showing 40 games

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Aliens versus Predator  Fox Interactive (Rebellion)1999[i]Aliens Versus Predator Classic 2000[/i] features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.

Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows, however, it does not currently support multi-player.

The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.

* Three campaigns: Colonial Marine, Alien and Predator
* Includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack
* Skirmish mode against infinite Alien hordes
* Bonus Episodes
* Unique abilities, weapons and equipment for each species
* Scale walls and elevator shafts as an ALIEN with frightening speed as you attack and devour your victims
* Stalk your prey as the deadly PREDATOR using wrist blades, shoulder cannons and stealth mode
* Lock and load as a COLONIAL MARINE using motion trackers, grenade launchers and flame-throwers to exterminate your foes
* Supports Xbox 360 Controller for Windows
* Music from the original soundtrack CD
[Fox Interactive?]***[b]healing magic[/b] - Predator heals himself by expending his energy reserves and stabbing himself with the healing stabby things, can be repeated whenever the player feels like it and there's sufficient energy reserves left.
[b]health draining[/b] - xenomorph's healing method vaguely belongs to this: by "eating" the heads of humans and predators, live victims give more health.
[b]hypermobile foes[/b] - xenomorphs when playing against them.

[b]steam[/b] - only for AvP Classic***Lack of out-of-place music, impressive (at the time) ambient noises, slick darkness, the gritty and terrifying world and xenomorphs of the Alien franchise with the somewhat monstrous but oddly honorable cloaked hunters from Predator movies, AVP sets an experience that is action-packed and laden with horror. Stalk humans and predators alike as a lone xenomorph drone. Run in the darkness as a lone marine, hunted by both the swarming xenomorphs and the stealthy predators. Or stalk as a predator, nailing down humans one at a time and fighting the hordes of xenomorphs. Regardless of whom you play as, the feeling of anxiety, exhilaration and fear you felt with the original Alien movie and the sequel are pretty much there.

The game actually feels almost Lovecraftian, but instead of psychological horror, the game gives you a relentless horde of aliens with nary a sufficient arsenal to counter them. Besides the foreboding darkness and the lonesomeness each character makes you feel, each character's gameplay is different in their own way.

The [b]xenomorph[/b] drone outmaneuvers and stalks individual targets from the dark while avoiding most direct confrontations as he is quite fragile but can rend almost anything they come in close enough to pieces in less than a second. [b]Marine[/b] has it tough as the neverending swam of xenomorph drones forces them to progress onward, not giving him time for a breather, making even his impressively varied arsenal seem pitiful and even a single predator on his path can make things a lot more difficult. For [b]predator[/b], picking out humans while cloaked may seem simple, they rarely offer much of a challenge except in large numbers. The aliens however see through the predator's cloak and come swarming in on him like a nest of bees, making many of his more powerful weapons useless in close quarters. All three provide unique challenges and experience.

It's amazing how AVP didn't become more popular than it is, it's a solid package of great gameplay with decent story, however it was unfortunately released shortly after Half-Life which was hyped by the press and many others even though it offered less in a sense, contributing to AVP's lower popularity. AVP was perhaps too hectic and not everyone is fan of horror and dark places where you feel insignificant and can't see your enemy properly. Instead of making you feel like a hero like HL did, AVP makes you feel like you survived.

(Sorry for the ad-like speech at the start, but I couldn't think of anything better.)***Seems like people have trouble running the game with anything newer than XP SP2, meaning anyone with XP SP3 or newer (like my XP64) are unlikely to get the game to work.

Though the game is practically playable even on XP64, as long as you don't linger in the main menu for long and skip the cinematics as the game otherwise crashes in a minute or so.***Comes on 2 CDs.***[b]Gold Edition[/b] includes the "Millenium Expansion Pack". I couldn't find info if this was available for separate download for owners of regular AVP, but my memory says it was. There's 9 new multiplayer levels and few singleplayer levels for the marine. There's 2 new weapons, pistol and "skeeter", for the marine. Other weapons, mostly the explosive kind, were made more powerful, too. Gold Edition multiplayer is incompatible with the original AVP. There's different title screen and apparently some voice overs were replaced by Rebellion staff.

The new AvP Classic is essentially the Gold Edition.***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium MMX CPU
* 32 MB RAM
* 640x480x16 display
* 400 MB HD space

[b]Recommended:[/b]
* 400 MHz Pentium MMX CPU
* 64 MB RAM
* 4 MB VRAM
* 640x480x16 display
* 500 MB HD space
* EAX***EAN-13: [code]3348542147805[/code] (BestSeller series, Gold Edition)***For 1 to 8 players.***Not to be mistaken with the new [game=#172171]AVP game[/game] (2010) from the same developer.***Based on the 'Alien' and 'Predator' films, this highly rated shooter became famous for its intense fear factor, equal to if not better than other famously terrifying games: Thief, System Shock 2 and Half-Life in places.

Despite its superb exploitation of human terror, however, it failed in terms of gameplay to match the top FPSs of the time (Half-Life had been released just five months before). But with three games in one, one for each race (Alien, Predator, Human [Marine]), few could be disappointed by AvP.***Official description:
Featuring characters from the popular and terrifying film sagas Aliens and Predator, Aliens vs. Predator pits three of the deadliest species in the universe against each other in a bloodthirsty battle for the ultimate prize survival. Playing as a colonial marine, a Predator, or an Alien, players stalk their way through richly detailed, spine-tingling environments.
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Aliens versus Predator  Fox Interactive (Rebellion)? Linuxlabelminimizeminimize
Aliens versus Predator  Mac Play2001 Mac OS Classiclabelimageminimize
Aliens versus Predator  Rebellion (Icculus)2001 Linuxlabelminimizeminimize
Aliens versus Predator  MacPlay2001 Mac OS Xlabelminimizeminimize
Aliens versus Predator 2  Vivendi Universal (Monolith Productions)2001[b]Minimum:[/b]
* Windows 98, ME or 2000
* 450 MHz Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 1.3 GB HD space***Latest version: 1.0.9.6 (as of 2002-04-22)***Comes on 2 CDs.***Continuing with the three-games-in-one theory, an impressive storyline dominated this once again fear-based shooter. The Marine game was generally regarded as superior to either of the alien games, but two years on AvP2 still failed to match Half-Life as most people's favourite FPS.***Sequel to one of the most frightening games ever made, Aliens vs. Predator 2 takes you to Planet LV1201, where three diverse and bloodthirsty species battle for survival.
The story-driven plot weaves together the fates of all three races, while the action is as heart stopping as the blockbuster films on which this game is based. Choose to play as Alien, Predator, or Marine as you use your physical prowess, killer instincts, or superior firepower to stay alive.
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Aliens versus Predator 2  MacPlay2003 Mac OS Xlabelminimizeminimize
ArmA II  505 Games (Bohemia Games)2009Controllable vehicles...
Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka
Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom
Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot)
Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik
Watercraft: RHIB, PBX, and some civilian motorboats
... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b]
* Windows XP or Vista
* Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon)
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 or Radeon 1800 GPU

[b]Recommended:[/b]
* Quad Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800GT or Radeon 4850 GPU

Firewall/router ports:
* TCP/UDP: 2302 (configurable)
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Avatar  Ubisoft (Ubisoft Montreal)2009Seriously, anyone playing this game should NOT map [i]use key[/i] to [i]space bar[/i] like I always do. The space is hard-mapped to skip dialog and with use mapped to it (the same key that initiates the dialog), you'll miss >99% of the dialogs, makes a rather empty game and if not for the objective marker, you'd be completely lost.***[b]bioroids[/b] - the human-Na'vi hybrid remote controlled hosts (Avatars)
[b]magic[/b] - although the movie makes anything even slightly mystical have some scientific sounding answer (although still quite fantastic), the game incorporates elements (not seen or even hinted in the movie) that are impossible to explain away as such (many of the "skills").
[b]upgrade system[/b] - hidden behind the conquest minigame.
[b]no children[/b] - although this makes sense for the RDA, the Na'vi villages, especially the hometree, are oddly devoid of children.
[spoiler=Show spoiler tag descriptions;Hide][b]human / bioroid protagonist[/b] - early on the player is given choice to side with RDA or the Na'vi, later events also make the latter (and likely former) choice quite permanent, the former obviously bars out any use of the Avatar as they were intended mostly for diplomatic reasons, while the latter occurs as an accident of sorts where the original host body of the protagonist dies and the Na'vi use their pseudo-magical religion to transfer the protagonist's consciousness permanently into the Avatar.[/spoiler]

Na'vi specific: bows, crossbows, riding, melee weapons, summoning
RDA specific: all firearms (except machineguns), driving (and all vehicles), hostile flora, ammo magazines, flamethrowers, g.launchers, infinigun (the dual pistols)***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D, Athlon 64 3500+ or Athlon 64 X2 5200+ CPU
* 1 GB RAM
* 256 MB VRAM
* 4 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* 512 MB VRAM***North, Central and South America 2009-12-01 by Ubisoft
?? 2009-12-03 by Ubisoft
EU? 2009-12-04 by Ubisoft (lang: eng, fre, ger, ita, spa) - includes Tages copy protection with "3 machine activation limit"***Based on the [url=http://www.imdb.com/title/tt0499549/]movie[/url] by James Cameron by the same name.
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Blades of Time Gaijin Entertainment;Iceberg Interactive (Gaijin Entertainment)2012EL PEOR REMAKE DE LA HISTORIA.

Quitaron todo lo bueno que tenía el primer juego (el tutorial es un coñazo, con una personaje ortopédica que se ahoga literalmente en un charco de metro y medio y que da pena saltando en un entorno que parece sacado de los escenarios descartados de la película Predator).

Lo único nuevo es que introducen un modo de ataque lejano (similar a un FPS) que no está muy logrado.

Además tiene QTM todo el rato (una de las virtudes del X-Blades era la ausencia de estos, que aceleraba la acción)

En serio, hacía tiempo que no jugaba a un juego tan pésimo.

HORRIBLE.

1 de 10
Por no ponerle un 0.***Ayumi, the gorgeous gun and sword-wielding treasure hunter, sets out on a journey to an ancient island in search of new adventures. While rich in bounty, the island is also filled with the magic of Chaos, being at the same time home to blood thirsty monsters. With a host of colorful characters, eye-popping visual appeal, tons of treasure and a huge variety of combat skills to master, Blades of Time will bring just as much fun and satisfaction both to gamers that are new to the action adventure genre and to experienced players.

Key features:
* Time Rewind. The ability to rewind time will help Ayumi to solve different puzzles and fight with armies of monsters.
* Meetings and encounters. While traveling Ayumi is sure to meet lots of cuddly, funny and mysterious characters. Each of them will make a contribution to the story of the blonde's risky adventures.
* Beautiful in-game world. The world of the game is packed with a variety of fantastic landscapes. Here players can find everything: from snowy valleys to dense jungle, ancient cities and temples and even sky islands.
* Martial arts. Over 40 different combo attacks as well as spells of different magic schools will help Ayumi to defeat all the enemies that stand in her way.
* Precious time. Ayumi’s ability to speed herself up in no time will help her to catch up with enemies, flee from her pursuers and travel all over the in-game world, making use of its unique landscape features.
* Coop and PvP are available in the special "Outbreak" mode.***Sequel or spiritual successor to Gaijin's earlier game, [game=X-Blades]X-Blades[/game].
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Blades of Time Gaijin Entertainment2012 Mac OS Xlabelimageminimize
Blades of Time  Konami (Gaijin Entertainment)2012 PS3labelimageminimize
Blades of Time  Konami (Gaijin Entertainment)2012 X360labelimageminimize
E.Y.E: Divine Cybermancy Streum On Studio2011Un juego de acción que parece una versión futurista del barroco de Los Austrias mezclada con elementos orientales, se presenta como una mezcla de FPS clásico con personalización, habilidades, conversaciones e inventario de RPG.
Campaña muy sólida, misiones secundarias variadas que añaden rejugabilidad y un multijugador muy entretenido.
Pena que el interfaz sea algo lento, porque por lo demás es un auténtico juegazo.

8 de 10***Without having played the game, it gives off similar feel to Anachronox, Cybermage and especially Shadowrun (the P&P game, not the botched MP game based on it).

Seems to have some Chinese and Gothic influences in designs.***As a member of the strange secret society E.Y.E, you wake up after a fight in which your fellow teammates were killed. E.Y.E, an armed branch of the Secreta Secretorum is attempting a coup against the all-powerful Federation, a coalition of several worlds and planets that rule with an iron fist.

To complicate matters, E.Y.E itself is plagued with its own internal conflicts between the Jian faction and the Culter faction, to which you belong. Your loyalties are torn between Commander Rimanah, your superior and the chief of the Secreta who is a separatist with an unstoppable ambition, and the "Mentor" your friend and instructor. The "Mentor" tries at all costs to unite the two rival factions. In doing so, you are thrust into the middle of a fratricidal war frought with political conspiracies and quests for power in which different groups and megacorporations are implicated.

These troubles set the stage for an attack by an unknown force bent on destroying humankind.

Key features:
* Multiplayer co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
* Psychological and mental trauma management.
* 25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
* Complete hacking system with game play impact
* 9 devastatingly subtle PSI powers.
* More than 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
* Excellent replayability - primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
* Open-level gameplay for hours of fun without reloading.
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Ghost of Tsushima Sony Interactive Entertainment (Sucker Punch Productions)2020 PS4labelimageminimize
Global Agenda Hi-Rez Studios2010To summarize my view of what Global Agenda is: Sci-fi [game=#157590]Guild Wars[/game], even though that isn't exactly accurate.***GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.

In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.
[Hi-Rez Studios]
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Hollow Knight Team Cherry2017 Windowslabelimageminimize
Jade Empire  2K Games (BioWare;LTI Gray Matter)2007[b]combat styles[/b] - fights will be quite drawn out if you don't swap between two or more styles somewhat frequently.
[b]group-subset[/b] - only one of your many followers can actively follow you around, the rest remain at the camps or whatever.
[b]moral choices[/b] - the ways of open palm and close fist.

[spoiler=Spoiler tags;Hide][b]anticipatory sightings[/b] - specifically the often repeated dialog about some quirk many see in your style about a hole in your defence that isn't there.[/spoiler]***2007-02-27 on Steam, by 2K Games (lang: eng, fre, ger, ita, spa)***Minimum requirements:
* Windows XP
* Pentium 4 1.8 GHz or Athlon XP 1800+
* 512 MB RAM
* 8 GB free HD space
* GeForce 6200 or Radeon 9500***The Rich Tapestry of Jade Empire Will Soon Be Yours to Explore

Step into the role of an aspiring martial arts master and follow the path of the Open Palm or Closed Fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of an empire. Will you prevent the destruction of this beautiful land or crush it beneath your heel? Are you a warrior who uses strength and fighting mastery to bring peace, or will your power bring pain and ruin?

The choice is yours.

The Original Masterpiece

* An incredible, engaging story that makes you the noble hero...or the treacherous villain!
* A wealth of fascinating characters to interact with
* Beautiful, mysterious lands to explore, discover, and save... or conquer
* A rich blend of roleplaying and exciting real-time combat

Enhanced for the PC

* Customizable, intuitive controls including support for game-pads and keyboard/mouse
* Increased graphics resolutions and new visual effects
* New monsters and enemies
* New fighting styles
* Improved combat AI and difficulty levels
* New world map interface
[Bioware]***This is a light RPG based around Chinese lore with heavy emphasis in combat. You can learn different martial arts, weapon and magic styles to take down your foes. There are plenty of interesting characters to meet and a variety of combat styles.

[[link:http://jade.bioware.com/specialedition/ http://jade.bioware.com/specialedition/]]
[cjlee001]
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Killing Floor Tripwire Interactive (Tripwire Interactive;Shatterline Productions)2009Un juego multijugador cooperativo de jugadores vs. máquina, donde debes sobrevivir a una serie de oleadas de zombies bastante pintorescos y con diferentes habilidades.

Aunque no tan divertido como el Left 4 Dead, su repertorio de armas y El Patriarca hacen que este juego merezca la pena ser probado.

6 de 10***[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1.2 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 1 GB RAM
* 128 MB VRAM

[b]Ports:[/b] (for game hosting)
* UDP 7707 (game; should be enough for direct connect)
* UDP 7708 (query?)
* UDP 7717 (master server query)
* TCP/UDP 28852 (master server announce)
* Steam ports: [url]https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711[/url]***2005 free UT2k4 mod by Shatterline Productions (no longer available, points to the commercial release)
2009-05-14 by Tripwire
2009-05-15 for European and likely Asian customers.

2009-11-20 Polish language added in a patch***Killing Floor is a Co-op Survival Horror FPS taking place in the devastated cities and countryside of England, after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military, dropped into these locations with a simple mission: survive long enough to cleanse the area of the failed experiments. The only problem is, these "experiments" aren’t waiting to be taken out – they’re coming for YOU!

Key features:
* Co-op game mode for up to six players obliterating multiple waves of specimens
* Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
* Over 40 Steam Achievements, including "Dignity for the dead" for killing 10 enemies feeding on dead teammates’ corpses and * "Hot Cross Fun" for finishing off 25 burning enemies with a Crossbow.
* Watch those crucial and violent creature deaths in slomo "ZEDtime", even in multiplayer
* Solo game mode for offline play
* 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
* 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
* Add in a welder, medical tools and body armor to help the players survive
* Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
* Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
* Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
* Support for Steam Friends and other Steamworks features
* Includes SDK for the creation of new levels and mods
[Tripwire Interactive]
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Killing Floor Tripwire Interactive (Tripwire Interactive;Shatterline Productions)2010 Mac OS Xlabelminimizeminimize
Killing Floor Shatterline Productions2005The tags need to be verified for this since this is the UT2k4 mod rather than the later commercialized version created by Tripwire (whom had nothing to do with the original).

Patriarch (the boss fight) was not in the mod, though the developers had tested it by themselves, it was only made available to players in the commercialized version. Same for molotov cocktails and incendiary grenades.
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Killing Floor Tripwire Interactive (Tripwire Interactive;Shatterline Productions)2012[media=youtube]QM3sbMk_Ujs[/media] Linuxlabelminimizeminimize
Killing Floor - Toy Master Tripwire Interactive (author)2016 Linuxlabelminimizeminimize
Killing Floor 2 Tripwire Interactive2015 Linuxlabelminimizeminimize
Killing Floor 2 Tripwire Interactive2016Takes the formula of the first game and pumps it to a more gory and intense zombie limbfest.

Pros:
-Great enemy AI (for a zombie, don't expect advanced calculus)
-Light vs. dark places and itchy placement of objects to hit with them in your escape.
-Good and simple interface.
-You can be the white englishcotish friend of Grandpa "Beetches" Freeman.

Cons:
-Its kind of repetitive, even for its variety of weapons.
-Scarce vertical action situations.

6 of 10
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Killing Floor: Uncovered Tripwire Interactive2016 Linuxlabelminimizeminimize
Lost Planet 2 Capcom2010The larger than life action of Lost Planet 2, comes to PC! Lost Planet 2 is the sequel to Lost Planet™: Extreme Condition, the landmark third-person shooter which debuted on Xbox 360 and went on to sell over 2.3 million units worldwide after its release. Lost Planet 2 offers deeper insight into the world of E.D.N III and the uncertain fate of future mankind.

Already acclaimed for its visual accomplishments from the console versions, Lost Planet 2 will define the 3D experience on the PC. Stunning environments will immerse the player in NVIDIA Vision Surround technology, and the rebalanced gameplay and streamlined control mechanics make Lost Planet 2 PC the ultimate Lost Planet experience.

A decade has passed since the events of the first game, and the face of E.D.N. III has changed dramatically. Terraforming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Mankind has engaged in a civil war to take control of the precious Thermal Energy that powers weapons and vehicles on E.D.N. III and resulted in a separation into various factions.

Players will control heroes from each faction across 6 interconnected episodes, viewing the war from the perspective of each, creating a truly unique interactive experience. With this concept, players will have the opportunity to engage in the story in a much more dynamic way as plot threads evolve from different players’ perspectives.

The intense and action-packed campaign mode comes with the ability to form teams of up to 4 players online. Beyond the deep single-player and co-op modes, Lost Planet 2 is loaded with extensive multiplayer modes allowing up to 16 players to compete online, each with their own customizable avatar.

No action game would be complete without an arsenal of weaponry, and Lost Planet 2 has a huge variety of hardware for players to unleash on unsuspecting enemies. Machine guns, shotguns, rocket launchers, lasers, sniper rifles, grenades and a host of other weapons are scattered across the game. The grappling hooks that made the gameplay in Lost Planet a true 3-D experience are back, allowing gamers to gain tactical advantage by moving to elevated locations quickly.

Lost Planet 2’s biggest weapons come on two legs: the heavily armed and armored robotic Vital Suits return in greater numbers and variety than the first game. There are VS that transform into other vehicles, hold up to three players and some that even take multiple players to operate.

[b]Key Features:[/b]
* [b]Co-op action[/b]: Team up to battle the giant Akrid in explosive 4 player online co-operative play. Teamwork is the player’s key to victory as the team is dependent on each other to succeed and survive.
* [b]Massive scale of enemies[/b]: Players skill on the battlefield and ability to work as a team will be tested like never before against the giant Akrid. Players will utilize teamwork tactics, new weapons and a variety of vital suits (VS) to fight these larger-than-life bosses.
* [b]Beautiful massive environments[/b]: Capcom’s advanced graphics engine, MT Framework 2.0, and DirectX 11 support will bring the game to life with the next step in 3D fidelity and performance. See Lost Planet 2’s world through new eyes, with support for hardware tessellation and compute shader.
* [b]Deep level of character customization[/b]: Players will have hundreds of different ways to customize their look, nom de guerre, emotes, and weapons to truly help them define their character on the battlefield. A wide array of customizable abilities range from taking less damage, to running faster to operating data posts quicker
* [b]Rewards System[/b]: Players will receive rewards for assisting teammates and contributing to the team’s success
* [b]Multiplayer[/b]: Compete in 16-player multiplayer matches with nine different maps and 5 different game modes including Data Post Battle, Akrid Egg Battle, Fugitive, Elimination and Team Elimination. Additional maps will be available as downloadable content after the game’s release.
* [b]Exciting new VS features[/b]: Based on fan feedback, the team has implemented an unbelievable variety of Vital Suits and new ways to combat VS’s. The new VS system will have a powerful impact on the way the player takes to the war zone in Lost Planet 2.***Supposedly has greatly expanded content and gameplay options compared to original X360/PS3 version.
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Magicka Paradox Interactive (Arrowhead Game Studios)2011Juegazo para jugar en multijugador y reírse un rato.

Nunca matar a tus amigos fue tan gratificante y útil como en este juego.

Y recuerda: 100% libre de vampiros.

8 de 10***[b]DLC packs:[/b]
* Magicka: Vietnam (2011-04-12)
* Magicka: Marshlands (2011-04-26) - adds 2 new challenge (survival) maps.
* Magicka: Final Frontier (2011-06-21)
* Magicka: Frozen Lake (2011-06-21)
* Magicka: Nippon (2011-06-01)
* Magicka: Party Robes (2011-06-21)
* Magicka: The Watchtower (2011-06-21)
* Magicka: Gamer Bundle (2011-09-18)
* Magicka: The Stars Are Left (2011-09-30)
* Magicka: Wizard's Survival Kit (2011-03-08)
* Magicka: Holiday Spirit Item Pack (2011-11-30)
* Magicka: Horror Props Item Pack (2011-11-30)

Vietnam and The Stars Are Left DLCs are larger extra campaigns, the others are smaller packs with few (PvP or survival) maps and items.***"Fake" Magicka infomercial
[media=youtube]ZnqMnuO2crg[/media]***Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.

Players will be able to combine the elements to cast spells, wreaking havoc and devastation on the minions of darkness. They will also be able to team up with friends and fight their way through the campaign, or test their skills in the magickal arts through other challenging modes.

In Magicka, up to four players take on a grand adventure to save their world from certain doom using a fully dynamic spell system. The adventure mode takes the players across three different levels, ranging from the lush forests of mountain valleys to the frozen halls of the Mountain King where wits and creative thinking are the keys to victory.

In the unlockable hardcore challenge mode, players fight off waves of enemies to earn their place on local and online leaderboards.

Main Features:
* Innovative and dynamic spell casting system
* Up to four-player co-op in all game modes, as well as a single-player option
* Fight your way through 13 different campaign levels
* Explore an expansive realm of adventure to defeat the evil wizard
* Find and unlock challenges, items, and powerful Magicks
* Experience the parody and satire of a clichéd fantasy world
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Magicka Arrowhead Game Studios2014 Linuxlabelminimizeminimize
Magicka 2 Arrowhead Game Studios2015 Linuxlabelminimizeminimize
Magicka: Wizard Wars Paradox Interactive (Paradox North)2014De momento es beta, habrá que esperar para ver como acaba.
Aún así, aunque mantiene el caos y la variedad (algo simplificada eso sí) de ataques del Magicka original, carece del encanto de la historia y de la inmensa mayor parte de las muertes absurdas del primer juego.
Desde el punto de vista competitivo, está muy bien el juego de ataque-contra, ya que todo ataque o defensa tiene un punto débil o incluso puede ser usado en tu/su contra. El mejor ejemplo es como la limitación a 3 elementos máxime evita usar el clásico escudo SAFE y sus variedades.
Gran acierto el de los Magicks con un sólo botón, hace que el juego sea mucho más dinámico.
Una pena que quitaran el golpe de aire de bastón, sería muy interesante verlo en PvP.

6 de 10
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Malicious Alvion2010 PS3labelimageminimize
NeverDead  Konami (Rebellion Developments)2012The basic idea of the dismemberment mechanic is not new in NeverDead but very likely the first more personal case. Previously this was done in [game=#44714]Metal Fatigue[/game] (2000) from Psygnosis where the mechs (your primary fighting force) could get parts of themselves torn off and they could re-assemble themselves.

[game=#16958]Die by the Sword[/game] also had similar case, but IIRC in that getting dismembered was pretty much a dead end (much more useful in the survival/gauntlet mode as it prolonged your ability to go farther).
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Oddworld: Stranger's Wrath Oddworld Inhabitants2010 Windowslabelimageminimize
Shadow Warrior  Devolver Digital (Flying Wild Hog)2013 Windowslabelimageminimize
Shadow Warrior  Devolver Digital (Flying Wild Hog)2014 Linuxlabelminimizeminimize
Shadow Warrior  Devolver Digital (Flying Wild Hog)2014 Mac OS Xlabelminimizeminimize
Strain Tactics Touch Dimensions Interactive 2017 Windowslabelimageminimize
The Bureau: XCOM Declassified  2K Games (2K Marin)2013Aunque de primeras parece un shooter del montón, lo que le convierte en un buen juego es el control y manejo de tu escuadra, donde es importante saber cómo moverlos y de que habilidades disponen, convirtiéndolo en un juego de acción a tiempo real pero con momentos de planificación, a medio camino entre los X-COM clásicos y un Rainbow Six.

7 de 10***The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.***The plot has a tragic logical fallacy about the Bureau performing a complete erasing of the truth of what happened, except the invasion was global and they had no control over what happened in other countries and the amount of secrecy they held over the event (likely poor/none in several), yet it's said no evidence of the invasion was left to the public.
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The Showdown Effect Paradox Interactive (Arrowhead Games)2013Un juego de multijugador tipo deathmatch muy alocado y peliculero.

Especilamente bien diseñada la tienda, que permite tener todos los objetos y personajes con cierta facilidad y donde se complica con precios altísimos en los cambios estéticos.

Divertidísimo, parece una remodelación de los clásicos stickfight.
Porque parar misiles con una katana nunca fue tan divertido.

7 de 10***[media=youtube]FPdleC0Y9tg[/media]
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