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Anomaly 2 11 bit studios2013 Linuxlabelimageminimize
Anomaly 2 11 bit studios2013In the years following the invasion of Earth in 2018, the planet is overrun by alien machines. Humankind is on the verge of extinction. Banded together in huge convoys, they search the frozen tundra for food and supplies. Since the war, the roles have been reversed: now our species seems to be the Anomaly on a machine-controlled planet. Your convoy, Commander, is called Yukon.

Anomaly 2 is a real-time strategy game that takes the tower offense concept from Anomaly Warzone Earth to a new level. Maintaining the core concepts of the original – tactical planning and the on-field Commander to support troops in combat – Anomaly 2 introduces a number of important new features:

* Morph your troops into war mechs to discover the new face of strategy: each unit has a different mech form with various abilities to help you overcome specific combat situations.
* Engage in a multiplayer experience unique to Anomaly 2: tower defense vs. tower offense. Play as the towers and destroy the humans or lead the humans to annihilate the alien towers.
* Fight across a post-apocalyptic world in a new single-player campaign that offers a more intense strategy experience than the acclaimed original.
* Carve your own path to victory and create your ultimate battle squad. With over million tactical combinations to build your squad, your options in combat are nearly endless.
* Dive into a beautifully rendered world, thanks to the team’s new and improved visual engine:
* Experience alternative endings dependent upon your approach to enemy machines in the campaign.
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Anomaly Korea 11 bit studios2012 Linuxlabelminimizeminimize
Anomaly Korea 11 bit studios2012 Windowslabelminimizeminimize
Anomaly Warzone Earth Mobile Campaign 11 bit studios2016 Linuxlabelminimizeminimize
Anomaly Warzone Earth Mobile Campaign 11 bit studios2016 Windowslabelminimizeminimize
Anomaly: Warzone Earth 11 bit studios2011Un anti-tower defense (ya que eres el que tiene que recorrer el camino y no el que lo defiende) fresco, con muchos elementos tan interesantes como originales.

Muy recomendable, una auténtico soplo de aire fresco en el tan agotado género de TD, seguramente uno de los mejores TD que existen.

8 de 10***[b]Minimum:[/b]
* Windows XP w/ SP2, Vista, or 7
* 2.4 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM
* GeForce 7600 or Radeon X1800 GPU
* 1 GB HD space***Anomaly Warzone Earth is an extraordinary mixture of action and strategy in a reversed tower defense formula. The game tasks you with saving a near-future Earth from an alien onslaught. The invaders have captured world’s major cities, building huge turrets that destroy everything in their path. It’s up to you to lead an armor squad through the streets of cities like Baghdad and Tokyo, planning the route and strategically choosing which units to deploy in order to crush the opposition. Take control of the Commander, whose special abilities and quick thinking will be vital in supporting the squad in its mission, as you engage in fast-paced, tactical battle across story campaign and two heart-pounding Squad Assault Modes.

Key features:
* Enjoy innovative game play – mixing action and strategy in a reversed tower defense formula – you’re the attacking side!
* Play the commander whose special abilities and quick thinking are crucial to support the squad in its quest for victory.
* Think tactically and strategically, choosing the right squad and the best route for the mission.
* Extend tactical possibilities by gathering resources to buy new units and upgrade your squad during a battle.
* Play for hours on end in the engaging story campaign, as well as the two exciting Squad Assault Modes.
* Immerse yourself in the game with great visuals and atmospheric audio.
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Anomaly: Warzone Earth 11 bit studios2012 Linuxlabelminimizeminimize
Anomaly: Warzone Earth 11 bit studios2011 Androidlabelimageminimize
Anomaly: Warzone Earth 11 bit studios2012Experience the innovative Tower Offense formula where you are the attacking side. Be captivated by a new approach to strategy designed specifically for gamepad. Take on the role of the Commander whose special abilities are crucial in the quest for victory. Manage your armor squad's tactics – choose your formation and plot your course. Gather resources for new units and upgrades. Jump into a variety of modes – story campaign and two Squad Assault Modes. Become the strategy master by solving puzzles in Xbox-exclusive Tactical Trials levels. Enjoy extraordinary mixture of strategy and action packaged in great visuals and atmospheric sound!***
[100]***
[12]
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Anomaly: Warzone Earth 11 bit studios2012 PS3labelminimizeminimize
Battlezone Activision1998[b]Minimum requirements:[/b]
* Windows 95
* 133 MHz CPU
* 16 MB RAM
* 1 MB VRAM
* 2X CD-ROM drive
* 210 MB free HD space***Good remake of original arcade classic. Missions are good and has a great interface that sometimes becomes tedious. Overall, very good.
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Battlezone 98 Redux Rebellion (Big Boat Interactive)2016 Windowslabelminimizeminimize
Battlezone II: Combat Commander  Activision (Pandemic Studios)1999Latest version: 1.2 beta (as of ?)

Fan patches can be found here: http://www.bzuniverse.com/forum/***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 64 MB RAM
* 4 MB VRAM
* 500 MB HD space

[b]Recommended:[/b]
* Pentium III CPU***You are the Commander.

Once archenemies, the U.S. and Russia have abandoned their space race in the face of a greater common threat: impending alien attack. Uniting to form the elite International Space Defense Force, these world powers have recruited you to lead a planet-to-planet drive to crush the alien invasion...before total devastation is unleashed on the human race. The solar system is at war. Take Command.

Command a Battalion
Face the front lines in first-person, calling in airstrikes and commanding futuristic customisable vehicles, including tanks, walkers and hoverbikes.

Battle and Build
Plot and plan using the terrain to your advantage on five completely 3-D planets. Form massive armies, construct bases, build factories and deploy your defences across an alien solar syystem via a powerful interface.

Destroy Alien Scum
Take on morphing enemies with advanced tactics like choosing the correct weapon for a task, jumping, strafing and mine-laying. Instant action and strategy missions get you right into the solor or online battle fray.

Mix It Up in Multiplayer
Tackle multiplayer warfare, including Deathmatch and Cooperative mode where you'll split control of offence, defence and scrap collection.
[Box blurb]
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Battlezone II: FleshStorm Lizard2006FleshStorm is set approximately 20 years after the events featured in the Forgotten Enemies expansion and the universe is a very different place indeed. The old empires have fallen, ground into the dust and crushed under the jackboot of terran imperialism. What little remains of the Hadean Crown is now restricted to a few small planets close to their homeworld and their once all-powerful Cerberi allies are now little more than vermin, disorganised, scattered and hunted mercilessly by EDF extermination squads. At the forefront of this ongoing war are the soldiers of the notorious Blackdog squadron their name forever blackened by their involvement with the traitorous general Braddock and project pedigree. Being a member of the Blackdogs was once considered an honour - now it's a death sentence. The Scions remain an elusive people prefering little or no contact with other races, rarely seen beyond the confines of their few colony worlds a non-aggression pact with Earth assures their safety for now. Earth itself has finally come of age, for the first time fully aware that we are not alone in a hostile universe a vast empire has been forged. All opposition has been subdued quite often in brutal fashion, but something is waiting out there. Something vast and timeless and deadly beyond imagination, a new battlezone awaits ...

Features :

FleshStorm is a fully featured expansion pack for Battlezone II : combat commander, the following is a list of contents :

- New single player campaign featuring 8 missions set on 3 new worlds .
- 4 very distinctive new races, 3 of which are playable .
- A brand new Instant Action mode featuring all 6 races.
- Full multiplayer support including new maps for Team Strategy, Free For All, MPI (cooperative) and Deathmatch .
- Nearly 500 new 3D models including vehicles, pilots, animals, buildings and scenery props .
- Many new textures .
- A whole host of new weapons and specials .
- Completely new weather and environmental effects .
[Lizard]
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Battlezone II: Forgotten Enemies  Battlezone II Community2001 Windowslabelimageminimize
Cortex Command Data Realms2012Latest version: 23 (as of 2009-05-10?)***Project started sometime around the year 2000. Windowslabelimageminimize
Cortex Command Data Realms2012 Mac OS Xlabelminimizeminimize
Cortex Command Data Realms2012Was only available as part of the 2011 Humble Indie Bundle?***In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces.

Playing as one of these people's brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks - all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds!

You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!

Story Summary
----------------------------------------
Cortex Command is set a few hundred years into the future, where the now cybernetic human race is able to travel between stars and has already met several alien civilizations.

Interstellar trade and prosperity reigns, but there is always an ever-expanding frontier to explore and exploit for precious resources. In this gold rush of galactic proportions, fantastic adventure and brutal competition awaits.

You play as the boss of a small gold mining company that has just arrived at a newly discovered Earth-like planet. The large space ship that brought you here along with many other adventurers is called a TradeStar. It acts as a massive orbital safe haven and marketplace for the fortune seekers who venture down onto the planet's surface. Your purchases of bodies, guns, and equipment are sent from the TradeStar orbiting above and delivered to you by your choice of landing craft.

However, it soon becomes clear that the planet isn't as pristine as initially thought, and you will have to quickly adapt from your humble beginnings in order to survive and ultimately discover the dangerous secrets of this alien world...

Key Features
----------------------------------------
Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.
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Dawn of War – Dark Crusade  THQ (Relic Entertainment)2006The 2th expansion for Dawn of War, it fixes and improves the base game.

Pros:
-Fixed graphics and interface.
-Two new factions: Necrons and their powerful bases and teleport/resurrection powers, and the Tau Empire and their ranged supremacy.
-A tabletop-like campaign of skirmishes, less plot oriented but who lets the player to choose its favorite army to conquer the planet.

Cons:
-Camera is clunkier.
-Sometimes graphics downgrade to the point of making units and landscape blurry.

6 of 10***Latest version: retail***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- [i]Necrons[/i]
- [i]Tau[/i]
- Imperial Guard¹
- Eldar²
- Space Marines²
- Chaos Space Marines²
- Orks²

¹) Requires Winter Assault's CD-key and the expansion to be installed, the CD-Key alone does nothing, not even with registry editing to make it seem it was installed.
²) Requires Dawn of War's CD-key and similar limiations as ¹.
Though only to be playable by human player, they appear as computer controlled factions anyway.***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU***Deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funereal chambers house the awakening mass of the Necron plague. Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necron purge, and ultimately for the Necron themselves to retire to. Over the millions of years, sand and rock had covered it all until ill-fated excavations awoke the deathless again. Play any of seven races, striving for control over Kronus. Take other races' strongholds by winning challenging battles on various maps individually associated with the respective Strongholds.

* New playable races, each with individual features
* Brand new Single Player Campaign experience, playable by all seven races
* Non-linear game-play: conquer an entire planet in the way you choose
* Watch a unique, non-linear story unfold from your race's perspective
* Customise and manage a persistent army as you sweep across the planet
* Customise the appearance and abilities of your commander unit as he grows in power and influence
* Discover the dark secrets of a planet shrouded in mystery.
[Relic]***[[youtube:nodA5bxueyo]]***Stand-alone expansion to [game=#162150]Dawn of War[/game] and [game=#162151]Winter Assault[/game], but having DoW or WA unlocks the races that were introduced in them, otherwise the player is limited to play only as Necron and Tau which are the new races in this expansion. The computer plays with all the rest regardless of this unlocking.

The expansion took a different approach and instead of giving new campaigns to complete, the player was given a [game=Risk]Risk[/game]-style overworld which to conquer as the player sees fit and unique albeit short storyline for each of the races.
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Dawn of War II - Chaos Rising  THQ;Akella (Relic Entertainment)2010The 1st expansion of Dawn of War II, brings Chaos to the mix, along with a few additions.

Pros:
-New campaign, with corruption-redemption mechanics.
-New units for the pre-existing factions, with emphasis in magical units.

Cons:
-Still has strange cover orders.

6 of 10***Latest version: 2.2.0 (as of 2010-04-??)***[b]EAN-13[/b]: [code]4005209131155[/code]***Your Blood Ravens have saved the sector, but can they save themselves?

In THQ Inc. and Relic Entertainment’s sequel to the acclaimed Dawn of War II real time strategy franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face.

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* [i]New Single Player Missions[/i] – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* [i]New environment and Multiplayer Maps[/i] – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* [i]Aspire to Glory[/i] – Build your existing squads up to level 30 and unlock even more devastating abilities
* [i]Chaos Corruption Mechanic[/i] – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* [i]New Multiplayer Race[/i] – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* [i]New Units[/i] – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* [i]2 New Last Stand Heroes[/i] – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant
[THQ / Relic]
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Dawn of War II  THQ (Relic Entertainment)2009It’s the 41st Millennium in the Sub-Sector Aurelia – a cluster of worlds on the edge of the galaxy – where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this sector of space, battling for the greatest of stakes – not only for control of Sub-Sector Aurelia – but the fate of each race.

With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.***Deviating a lot from the first Dawn of War, this RTS plays more like a tactical-action (Commandos) than a strategy game (even with is touches of Command and Conquer)

Pros:
-Great controls, even to seem easy to use many units in the field.
-Equipment and leveling up: brings some roleplay elements in the development of your team.
-Tyranids.
-3 game modes: campaign (Space Marines cleansing places), coop defense (pick your hero and prepare to withstands waves of enemies) and multiplayer (a mix between a hero RTS and a MOBA)

Cons:
-Too many times soldiers adopt stupid covers (like being in the two sides of a trench)

6 of 10***DoW2 is perhaps best defined as tactical RPG than strategy RPG, with RPG elements mostly covering only how good your characters are doing their stuff and the otherwise equipment based system. There's no role-playing to speak of, though.***Tagline: "Your slavery to the False Emperor ends today!"***Latest version: 2.2.0 (as of 2010-04-??)

Version history:
* 1.3.2 (2009-05-14)***Although the devs/publishers touted a lot about new approach to RTS with the title, the only thing I noticed to be truly new (for the type of RTS DoW2 is) was that your troops couldn't be killed for real. Few units (4 squads total in this case) to somewhat non-linear tactical missions have been done before, although none before in my experience are so lenient on the matter. Your squads can't be killed since only the squad leader is actually important and he can only be knocked unconscious. If all squads become unconscious, emergency evac is pulled and the squads and their leaders are back to full strength as if nothing happened. You lose the turn in the overworld meta-game with a lost battle, but that's hardly anything new. The squad leaders gain experience and level up occasioally, which can be spent on very few areas of interest, and they can be given new equipment which most of the time just makes them more powerful, resilient and generally more efficient.

Each map has several teleport beacons scattered around where squads can be re-inforced, 2 secondary objectives which can be completed, and the primary objective. These are invariably(?) placed at the 4 corners of the tactical map. You can perform multiple attacks on single turn if you perform sufficiently well in a battle, but this is usually unlikely on harder difficulty settings. Each map also holds a boss at the primary objective location who usually has 200 times (and more) as much health as the more regular units from the tougher end. On harder difficulty settings these become rather dreary as you spend most of the time resuscitating unconscious squad leaders and doing round-trips to teleport beacons for re-inforcements than actually fighting the bosses.

In conclusion, the base tactical gameplay is interesting like in any other tactical game, but all value is lost from the fact that you can practically never lose and success in missions is purely based on how well you manage to keep at least one squad conscious long enough to get the others back up, beyond that, all your great tactical plans are pointless except to reduce the number of times you need to get the squads back up.***2009-01-19 gone gold
2009-01-21 closed beta with Soulstorm owners started
2009-01-28 public beta
2009-04-15 single-player demo released

The betas are used to produce a day 1 patch if necessary for the actual release slated for 2009-02-19.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* Pentium IV 3.2 GHz CPU or any Dual Core CPU
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* GeForce 6600 GT or Radeon X1600 GPU
* 5.5 GB HD space
* 1.5 GB swap file

[b]Recommended:[/b]
* Athlon 64 X2 4400+ or any Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GT or Radeon X1900 GPU***[b]Factions:[/b]
* Space Marines
* Orks
* Eldar
* Tyranids
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Dawn of War II  THQ (Relic Entertainment)2016 Linuxlabelminimizeminimize
Dimensity  Akella;Playlogic (Dagger Games Studio)2008DIMENSITY is an immersive, intensely paced role-playing / action game with unique 3D fantasy setting. In world thorn by war, venture through hostile lands and fight numerous enemies. Be part of plots defending the crown, fight for the freedom of your people or take side paths discovering treasures and facing ancient fearsome foes.

* Create a leader from among four available races (Human, Firbolg, Elemental and Ghost) with two classes each (warrior and mage).
* Make your hero advance learning from available skills and magic spells of your choice.
* Face more than 100 types of creatures and bosses.
* Explore an immersive and hostile Heroic Fantasy world.
* Raise structures of war and build an army to accompany you.
* Play intense solo missions in the Challenges.
* Prevail in Multiplayer game which supports up to four players.
* Raise your level through multiple multiplayer sessions having all acquired skills and items.
[Dagger Games]***[b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Intel or compatible CPU
* 512 MB RAM
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Divinity: Dragon Commander Larian Studios2013Supposedly inspired by old [company=Cinemaware]Cinemaware[/company] games. Some of the games mentioned (unknown actual value to the final game) were Rocket Ranger, Axis & Allies, King of Chicago, Defender of the Crown, StarCraft, and Command & Conquer. And there was stated inspiration from their own RPGs.***[media=youtube]_9lbrq3BLQU[/media] Windowslabelimageminimize
Dreamlords Resurrection  LockPick Entertainment2008[b]2009-06-24[/b] — [company=Lockpick Entertainment]Lockpick[/company] filed for bankruptcy; intentions are to keep Dreamlords running despite this.***Slightly more interesting than other browser-based strategy/management games, but only because you can fight real-time battles with the Windows client. The game has similar extremely slow pace other browser-based games have (unless you enjoy grinding items and such in battles, but ultimately you have to just wait). The in-game research takes hours if not days (in real-time) to complete, and gaining even one new follower takes 30 minutes (again in real-time) by default. Although you can spend real cash to speed up gaining of followers, the game world is reset occasionally (I have no idea how often, but I'd presume at least a month passes before such happens) which puts all your progress back to 0 and the battle begins anew (and research, and gaining followers, and killing the same things, etc.). I can't imagine anyone being interested in repeating that for more than 2-3 times at most, but I can't imagine people grinding their chars to level 70 or such in [game=World of Warcraft]WoW[/game] either on weekly basis, so I guess I'm not the person to ask.***[b]Factions:[/b]
* Covenant
* Thûl
* Nihilim***Although Lockpick Entertainment claims Dreamlords: The Reawakening is remake of Dreamlords, this is hardly true since Dreamlords was still in [i]closed[/i] beta late in 2008-01 (open beta sometime later), but Reawakening was released in 2008-06, leaving them only few months to remake it (I'd imagine they just fixed the bugs, renamed the game, and made a public non-beta release).
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Dungeons Kalypso Media Digital (Realmforge Studios)2011A mighty hero stalks through a dark, dank dungeon making life miserable for hordes of pitiable monsters as he steals anything and everything not bolted to the floor. Been there, done that - about a thousand times? Then it is definitely time to switch sides and show that hero just who's who in the dungeon!

Assume the role of a mighty (and mighty evil) Dungeon Lord and create your own diabolical demesnes underground. Dim-witted goblin workers tremble as they await your orders and dig corridors and rooms into the rock at your command.

Heroes will visit your dungeon in search of battle and treasure. Naturally, you could always just annihilate them with a snap of your fingers. But isn't it more entertaining and deliciously evil to watch them attain their heart's desire - and then take take it ALL away?

So throw them a few treasures and some equipment, give them a couple of fights for entertainment and cherish and look after them. And once they are finally happy enough - it's time for the "harvest". For happy heroes have more valuable soul energy for you to gleefully extract from them in your prison or torture chamber!

But even though these self-proclaimed warriors for the good are not much more than an excellent source of resources for you, you still should not underestimate them. If you've beaten up too many of their friends, the powerful and vindictive Champions will occasionally make their way to your Dungeon. Perhaps a small sum could persuade them to forget their moral and ethical principles for once?

In addition to the heroes, you should also always keep an wary eye on the underground. For the competition never sleeps, and other Dungeon Lords would like to claim your territory for themselves. As if that were not enough, another Dungeon Lord lives one level below you who, to top it all off, is also your boss and bombards you with useless tasks! Of course, it goes without saying that malicious and sneaky beings such as yourself are already hard at work trying to take his place!

[b]Story[/b]
The game revolves around Deimos, foremost of all Dungeon Lords. He falls victim to a devious plot hatched by his vile, nasty, thoroughly vicious ex-girlfriend Calypso, and suddenly finds himself at the bottom of the hierarchy and the top of the dungeon once again.

As the story proceeds Deimos tries to regain his old place and have his well-deserved revenge on Calypso. First, however, he will have to deal with his new bosses. On the one hand , there's the Zombie King, who is about as intelligent as your average undead zombie is likely to be, and on the other there's hot-blooded Minos, who likes to solve problems using violence or, alternatively, more violence.

[b]Key features:[/b]
* Be insidious! Three different Boss Monsters await in order to give you a real hard time. Get rid of them to become the one and only Dungeon Lord!
* Get ready for a fight! 10 different classes of heroes dare to enter your dungeon where 15 different monsters lurk in the dark
* The 17 campaign missions demand your whole cunningness as evil dungeon lord. If you manage to survive them there's still the custom game waiting for you.
* In a dungeons there's only one way: going down. 3 different levels wait to be conquered by you.
* Prison cells and torture chambers are ready for your command and await "customers"
* Create the dungeon of your dreams with 50 different objects
* Wimpy goblin workers await your commands and create the dungeon after your wishes.***I'd claim this is [game=#164254]Dungeon Keeper 3[/game] if I didn't know better.

A vague cross over of Dungeon Keeper 2, Overlord, and some obscure tower defense where you yourself need to kill all the foes personally.

Perhaps best way to describe Dungeons is that it's a Theme Park of Evil where everyone who is enjoying themselves (too much) or is trying to leave gets killed. Everything you build is to entertain the heroes while making sure they die before they leave or are completely satisfied (in which case some heroes just use town portal spell and disappear before you can intercept their escape).
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Dungeons II  Kalypso Media Digital (Realmforge Studios)2015 Linuxlabelminimizeminimize
Dungeons II: A Chance of Dragons  Kalypso Media Digital (Realmforge Studios)2016 Linuxlabelminimizeminimize
Dungeons II: A Clash of Pumpkins  Kalypso Media Digital (Realmforge Studios)2016 Linuxlabelminimizeminimize
Dungeons II: A Game of Winter  Kalypso Media Digital (Realmforge Studios)2015 Linuxlabelminimizeminimize
Dungeons II: A Song of Sand and Fire  Kalypso Media Digital (Realmforge Studios)2016 Linuxlabelminimizeminimize
Dungeons III  Kalypso Media Digital (Realmforge Studios)2017 Linuxlabelminimizeminimize
Dungeons III  Kalypso Media Digital (Realmforge Studios)2017 Windowslabelminimizeminimize
Evil Genius Sierra Entertainment;Rebellion (Elixir Studios)2004Siguiendo la estela del clásico Dungeon Keeper, este juego se presenta como un divertidísimo juego de estrategia y administración.

¿Quién quiere ser 007 cuando puedes ser el taponcete que amenaza a toda la humanidad?

Recomendación de guardaespaldas: Lord Kane, su habilidad de entretener es criminal en estadios avanzados del juego. Merece la pena coger a Shen Yu sólo por eso.

Eso sí, cuidado con el imitador de James Bond.

8 de 10***Siguiendo la estela del clásico Dungeon Keeper, este juego se presenta como un divertidísimo juego de estrategia y administración.

¿Quién quiere ser 007 cuando puedes ser el taponcete que amenaza a toda la humanidad?

Recomendación de guardaespaldas: Lord Kane, su habilidad de entretener es criminal en estadios avanzados del juego. Merece la pena coger a Shen Yu sólo por eso.

Eso sí, cuidado con el imitador de James Bond.

8 de 10***2009-06-22 on Steam, by Rebellion (lang: eng, fre, ger, spa)
2009-07-08 on GoG.com, by Rebellion (lang: eng)***Latest version: 1.01 (as of ?)
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Genesis Rising  DreamCatcher Interactive;Akella;Nordic Games (Metamorf Studios)2007[b]racism/speciesism[/b] - humans were nearly wiped out because of this and returned the favor. Now, humans are pretty much the sole (sentient) species in the whole [i]universe[/i], except in this little corner of it that still remains outside of their control - and where the game incidentally takes place. And it still continues.***Latest version: 1.044 (as of ?)***[b]Recommended:[/b]
* Windows 2000, XP, XP64 or Vista
* 2.5 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce FX 6600 or Radeon X1600 GPU
* 2.5 GB HD space***Three thousand years in the far distant future after what was believed to be the arrival of "The Savior", Mankind has carved a bloody path across the known Universe.

Considering themselves a divine race and beyond reproach as a species, they view all alien races as inferior.

Those that do not bend and acknowledge the infinite superiority of the Human genome are subsequently punished or simply destroyed.

This dominion over almost all sentient life forms was only attainable through the creation and exploitation of the ‘organids' – genetically designed organic technology, easily adaptable to any enemy strategy through the introduction of seeds into the blank genetic makeup of these living machines.

The governing body directing the initiative is "The Chair of Three" on which the representatives of three Human factions reside: The Military, the Church and the Judicature.

Only one part of the Universe remains unconquered: The galaxy where the Universal Heart; an enigmatic entity that spawned all life and matter into the universe, is hidden. At least, that's what the Chair of Three believes.

As Captain Iconah, you have been commissioned to uncover the location and purpose of the Heart. A battle-hardened fleet commander and a brilliant genetic designer, you must follow in your father's footsteps; quelling the alien insurgences, outsmarting pirate cohorts and uncovering the lost galaxy and the secrets hidden within.

The fate of Humankind rests on the path you choose; take command and lead your fleet to a glorious destiny and ensure the survival of the species!

FEATURES

* Genesis Rising is a space RTS that incorporates the best elements of role-playing games; immersing the player in a rich back story and drawing them into an epic crusade that they won't soon forget.
* The non-linear single player campaign is comprised of over 30 branching missions that unfold as choices are made based on the actions you take.
* Resource gathering, technology upgrades, and combat are refined, making Genesis Rising accessible to even the most novice RTS players.
* A co-op mode in which two players can work together and control one fleet!
* All of the 20+ gene-based organid ships in the game can be customized with over 50 different weapons and abilities; giving the player thousands of possible combinations to choose from when constructing a fleet.
* As genes are inserted, ship models will morph in real-time to reflect the choices that you make!
* Many non-player character alien races share the vast emptiness of space with Humankind. Make alliances with other races to secure their support and technology, or purge them completely and take whatever you want!
* Expand your genetic capabilities through the invasion of enemy vessels, steal unsuspecting technology and maximize your gene bank's diversity.
* Change genetic makeup on-the-fly and adjust your approach based on your enemy's fleet; recycling unused genes to meet any demand.
* GameSpy Multiplayer featuring 12-player support and many multiplayer maps on which to flex your dominance!
* The universal resource in the game is Blood Air, which in addition to genes, can be harvested from the lifeless carcasses of organid ships.
[DreamCatcher Interactive]
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Ground Control  Havas Interactive;Sierra On-Line;Rebellion (Massive Entertainment)20002004? made freeware
2009-07-08 on GoG.com, by Rebellion (lang: eng) - bundled with [game=#171043]Dark Conspiracy[/game]***[b]Factions:[/b]
* Crayven Corporation
* Order of the New Dawn***A PS2 port of the game was cancelled.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 200 MHz Pentium CPU (w/ 3D accelerator)
* 233 MHz Pentium II CPU (w/o 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 480 MiB Hard Drive Space

[b]Recommended:[/b]
* 333 MHz Pentium II CPU
* 3D accelerator
* 64 MB RAM

[b]Network ports:[/b]
TCP: 15001, 15101, 15200, 20000-21000 and 25451
UDP: 20000-21000

For creating chat rooms:
TCP: 25000-25499***The game was made freeware soon after [game=#154092]Ground Control 2[/game] was released.

Available for download from FilePlanet (requires Gamespy ID):
[url]http://www.fileplanet.com/156136/150000/fileinfo/[/url]
You may also need to obtain a serial from here to play online (requires Gamespy ID, too):
[url]http://www.fileplanet.com/betas/groundcontrol.aspx[/url]
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Hinterland  Tilted Mill Entertainment2008[b]Recommended:[/b]
* Windows XP or Vista
* 1.8 GHz CPU
* 512 MB RAM (1 GB for Vista)
* 64 MB VRAM
* 350 MB HD space***Loot, level and build with fast paced RPG combat and strategic base building!

Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. Bring a diverse cast of followers to your settlement on the edge of the world and then carefully select members of your village to put down their ploughs, leave their comfortable homes, and take whatever weapon they may have at hand to join you on expeditions of exploration and conquest in the surrounding lands. There you'll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village whether it be iron to make weapons or a mystic tome to entice a great mage to join you. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes.

Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland?

Features

* Party-based RPG Action - A variety of characters, weapons, and strategies are at your disposal -- will you lead the charge with a devastating two-handed strike, or stand behind the herder in plate mail with your trusty bow?
* Town Building - Choose which of a huge cast of characters will settle in your town and arm them for defense, or give them tools for production.
* Character Development - Develop lowly farmers in to great warriors and customize your character with a variety of specializations to help adventure or improve life in your village.
* Random fantasy world - Each game of Hinterland takes place in a new location for maximum replay with different resources, items and sets of enemies and challenges from orc war camps, dark elf raiding parties, goblin infested mines, ruined cities filled with undead, and more.
* Customizable Gameplay - From a hardcore game to a world without raiders you make the choice about the type of game you want to play.
[Tilted Mill Entertainment]
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Impire Paradox Interactive (Cyanide Montreal)2013[b]Minimum:[/b]
* Windows XP, Vista, or 7
* Core 2 Duo E8400 or Athlon 64 X2 6000+ CPU
* 3 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD3000 GPU
* 3 GB HD space***Deep in the underworld of Ardania, a threat of the most evil nature grows and multiplies with an appetite for destruction that is unsurpassed. Summoned from the depths of the Bottomless Pit, the (once) mighty Báal-Abaddon has been torn from his throne of skulls and imprisoned in an earthly body of less-than-imposing stature (he's an Imp, OK?) to serve the none-too-competent sorcerer Oscar van Fairweather. But unfortunately for Fairweather, the luck of the damned is on Báal's side and he soon breaks free to build his own dark and majestic... Impire.

In Impire, you take control the of demon Báal-Abaddon as he attempts to rebuild his mighty hell spawn form. With the aid of dozens of evil creatures big and small as well as an arsenal of spells, you will help him construct a dungeon underworld of limitless evil and nastiness to stop all those pesky Heroes of Ardania from ruining his return to greatness!

Features
* Incarnate a demon of the abyss; make him evolve into a powerful dungeon lord and customize him through weapon and armor upgrades.
* Dig your own dungeon, build different types rooms, and craft wicked traps to stop your enemies.
* Beat up the heroes who attempt to thwart your plans, or even better, crush their souls and use them as resources to build up your dungeon.
* Recruit a vast array of creatures, level them up, and upgrade their equipment.
* Terrorize the surface of Ardania by raiding different locations, collecting treasures and riches along the way.
* Unlock unique magical item cards and mix and match them to build a deck that suits your playing style.
* Play the campaign in solo or in coop mode; or confront friends in different multiplayer game modes.
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Maelstrom  Codemasters (KD Vision)2007Latest version: 1.1 (as of ?)***[b]Minimum:[/b]
* Windows XP
* 2.4 GHz Pentium IV or Athlon XP 2400+ CPU
* 512 MB RAM
* 64 MB VRAM
* 4.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon XP 2800+ CPU
* 1 GB RAM
* GeForce 7800 or Radeon X1800 GPU***[b]Factions:[/b]
* Remnants
* Ascension
* Aliens (Hai-Genti)***Maelstrom takes place on a devastated future Earth where, in the wake of an apocalyptic ecological disaster, the planet is threatened by an alien invasion. In this savaged world, water has become the most valuable of resources and divided the remaining humans into two factions. Now, they must wage war against the invaders and each other in a desperate struggle for supremacy and survival.

Advancing the innovative gameplay mechanics of Perimeter into contemporary sci-fi game with action packed tactical gameplay featuring upgradeable transforming units.

It's all-out destructive war as you battle for control of the entire planet against fearless aliens, an army of high-tech super soldiers and a rag tag crew of human survivors.

Features:
* Genre-redifining RTS gameplay featuring deformable and destructible landscapes
* 3 unique races to choose from for a high level of tactical options
* A gripping storyline from respected SF writer James Swallow
* A cutting-edge graphics engine bringing combat to life like never before
* Upgrade units to deal with specific battlefield situations
* Network multiplayer for up to 6 players with full matchmaking and ranking system
[CodeMasters]***I'd like to tell you more but the official web site is takes hours to load on my high-speed connection.
[Zerothis]
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Medieval II: Total War  Sega (The Creative Assembly)2006 Windowslabelimageminimize
Nexus – The Jupiter Incident Vivendi Universal;HD Interactive (Mithis Entertainment)2004I'm still surprised by this title and it is one of my all-time favourites (even among the favorites). The first (and still the only) tactical starship game I've played, and I haven't seen any others come up since or before. Realistic starship physics - no constant propulsion when they're moving, only acceleration and deceleration - which is amazingly rare in games even these days (and certainly not in the mainstream games). Unusual - if not exactly impressive - story despite its few lackluster elements. Even the graphics look [i]a lot[/i] better than in games made several years later, despite the fact it was made for inferior hardware that ran it quite well. All-in-all this is an undeservingly unappreciated among space simulation/strategy games with barely anyone even having heard of it.***[b]Minimum:[/b]
* Windows 98, 2000 or XP
* Pentium III 1 GHz CPU
* 128 MB RAM
* GeForce 2 GPU
* 1.4 GB HD space
* 64 Kbps modem for internet multiplayer***Among many others, Nexus was known at one point as [i]Imperium Galactica III: Genesis[/i], but no longer has any connections with that game series nor its [url=/groups/info/4Xstrategy]4X[/url] genre.***Immerse yourself in "Nexus - The Jupiter Incident", the latest surprise to hit the gaming world! Innovative and groundbreaking, it is a real-time mission-based tactical space game featuring spectacular real time battles and breathtaking motion picture quality. Focus on tactics and action as you control up to a dozen battleships encountering aliens, unknown solar systems and astrophysical phenomena in your struggle to save Earth.

At the dawn of the 22nd century the conquest of space and the colonization of the solar system is being monopolized by several huge and ambitious megacorporations. Although extremely delicate and vulnerable, a balance is maintained by these companies. It has now been 60 years since the terrible catastrophe that befell Noah's Ark, the first colony ship of mankind.
At the very edge of the solar system the companies make a discovery which will shift the technological advantage and upset the balance. And so a new conflict is born: "The Jupiter Incident". You are Marcus Cromwell, a young but already famous captain. With your legendary spaceship Stiletto you find yourself in the middle of the conflict.

"Nexus – The Jupiter Incident" is what we call a TFS: a Tactical Fleet Simulator. It's like nothing you've played before. The strong, elaborate story takes you from mission to mission and allows different approaches. It's up to you which tactics you choose to bring each mission to a good end. A reward system enables you to repair, upgrade and enhance your ships depending on the approach you chose. Mission briefings let you roam through an unbelievably accurate 3D animated star map system.

Are you ready to take on the challenge...?

FEATURES

* Epic campaign with 6 Episodes and more than 26 thrilling missions
* Powered by Mithis' unique Black Sun 3D engine
* Spectacular real-time battles with breathtaking motion picture quality
* Control up to 10 extremely detailed, customizable spaceships from basic to simulation level
* Diverse mission types: espionage, fight, stealth, sabotage, rescue, science, etc.
* NPCs and crew with improving skills
* 6 different alien species with race-specific tactics and 30 alien spaceships
* More than 50 unique characters and 90 different weapons and devices
* More than 50 capital ship types and 10 small ship types
* More than 350 planets, moons etc. in 10 solar systems
* Flexible starmap system: animated map objects, light flares, etc.
* Zoom in on every planet, moon, comet, asteroid field, etc. in a fully 3D environment
* Planet movement based on real physics

MULTIPLAYER:
* Internet and LAN
* Playable alien races with unique abilities
* Diverse missions
* Built-in voice-com support
* In-game browser through HD Interactive's authentication server
[?]
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ParaWorld Aspyr Media;Deep Silver (Sunflowers;SEK Ost)2006[b]Minimum:[/b]
* Windows 2000 or XP
* 1.6 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 3.4 GB HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1 GB RAM***Amusingly the worst thing in the game is their "new and innovative" Army Controller, otherwise the game is quite nice but the army controller is so horribly limiting that you just can't appreciate the game enough.***DESCRIPTION

In the early 19th century a group of elite scientists formed around brilliant mathematician Jarvis Babbit. Together they formed a secret society dedicated to seeking out parallel worlds, worlds of which our ancestors had only the vaguest of ideas and whose very existence had never been proven.

After decades of study Babbit finally does manage to uncover the secrets of the dimension gates. A mechanical computer of his own design allows him to calculate both where and when a dimension gate between the worlds will open. And so did Babbit and his followers discover the ParaWorld, a world of warlike tribes, awe-inspiring dinosaurs and other terrifying primeval creatures.

The new-found ability to travel between the worlds gives members of this secret society possibilities hitherto unknown: governed by an entirely different set of natural laws, ParaWorld affects them much as the fabled fountain of youth. These scientists age no more.

Yet three young scientists stumble onto the secret: hot-tempered geologist Anthony Cole, nature-loving biologist Stina Holmlund and the somewhat introverted physics genius Béla Andràs Benedek. All three have come across evidence pointing to the existence of a parallel world in the course of their research.

A perifdious trick allows Babbit to lure the three young scientists into a trap which leaves them stranded on ParaWorld. Ill-equipped, they have nothing but one weapon capable of guaranteeing their survival – their own power of reason.

... the clock is ticking ...

FEATURES

* Prehistoric parallel world with more than 16 playable maps and 5 different climatic zones: Northland, Jungle, Savannah, Icewaste and Ashvalley
* Comprehensive solo campaigns with 3 completely different tribes and 7 playable heroes
* Revolutionary unit management using the "Army Controller"
* Gigantic combat units
* Heroes allow the construction unique buildings, develop new abilities and collect and use different items
* Units have their own special and finishing moves
* Over 50 different types of animals including 40 incredibly detailed dinosaurs
* 3 different LAN and Internet multi-player modes for up to 8 players with 9 playable heroes
[Sunflowers]
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Sentinel 3: Homeworld Origin8 Technologies2011 Androidlabelimageminimize
Sentinel 3: Homeworld Origin8 Technologies2010Sentinel 3: Homeworld - the third instalment of the highly acclaimed Sentinel sci-fi tower defense series!

Take the fight to the alien homeworld and unleash a massive arsenal of weaponry!

Get up close and personal on the battlefield in your power armor to execute devastating attacks and support your defenses!

New features:
* Universal support: works on all iPhones, iPod Touches & iPad!
* Campaign featuring 20 levels!
* A powerful new commander unit which can level up and gain new abilities as you play!
* Over 20 unlockable turrets, orbital ship weapons, automated drones and abilities at your disposal!
* Customize your weapon loadout in the Armory to match the demands of the mission.
* Stunning graphics & fx, with full high-resolution Retina display support!
* Endless modes for all maps with online highscores.
* Classic mode allows you to compete for scores in a pure skill-based game mode.
* Support for social gaming networks for achievements, global scores, friends and more using OpenFeint and GameCenter.
* View strategic layouts from the leaderboards - see how the best players think (OpenFeint required).
* New exclusive music by the creators of the Sentinel 2 music - Specimen A.
* Completely reworked and revamped game engine.

Classic Sentinel & Sentinel 2 features:
* Specialized structures and units provide unique tactical gameplay.
* Use the landscape and destructible defenses to maximize the effectiveness of your weapons.
* Unleash the Sentinel's incredible ship weapons system - if you've got the power to do so...
* Deploy mobile attack drones to harass the enemy and augment static defenses.
* Construct boosters to buff your offense, and upgrade to top-tier towers for devastating special moves!
* Resource harvesting and interest system adds a new dimension of risk and reward.
* Visually stunning environments, towers and enemies with fluid zooming and scrolling.

Good luck, Commander!***[media=youtube]oY4UYnBEttQ[/media]
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Sentinel 3: Homeworld Origin8 Technologies2012 Windowslabelminimizeminimize
Sentinel 3: Homeworld Origin8 Technologies2012 Mac OS Xlabelminimizeminimize
Skulls of the Shogun Microsoft (17-BIT)2013Originally Windows 8 exclusive, later ported to older Windows operating systems. Windowslabelminimizeminimize
Skulls of the Shogun 17-BIT2014 Linuxlabelminimizeminimize
SpellForce 2: Dragon Storm JoWood Productions;Deep Silver (Phenomic Game Development)2007Latest version: 2.01, build 125055 (as of ?) Windowslabelimageminimize
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