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name arrow_downwardpublisher(developer)yearauthor(s)platform
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011American McGee
X360labelimageminimize
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011American McGee
Windowslabelimagesubject
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011American McGee
PS3labelimageminimize
Ancients of Ooga NinjaBee (Bacon Wrapped Games)2010 Windowslabelimagesubject
Anvil of Dawn New World Computing (DreamForge Intertainment)1995Amy Finkbeiner (additional 3d models)
Amy J. Hartman (voice actor)
Anthony Mollick (sounds)
Anthony Mollick (voice production)
Brian Busatti (artist)
C. Aaron Kreader (artist)
Chad Freeman (programmer)
Christopher Straka (designer)
Craig Mrusek (artist)
Dave Wells (artist)
David J. Fielding (voice actor)
David Kubalak (artist)
Dereck Walton (voice actor)
Doug Ceccarelli (3d artist)
encounter)
Eric Ranier Rice (3d coordinator)
Frank Schurter (lead artist)
Gene Kohler (artist)
Gina Preciado (voice actor)
Gregory A. Cunningham (3d artist)
James C. McMenamy (music)
James C. McMenamy (sounds)
Jane Yeager (art director)
Jason Johnson (3d artist)
Jeff Zehner (additional 3d models)
Jennifer Marburger (voice actor)
John Thiem (voice actor)
Kevin Delany (voice actor)
Kimberly A. Haines (3d artist)
Michael Nicholson (artist)
Nancy Janda (voice actor)
Paul J. Yeso Jr. (3d artist)
Randy Krakowski (additional 3d support)
Scott Passado (voice actor)
Scott Thewes (voice actor)
Stu Johnson (voice actor)
Ted Russell (voice actor)
Thomas Holmes (lead programmer)
Thomas Holmes (designer)
Tracy Smith (artist)
Vernon H Harmon II (programmer)
MS-DOSlabelimageminimize
Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011Paul Dini
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Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011Paul Dini
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Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011Paul Dini
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Blades of Time Gaijin Entertainment;Iceberg Interactive (Gaijin Entertainment)2012 Windowslabelimagesubject
Blades of Time Gaijin Entertainment2012 Mac OS Xlabelimageminimize
Blades of Time  Konami (Gaijin Entertainment)2012 PS3labelimageminimize
Blades of Time  Konami (Gaijin Entertainment)2012 X360labelimageminimize
Bloodborne  SCE Japan Studio (FromSoftware)2015 PS4labelimagesubject
Capsized Alientrap Games2011Ian Livingston (usability)
Ian Livingston (user experience specialist)
Jesse McGibney (artist)
Lee Vermeulen (programmer)
Micheal Quinn (additional sound design)
Peter Srinivasan (sound designer)
Solar Fields (music)
Windowslabelimagesubject
Capsized IndiePub (Alientrap Games)2011Ian Livingston (usability)
Ian Livingston (user experience specialist)
Jesse McGibney (artist)
Lee Vermeulen (programmer)
Micheal Quinn (additional sound design)
Peter Srinivasan (sound designer)
Solar Fields (music)
Linuxlabelminimizeminimize
Capsized IndiePub (Alientrap Games)2011Ian Livingston (usability)
Ian Livingston (user experience specialist)
Jesse McGibney (artist)
Lee Vermeulen (programmer)
Micheal Quinn (additional sound design)
Peter Srinivasan (sound designer)
Solar Fields (music)
Mac OS Xlabelminimizeminimize
Chariot Frima Studio2014 Windowslabelimageminimize
Chariot Frima Studio2014 Xbox Onelabelminimizeminimize
Chariot Frima Studio2014 PS4labelimagesubject
Child of Light Ubisfot (Ubisoft Montreal)2014 Windowslabelimageminimize
Child of Light Ubisoft (Ubisoft Montreal)2014 PS Vitalabelimagesubject
Cloning Clyde NinjaBee (Bacon Wrapped Games)2011 Windowslabelimagesubject
Colored Effects TACSOU2023 Windowslabelminimizeminimize
Colored Effects TACSOU2023 Linuxlabelminimizeminimize
Colored Effects Flynn's Arcade2023 Switchlabelimagesubject
Dark Souls  Namco Bandai (From Software)2012Hidetaka Miyazaki
Windowslabelimagesubject
Dark Souls: Remastered  Namco Bandai (From Software)2018 Windowslabelimagesubject
Deadlight Microsoft Studios (Tequila Works)2012 Windowslabelimageminimize
Delver Priority Interrupt2018 Windowslabelimagesubject
Delver's Drop Pixelscopic2013 Windowslabelminimizeminimize
Delver's Drop Pixelscopic2013 Mac OS Xlabelminimizeminimize
Delver's Drop Pixelscopic2013 Linuxlabelminimizeminimize
Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010 Windowslabelimagesubject
Divinity: Original Sin – Enhanced Edition  Larian Studios2015David Walgrave (producer)
Farhang Namdar (designer)
Kirill Pokrovsky (composer)
Swen Vincke (director)
Windowslabelminimizeminimize
Divinity: Original Sin – Enhanced Edition  Larian Studios2015David Walgrave (producer)
Farhang Namdar (designer)
Kirill Pokrovsky (composer)
Swen Vincke (director)
Mac OS Xlabelminimizeminimize
Divinity: Original Sin  Larian Studios;Daedalic Entertainment (Larian Studios)2014David Walgrave (producer)
Farhang Namdar (designer)
Kirill Pokrovsky (composer)
Swen Vincke (director)
Windowslabelimageminimize
Dragon's Crown  Atlus;NIS America (Vanillaware)2013George Kamitani
Hitoshi Sakimoto
Kimihiro Abe
Manabu Namiki
Masaharu Iwata
Mitsuhiro Kaneda
PS3labelimageminimize
Dragon's Dogma: Dark Arisen Capcom2016 Windowslabelimageminimize
Dragon's Dogma: Dark Arisen  Capcom2013 PS3labelimageminimize
Dungeon Kings Hydro-Games2014 Linuxlabelminimizeminimize
Dungeon Siege Microsoft (Gas Powered Games)2002 Windowslabelimagesubject
Eschalon: Book II Basilisk Games2010 Windowslabelimageminimize
Eschalon: Book II Basilisk Games2010 Mac OS Xlabelimageminimize
Eschalon: Book II  My Game Company;Basilisk Games (Basilisk Games)2010Thomas Riegsecker
Linuxlabelimageminimize
Evil Genius Sierra Entertainment;Rebellion (Elixir Studios)2004James Hannigan (music)
Windowslabelimageminimize
Eye of the Beholder SSI;U.S. Gold (Westwood Associates)1991Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Bill Stokes (amiga programming)
Cyrus G. Harris (playtester)
David A. Lucca (developement support)
Eydie Laramore (game design)
Eydie Laramore (writer)
George MacDonald (game developer)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc:
James Young (playtester)
Jeff Shotwell (playtester)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (pre-press production)
Larry Webber (playtester)
Louis Saekow Design: Peter Gascoyne (art)
Louis Saekow Design: Peter Gascoyne (graphic design)
Louis Saekow Design: Peter Gascoyne (dtp)
Michael Gilmartin (playtester)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound effects)
Philip W. Gorrow (game design)
Philip W. Gorrow (original programming)
Ray Garcia (pre-press production)
Richard Wilson (manual)
Rick Parks (graphics)
Rick White (developement support)
Strategic Simulations
Top Star Computing Services
Uncle Otto (special thanks)
Westwood Associates: Brett W. Sperry (director of product development)
Amigalabelimageminimize
Eye of the Beholder Atari (NuFX)1993 Lynxlabelimageminimize
Eye of the Beholder SSI (Westwood Studios)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brett W. Sperry (director)
Brett W. Sperry (original concept)
Brett W. Sperry (story)
Brett W. Sperry (game design)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Dan Cermak (producer)
David A. Lucca (game development support)
David Boudreau of Louis Saekow Design (art)
David Boudreau of Louis Saekow Design (graphic design)
David Boudreau of Louis Saekow Design (dtp)
Dwight Okahara (sound fx)
Eileen Matsumi (manual)
Eydie Laramore (game designer)
Eydie Laramore (writer)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
George MacDonald (game development)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (art)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Larry S. Webber (playtester)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Michael Gilmartin (playtester)
Misc
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound fx)
Peter Gascoyne (art)
Peter Gascoyne (graphic design)
Peter Gascoyne (dtp)
Phil Alne (playtester)
Phillip W. Gorrow (original concept)
Phillip W. Gorrow (original programmer)
Phillip W. Gorrow (story)
Phillip W. Gorrow (lead programmer)
Phillip W. Gorrow (game design)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Richard Wilson (manual)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
SSI
Top Star Computing Services
Westwood Associates
MS-DOSlabelimageminimize
Eye of the Beholder author2006Bertrand/CFou
Amiga AGAlabelimageminimize
Eye of the Beholder ?2022 C64labelminimizeminimize
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