showing 1 - 50 of 159 gameschevron_right
name arrow_downward | publisher(developer) | year | author(s) | platform | |
---|---|---|---|---|---|
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | X360 | labelimageminimize |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | Windows | labelimagesubject |
Alice: Madness Returns | Electronic Arts (Spicy Horse) | 2011 | American McGee | PS3 | labelimageminimize |
Ancients of Ooga | NinjaBee (Bacon Wrapped Games) | 2010 | Windows | labelimagesubject | |
Anvil of Dawn | New World Computing (DreamForge Intertainment) | 1995 | Amy Finkbeiner (additional 3d models) Amy J. Hartman (voice actor) Anthony Mollick (sounds) Anthony Mollick (voice production) Brian Busatti (artist) C. Aaron Kreader (artist) Chad Freeman (programmer) Christopher Straka (designer) Craig Mrusek (artist) Dave Wells (artist) David J. Fielding (voice actor) David Kubalak (artist) Dereck Walton (voice actor) Doug Ceccarelli (3d artist) encounter) Eric Ranier Rice (3d coordinator) Frank Schurter (lead artist) Gene Kohler (artist) Gina Preciado (voice actor) Gregory A. Cunningham (3d artist) James C. McMenamy (music) James C. McMenamy (sounds) Jane Yeager (art director) Jason Johnson (3d artist) Jeff Zehner (additional 3d models) Jennifer Marburger (voice actor) John Thiem (voice actor) Kevin Delany (voice actor) Kimberly A. Haines (3d artist) Michael Nicholson (artist) Nancy Janda (voice actor) Paul J. Yeso Jr. (3d artist) Randy Krakowski (additional 3d support) Scott Passado (voice actor) Scott Thewes (voice actor) Stu Johnson (voice actor) Ted Russell (voice actor) Thomas Holmes (lead programmer) Thomas Holmes (designer) Tracy Smith (artist) Vernon H Harmon II (programmer) | MS-DOS | labelimageminimize |
Batman: Arkham City | Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios) | 2011 | Paul Dini | Windows | labelimageminimize |
Batman: Arkham City | Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios) | 2011 | Paul Dini | PS3 | labelimageminimize |
Batman: Arkham City | Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios) | 2011 | Paul Dini | X360 | labelimageminimize |
Blades of Time | Gaijin Entertainment;Iceberg Interactive (Gaijin Entertainment) | 2012 | Windows | labelimagesubject | |
Blades of Time | Gaijin Entertainment | 2012 | Mac OS X | labelimageminimize | |
Blades of Time | Konami (Gaijin Entertainment) | 2012 | PS3 | labelimageminimize | |
Blades of Time | Konami (Gaijin Entertainment) | 2012 | X360 | labelimageminimize | |
Bloodborne | SCE Japan Studio (FromSoftware) | 2015 | PS4 | labelimagesubject | |
Capsized | Alientrap Games | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | Windows | labelimagesubject |
Capsized | IndiePub (Alientrap Games) | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | Linux | labelminimizeminimize |
Capsized | IndiePub (Alientrap Games) | 2011 | Ian Livingston (usability) Ian Livingston (user experience specialist) Jesse McGibney (artist) Lee Vermeulen (programmer) Micheal Quinn (additional sound design) Peter Srinivasan (sound designer) Solar Fields (music) | Mac OS X | labelminimizeminimize |
Chariot | Frima Studio | 2014 | Windows | labelimageminimize | |
Chariot | Frima Studio | 2014 | Xbox One | labelminimizeminimize | |
Chariot | Frima Studio | 2014 | PS4 | labelimagesubject | |
Child of Light | Ubisfot (Ubisoft Montreal) | 2014 | Windows | labelimageminimize | |
Child of Light | Ubisoft (Ubisoft Montreal) | 2014 | PS Vita | labelimagesubject | |
Cloning Clyde | NinjaBee (Bacon Wrapped Games) | 2011 | Windows | labelimagesubject | |
Colored Effects | TACSOU | 2023 | Windows | labelminimizeminimize | |
Colored Effects | TACSOU | 2023 | Linux | labelminimizeminimize | |
Colored Effects | Flynn's Arcade | 2023 | Switch | labelimagesubject | |
Dark Souls | Namco Bandai (From Software) | 2012 | Hidetaka Miyazaki | Windows | labelimagesubject |
Dark Souls: Remastered | Namco Bandai (From Software) | 2018 | Windows | labelimagesubject | |
Deadlight | Microsoft Studios (Tequila Works) | 2012 | Windows | labelimageminimize | |
Delver | Priority Interrupt | 2018 | Windows | labelimagesubject | |
Delver's Drop | Pixelscopic | 2013 | Windows | labelminimizeminimize | |
Delver's Drop | Pixelscopic | 2013 | Mac OS X | labelminimizeminimize | |
Delver's Drop | Pixelscopic | 2013 | Linux | labelminimizeminimize | |
Divinity II: The Dragon Knight Saga | Focus Home Interactive (Larian Studios) | 2010 | Windows | labelimagesubject | |
Divinity: Original Sin – Enhanced Edition | Larian Studios | 2015 | David Walgrave (producer) Farhang Namdar (designer) Kirill Pokrovsky (composer) Swen Vincke (director) | Windows | labelminimizeminimize |
Divinity: Original Sin – Enhanced Edition | Larian Studios | 2015 | David Walgrave (producer) Farhang Namdar (designer) Kirill Pokrovsky (composer) Swen Vincke (director) | Mac OS X | labelminimizeminimize |
Divinity: Original Sin | Larian Studios;Daedalic Entertainment (Larian Studios) | 2014 | David Walgrave (producer) Farhang Namdar (designer) Kirill Pokrovsky (composer) Swen Vincke (director) | Windows | labelimageminimize |
Dragon's Crown | Atlus;NIS America (Vanillaware) | 2013 | George Kamitani Hitoshi Sakimoto Kimihiro Abe Manabu Namiki Masaharu Iwata Mitsuhiro Kaneda | PS3 | labelimageminimize |
Dragon's Dogma: Dark Arisen | Capcom | 2016 | Windows | labelimageminimize | |
Dragon's Dogma: Dark Arisen | Capcom | 2013 | PS3 | labelimageminimize | |
Dungeon Kings | Hydro-Games | 2014 | Linux | labelminimizeminimize | |
Dungeon Siege | Microsoft (Gas Powered Games) | 2002 | Windows | labelimagesubject | |
Eschalon: Book II | Basilisk Games | 2010 | Windows | labelimageminimize | |
Eschalon: Book II | Basilisk Games | 2010 | Mac OS X | labelimageminimize | |
Eschalon: Book II | My Game Company;Basilisk Games (Basilisk Games) | 2010 | Thomas Riegsecker | Linux | labelimageminimize |
Evil Genius | Sierra Entertainment;Rebellion (Elixir Studios) | 2004 | James Hannigan (music) | Windows | labelimageminimize |
Eye of the Beholder | SSI;U.S. Gold (Westwood Associates) | 1991 | Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Bill Stokes (amiga programming) Cyrus G. Harris (playtester) David A. Lucca (developement support) Eydie Laramore (game design) Eydie Laramore (writer) George MacDonald (game developer) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc: James Young (playtester) Jeff Shotwell (playtester) Joe Bostic (game design) John C. Boockholdt (playtester) John Kirk (playtester) Joseph B. Hewitt IV (graphics) Kirk Nichols (pre-press production) Larry Webber (playtester) Louis Saekow Design: Peter Gascoyne (art) Louis Saekow Design: Peter Gascoyne (graphic design) Louis Saekow Design: Peter Gascoyne (dtp) Michael Gilmartin (playtester) Paul S. Mudra (game design) Paul S. Mudra (music) Paul S. Mudra (sound effects) Philip W. Gorrow (game design) Philip W. Gorrow (original programming) Ray Garcia (pre-press production) Richard Wilson (manual) Rick Parks (graphics) Rick White (developement support) Strategic Simulations Top Star Computing Services Uncle Otto (special thanks) Westwood Associates: Brett W. Sperry (director of product development) | Amiga | labelimageminimize |
Eye of the Beholder | Atari (NuFX) | 1993 | Lynx | labelimageminimize | |
Eye of the Beholder | SSI (Westwood Studios) | 1991 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brett W. Sperry (director) Brett W. Sperry (original concept) Brett W. Sperry (story) Brett W. Sperry (game design) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) Dan Cermak (producer) David A. Lucca (game development support) David Boudreau of Louis Saekow Design (art) David Boudreau of Louis Saekow Design (graphic design) David Boudreau of Louis Saekow Design (dtp) Dwight Okahara (sound fx) Eileen Matsumi (manual) Eydie Laramore (game designer) Eydie Laramore (writer) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) George MacDonald (game development) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) James Young (playtester) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) Joe Bostic (game design) John C. Boockholdt (playtester) John Kirk (playtester) Joseph B. Hewitt IV (art) Joseph B. Hewitt IV (graphics) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Larry S. Webber (playtester) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Michael Gilmartin (playtester) Misc Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (music) Paul S. Mudra (sound fx) Peter Gascoyne (art) Peter Gascoyne (graphic design) Peter Gascoyne (dtp) Phil Alne (playtester) Phillip W. Gorrow (original concept) Phillip W. Gorrow (original programmer) Phillip W. Gorrow (story) Phillip W. Gorrow (lead programmer) Phillip W. Gorrow (game design) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Richard Wilson (manual) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) SSI Top Star Computing Services Westwood Associates | MS-DOS | labelimageminimize |
Eye of the Beholder | author | 2006 | Bertrand/CFou | Amiga AGA | labelimageminimize |
Eye of the Beholder | ? | 2022 | C64 | labelminimizeminimize |