shots and shooting accuracy heavily rewarded
* Player-triggered destruction of environments and cover helps to advance through levels
* Built with powerful up-to-date graphics technology, awesome physics, destructible environments***Working title: Alien Fear
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ArmA II  505 Games (Bohemia Games)2009 2000s 21stcentury 3ormoreplayers aerodyne aeroplane aimdeadzone aimmode aimsway aircraft-c130-hercules aircraft-f35-lightningii aircraft-su25 aircraft-v22-osprey ambientcreatures ammomagazines amrifles arma-series armoredcar aspectratio-12-3 aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles backported ballistics battleye bicycle blackprotagonist branchingstory circadiancycle civilwar cmfade compass controllablehelplessness crewtargeting czech damagetypes decoupledresolution demo difficulty difficulty-aspects directconnect directx9 drifting driving drm drm-gamealtering drm-removed dvd earth ejecting engineshutdown europe extensible fictionallocation firearms firstaid firstpersonshooter fragileprotagonist freetrack fuel gamespy grenades group group-leader handguns hdrlighting headbob headtracking healing healingdevice helicopter helicopter-ah1-cobra helicopter-ka50-hokum helicopters host-dedicated ifv interactivedialogs inventory ironsights island jeep ladders latemodernperiod leaning lifelikemotion limitedcapacity lookaround map menus militantprotagonist militaryfiction milsim mines missionbased mixedresolution modifiable mortars motionblur motorcycle mp-campaign mp-cooperative mp-teams mpfocus mrls multihead multipleendings naturalistic neutralnpcs nokillconfirm nonlinear npcgrouptactics npcsuppressivefire openworld piloting playerprofiles postures precisionrifles present rating-pegi-16 realistic realisticdamage realvirtuality-engine realworld redscare reload-detrimental reload-manual rockets rotorcraft seamlessworld selectivefire serialkey shadermodel3 shotguns singlegender speedofsound stamina steampowered tactical tank tank-bmp2 tank-bmp3 tank-m1-abrams tank-t72 tank-t90 tanks telescope thoroughfares town trackir trampling transports unattendedevents vehiclecrew visionenhancer voiceboard voicechat voicechat-proximity vtol walking war widescreen wilderness wildlife winxp Controllable vehicles...
Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka
Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom
Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot)
Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik
Watercraft: RHIB, PBX, and some civilian motorboats
... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b]
* Windows XP or Vista
* Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon)
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 or Radeon 1800 GPU

[b]Recommended:[/b]
* Quad Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800GT or Radeon 4850 GPU

Firewall/router ports:
* TCP/UDP: 2302 (configurable)
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Blacklight: Tango Down  Ignition Entertainment (Zombie Studios)2010 21stcentury accuracy-motion accuracy-posture achievements achievements-public aimassist aimmode ammomagazines aspectratio-16-9 assaultrifles bink blacklight-series capturedresources city clienthost cpplanguage dedicatedclient detector directx9 distortedvision dynamicaccuracy earth empgrenades empweapons europe fictionalcity fictionallocation firearms firstpersonshooter fragileprotagonist future grenadecooking grenades handguns healingstations healthpickups healthregen healthregen-fast healthregen-stunted host-migrating hud-explained hudmalfunctioning ironsights jumping letterbox machineguns mines mp-control mp-cooperative mp-ctf mp-dm mp-lms mp-teams notextchat physx playerprogression playerstats precisionrifles pve pvp pvpfocus rating-esrb-t scaleform serialkey shotguns stamina submachineguns titlementioned unlockable-items unrealengine3 voicechat walking weaponcustomization windowslive winvista winxp In Blacklight: Tango Down, experience the bleeding edge of advanced warfare. Participate in the "NetWar": a hyper-realistic battlefield letting you fight tomorrow’s conflicts with or against your friends in the gritty Blacklight universe. Make your stand across seven game modes with 12 different maps in intense online battles supporting up to 16 players. Or fight through four intense Black Ops missions co-operatively or alone; all the while gaining experience, collecting stats, and unlocking items. Earn new weapon attachments and items, improve your abilities, and engage your Hyper Reality Visor to locate enemies and take them out. Customize your character and weaponry from among thousands of combinations to become the soldier you always wanted to be.

* Groundbreaking content: 12 multiplayer maps across seven multiplayer game modes.
* Black Ops missions: Enhance your skills in four co-op missions with support for 1-4 players.
* Highly-customizable weapons and armor: Modify the way your firearms shoot, look, and feel among thousands of combinations.
* Rank up through 70 levels: Improve your abilities as you unlock tons of new items, camos, armor, and weapon attachments!
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Call of Juarez: Gunslinger Ubisoft (Techland)2013 1880s activereload aimmode bossbattles callofjuarez canyon combobonuses damageinfo demo difficulty dualwielding earth explosiveobjects fauxserious firearms firstpersonshooter fovoption fragileprotagonist grenadewarning handguns healthregen mode-scoreattack mode-undefined narrator naturalistic northamerica past precisionrifles quicktimeevent rating-pegi-16 reload-manual score shotguns slowmotion steampowered story-continuous stylebonus undefinedelements usa western Volviendo a sus orígenes en el Salvaje Oeste, este Call of Juarez vuelve con Silas y sus aventuras en forma de flashback (narrativamente funciona de maravilla, le da un toque pulp al juego), contando las aventuras de su juventud como pistolero.

El sistema de progreso es sencillo (tres ramas de habilidades, un punto por nivel) y elementos como los QTE y la clásica concentración pegan de maravilla. Además los duelos añaden la pequeña variación del honor, que facilita pasárselos si no te importa la puntuación.

Los mapas son más o menos lineales pero con posibilidades de variación de rutas y emboscadas, y la acción varía muy acertadamente entre situaciones horizontales/verticales y cerca/lejos, de una forma más frecuente e inesperada de lo normal en los FPS.

Una pena que el plataformeo sea algo torpe, ya que los mapas tienen muy buen diseño para andar por los tejados o saltar por encima de las coberturas.

7 de 10

Como nota al margen, la experiencia obtenida destruyendo botellas/calabazas/gallinas es un gracioso guiño a los tiroteos del género fílmico "spaghetti western".
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Dark Souls  From Software;Namco Bandai (From Software)2011 actionadventure adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq backtracking bleak blocking bossarenas breakmeter cagetransport classless coffins counterattacks damageinfo darkfantasy darkisnotevil darksouls-series dawnofanewage destiny difficulty-single dilapidated dingy encounters-seen enemyhealthdisplay equipmentupgrades fallimpact fragileprotagonist genderchoice giantmyriapods giantwolves grapplers greyvsgrey hackandslash handandahalfweapons healingitems immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter magic mapdeficient medieval meleeweapons metroidvania monstergirls mp-cooperative mp-crossaddon mp-dropinpvp mp-lfg mp-undefined msaa noagenda nofailstate nontolkienian npcenvironmentalvulnerability npchealing openclassing openpvp openworld packagedenemies parrying phyreengine pinatacreatures prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset save-opportunistic save-suspend scenic secrets-meta shieldbash shields shortcutopening sizeispower sorcery soularts souls-series soulslike sparsemusic spellmemory stamina swords tactical targetlock undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence vaguestory weaponsweetspots xp-kills xp-objects zombieapocalypse zonedgloballighting Dark Souls: Prepare to Die Edition includes the game's only DLC, otherwise it's identical to the original game. X360labelimageminimize
Dark Souls  From Software;Namco Bandai (From Software)2011 actionadventure adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq backtracking bleak blocking bossarenas breakmeter classless coffins counterattacks damageinfo darkfantasy darkisnotevil darksouls-series dawnofanewage destiny difficulty-single dilapidated dingy encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fragileprotagonist genderchoice giantmyriapods giantwolves grapplers greyvsgrey hackandslash handandahalfweapons healingitems immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter magic mapdeficient medieval meleeweapons metagaming metroidvania monstergirls mp-cooperative mp-crossaddon mp-dropinpvp mp-lfg mp-undefined msaa noagenda noclearobjectives nofailstate nontolkienian npcenvironmentalvulnerability npchealing openclassing openpvp openworld packagedenemies parrying phyreengine pinatacreatures prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset save-opportunistic save-suspend scenic secrets-meta shieldbash shields shortcutopening sizeispower sorcery soularts souls-series soulslike sparsemusic spellmemory stamina swords tactical targetlock undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence vaguestory weaponsweetspots xp-kills xp-objects zombieapocalypse zonedgloballighting Al menos para mí, en mi opinión. No tiene grandes gráficos pero te genera una atmósfera que llegas a palpar el lugar en el que te encuentras; tal vez sea la música de ambientación, las luces y sombras, la jugabilidad...Cuántos y cuántos juegos han copiado a este maravilloso juego.***
[100]***
[12]***Working title: Project Dark

Dark Souls: Prepare to Die Edition includes the game's only DLC, otherwise it's identical to the original game.
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Dark Souls  Namco Bandai (From Software)2012 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy display-30fps dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fanpatch fasttravel-points fatties fmod forest fragileprotagonist framesynced genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava legacydesign-controls library loadless lutris magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics mixedresolution monstergirls monsters motionblur mp-cooperative mp-dropinpvp mp-lfg mp-undefined multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld packagedenemies palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets secrets-meta shieldbash shields shortcutopening sizeispower skeletons smaa sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots windowslive xp-kills xp-objects zombieapocalypse zonedgloballighting zoom Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls Remastered From Software;Namco Bandai2018 actionadventure adv-xpdistr amalgams amiibo antisavescumming apocalyptic armorupgrades attrbasedeq backtracking bleak blocking bossarenas breakmeter cagetransport classless coffins counterattacks damageinfo darkfantasy darkisnotevil darksouls-series dawnofanewage destiny difficulty-single dilapidated dingy encounters-seen enemyhealthdisplay equipmentupgrades fallimpact fragileprotagonist genderchoice giantmyriapods giantwolves grapplers greyvsgrey hackandslash handandahalfweapons healingitems immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter magic mapdeficient medieval meleeweapons metroidvania monstergirls mp-cooperative mp-dropinpvp mp-undefined msaa noagenda nofailstate nontolkienian npcenvironmentalvulnerability npchealing openclassing openpvp openworld parrying phyreengine pinatacreatures prophecy pvpve quitsave ragdollphysics ravens recallportal restingreset save-opportunistic save-suspend scenic shieldbash shields shortcutopening sizeispower sorcery soularts souls-series soulslike sparsemusic spellmemory stamina swords tactical targetlock toystolife undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence vaguestory weaponsweetspots xp-kills xp-objects zombieapocalypse Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning detail. DARK SOULS: REMASTERED includes the main game plus the Artorias of the Abyss DLC.***
[12]
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Dark Souls: Remastered  Namco Bandai (From Software)2018 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fasttravel-points fatties forest fragileprotagonist genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava library loadless magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics monstergirls monsters mp-cooperative mp-dropinpvp multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots xp-kills xp-objects zombieapocalypse zoom Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Dead Block Digital Reality;SCEI (Candygun Games)2011 3ormoreplayers barricading controlswitch cooperation decoys endlessopposition enemyhealthdisplay fragileprotagonist glowingeyes healingstations improvisedweapons keys mp-cooperative music-rock nonsense npcspawning overpowered quicktimeevent radar randomlocations rating-esrb-t rewardingvandalism scavenging search survival trapping zombieapocalypse zombies PS3labelimageminimize
Dead Block Kalypso (Candygun Games)2011 3ormoreplayers barricading controlswitch cooperation decoys endlessopposition enemyhealthdisplay fragileprotagonist glowingeyes healingstations improvisedweapons keys mp-cooperative music-rock nonsense npcspawning overpowered quicktimeevent radar randomlocations rating-acb-m rating-pegi-12 rating-usk-12 rewardingvandalism scavenging search survival trapping zombieapocalypse zombies Windowslabelminimizeminimize
Dead Block Namco Bandai Games (Candygun Games)2011 3ormoreplayers barricading controlswitch cooperation decoys endlessopposition enemyhealthdisplay fragileprotagonist glowingeyes healingstations improvisedweapons keys mp-cooperative music-rock nonsense npcspawning overpowered quicktimeevent radar randomlocations rating-esrb-t rating-pegi-12 rewardingvandalism scavenging search survival trapping xblm zombieapocalypse zombies X360labelimageminimize
Deadlight Microsoft Studios (Tequila Works)2012 1980s 20thcentury aimmode alternatetimeline amnesia amphitheatre apartmentbuilding axes bink cinematicplatformer city city-seattle-wa comiccutscenes deadlywater deathfakers deathpits difficultyspike doors earth elevators envcombat environmentalpuzzle fallimpact firearms fragileprotagonist glowingeyes grapplers handguns helicopters hospital house instantkillers interactionhighlight jumping ladders ledges lostequipment middleagedprotagonist naturalistic officebuilding past postapocalypse pressureplates pseudo3d quicktimeevent rating-pegi-18 reload-chambering reload-manual ruins scaleform sequence-escape silhouetted slingshots stamina steampowered stumbling survivalhorror tackling taunting tumbling unrealengine unrealengine3 usa walking xbydifferentname zombieapocalypse zombies Windowslabelimageminimize
Delta Force NovaLogic1998 cdrom deltaforce-series download firstpersonshooter fragileprotagonist gameplayinn militainment militantprotagonist militaryfiction naturalistic realisticdamage tactical voxelplusengine voxelspaceengine 2009-06-18 on Steam***Delta Force was the first game to use voxel technology, which allowed outdoor 3D environments to be rendered far more effectively than with Textured Polygons, although not quite as sharply or attractively.

Delta Force's gameplay was top notch, emphasising strategy over killing. However, AI and the still developing voxel graphics (and a lack of falling damage) let it down. Its revolutionary graphics system did not replace textured polygons, and has not done so yet.
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Delta Force: Black Hawk Down NovaLogic2003 cdrom deltaforce-series download fragileprotagonist militainment militantprotagonist militaryfiction naturalistic realisticdamage tactical uvl-releases 2009-06-18 on Steam Windowslabelminimizeminimize
Delta Force: Black Hawk Down NovaLogic (NovaLogic;Climax)2005 deltaforce-series fragileprotagonist militainment militantprotagonist militaryfiction naturalistic realisticdamage tactical uvl-missingimages Set in Somalia in 1993, Delta Force - Black Hawk Down is based upon and around the Operation Restore Hope and Task Force Ranger campaigns immortalized in the book and movie of the same name. The game follows members of the elite Delta Force, US Army Rangers and 10th Mountain Division as they participate in a number of daring raids against the oppressive Somali warlords in and around Mogadishu.

Delta Force - Black Hawk Down recreates the intense atmosphere of a war-torn country. From tours of duty in the vast Somali countryside, where snipers could lurk on top of any hill - to the maze like streets of Mogadishu, where militia and civilians blend seamlessly. The task of discerning enemy from refugee is vital, as a wrong decision could cost you your mission.... or your life.
Features:

* Experience 16 intense single player missions, similar to those encountered in Somalia.
* Engage in close quarters battle, sniper fire, air attacks and room takedowns as a Ranger or a member of Delta Force.
* Test your fortitude in 4-player split screen Co-op missions exclusive to Xbox, or fight it out over Live in Team Deathmatch, Deathmatch, TKOTH and much more!
* Communicate with your teammates using the Xbox headset and issue commands to your AI teammates using advanced voice recognition technology.
* Prepare yourself for the battle ahead in tutorial mode.
* 50 players on Xbox Live! – The largest Xbox Live! game EVER!
* Based on the #1 best selling PC game: Delta Force - Black Hawk Down
* Centered upon real events encountered by U.S. Special Forces Soldiers in Somalia, 1993 with authentic weapons, vehicles and terrain.
* Developed with the direction of Special Forces Soldiers during Operation Restore Hope and Task Force Ranger.
* 8 Multiplayer game types, including DeathMatch, Search & Destroy, Capture the Flag and Team King of the Hill.
* Co-Operative mode with 4 player split screen.
* Downloadable content over Xbox Live!
* 4 unique player classes - Sniper, Gunner, CQB & Medic.
* Insertion by MH-6 helicopter transports, Black Hawks and ground based transports.
* An AI system that drives friendly teams and enemies to carry out strategic, lethal combat maneuvers.
* An arsenal of authentic weapons as used by US Special Forces during Operation Restore Hope and Task Force Ranger.
* Huge and varied landscapes that transport the player into the middle of a chaotic war zone.
[Aibo]
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Delta Force: Black Hawk Down NovaLogic (NovaLogic;Rebellion)2005 deltaforce-series firstpersonshooter fragileprotagonist militainment militantprotagonist militaryfiction naturalistic rating-esrb-t rating-pegi-16 realisticdamage tactical PS2labelimageminimize
Delta Force: Task Force Dagger NovaLogic (Zombie Studios)2002 cdrom deltaforce-series download firstpersonshooter fragileprotagonist militainment militantprotagonist militaryfiction naturalistic rating-esrb-t realisticdamage tactical uvl-missingimages uvl-releases 2009-06-18 on Steam***Designed by Zombie Studios utilizing NovaLogic's Delta Force: Land Warrior engine, Delta Force: Task Force Dagger is a stand-alone, 25-mission tour-de-force based on military action of Operation: Enduring Freedom in Afghanistan. For the first time in the series, you can play as one of ten Special Forces teams from four countries and all four US armed forces divisions, each with attributes, skills and abilities commensurate with the elite force. Windowslabelimageminimize
Delta Force: Urban Warfare Novalogic (Rebellion Developments)2002 deltaforce-series fragileprotagonist militainment militantprotagonist militaryfiction naturalistic rating-esrb-t realisticdamage tactical DELTA FORCE URBAN WARFARE: Do You Fit The Profile? Action Shooter? You are a lone Delta Force operative working to halt a global threat. Choose from explosive firepower and new hi-tech gear as you battle clever terrorists hidden behind every door. This is an all new Delta Force experience, based on the 3-million selling franchise, developed exclusively for the PlayStation by Rebellion. PSlabelimagesubject
Delta Force: Urban Warfare Novalogic (Rebellion Developments)2002 deltaforce-series fragileprotagonist militainment militantprotagonist militaryfiction naturalistic realisticdamage tactical PS2labelminimizeminimize
Delta Force: Xtreme NovaLogic2005 cdrom deltaforce-series download fragileprotagonist militainment militantprotagonist militaryfiction naturalistic realisticdamage tactical 2009-06-18 on Steam Windowslabelimageminimize
Delta Force: Xtreme 2 NovaLogic2009 deltaforce-series download fragileprotagonist militainment militantprotagonist militaryfiction naturalistic rating-esrb-t realisticdamage tactical 2009-06-18 on Steam Windowslabelimageminimize
Demon's Souls  Atlus USA;SCEI (From Software;SCE Japan Studio)2009 3ormoreplayers achillesheelfoes actionadventure adv-intermediary adv-static adv-xpdistr amoeboids ancientenemy apocalyptic attrbasedeq autosavepoints axes backstabbing backtracking bleak blindcreatures blocking bludgeons bodyarmor bossarenas bossbattles bossmeter bows breakmeter capacity-weight castle cave classless claws clergy cliff coffins colossi counterattacks crossbows cutsceneinvulnerability damageinfo damagetypes darkfantasy deathpenalty deathpenalty-recovery deathpits demonicmenace demons depthoffield difficulty-single dilapidated dingy display-720p dodging dogs dolbydigital dragons dualwielding dualwielding-asymmetric elevators elitemobs encounters-popup encounters-seen enemyhealthdisplay energyitems environmentalcontact equipmentupgrades exploration explosiveobjects falldamage fallimpact fightfirewithfire fog fortress fragileprotagonist gargoyles genderchoice genderequipment giantgastropods gianthumanoids giantinsects giantmonsters giantworms glowingeyes grapplers hackandslash handandahalfweapons havokphysics healingitems heroprotagonist humanfacedcreatures immortalprotagonist insectoids interactivepurgatory interactivetriggers interrupting inventory invincibilityframes itemdurability itemglow karma karmiccreatures keys leveldrain leveldrain-permanent levelhub limitedcapacity lunatics magic magicrings mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mindflayers mine monsters mp-cooperative mp-defunct mp-dropin mp-dropinpvp mp-lfg mp-versus multipleendings mystics newgameplus noclearobjectives nofailstate nohealthregen noinvpause nojumping nomodalpause nonlinear nontolkienian nopausefunction noports novoicechat npchealing npcspawning openclassing openpvp overburdening pain parrying phyreengine pinatacreatures platformexclusive playerbaseprogression polearms polyplopicenemies predefinedcontrols prison proprietarynetwork protagonistdesigning protagonistdesigning-face pvpve quitsave randomnpchealth rating-esrb-m rating-grb-18 rating-pegi-16 rating-usk-16 ravens reanimators recallportal restingreset ruins save-opportunistic save-suspend savecopylock scenic shallowwater shields shopping shortcutopening sizeispower skeletons skywhales sorcery soularts souls souls-series soulslike spears spectres spiritualsuccessor splatter stamina stash statuseffects stealth subterranean suicideattackers swords tactical targetlock teleport teleporters thedestroyer thesoulless titlementioned toolbuffs tutorial undefinedelements unlimitedlives unrestrictedviolence upgradesystem vaulting wands weaponsweetspots weaponupgrades weather-persistent wetland willowisps xp-kills xp-objects yeoldeenglish Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. PS3labelimagesubject
Door Kickers  Killhouse Games2014 activepause alphafunding captives coversystem demo facing fieldofvision firearms fragileprotagonist group house missionbased planning realisticdamage reload-manual rescuees steampowered stungrenades tactical taskqueuing Windowslabelminimizeminimize
Door Kickers  Killhouse Games2014 activepause alphafunding captives coversystem demo facing fieldofvision firearms fragileprotagonist group house missionbased planning realisticdamage reload-manual rescuees steampowered stungrenades tactical taskqueuing Mac OS Xlabelminimizeminimize
Fiend GripDesign2001 1920s 20thcentury actionadventure allegro bleak directx6 fmod fragileprotagonist isolatedhabitat isolatedlocale lovecraftian noports serious survivalhorror town walking win2k win95 win98 winxp Fiend is a a 2D survival horror game greatly influenced on the work of HP Lovecraft. You play as Nick Cane who is sent to the small town of Lauder to see if a mine contains any valuable minerals. Arriving at Lauder you suspect that all is not right with the town and slowly the visit turns into a nightmare.

The game was released in 2001 and took around 2 years of work to finish. The engine is made using the allegro library and has features such as realtime lighting and particles effects.
[?]***[b]Minimum:[/b]
* Windows 95, 98, 2000 or XP
* 200 MHz Pentium CPU
* 32 MB RAM
* 60 MB free HD space
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Flashback U.S. Gold (Delphine Software)1992 1life 2140s 22ndcentury aliens amnesia cinematicplatformer city conspiracy doppelgangers earth extraterrestrial fallbackweapon feelies firearms flashback-series flatterrain forest fragileprotagonist future gunclubbing handguns humanmonsters instantkillers inventory knockback ledges lifelikemotion lutris mutants noaircontrol robots rotoscoping serious shapeshifters stationaryattack stepbasedcontrol titanmoon tropic unlimitedammo walking Wow the adventure game of all times. So good grapics and music makes this a real classic. Amigalabelimageminimize
Ghost Recon Phantoms  Ubisoft (Ubisoft Singapore)2014 abilitycooldown achievements aimmode ambidextrous assaultrifles autoshotguns bink bittorrent bodyarmor clansystem classbased cloaking compass coversystem criticalchance damageinfo deathrecap dynamicaccuracy energyshields equipment-preselect equipmentexperience exoskeleton firearms fofindicator fragileprotagonist free2play future ghostrecon grenades grenadewarning grounddiving handguns hitconfirmation intangibleallies ironsights itemdurability languagefilter lasersight launcher levelbasedeq locationaldamage machineguns microtransactions minimap modularequipment mp-control mp-matchmaking mp-teams objectiveindicator playerprogression playerstats postures precisionrifles proprietarynetwork punkbuster recoil reload-manual score screenshake selfupdate sharedvision shotguns singlegender steampowered submachineguns tactical teamawareness timebonus timelimit tomclancy toolsideswap ubi.com unlockable-items uvl-workingtitle vaulting voicechat walking weaponexperience yetiengine Un FPS moderno con algunos elementos de personalización muy interesantes.
Lo más notable del juego son las habilidades especiales y a gran cantidad de datos que ofrece al jugador (daño ejercido y sufrido, posibilidad de crítico), que añaden una dosis de estrategia notable al juego, una pena que no lo explote aún más (sería interesante ver mejoras del equipamiento que aportasen datos nuevos) Teniendo en cuenta que es gratuito, muy interesante de probar por estos elementos propios casi de un RPG.
Si que le limita algo el no poder cambiar de clase entre rondas (algo comprensible dentro de la misma partida por las habilidades especiales, pero carente de sentido de ronda a ronda)
Y el sistema de reporte o de silenciado de los que usan el chat para molestar o insultar es ejemplar.

6 de 10***2012-08-16 beta started
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Ghost Recon: Advanced Warfighter  Ubisoft (Ubisoft Paris;Red Storm Entertainment)2006 2010s 21stcentury accuracy-posture ammomagazines autosavepoints ballistics dynamicaccuracy earth firstpersonshooter fragileprotagonist fullbodyawareness future futuristic ghostrecon grenades grounddiving group group-leader havokphysics inertscenery lifelikemotion militantprotagonist militaryfiction outdoors realisticdamage sliding subtitledeficient tactical telescope tomclancy unrealengine2 uvl-tiein weaponcustomization yetiengine A NEW KIND OF WAR.A NEW BREED OF SOLDIER.In 2013, the Army will unleash a new breed of soldier. A soldier whose lethality has been honed by the finest technologies. A soldier equipped to see first and strike decisively. Today, he's yours to command.
* See what your squad sees, call in air strikes, and command forces in real-time with the Cross-Com.
* Destroy hidden enemies with the wall-piercing countersnipe rifle.
* Create a character and play online in 1,000 customizable multiplayer game types, or take on a separate co-op campaign.***
[100]***
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Ghost Recon: Advanced Warfighter  Ubisoft (GRIN)2006 1life 2010s 21stcentury accuracy-posture aimmode ammomagazines aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 aspectratio-auto assaultrifles autosavepoints ballistics blankprotagonist cdrom cpplanguage directx9 download drm dvd dynamicaccuracy earth facelessprotagonist firearms firstpersonshooter fragileprotagonist fullbodyawareness future futuristic gamespy ghostrecon grenades grounddiving group group-leader handguns havokphysics inertscenery intermissions leaning lifelikemotion map militantprotagonist militaryfiction missionbased mp-control mp-dm mp-teams mp-undefined naturalistic nohealing nojumping openal outdoors physx playerprofiles postures precisionrifles proprietarynetwork realisticdamage securom7 serialkey serious shadermodel2 sliding subtitledeficient tactical telescope tomclancy uvl-tiein walking weaponcustomization widescreen win2k winxp wxwidgets xml Latest version: 1.35 (as of 2006-10-16)***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* 4.5 GB HD space

[b]Recommended:[/b]
* 2.8 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
Windowslabelimageminimize
Ghost Recon: Advanced Warfighter  Ubisoft (Ubisoft Shanghai;Ubisoft Paris)2006 2010s 21stcentury accuracy-posture ammomagazines autosavepoints ballistics dynamicaccuracy earth firstpersonshooter fragileprotagonist future futuristic ghostrecon grenades grounddiving group group-leader havokphysics lifelikemotion militantprotagonist militaryfiction realisticdamage sliding subtitledeficient tactical tomclancy unrealengine2 uvl-tiein weaponcustomization yetiengine PS2labelimageminimize
Ghost Recon: Advanced Warfighter  Ubisoft (Ubisoft Paris;Red Storm Entertainment)2006 2010s 21stcentury accuracy-posture ammomagazines autosavepoints ballistics dynamicaccuracy earth firstpersonshooter fragileprotagonist future futuristic ghostrecon grenades grounddiving group group-leader havokphysics lifelikemotion militantprotagonist militaryfiction realisticdamage sliding subtitledeficient tactical tomclancy unrealengine2 uvl-tiein weaponcustomization yetiengine Xboxlabelimageminimize
Ghost Recon: Advanced Warfighter 2  Ubisoft (GRIN)2007 1life accuracy-posture aimmode ammomagazines assaultrifles blankprotagonist bundle dieselengine directx9 dynamicaccuracy facelessprotagonist firearms fragileprotagonist futuristic ghostrecon grounddiving group group-leader handguns intermissions lifelikemotion map militantprotagonist militaryfiction missionbased mp-dm mp-teams naturalistic nohealing openal outdoors physx playerprofiles postures precisionrifles serialkey serious shadermodel2 sliding subtitledeficient tactical telescope tomclancy tutorial uvl-tiein walking weaponcustomization widescreen wxwidgets xml Ubisoft's award-winning shooter that was founded on the PC returns with Tom Clancy's Ghost Recon Advanced Warfighter 2, designed specifically for the PC gamer by GRIN. Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece. Ghost Recon Advanced Warfighter 2 for the PC screams tactics, and you'll need to bring your best to bear if you are going to get the Ghosts past their latest challenge...

It's 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the U.S./Mexico border. The Ghosts are more powerful with an upgraded Integrated Warfighter System (IWS), but will have only 72 hours to assess the threat and stop the rebels from reaching U.S. soil. With a border that's 1,900 miles long and an enemy that doesn't play by the rules, this is a job for the U.S. military's most elite fighting unit. This is a job for the Ghosts.

Vastly Improved Multiplayer

Huge variety of modes from classic team deathmatch to the exclusive recon vs. assault.

Top-Notch Tactical Gameplay

PC-exclusive tactical maps and non-linear missions in both indoor and outdoor environments.

More Options Mean More Strategies

Your team is more customizable and has grown with the addition of a communications specialist. New team play options abound including the "bubble system," which rewards players for more cohesive teamwork.

All-New Battlegrounds

For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts, and even protect their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.

More Technology and Firepower

All systems have been upgraded to give players more power and control on the battlefield, including an improved Cross-Com. Cross-Com 2.0 will go full screen with the click of a button, enabling you to deliver more precise and deadly attacks.

Overhauled Graphics and AI

Battle your way through a highly realistic near-future warfare experience against a much smarter enemy. They'll try to flank your position or gain strategic vantage points in order to take you down. But don't worry - your team has your back. Their AI has been upgraded as well. They'll feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead."
[Ubisoft]***All I can say about GRAW2 is that it's frustrating, and I get the impression it isn't as good as the original GRAW.***[b]bundle[/b] - comes with Inno3D GF 8800 GT/GTS graphics cards.
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Hotline Miami Devolver Digital (Dennaton Games)2013 1980s 20thcentury alone assaultrifles bludgeons boxed capacity-toolslots city-miami-fl commercial deathfakers doors doorslamming download earth finishingmoves firearms florida fragileprotagonist gamemaker gamesrepublic gog grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown license-proprietary limitedcapacity lutris mafia meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking Linuxlabelminimizeminimize
Hotline Miami Devolver Digital (Dennaton Games)2012 1980s 20thcentury alone assaultrifles bludgeons capacity-toolslots city-miami-fl deathfakers doors doorslamming earth finishingmoves firearms florida fragileprotagonist gamemaker grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown limitedcapacity meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound steampowered tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking Mac OS Xlabelminimizeminimize
Hotline Miami 2: Wrong Number Devolver Digital (Dennaton Games)2015 1990s 20thcentury alone assaultrifles bludgeons boxed capacity-toolslots city-miami-fl commercial deathfakers doors doorslamming download earth endofseries finishingmoves firearms florida fragileprotagonist gamemaker gamesrepublic gog grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown license-proprietary limitedcapacity lutris meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound steampowered tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking Linuxlabelimageminimize
Hotline Miami 2: Wrong Number Devolver Digital (Dennaton Games)2015 1990s 20thcentury alone assaultrifles bludgeons capacity-toolslots city-miami-fl deathfakers doors doorslamming download earth endofseries finishingmoves firearms florida fragileprotagonist gamemaker grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown limitedcapacity meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound steampowered tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking Windowslabelimageminimize
Hotline Miami 2: Wrong Number Devolver Digital (Dennaton Games)2015 1990s 20thcentury alone assaultrifles bludgeons capacity-toolslots city-miami-fl deathfakers doors doorslamming download earth endofseries finishingmoves firearms florida fragileprotagonist gamemaker grotesque guntossing handguns improvisedweapons independentaim instantdeath itemglow killingblow knives knockdown limitedcapacity meleeweapons noammopickups noreloading northamerica peeking powerthrow retrypoints scanlines score shotguns snakes splatter stealth stealth-sight stealth-sound steampowered tactical targetlock throwanything thrownweapons titlementioned tutorial unarmedfighting unsteadycamera usa walking Mac OS Xlabelimageminimize
I Am Alive Ubisoft (Darkworks;Ubisoft Montreal;Ubisoft Shanghai)2012 2000s 21stcentury aimmode autosavepoints cannibalism catastrophe city city-chicago-il civilianprotagonist concession-enemy crepuscularrays delayed desaturated earth filmgrain firearms fragileprotagonist graybrown handguns healingitems intimidation knives ladders latemodernperiod limitedsupplies locationaldamage mall map monkeybars naturaldisaster naturalistic nohealthregen northamerica npcarming outlaws overpowered parentprotagonist postapocalypse present quake realworld rescuees ropeswinging ruins screenshake sewers smokes socialdecline subway threatdisplay undefinedelements unrealengine3 walking x360pad I Am Alive follows an everyman's journey to find his wife and daughter, who were lost during the "Event." A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets, and society has been torn, causing inhabitants to take all necessary actions to survive.***
[12]
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Invisible, Inc.  Klei Entertainment2015 2070s actionsystem adv-perks alphafunding caricature clandestine classbased coversystem criminalactivity dartguns doorpeep doors enemylkp espionage facing fieldofvision firearms fragileprotagonist grid grid-square hacking hitchance humblewidget indicator-noise keys leaning lineofsight mapgenerator murderpenalty npclkpbehavior npcworldchangeawareness officebuilding onehanded outofturnactions pacifism permadeath precisionrifles radialmenu randomevents realisticdamage soundlocator stealing stealth stealth-sound stealthgame stunning tactical timespan-days trapping undefinedelements uvl-workingtitle visiblelasers xp-objects zoom Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.

[b]Game Features[/b]

[b]Character Selection:[/b]
Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.

[b]Deep customization of builds:[/b]
Each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.

[b]Randomly generated world:[/b]
Locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.

[b]Choose your own game mode:[/b]
With 5 different game modes and extensive custom generation options, each player can play the way they prefer.

[b]Fully animated cutscenes and voice over:[/b]
With hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.***[media=youtube]WZ8b_J7DS64[/media]***[media=youtube]6lYs_GE_q4E[/media]
Windowslabelimagesubject
Invisible, Inc.  Klei Entertainment2015 2070s actionsystem adv-perks alphafunding caricature clandestine classbased coversystem criminalactivity dartguns doorpeep doors enemylkp espionage facing fieldofvision firearms fragileprotagonist grid grid-square hacking hitchance humblewidget indicator-noise keys leaning lineofsight mapgenerator murderpenalty npclkpbehavior npcworldchangeawareness officebuilding outofturnactions pacifism permadeath precisionrifles radialmenu randomevents realisticdamage soundlocator stealing stealth stealth-sound stealthgame stunning tactical timespan-days trapping undefinedelements uvl-workingtitle visiblelasers xp-objects zoom Mac OS Xlabelminimizeminimize
Lugaru: The Rabbit's Foot  Wolfire Games2005 actionadventure animalpeople anthroprotagonist autosavepoints chargedjump counterattacks difficulty disarming distortedvision dodging fallimpact fragileprotagonist heroprotagonist hillland humblebundle jumping knives lagomorphprotagonist leporoids license-crossplatform license-gpl meleesim meleeweapons missionbased neutralnpcs nofalldamage nohealthdisplay raiders revenge slowmotion staves stumbling swords tackling thrownweapons unarmedfighting walking walljumping wasteland Lugaru (pronounced Loo-GAH-roo) is the predecessor to Overgrowth. It is a DRM-free, third-person action game available for Mac, Windows, and Linux. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den. Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery.***Lugaru source code was released under GPL license on 2010-05-11. This presumably only includes the game engine code and not the artistic assets. For more info, see: [url]http://blog.wolfire.com/2010/05/Lugaru-goes-open-source[/url]

Lugaru HD is the same game but includes a fan-made high definition texture pack by Tim Soret which was originally available as a free mod to the game, but was at some point later (2009-05) included in the base game's download as well.
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Lugaru: The Rabbit's Foot  Wolfire Games2005 actionadventure animalpeople anthroprotagonist autosavepoints chargedjump counterattacks difficulty disarming distortedvision dodging fallimpact fragileprotagonist heroprotagonist hillland humblebundle jumping knives lagomorphprotagonist leporoids license-crossplatform license-gpl meleesim meleeweapons missionbased neutralnpcs nofalldamage nohealthdisplay raiders revenge slowmotion staves stumbling swords tackling thrownweapons unarmedfighting walking walljumping wasteland Mac OS Xlabelminimizeminimize
Lugaru: The Rabbit's Foot  Wolfire Games (Wolfire Games;icculus)2005 actionadventure animalpeople anthroprotagonist archivegames autosavepoints chargedjump commercial counterattacks customengine demo desura difficulty disarming distortedvision dodging download fallimpact fragileprotagonist heroprotagonist hillland humblebundle indie jumping knives lagomorphprotagonist leporoids license-crossplatform license-gpl lutris meleesim meleeweapons missionbased neutralnpcs nodrm nofalldamage nohealthdisplay raiders revenge slowmotion staves stumbling swords tackling thrownweapons ubuntu unarmedfighting walking walljumping wasteland Lugaru (pronounced Loo-GAH-roo) is a third-person action title available for Mac OS, Windows, and Linux. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den. Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery.***[media=youtube]JOEh1aMkpPU[/media][media=youtube]vPQlfpnCrsQ[/media] Linuxlabelimagesubject
Metro Exodus Deep Silver (4A Games)2019 2030s 4aengine alternatetimeline assaultrifles backstabbing biogrowth cannibalism circadiancycle concession-enemy corpselooting crossbows dark-limited difficulty earth epicgamesstore famousprotagonist firearms firstpersonshooter fragileprotagonist future ghosttown grenades hallucinations handguns heavyweather holstering hud-dynamic indicator-visibility lamp locksmashing lostequipment maleprotagonist mandatoryloss modularequipment monsters mutants npcspawning nudity paranormal postapocalypse reload-manual revolvers ruins russia sandstorms shotguns slavery smokes stadia staining stealth steampowered subway summery throwingknives wintery ziplines Was exclusive to the Epic Games Store for about a year after launch.***
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Penumbra: Overture  Frictional Games2007 2000s 21stcentury actionadventure adaptation-sight angelscript anxiety cave cliffhanger commercial constrainedlocale corridors cpplanguage dark desura doorpeep doors download earth episodic fantasticearth flares fragileprotagonist giantinsects giantmonsters giantworms glowsticks greenland hpl1engine hplengine humblebundle indie indoors inventory inventory-indisposable isolatedlocale lamp lamp-powered latemodernperiod license-crossplatform license-gpl license-proprietary lutris manualinteraction mine mutants mystery naturalhazards newtongamedynamics nodrm northamerica objectmanipulation openal openended opengl penumbra sdl sequelhook serious sightavoidance slipperysurfaces stealth stealth-light stealth-other stealth-sight steampowered stranded subterranean surreal surrealhorror survivalhorror tunnels ubuntu unnecessarykilling uvl-releases vorbis whispers worms x11 [media=youtube]gc13aNkF9nE[/media]
[media=youtube]mTNVnam7wGM[/media]***2009-07-17 Penumbra Collection; includes all 3 Penumbra games***[b]Minimum:[/b]
* 1 GHz CPU
* 256 MB RAM
* 300 MB free HD space
* Radeon 8500 or GeForce 3
* Kernel 2.6 or higher (2.4 untested)
* glibc 2.3
* X11R6 with 3D acceleration
* For x86_64 CPU, 32-bit environment must be installed
Linuxlabelimageminimize
Penumbra: Overture  Lexicon Entertainment;Got Game (Frictional Games)2007 1life 2000s 21stcentury actionadventure adaptation-sight angelscript anxiety cave cdrom civilianprotagonist cliffhanger constrainedlocale corridors cpplanguage dark doorpeep doors download earth episodic facelessprotagonist fantasticearth flares fragileprotagonist giantinsects giantmonsters giantworms glowsticks greenland hpl1engine hplengine humblebundle indie indoors interlinkedlevels inventory inventory-indisposable isolatedlocale lamp lamp-powered langmorsecode latemodernperiod license-gpl manualinteraction mine mutants mystery naturalhazards newtongamedynamics northamerica novintfalcon objectmanipulation openal openended opengl penumbra sdl sequelhook serialkey serious sightavoidance slipperysurfaces stealth stealth-light stealth-other stealth-sight stranded subterranean surreal surrealhorror survivalhorror tunnels unnecessarykilling uvl-missingimages vorbis walking whispers widescreen win2k winxp worms
[100]***
[12]***2006-??-?? Penumbra tech demo
2007-03-30 UK boxed and online release
2007-05-08 US boxed release
2007-10-04 Released on GameTap
2009-03-06 Released on Steam***[b]missing images:[/b] more interesting in-game screens***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 512 MB RAM
* 1 GB free HD space
* Radeon 8500 or GeForce 3 Ti***Voice-overs are only in English, German and Russian, for all others the voice-overs are in english. Subtitles are in all available languages.

Widescreen is only available in resolutions of 1280x~***Like all good nightmares, Philip's begins with something all too real - his mother's death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment.
Until, that is, he receives a letter from a dead man.
Philip's father left before he was born, taking his reasons with him. Now, here he is, opening up the door from beyond the grave. That door leads to more questions, and those questions lead to Greenland. Philip follows the clues - they're all he has left.
On leaving the final signs of human civilization behind him, in search of the location mentioned in his father's ambiguous notes, Philip wonders if he's left some part of his humanity behind as well. Soon, that will be the least of his fears.

Now, Philip needs your help. He's found an inexplicable metal hatch, in the middle of a frozen wasteland. Inside, is something yet more unfathomable.

Step into the unknown.

Gameplay
Penumbra: Overture is a first person adventure game that focuses on story, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide Philip on his quest to unravel the past. Played from a first person viewpoint, Penumbra is very different from other adventure games. Not only is it powered by a 3D engine utilizing cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction.

The weapon system differs from your average game; swinging a melee weapon is done using the mouse, which increases the realistic feel of combat. Fighting enemies is not something best done with brute force though, in most situations fighting is a last resort and the player is often better of using his/her wits. The AI of the enemies will also do its best to hunt and scare the player. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more.

Penumbra: Overture will keep players on the edge as they have to explore scary and immerse environments never knowing what is behind the next corner. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered.

Features
* Detailed and atmospheric environments.
* State of the art interaction system.
* Thrilling blend of puzzles and action.
* Dark secrets to be discovered.
* Over 8 hours of gameplay.
[Paradox]
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Penumbra: Overture  Lexicon Entertainment (Frictional Games)2008 2000s 21stcentury actionadventure adaptation-sight angelscript anxiety cave cliffhanger constrainedlocale corridors cpplanguage dark doorpeep doors download earth episodic fantasticearth flares fragileprotagonist giantinsects giantmonsters giantworms glowsticks greenland hpl1engine hplengine humblebundle indie indoors inventory inventory-indisposable isolatedlocale lamp lamp-powered latemodernperiod license-gpl manualinteraction mine mutants mystery naturalhazards newtongamedynamics northamerica objectmanipulation openal openended opengl osx osx-4 penumbra sdl sequelhook serious sightavoidance slipperysurfaces stealth stealth-light stealth-other stealth-sight stranded subterranean surreal surrealhorror survivalhorror tunnels unnecessarykilling uvl-releases vorbis whispers worms 2009-07-17 Penumbra Collection; includes all 3 Penumbra games***[b]Minimum:[/b]
* Mac OS X 10.4 or newer
* 1.5 GHz CPU
* 512 MB RAM
* 300 MB free HD space
* Radeon 9600 or GeForce 4 (GeForce4MX not supported)
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Police Quest: SWAT 2 Sierra On-Line (Sierra FX)1998 fragileprotagonist grid grid-square lawenforcerprotagonist liveactors naturalistic rating-esrb-t rating-pegi-16 swat swat-series tactical Windowslabelimageminimize
Project Zomboid The Indie Stone2013 1990s adv-ptdistr agriculture alcohol alphafunding ambienttemperature anxiety axes barricading basebuilding bleeding bludgeons buildingdesigning capacity-weight circadiancycle city clothing containers controlmalfunction cooking crafting crowdfunded dark-limited demo destructibleenvironment disease display-720p doors doors-breakable drugs dynamicweather fanfunding fatigue fieldofvision firearms fragileprotagonist gog handguns home hunger hypothermia improvisedweapons incendiarygrenades indevelopment indie injuries java knockback lamp lamp-powered layers limitedcapacity limitedsupplies lineofsight locationalhealth lua luggage lwjgl magreloading mutablescenery-large naturalistic needs noantagonist openal openworld openworldsurvivalcrafting outlaws overburdening persistentworld postapocalypse refillableliquidcontainers reload-manual resting rotting scavenging serialkey shotguns socialdecline splatter stamina statuseffects stealth stealth-sight stealth-sound steampowered survival survivalhorror survivalsimulation thirst timecompression timepiece undirected vorbis weathereffects wetting x86 x86-32 x86-64 xp-literal zombieapocalypse zombies Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die?

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.
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