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10 out of 10: Dinosaurs 10 out of 10 Educational Systems1993 Amigalabelimageminimize
10 out of 10: English 10 out of 10 Educational Systems1994 Amigalabelimageminimize
10 out of 10: German 10 out of 10 Educational Systems1994 Amigalabelimageminimize
10 out of 10: Junior Essentials 10 out of 10 Educational Systems1993 Amigalabelimageminimize
10 out of 10: Word Fit for Dinosaurs 10 out of 10 Educational Systems1993 Amigalabelimageminimize
Auf dem Weg nach Europa  Auswärtiges Amt1991 Amigalabelimageminimize
Chariots of Wrath Impressions (Toxic Waste)1989While fighting for your King in far off lands, a rival Baron has kidnapped Princess Arthena, your future Queen. On hearing this, enraged, you wearily climb into your trusty chariot to save her and rid your Kingdom of this scourge for evermore.

CHARIOTS OF WRATH takes arcade games into the next generation - combining the very best in arcade action with the depth and challenge usually only offered by adventures or strategy games. CHARIOTS OF WRATH gives you more: more action, more destructive weaponry, more variety, more traps, more aliens, more surprises. In short CHARIOTS OF WRATH means quite simply more excitement.

The game's many features include:* 6 totally different types of arcade game * many more screens crammed full of amazing graphics * 3-plane interactive parallax scrolling * the biggest and meanest collection of extra weapons ever * end of level guardians who really mean business * full voyage map traces your journey * hoardes of original traps and enemies all out for your blood! * stunning sampled soundtrack and FX * more gruesome, destructive playability than ever!

. . . . .THE NEXT GENERATION IN ARCADE ACTION***
[7]***
[97]***
[76]***
[22]***
[1]***
[52]
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Mind Run Crealude1991 Amigalabelimageminimize
Strip Pot Guildhall (Pixel Blue)1995 Amiga AGAlabelimageminimize
Countdown Vampires Bandai (K2C)2000In Countdown Vampires, you play Keith Snyder, a tattooed celebrity bodyguard who has come to the ritzy Desert Moon Hotel on New Year's Eve 1999. When a fire starts in the hotel, the ceiling sprinklers go off. Rather than spray water, they drop an oozing dark liquid all over the glamorous guests. This liquid, whatever it is, turns the other guests into vampires. Now it's your job to find an antidote while fending off preying bloodsuckers, flesh-eating zombies, and bone-crushing monsters. Through the game you'll explore eight different locations--from woodland areas to bars to casino floors--to solve the mystery.***Japanese version
[31]***The survival horror genre has a scary new addition, with Countdown Vampires. With a story similar to the movie Blade and gameplay similar to Resident Evil, this game is definitely worth checking out. You play a bodyguard named Keith who is at a New Years Eve Party in Las Vegas. As the countdown to midnight begins, the partygoers are mysteriously turned into vampires, and its up to Keith to take them out.
PLEASE NOTE: This is a multiple disc set.
[R2D2-A]
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Final Fantasy VII  Square1997Final Fantasy VII has quickly become one of the best-selling Role Playing games of all time. Combining fully polygonal characters with pre-rendered backgrounds and a stirring musical score by Nobuo Uematsu, Final Fantasy VII is a worthwhile addition to any RPG collection. The story centers on the young mercenary Cloud Strife, who is fighting against the evil Shinra, Inc. Along the way, he meets an unforgettable cast of characters such as his childhood friend Tifa Lockhart and the grumpy pilot Cid Highwind. All together, it is an unforgettable and engrossing single-player game that can last for over 60 hours!***
[29]***
[32]***
[27]***Final Fantasy VII, is one of the best game avalaible for the PSX, the graphics are impressive, the sound Incredible, has more than 1 hour of Full motion Video, and the best of all the storyline is amazing, superb, if you like the RPG the you must have This game. And the VIII too.***This is personally my least favourite Final Fantasy. They did well with the conversion to 3D, but I found the lack of decent story, the bad translation, the below average graphics etc. to be quite a turn off while playing. However, on the flip side of the coin, the spell effects are unrivalled by any other game of its time. The Materia system was an interesting devlopment, but all in all the game is too unbalanced to make it a truly enjoyable experience.***As far as I'm concerned, I think the complete opposite. The graphics were in no way bad for PSX at that time. The combat system was even more balanced than in V or VI, while the story is so huge as to draw you in and flash through the amazing 30 hours of gameplay. Oh and the translation is no worse than most other Japanese RPGs, the PC version tidied this up a bit I think. Plus Sephiroth's sword is kick-butt.***Witness the birth of the 3D RPG. Well, not quite, but a gigantic game with an incredible storyline, coupled with real-time action combat that had be honed through 6 previous games. A favourite instantly, this game brought RPGs out of Japan and selling widely in the West for the first time.***This game was one of the most enveloping games I have ever played. The story was decent (to say the least), and the musical score was heartwarming. I will remember it forever.
[DeviantBlade]***FF7 is seriously overrated, and has produced more fanboys/fangirls than I'd care to count. However it's not all bad, it's pretty decent.
Just not as godly as some would make it out to be.
[Haoie]***I agree with Haoie (above). Actually, got to like the second or third disc and stopped playing. The mini-games and all the damn little secrets were starting to wear me out. I give it credit for being the RPG that brought Japanese RPGs to the masses in the West, but that's about it.
[cjlee001]***Lack of story?! That man seems to not know what a good storyline is... I love this game. If I could play it in my sleep I would...
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Magical Date Taito1997 PSlabelimageminimize
Mirumo de Pon!  Konami2003 PSlabelimageminimize
Pocket MuuMuu  Sony Computer Entertainment (Sugar & Rockets;Japan Studio)1999Pocket Muumuu, developed by Sugar & Rockets (known for the Jumping Flash game series and sharing the same universe), serves as a promotional endeavor for Sony's new peripheral. Set in an otherworldly landscape, the game tasks your character with earning money to acquire pocketstation games and enhance your envisioned theme park. Available items for purchase include fans, sundials, platforms, a castle, and more. The primary income source involves playing pocketstation games, with certain games offering higher rewards and more entertainment. The game boasts a diverse collection of over 100 mini-games on a single CD. In this gaming universe, players step into the shoes of Baraetisofuto, the beloved mascot, acting as a facilitator muumuu star and participating in a plethora of minigames to obtain useful tools for their Pokesute.
Featuring a wide array of mini-games and over 100 different tools, players can exchange their scores for money to unlock new mini-games.
The game incorporates both first and third-person perspectives, showcasing 2D cartoon graphics that encompass sci-fi, futuristic, fantasy, and humorous themes.***Japanese version
[31]
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Rikujou Boueitai Maochan Marvelous Entertainment2003Popular anime and comic books] [Ground Defense Force Mao-chan of the game. Consists of two modes: Battle Mode Mode and training. By upbringing, personality changes or ax, 90 different methods of attack and extend to other characters by talking with them, but I also would change the ending. Mao raised pug-ugly main character, "cute alien"Save the Earth. PSlabelimagesubject
Star Monja GMF1998Mysterious creature "Monja" enjoy the battle simulation training to foster Monja and trainers.
The person depending on how many foster Monja changed to extend to more than 180 types, we can have a child together coupled Monja.
Monja or against friends, and Young Monja raised or we can replace the fun way.
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Mario's Time Machine Mindscape;The Software Toolworks (Radical Entertainment)1994 NESlabelimageminimize
Pictionary: The Game of Video Quick Draw LJN (Software Creations)1990What do you do when you have a crowd over for a party? Pull out the Pictionary board game, of course! But what do you do if the crowd wants to play a Nintendo game? Pull out PICTIONARY, THE GAME OF VIDEO QUICK DRAW!!!

This game contains all of the elements of the Pictionary board game that have made it so popular - simple, easy to follow rules, frantic game play where you try get your team to guess some difficult words from the pictures you've drawn, and an almost endless word list. It also has so additional arcade-style games that aren't possible in a board game. And, you don't have to have three or more to play as in the board game - you can challenge this one solo.

So if you're ready for something that combines one of today's hottest board games with the excitement of Nintendo, then this one's for you!!!***This game's text parser attempts to prevent the players for entering fowl language anytime text input is an option.
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Mario's Time Machine Mindscape (The Software Toolworks)1993It seems that Bowser has stolen some important objects from the greatest figures in history. It is up to you and Mario to use a time machine and reclaim the objects. You¿ll have to visit Cleopatra, Plato, and Thomas Edison, just to name a few. Once you locate an object, return it to the appropriate person so that he or she might inspire the world. Travel around the globe and through time to keep history moving smoothly in MARIO'S TIME MACHINE. SNESlabelimagesubject
The Legend of Zelda: A Link to the Past  Nintendo1991
[30]***
[66]***Japanese version
[32]***
[64]***Also reviewed in Nintendo Player #7 without score.
[46]***
[37]***European version
[29]***Japanese version
[29]***
[27]***A Link to the Past (LTP throughout) was a ground-breaking game for the Zelda series. Besides being the first Zelda for the SNES, it was the first to have a semi fleshed-out plot. By semi fleshed-out, I mean something more than collect crystals and kill Ganon. Instead, it had a retrieve 3 pendants, collect the 'Master Sword,' kill Agahnim, _then_ collect crystals and [spoiler]kill Ganon (revealed to be Agahnim's alter-ego).[/spoiler]
Despite my sarcasm, I actually enjoyed (and continue to enjoy) this game having beaten it at least 15 times and I still keep coming back for more. The wonderfully engaging plot (mentioned above) actually takes place *before* the first 2 Zeldas, and so is technically a prequel. The game-play departs from the Zelda 2 RPG style, and returns to it's roots as a top-view adventure game with RPG elements. Unlike the first Zelda, communication plays a fairly important role in this installment. There are friendly, non-cavedwelling NPC's that you can, indeed are required, to get information from. Some play an important role, some are there just to annoy the living shnike out of you. Fighting is still basicly the same as in the original, as is the heart and money system. However, the overworld/dungeon system has changed drastically with the addition of an in-game map that actually shows important locations. i.e. Where you are, where you need to go, and enough detail to make getting there possible.***The Zelda Link to the Past [[link:http://www.romhacking.net/hacks/170/ Master Quest]] hack has brand new dungeons, overworlds, music, etc.
[cjlee001]
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Electrocop  Atari (Epyx)1989The Criminal Brain has kidnapped the President's daughter and threatens to kill her if he does not get control of the world. Only you, Electrocop, can invade the Steel Complex where evil robots and dangerous traps protect the Criminal Brain.
The odds are against you. Your only hope is to find the weapons and computer terminals hidden in the mazes of the Criminal Brain's fortress.
Can you save the President's daughter and serve justice to the world's most wicked criminal? It's your sworn duty as an officer of the law.***
[22]***
[1]***
[37]***
[36]***A technically, graphically and musical top-notch Lynx game, but with several major flaws that ruin the gameplay. First of all the strange perspective with running to the side, "up" and "down" into new corridors, enemies that are too late to see and the maze design lead to instant frustration. The controls are not good, especially ducking and jumping is problematic. And last but not least there are security doors with a code you have to decrypt, which takes a long long time just sitting there and waiting for the hacking software to try each and every possible combination until the door opens up eventually. Maybe thats why Epyx build in three mini-games on the door terminals to keep the player busy during the waiting time.
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Star Quest Macronics Systems1982 ZX Spectrumlabelimageminimize
Jurassic Park Institute Tour - Dinosaur Rescue  Rocket Company2003 GBAlabelimageminimize
Kururin Paradise  Nintendo (Eighting)2002Game description from [[link:http://www.romhacking.net Romhacking.net]]:

This is the sequel to Kuru Kuru Kururin, the fun little Japanese launch game that Europeans got to play and enjoy, but not Americans. Thanks, Nintendo! From what I can see, this is just more of the same stuff; you have a spinning stick that you have to maneuver through a maze. Hit one of the sides, and lose a heart. Lose all your hearts, and die. Apparently there are also some little minigames in Kururin Paradise too, maybe.

Incomplete unofficial translation available:
[[link:http://www.romhacking.net/]]
[cjlee001]
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Lizzie McGuire  Disney Interactive (Digital Eclipse)2003 GBAlabelimageminimize
WarioWare, Inc.: Minigame Mania  Nintendo2003Wario Ware is a quirky twitch game that throws more than 200 humorous reaction- and logic-based mini games at players in quick succession. To aid Wario in his quest to establish a software company and satisfy his money hungry urges, players work their way through town, playing the challenges each of the characters throw at them; 9-Volt, for example, only dishes out challenges based upon classic Nintendo games; Dribble & Spitz offer up Sci-Fi-based mini-games. Kat hands over games based around nature. The game's ladder ends at the top with a competition against Wario, where he throws out a random assortment of games for the player to accomplish. GBAlabelimagesubject
Disney's 101 Dalmatians Animated Storybook Disney Interactive (Media Station)1996 Mac OS Classiclabelimageminimize
The Dig LucasArts1995 Mac OS Classiclabelminimizeminimize
Toy Story Animated Storybook Disney Interactive1996 Mac OS Classiclabelminimizeminimize
Auf dem Weg nach Europa  Auswärtiges Amt1992 MS-DOSlabelimageminimize
Mario's Time Machine  Mindscape1993 MS-DOSlabelminimizeminimize
The Dig LucasArts1995A group of scientists discovers an asteroid that is on its way to a collision with the Earth. Is there any way to prevent the disaster? Boston Low, a NASA veteran, is sent to command a space expedition on the asteroid. Accompanied by the journalist Maggie Robbins and the archaeologist Brink, Boston investigates the asteroid and finds a strange structure that undoubtedly belongs to an alien civilization. During the course of investigations, the team finds itself on a seemingly deserted planet. They have no knowledge of the planet and no possibility of going back. Will they ever discover the secret of this strange world and find a way to get home?

The Dig is a point-and-click adventure game with a simple one-cursor interface. Most of the puzzles are inventory-based, tending to be somewhat more complex than in most preceding LucasArts' adventure games. There are also a few logic-based puzzles, which require understanding and manipulation of alien technology and life forms on the planet. Traditional branching dialogue system is utilized; however, the game focuses more on puzzle-solving than on conversations to advance the plot.

The game's story is influenced by science fiction literature and movies, and strives to be realistic, departing from the comedy style of LucasArts' adventures. Despite that, humorous elements are present in some of the dialogues and text descriptions. The game utilizes hand-drawn graphics with a few pre-rendered 3D images.***[media=youtube]jRMGxQCitRU[/media]***
[84]***2009-07-08 on Steam, by LucasArts (lang: eng) ; uses an emulator wrapper for the game that forces 2xSAI or similar interpolation.***[b]Minimum:[/b]
* DOS 6.0
* 486DX2 / 66 MHz CPU
* 256-colour GPU
* 8 MB RAM
* 1 MB free HD space
* 2X CD-ROM drive
* MS-compatible mouse

Win95 is mentioned for backwards compatibility.

The game puts only soundcard configuration and save files on HD, otherwise it runs completely off the CD.***DOS and Mac demos as well as the soundtrack are available in [url=http://dig.mixnmojo.com/]The Dig Museum[/url].
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Alien: Isolation SEGA (Creative Assembly)2014 Windowslabelimageminimize
Alpha Protocol Sega (Obsidian Entertainment)2010[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* GeForce 6800GT or Radeon 1300XT GPU
* 12 GB HD space***A MODERN DAY SPY RPG.

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

GAME FEATURES

* [b]Customizable Spy[/b] - Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
* [b]Multiple Paths to Choose From[/b] - With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
* [b]Revolutionary Interaction System[/b] - With the Alpha Protocol 'Ripple Effect' system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
* [b]Complete Choice of Combat Style[/b] - An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
* [b]No Time to Spare[/b] - Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
* [b]Real Modern-Day Setting[/b] - Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
* [b]Developed by RPG Masterminds, Obsidian Entertainment[/b] - Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur's Gate, Planescape Torment, and Fallout.
[-]
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Aquaria Bit Blot2007A medio caballo entre el Ecco The Dolphin y un Metroidvania, este juego destaca por su atmósfera y por el buen diseño de los niveles, que te seducen para ser explorados.

Imprescindible, de banda sonora sublime.

8 de 10***Latest version: 1.1.2 (as of ?)***2005. Project started
2007-12-07 by BitBlot (download; non-Steam version)
2008-12-15 by BitBlot through Steam (download; with Steam achievements added)***[[youtube:G40cXjcz-9c]]***Minimum:
* 1.6 GHz CPU
* 256 MB RAM
* 200 MB free HD space***A beautiful, hand-crafted 2D adventure

Lonely, restless Naija has spent her entire life wrestling with questions about her identity. We join her as she takes her first steps away from the comfort of home and into new, potentially dangerous waters. Through exploration and magical combat, Naija will unearth the history of Aquaria and connect with beings lost in the depths of time. On the search to discover the fate of her people, her destiny and that of Aquaria's will be forever altered.

A massive, underwater fantasy world to explore

Aquaria is an action-oriented, non-linear 2D side-scrolling game. Using an intuitive and fluid mouse control system, Naija can deftly swim through and explore a massive, handcrafted world that is teeming with undersea life. Along the way, she will encounter literally hundreds of different types of plants and animals and explore many ingame miles of hidden caves, lost ruins, and other strange places.

As kids, we grew up playing the brilliant 2D action and roleplaying games of the time. With Aquaria, we've aimed to capture the excitement of those games in a new way, using updated technology, controls, and visuals. This is a game with a very personal touch, from the characters and story to the creature interaction and expansive environments.

Seamless, non-linear gameplay

In order to make the experience as engaging as possible, we created an interface that lets the player easily control Naija with just a two-button mouse. The HUD is minimal (restricted to only a minimap in the lower-right corner of the screen). In place of textual dialogue that most games rely on we used voice acting to drive the story without interrupting the gameplay.

Through a realtime interface, Naija can sing songs and cast spells without going to a menu screen. With practice, these spells can be cast easily to interact with the environment, solve puzzles, or combine them for strategic effect during combat. Certain spells will allow you to change form, creating new ways of playing the game depending on the form chosen.
[Bit Blot]
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Beyond Good & Evil Ubisoft (Ubisoft Montpellier)20032003-11-03 as boxed
2008-05-12 on Steam***[spoiler=Show spoiler info;Hide spoiler info][code]alienprotagonist[/code] - revealed at the very end with no earlier indications of it.
[code]starship[/code] - can be considered a spoiler as well, for it is not expected nor indicated by anything for the first ~1/3s of the game. Nor is it exactly obvious that you'll be manually flying around with it.
[code]moon[/code] - this is pretty obvious as soon as it's mentioned, which was somewhat early, IIRC. Visiting it happens at the very end, though.[/spoiler]***Supports only 4:3 aspect ratio but enforces letterboxing for some peculiar reason (with even 4:3). Use of any aspect ratio besides 4:3 still gets letterboxed and the image is stretched (everything from the 3D view to 2D interfaces).***Latest version: [url=http://www.ubi.com/US/Downloads/Info.aspx?dlId=4]1.01[/url] (as of 2004-01-04)***[sic]
For Centuries, the planet Hillys has been locked in conflict with a race of relentless alien invaders.

Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.

Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom

In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?
[Box blurb]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 700 MHz CPU
* 64 MB RAM
* 32 MB VRAM
* GeForce 256 or Radeon 7200 GPU
* 2.3 GB HD space

[b]Recommended:[/b]
* 1.3 GHz CPU w/ SSE
* 128 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 9500 GPU
* SPU w/ EAX3***Distributed by [i]Dice Multi Media Europe[/i] in Europe

Comes on 3 CDs.
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Bully: Scholarship Edition Rockstar Games (Rockstar Vancouver;Rockstar New England)2008 Windowslabelimageminimize
Castle Crashers The Behemoth2012Divertidísimo, un juego que toma los elementos de los beat'em-up clásicos y los mejora a nuevas cotas.

Muy pulido, realmente difícil y entretenido hasta romperse el bazo de reír en multijugador.

Y la mano de Tom Fulp se nota a cada paso.

8 de 10***Hack, slash, and smash your way to victory in this award winning 2D arcade adventure from The Behemoth! Featuring hand-drawn characters, Castle Crashers delivers hi-res visuals like nothing you've seen before. Four friends can play locally or online to save your princess, defend your kingdom, and crash some castles!

Key Features:
* Unlock more than 25 characters and over 40 weapons!
* Intuitive combo and magic system: Unlock an arsenal of new attacks as your character progresses through the game.
* Level up your character and adjust Strength, Magic, Defense, and Agility.
* Adorable animal orbs are your companions. Each adds different abilities to aid you on your journey.
* Arena mode: Battle other players in free-for-all or team matches!
* Insane Mode: Test your skills in the ultimate campaign challenge
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Continue?9876543210 author2014You play as a dead video game protagonist who tries to avoid being deleted, hiding in the... cyberspace of a computer system. Or something like that. Windowslabelimageminimize
Deadly Premonition Rising Star Games (Access Games)2013 Windowslabelimageminimize
Deus Ex: Human Revolution - The Missing Link Square Enix (Eidos Montreal)2013Si te gustó el Human Revolution, merece la pena esta misión extra, que consiste en enfrentarte a un entorno de finales del juego pero sin apenas habilidades (aunque si que puedes conseguir unas cuantas, pero el reto de esta DLC está en no usar casi o ninguna praxis)

7 de 10
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Deus Ex: Human Revolution  Square Enix (Eidos Montreal;GRIP Entertainment)2011GRIP Entertainment handled development of the boss battles which explains how they are so distinctively dissimilar with the rest of the game.

Director's Cut primarily brings in New Game+, some gameplay reworks (bosses primarily), developer commentary, and integrates the Missing Link DLC into the main game.***[b]Juego base[/b]

Una muy digna precuela del primer Deus Ex, con una fuerte carga moral en las elecciones que hacen que la palabra ROL signifique algo más que subir de nivel.

10 de 10

[b]Missing Link DLC[/b]

Aunque la mision per se esta bastante lograda, no aporta gran cosa al juego mas alla del reto de usar pocos aumentos.

7 de 10***You play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America’s most experimental biotechnology firms. But when a black ops team uses a plan you designed to break in and kill the scientists you were hired to protect, everything you thought you knew about your job changes.

Key features:
* The long-awaited return of the award winning franchise that blends the best of Action and RPG: the perfect mix of combat, stealth, hacking, and social gameplay.
* Play as Adam Jensen, a mechanically augmented agent: customize and upgrade your character with more than 50 unique augmentations that support your style of play.
* Deadly weapons: Over 20 available weapons, each with their own customizable elements.
* Fight enemies including dangerous thugs, augmented special operations soldiers, advanced robots; and engage in epic boss battles.
* Live the reactive and dangerous world: your choices will have consequences in the game’s world.
* Play in an open-ended world: there are always multiple solutions to every challenge.
* Engage the unique Cyber Renaissance setting: discover a unique world that blends near future and Renaissance elements.
* Travel the world: visit multiple unique locations across the globe each with their own design, story and gameplay elements.
* Become involved in vast global conspiracy: unravel the story — discover who you can really trust.
* Decide humanity’s future: the decision you make and the actions you take will lead to an ultimate decision on mankind’s future.
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Divinity: Original Sin – Enhanced Edition  Larian Studios2015Enhanced Edition has more content in general, more monsters, better AI, more skills and spells, split-screen multiplayer, etc. and most notably the game is now fully voiced. Windowslabelminimizeminimize
Divinity: Original Sin  Larian Studios;Daedalic Entertainment (Larian Studios)2014Due to the way the mixed time works in this, combat can be stalled indefinitely while another player character works outside of the combat in real time, such as going back in town and fetching supplies, to wait out cooldowns before joining the fight, etc. Windowslabelimageminimize
Doom 3  id Software2004Note! Activision worked only as distributor for Doom 3, not publisher.***Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A Sci-Fi horror masterpiece, Doom 3 is like nothing you've ever experienced. Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created.

[i]Terrifying atmosphere[/i]
Never before seen detail with real-time lighting and shadows

[i]Disturbingly lifelife[/i]
Real-world physics, killer AI and 5.1 surround sound

[i]Fight for your life[/i]
Battle in team or deathmatch-based modes
[Box blurb]***Comes on 3 CDs.

EAN-13: [code]5030917024399[/code]***[b]missing images:[/b] interesting and clear main/cover image to replace the current low resolution one***Latest version: [url=ftp://ftp.idsoftware.com/idstuff/doom3/win32/]1.3.1[/url] (as of 2006-12-14)***You take up the role of nameless marine come to UAC Mars research base as a replacement to fill up the diminishing security forces on site. You're initially greeted by bleak residents of the Mars base and the uptight workforce of the place and are quickly pushed to your first assignment. And your arrival could not have been on worse time, as the conditions rapidly deteriorate from then on into an invasion by demonic forces and a darker plot brewing behind it.

---
Personally I think the game is quite good, and the major criticism from others seems to have been about the extremely dark setting (lack of lighting), but how many horror games do you see in brightly lit environs that still manage to scare you? I doubt any. Creep you out by weirdness, perhaps, but not scare you.

The only gripe I have about the game is that it relies all too much on scripted sequences to scare you, and the mob A.I. seems to be a bit too straightforward to give much challenge as it's quite easy to figure out and once that's done, most situations are ridiculously easy to handle, especially with the virtually infinite ammo you have (not that that's much a surprise as the place _is_ weapons research and manufacturing facility on top of everything else).***[b]Minimum:[/b]
[*] Windows 2000 or XP
[*] Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
[*] 384 MB RAM
[*] 64 MB VRAM (Radeon 8500 or GeForce 3)
[*] 8X CD-ROM drive
[*] 2.2 GB free HD space
[*] soundcard
[*] mouse
[*] keyboard***[spoiler=Show partial access code list;Hide code list][b]Syntax:[/b]
[code]locked object : code [lock location] [code found from][/code]

Listed in order of encountering the locked object

Reception & Marine HQ
Combat Prep : 584 [Marine HQ] [Bill Tyson's PDA near the location on second visit to Marine HQ]
Locker #001 : 396 [Maintenance] [Kitchen, Adam's PDA] – automatically opened and emptied on return trip if not opened by player
Locker #023 : 531 [Energy Stab. Unit] [Baston's PDA right next to it]
??? Possible missing code for something here around this portion of the game?
Locker #017 : 347 [Infirmary] [Caseon's PDA found right next to it]

Alpha Labs (no backtracking)
Locker #013 : 586 [Alpha Labs Hallway] [Dorweiler's PDA found right next to it]
martianbuddy : 0508 [North Hallway] [Moses' PDA found right next to it]

Alpha Labs Sector 1
Locker #009 : 752 [?] [Berger's PDA in nearby room]

Alpha Labs Sector 2
Locker #038 : 409 [MFS Compressor] [Chin's PDA in Engineering Security Checkpoint]
Locker #039 : 102 [Coolant Control Junction] [Connors' PDA in MFS Compressor]

Alpha Labs Sector 3
Locker #047 : 123 [Hazardous Materials Lift] [Lamia's PDA in Hazardous Waste Disposal]
Locker #048 : 123 [Coolant Monitoring] [Lamia's PDA in Hazardous Waste Disposal]
Locker #049 : 123 [EFR Staging Room 1B] [Lamia's PDA in Hazardous Waste Disposal]

Alpha Labs Sector 4
door : ? [Reactor Junction 1] [???; Unlocked if you free the scientist in the previous room]
Locker #064 : 651 [?] [Nelson's PDA]

Enpro Plant
Locker #063 : 972 [Power Core Access] [Chasar's PDA right next to it]
Plasma Storage : 734 [Maintenance 3] [Hammer's PDA in same large room]

Central Communications Tower
Locker #054 : 246 [Security Office] [Wolfe's PDA in Comm Systems]

Waste Recycling 2
Locker #003 : 483 [Monorail Access] [Sadowayj's PDA in Central Maintenance, Waste Recycling 1, and Johnson's PDA in Main Environment Control]

Monorail
Locker #003 : Open [Recycling Boarding Plat.] [None needed]
Monorail Airlock : 826 [Site 2 Transfer Area] [Ross' PDA in Site 2 Transfer Area]
Locker #054 : 142 [Site 2 Transfer Area] [Hollies' PDA right next to it]

Locker #078 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]
Locker #079 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]

Delta Labs 1
Locker #210 : 298 [Storage Room 21-D] [Price's PDA in Delta Entryway]

Delta Labs 2
Locker #112 : 538 [Records Office] [Cinder's PDA in Delta Ops Administration]
Locker #113 : Open [Records Office] [None needed]
M. Abrams office : 931 [Delta Security Junction] [Abrams' PDA in Kaczynski's room in Alpha Labs 4]
Locker #116 : 972 [Delta Security] [Terminal right next to it]
Locker #114 : 715 [Operations Server Room] [Post-it note on the side of the locker]
Locker #115 : Open [Operations Server Room] [None needed]

Delta Labs 2b
Locker #103 : 259 [Maintenance Corridor] [Erikson's PDA right next to it]
Locker #216 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #217 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #213 : 371 [Stasis Transfer Control] [Stemmon's PDA in Maintenance Area 4]
Locker #666 : 372 [Analysis Control] [Post-it note next to the locker numpad]

Storage 07 : 725 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]
Martian Buddy : 0508 [Secure Storage] [Moses' PDA found in Alpha Labs]
Level 3 Access : 463 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]

Delta Labs 3
Locker #317 : 841 [Terminal Office Storage] [Cerano's PDA in Lower Terminal Office]
Locker #386 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]
Locker #387 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]

Delta Labs 4
Locker #104 : 579 [Delta4 Security] [Downing's PDA in Delta4 Junction 2, also a terminal nearby]

CPU Complex
Locker #452 : 571 [Entrance Checkpoint] [Jackson's PDA in Delta Main Lobby in Delta before entering CPU Complex]
Lab A : 626 [Main Entrance Hall] [Bates' PDA in Security Monitoring, also seen through a security monitor nearby]
Locker #669 : 468 [Lab A Upper Floors] [Haskell's PDA in Lab A ???]
Locker #009 : Open [Lab A Upper Floors] [None needed]
[/spoiler]
The code listing will be completed when I bother to, which likely won't be anytime soon.
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Doom 3: Resurrection of Evil Activision (id Software;Nerve Software)2005Cabinet and other key codes
[spoiler=Show codes;Hide][b]locker # : code[/b]

029 : 516
028 : 516
105 : 769
--- : 428 (double shotgun display case)
408 : 937? (requires immediate backtracking to get to from the point where the code is received, otherwise the path back to it becomes blocked)
407 : 937
035 : 134
034 : 134
042 : 714
---- : 281 (bridge)
009 : 492
116 : 634
117 : 634[/spoiler]***Reload for the Bloodiest Battle Yet. Two years following the unexplained disaster on Mars, the UAC returns to the abandoned facilities to investigate a mysterious beacon buried deep in the ruins of the ancient civilization.

-Battle six new demons including the hunters
-Fight in all new 8-player capture the flag arenas
-Wield new weapons including the double barreled shotgun
-Possess demonic powers to use against the enemy
-Control time to defeat the enemy and evade deadly traps
-Harness the force of gravity to control your environment
-Battle through the ancient ruins and into the horrifying depths of hell
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Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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EverQuest II  Ubisoft;Square Enix;Gamania (Sony Online Entertainment)2004[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 6 GB HD space
* 56 Kbps internet connection***These are the expansions and their release dates for EQ2.

The Bloodline Chronicles (Mar 21, 2005)
The Splitpaw Saga (Jun 28, 2005)
Desert of Flames (Sep 13, 2005)
Kingdom of Sky (Feb 21, 2006)
The Fallen Dynasty (Jun 14, 2006)
Echoes of Faydwer (Nov 14, 2006)
Rise of Kunark (Nov 13, 2007)***[company=Sony Online Entertainment]Sony Online Entertainment[/company] was also publisher for this (as well as being its developer), but there was no space for it left after the three others.***Official site:
EverQuest II is a parallel online universe to the hugely successful gaming phenomenon EverQuest®. Featuring breathtaking graphics and a vast, beautiful game world to explore, EverQuest II sets new standards in graphical realism as players are immersed in the game's powerful epic storyline with thousands of players online.

Set 500 years after EverQuest, EverQuest II is a new and different game experience in a changed world marred by a fantastic, life-changing event. Players enter this world by creating their own unique character from 16 races and 48 classes, and using a powerful facial customization system for unprecedented player individuality.

Players will encounter hundreds of creatures as they travel across the majestic landscape of rolling hills, barren deserts, dense forests and bustling cities. Thousands of new items, hundreds of new spells and unlimited adventures await all who enter the world of EverQuest II.
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Fable III  Microsoft Game Studios (Lionhead Studios)2011[b]DLC packs:[/b]
* Traitor's Keep Quest Pack
* Dog Breed Set
* Industrial Knight Outfit
* Dog Outfit
* Understone Quest Pack***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Core 2 Duo or Athlon X2 4000+ CPU
* 2 GB RAM
* GeForce 7600 GT or Radeon HD 2600 Pro GPU
* 12 GB HD space***[b]It's a Revolution![/b]

Fable III is the next blockbuster installment in the highly praised Fable franchise. Five decades have passed since Fable II, and Albion has matured into an industrial revolution. However, the fate of the kingdom is in peril. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while defending the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Game Features
* Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
* Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
* Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
* Choice and consequence: A core tenet of the "Fable" franchise, players are presented with infinite choices and consequences that impact the world.
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Fallout 4 Bethesda Softworks (Bethesda Game Studios)2015 Windowslabelimageminimize
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