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99 Levels To Hell Zaxis Games (B-evil)2013Un juego plataformas-shooter de acción con una cierta sensación de dungeon crawler claustrofóbico.
El mejor elemento posiblemente sea el que tienes un tiempo para pasarte cada pantalla (al estilo Snow Bros.)

Hasta ahí bien, y logra ponerte en los suficientes aprietos para ser entretenido, pero comete muchos fallos:
-Las pantallas son las mismas: cambian los elementos, pero el mapeado en sí se repite (no está generado aleatoriamente), lo que mata bastante el elemento exploración.
-La música: por alguna extraña razón los únicos temas que molan son los que suenan en los bosses o cuando se te acaba el tiempo asignado de cada nivel.
-El sistema de botín y de oro: Los objetos son excesivamente caros y además apenas tocan armas, ayudantes o poderes especiales según juegas.

5 de 10***99 Levels to Hell is a rogue-like, which means surviving is key and every time you play you get a new set of levels to play.

When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon.

Hidden in the darkness of the dungeons are shops, casinos and elevators. And if you search the dungeons carefully, you might find secret rooms that unlock more of the story, and free new adventurers, you can play as in your next game.

But best of all you get to kill the devil to a killer metal soundtrack!
[Steam Store]
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99 Levels To Hell Zaxis Games (B-evil)2013 enMac OS Xlabelminimizeminimize
99 Levels To Hell Zaxis Games (B-evil)2014 enLinuxlabelminimizeminimize
Agony  PlayWay (Madmind Studio)2018 enWindowslabelimageminimize
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 en, fr, de, it, jp, spX360labelimageminimize
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011Never released or announced as American McGee's Alice 2 but references to it as such can be found on official websites, likely to attract attention of those who played or are interested in the original.

Actual working title was "The Return of American McGee's Alice" from 2009-02 till 2010-07 before which it had no name at all and after which it had its final release name.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP2, or 7 w/ SP1
* 1.6 GHz Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7600 or Radeon X1650 GPU
* 8.5 GB HD space***Return to Wonderland and battle the corruption with all new weapon upgrades as well as 6 new collectible dresses. The new fourth tier of weapons tips the scales into Alice's favor by unlocking a whole new level of destruction.

Eleven years ago a horrific fire took Alice’s family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release—yet she still bears the heavy psychological burden of that tragic event.

With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland—and herself—from the madness that consumes them both?

[b]Key Features:[/b]
Intense 3rd person action:
* Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.

Explore a dark and shattered Wonderland:
* Encounter familiar but now strange characters, including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.

Magical abilities:
* Obtain peculiar abilities in Wonderland such as floating with Alice’s dress, shrinking, or growing to towering sizes in order to crush enemies.

Interactive puzzles:
* Intuitive and rewarding puzzles such as transforming obstacles, musical memories, chess, and picture blocks.***Eleven years ago a horrific fire took Alice’s family from her and left her terribly burned—and her mind terribly scarred. Afterwards she was confined to Rutledge Asylum, struggling to come to terms with her demons by slipping into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release--yet she still bears the heavy psychological burden of that tragic event.

In Alice: Madness Returns, Alice is released from the asylum to a London psychiatrist’s care. As nightmarish hallucinations continue to haunt her and invade her reality, she seeks to understand her torment in order to recover herself. Her mind in tatters, she is unable to resolve the fear and neuroses prompted by her strange memories, dreams, and visions. Her relocation to London seems only to add to their number and intensity.

Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge.

Can Alice save Wonderland—and herself—from the madness that consumes them both?
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Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 en, fr, de, it, jp, spPS3labelimageminimize
Alien Rage CI Games2013 enX360labelimageminimize
Alien Rage CI Games2013 enPS3labelminimizeminimize
Alien Rage  CI Games2013Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them! Battle hardened Alien forces will attack you from every direction using various flanking and attack moves. Built with powerful up-to-date graphics technology, awesome physics, destructible environments... experience a truly intense, old-school styled shooter game!

Key Features
* Wide variety of Alien enemy forces including Infantry, Warriors, Flying Drones, Spiders
* Huge boss fights – Over 21 enemy types including 8 beastly-sized bosses to challenge and destroy through 14 Levels
* Strong thru-the-gun experience with 10 powerful weapons each with two firing modes
* Skill shots, head shots and shooting accuracy heavily rewarded
* Player-triggered destruction of environments and cover helps to advance through levels
* Built with powerful up-to-date graphics technology, awesome physics, destructible environments***Working title: Alien Fear
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Alien Rampage Softdisk Publishing (Inner Circle Creations)1996[b]Minimum:[/b]
* MS-DOS 5.0
* 66 Mhz 486 DX CPU
* 8 MB RAM
* VGA capable GPU
* 19 MB HD space

[b]Recommended:[/b]
* 75 MHz Pentium CPU
* 16 MB RAM
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Alien Rampage Piko Interactive (Inner Circle Creations)2017 enLinuxlabelminimizeminimize
Alien Shooter 2 - Conscription Sigma Team2012Apenas mejora nada respecto al primer título, sólo algo el apartado gráfico y la variedad de armamento.

Lo único reseñable es la posibilidad de coger una perk al principio del juego.

Sigue siendo un horror matar a enemigos a los que no ves por culpa de la cámara.

Mediocre.

4 de 10***Alien Shooter 2 - Conscription is the continuation of cult Alien Shooter 2, which is a unique blend of two game genres - Action and RPG.

The Great War has begun! The world population capable of functioning is mobilized to serve in the army. Hordes of monsters are destroying the cities and capturing new territories. The situation on the battlefront reached the critical emergency point and there's nobody to help. Try to fight with the aliens as a private soldier from the regular army, which happens to be in the center of the action. The outcome depends on you!

Key features
* Huge crowds of enemies, more than 100 aliens on one map at a time.
* Ability to upgrade the main character's parameters.
* More than 60 weapon types, including sniper rifles.
* Lots of auxiliary devices, including radar and battle drones.
* Several types of vehicles to drive.
* Three game types: Campaign, Survive, Gun Stand.
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Alien Swarm Black Cat Games2004Works on any platform UT2k4 was ported to. enLinuxlabelminimizeminimize
Alien Swarm Black Cat Games2004[b]Additional campaigns:[/b]
* Telic / Escape from Rhea ([url]http://www.moddb.com/mods/alien-swarm-the-telic-campaign/[/url])
* Phalanx ([url]http://forums.blackcatgames.com/showthread.php?t=6235[/url])***Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer.

[b]Game Features[/b]
Alien Swarm is a total conversion for Unreal Tournament 2004, featuring:
* Unique blend of action and strategy.
* 1-8 players co-operative play.
* Single mission or Campaign mode.
* Large array of equipment for your marines, including Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more!
* Four marine classes: Explosives, Special Weapons, Medic and Technical
* Skill and experience system allowing your marines to improve as they progress through the campaign.
* Full tutorial to teach you how to play and to use the equipment at your disposal.
* 8 unique marines with portaits, personality, skills and background.
* Easy to use emote system for team communication.
* Full character speech for each marine which adapts to the current situation.
* Alien parasites which infest your marines and hatch from inside them.
* A variety of mission objectives.
* High scores, kill records and medals.
* A range of difficulty settings and unlockable map variations.
* Leader and voting system for online play.

Requirements: Unreal Tournament 2004. Alien Swarm has been tested on Windows, Linux and Mac.***Latest version: 1.34 (as of 2010-01-31)
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Alien Swarm  Valve (Black Cat Games;Valve)2010Alien Swarm is a game and Source SDK release from a group of talented designers at Valve who were hired from the Mod community.

Available free of charge, the game thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics. With your friends, form a squad of four distinct IAF Marine classes. Plan your attack using an unlockable arsenal of weapons with countless loadout configurations against a wide variety of aliens. Blaze your way through an overrun, off-world colony, eradicating the alien infestation in environments ranging from the icy planet's surface, to a subterranean lava-flooded mining facility.

Along with the game get the complete code base for Alien Swarm that features updates to the Source engine as well as the SDK. Alien Swarm adds 3rd person camera, depth of field, improved dynamic shadows and a wide variety of gameplay additions to the Source engine.

* Tactical, 4 player co-op action game with a top-down perspective
* Complete game code and mod tools
* Unlock persistent items by gaining levels
* Over 40 weapons and equipment with countless loadout configurations
* 4 unique classes and 8 unique characters
* Matchmaking, Steam Cloud, Steam Stats
* 64 achievements
* Tile-based map generation tool
* Powered by Source and Steam***More outlying human colonies have fallen to Swarm attacks this month, the most notable of which being the research base of Tau Ceti 5. This base was known for its intensive research on the alien threat, having produced a number of papers on their behaviour and biological makeup, information the ISAF paid a great deal for. It's unknown whether the attack on this base was caused by the recent presence of a number of recently captured live bugs or whether it was just a random attack.
[Valve Steam]***Alien Swarm: Infested is an upcoming action strategy game featuring a unique blend of co-op play and squad level tactics all in an overhead view. As a Commander in the Interstellar Armed Forces, your job is to guide your squad and successfully complete their mission against the ravages of the Swarm infestation, a threat which plagues mankind across the breadth of colonized space.
[Black Cat]
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Alien Trilogy Acclaim Entertainment (Probe)1996Spawned from the hit movie series, Alien Trilogy is a single person shoot 'em up game in the genre of the Doom type games. Loaded with tons of cool weapons taken straight from the movie, and lots of crawling aliens lurking around every corner, this game has enough action for an entire platoon of Marines! enPSlabelimagesubject
Alien Trilogy Acclaim Entertainment (Probe)1996Comes on the same CD as the DOS version. enWindowslabelminimizeminimize
Alien Trilogy Acclaim Entertainment (Probe)1996Supports 8 and 16 bit display modes. Optimizations for both 66 MHz 486DX2 CPU and Pentium.***[b]Weapons:[/b]
* 9mm pistol
* Shotgun
* Flamethrower
* Pulse rifle
* Smart gun
* Seismic charge (mostly for taking down "temporary walls")***[b]limited supplies[/b] - border case, though if you miss several secret stashes you're going to have quite a bit of trouble.
enMS-DOSlabelimageminimize
Alien Trilogy  Acclaim Entertainment (Probe)1996Those evil chest-bursters never seem to die, and only one person can rid the universe of the alien threat: Lt. Ellen Ripley. This time those acid-spewing scumsuckers don't stand a chance against her shotguns, machine guns, or whatever else she can find to kill them with. With 30 levels of action and interactive environments inspired by the movies, any ALIENS fan will be in for great ride.***
[26]***
[29]***
[27]***
[19]***
[20]
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Aliens versus Predator 2  Vivendi Universal (Monolith Productions)2001[b]Minimum:[/b]
* Windows 98, ME or 2000
* 450 MHz Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 1.3 GB HD space***Latest version: 1.0.9.6 (as of 2002-04-22)***Comes on 2 CDs.***Continuing with the three-games-in-one theory, an impressive storyline dominated this once again fear-based shooter. The Marine game was generally regarded as superior to either of the alien games, but two years on AvP2 still failed to match Half-Life as most people's favourite FPS.***Sequel to one of the most frightening games ever made, Aliens vs. Predator 2 takes you to Planet LV1201, where three diverse and bloodthirsty species battle for survival.
The story-driven plot weaves together the fates of all three races, while the action is as heart stopping as the blockbuster films on which this game is based. Choose to play as Alien, Predator, or Marine as you use your physical prowess, killer instincts, or superior firepower to stay alive.
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Aliens: Infestation Sega (WayForward Technologies;Gearbox Software)2011[b]Game over man, game over![/b]
Immerse yourself in the Aliens universe on Nintendo DS in this action-packed, platform shooter with a hardcore, retro feel and a deep storyline that tailors itself to your game.

Lead your own specially selected team of Colonial Marines into action to rescue captured comrades and battle hordes of Xenomorphs with a vast array of weaponry from the legendary Aliens film title.

Can you handle the tension and terror which meets you at every level?

[b]Game features[/b]

[b]The Aliens Universe[/b]
The Aliens universe provides a setting full of horror, suspense and action. Using authentic environments inspired by the film series including the Sulaco and LV-426, the player will be immersed in an eerie, atmospheric world where any moment could bring their death.

[b]Deep & rewarding combat[/b]
Wield authentic weapons from the films, including the pulse rifle, smart gun, flamethrower and more. Use cover and blindfire to outshoot Xenos or sneak through the Sulaco in stealth missions – but watch out for Xenos lurking in the dark.

[b]Build your own squad of Colonial Marines[/b]
Recruit up to twenty individual Colonial Marines with distinct personalities, each designed by famed comic artist Chris Bachalo. Race to rescue captured comrades in five realtime minutes before they are implanted with Xenos.

[b]Dynamic story system[/b]
Storyline and dialogue will change depending on who you have chosen for your team. Who will be able to stand up to the Xeno horde – and who will be dragged away to the hive?

[b]Classic arcade feel[/b]
Aliens: Infestation features 2D side-scrolling gameplay in the style of Metroid or Castlevania with an arcade, retro feel. This couples with a deep combat system and extensive narrative to make this the ultimate in fan-service.
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Amea Armor Games (godlimations)2008 enFlashlabelimageminimize
Apotheon Alientrap Games2015[media=youtube]zBnNluH6bhA[/media] enWindowslabelimageminimize
Apotheon Alientrap Games2015S3TC is either not used at all or optional. Officially: "S3TC is NOT required." enLinuxlabelminimizeminimize
Apotheon Alientrap Games2015 enMac OS Xlabelminimizeminimize
ArcaniA - A Gothic Tale  JoWood Productions (Spellbound Entertainment)2010[b]Minimum:[/b]
* Windows XP or Vista
* 3.2 GHz Pentium IV or Athlon 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon 1800XT or GeForce 6800 GPU
* 10 GB HD space***Working titles:
[*] Gothic 4: Arcania
[*] Gothic 4: Genesis
en, fr, de, it, spWindowslabelimagesubject
Arx Fatalis  JoWood Productions (Arkane Studios)2002Cast away from the surface of the Earth by the disappearance of the sun, Mankind lived hidden underground in the Fortress of Arx. Humans only have magic left to survive against Ratmen, Dragons and starvation...

But a much greater danger is hovering above the world of Arx Fatalis. Lurking in the eternal darkness of the mines, it feeds off the innocent souls of the city. It is not a monster. It is not human. It is pure evil.

The adventure has just started, and soon,
the fate of Arx, will be in your hands.

Arx Fatalis is a medieval heroic fantasy first person role playing game which places the accent on immersion, storyline and innovative magic system.

Arx Fatalis is intended for RPG and adventure players.

Dive into the universe of Arx

Arx Fatalis is an RPG that thrusts the player into an extremely complex fantastic world. Arx Fatalis combines a rich storyline with impressive medieval settings. The easy to use interface results in maximum interaction. The player is in an intense immersion state where he can feel how each one of his actions affects the surrounding world. The goal of the game is to reduce to nothing the cult of Akbaa, God of destruction and Chaos, and thus, prevent him from returning to the physical world. If the player fails, the demon will crush Arx under its rule of blood and terror.

The player, assuming the role of potential hero, fights in a large underground fortress, with wood clubs, swords, lances. and many magic artifacts, against the threat of multiple underground creatures (Goblins, Trolls, Ratmen and other vicious creatures.)

But rough power is not always the best road to victory. The hero may also use the new "screen magic" to advance. By using the mouse, magic runes have to be drawn and combined on screen in order to create powerful spells that will protect the player or give him the strength to defeat his enemies and to complete his quest.

In addition to the fight against demons and monsters, there is also a practically infinite number of interactions with the creatures and objects in the fortress, which enable the player to regain his memory, solve enigmas, and fulfill quests. By accumulating experience points, the player is able to lead his hero and train him any way he wants.

Dare to enter the world of Arx Fatalis. Explore the underground cities, secret temples, ancient mine tunnels, discover forgotten civilizations and dominate the magic of Arx Fatalis...***The game may suffer from severe [i]flickering[/i] and depth buffer issues under some circumstances. The actual cause is unknown as it fixed itself and I failed to reproduce it.

Bumb mapping used by the game is one of the earliest methods and causes some graphical glitching on at least NV's GPUs (buttons and doorways otherwise revealed by sufficiently high intuition are colored almost pitch black). Therefore it is recommended you disable it.

Forcing anti-aliasing causes some text to disappear, the game itself has no anti-aliasing options so this is only reminder not to do it in externally.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 500 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 750 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 900 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM***Latest version: 1.21 (2011-01-14)

Version history:
* 1.18 (2007-10?)
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Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2008El comienzo estelar de la saga, a pesar de ser mucho más lineal y corto que sus predecesores (y unas misiones secundarias enormemente repetitivas), se hecha de menos no ser una arsenal andante que puede con toda la guardia de la ciudad: mucho más sigilo y huida y menos acción.

Especialmente reseñable era la posibilidad de finalizar un asesinato siguiendo el diario de Altair, convirtiendo el encargo en un auténtico reto, además de la claustrofóbica situación de Desmond y la intriga que rodea todo el juego.

Como reprochable, la enorme letalidad del agua, aunque también es cierto que es de gran ayuda contra los templarios.

8 de 10***2008-04-09 as boxed
2008-04-09 on Steam (eng,fre,ita,ger,spa)***[b]save points[/b] - there's only one save per profile, so make sure you back it up occasionally. Nothing worse than playing almost through the game and the save getting corrupted for whatever reason (such as BSOD). The saves are stored in `[code]%APPDATA%/Ubisoft/Assassin's Creed/Saved Games/[/code]´.***Latest version: 1.02 (as of 2008-05-14)***The story starts with Desmond Miles being kidnapped in 2012 by Abstergo Industries and put into the Animus machine, a device capable of drawing out genetic memories and allowing the user to re-live their ancestors' lives. For Desmond, this is the life of Altaïr Ibn La-Ahad (الطائر), an assassin who lived during the Third Crusade in 1191. Although the story skips the kidnapping and starts with Desmond jagged into the Animus and experiencing some synchronization issues with it.

The game is difficult to categorize and abundantly lampshaded by the fact that most of the game takes place inside the Animus which has been created to produce a video game like experience, so effectively you're playing a video game inside a video game. And the experience produced by the Animus is an abstraction of sorts with various alterations that make it easier for the user to operate it, such as translating all languages to plain English and so forth. So any inconsistencies with reality are due to that, and since memories aren't exactly logical 1 to 1 copies of reality, much illogical instances can occur, some of which can be interpreted to mean some [url=http://tvtropes.org/pmwiki/pmwiki.php/JustBugsMe/Ptitlel59ywfenym8d?from=JustBugsMe.AssassinsCreed]very strange things[/url].

Things you may need to replay the whole game for:[spoiler]In memory block 4, you have a chance to pickpocket Vidic to get his security pen. This opportunity does not represent itself and replaying the memory block later does not roll back time in the "real world".

After the credits you gain access to the conference room where you need Vidic's pen to access a computer, but there's nothing else after that besides your ability to replay the memory blocks and aim for 100% completion (collecting all the flags, killing the templars, scouting, and doing all the side tasks).[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz dual-core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* Radeon X1600 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+ CPU
* 5.1 capable soundcard***The PC version has 4 new missions compared to the original console version.

Director's Cut Edition is apparently just alternate name for the thing and is in no way different from PC releases without that extra bit in their name.
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Assassin's Creed II  Ubisoft (Ubisoft Montreal)2010Con una gran variedad de misiones secundarias y mucha más exploración, parece mejor que el primer juego. Sin embargo, un Ezio con demasiados cachivaches (o demasiada munición según se mire) y con habilidades de combate demasiado poderosas (como poder bloquear con la hoja oculta) hacen que las misiones se tornen muy asequibles. Además el sigilo no prima tanto como en el primer juego.

7 de 10***Deluxe Edition adds 3 maps: Palazzo Medici, Santa Maria Dei Frari, and the Arsenal Shipyard. Ad speech mentions secret treasures and nothing else. Unknown if this means simply florins or actual equipment.***Undefined game-play elements: blending in with the crowd, hiring prostitutes (or others?) to serve as cover (controllable crowd) or to distract those who'd wish you harm.***Continues Desmond Miles' story right where it ended in the first game, even if Altair is no longer his alter ego inside the Animus.
en, fr, de, it, spWindowslabelimageminimize
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009Players 'relive' the life of an assassin during the Italian Renaissance in this open-world action adventure game. The goal is to exact revenge upon conspirators who have framed and executed loved ones; the goal is to be accomplished through assassination. As players roam the crowded streets of Florence, Italy, they can creep through catacombs and corridors, undertake diverse side-missions, and tail-and-assassinate all manner of human targets—politicians, Templar soldiers, conspirators. Players can also brawl with family rivals or engage in sword fights with Templar soldiers, but in most cases, they use stealth techniques to complete the mission; for example, players can sneak up on enemies from behind and kill them with hidden daggers, poisoned daggers, spring-activated blades, and swords. When blades connect, blood shoots out in a fountain-like manner as targets groan or scream. These stealth-kills are sometimes depicted close-up and are somewhat graphic: the camera follows the 'herky-jerky' thrusts of the blade; the player hears a distinctly 'wet' flesh-impact sound. The most graphic depictions of violence occur during cinematic cutscenes (the following two scenes do not involve players' character): A businessman, crawling away from a Templar leader, gets pinned to the ground by a sword through his neck; a young nobleman is ambushed by rivals, begs for mercy, then gets stabbed multiple times in the chest amid screams of 'Muori! Mouri! Mouri!' [Die! Die! Die!]. The spurts and sprays of blood that accompany some of the stabbing attacks can be intense.

The game contains strong sexual overtones. During one 'seduction mini-game,' players are able to press buttons to kiss a woman and remove her dress; with the woman's back facing the camera, the two characters lower to bed and blow out a candle. Some scenes take place inside brothels, though no nudity or sexual acts are depicted. The dialogue contains the following sexual references: 'So the whip or the paddle today?' and 'Does your wife know about your page-boy fantasies, Captain?' Character backstories, narrated through still-frame vignettes, explain how villains and historical figures achieved their notoriety; some biographies include references to adultery, sodomy, prostitution, and rape (e.g., 'Caterina was captured and sent to Rodrigo Borgia . . . who kept her imprisoned for a year and is rumored to have raped her alongside his son.'). One cutscene depicts a man and a woman wearing translucent, flesh-toned bodysuits as they flee from danger. The digitized lighting effects, the glow from their futuristic suits, obscure most of the details, though outlines of breasts and buttocks are partially discernable (i.e., not definitively nudity). Consumers may also wish to know that the game contains strong profanity, both in English and Italian (e.g., 'f**k,' 'sh*t,' c*zzo,' and 'm*rda'); the most explicit instance occurs when a man frantically describes a 'vision'—'I'm at the opera . . . the soprano is so beautiful . . . I'm in bed with her, she cries as I f**k her.'
en, fr, de, it, spX360labelimagesubject
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009Assassin's Creed II is the product of over two years of intensive development by the original creative team behind the Assassin's Creed brand. In a vast open world environment, the game invites players to incarnate Ezio, a privileged young noble in Renaissance Italy who's been betrayed by the rival ruling families of Italy. Ezio's subsequent quest for vengeance plunges players into an epic story that offers more variety in missions, surprising and engaging new gameplay elements, diverse weapons and a profound character progression that appeal to fans of the original Assassin's Creed as well as entice players new to the brand.***[b]data import[/b] - from [game=#171749]Bloodlines[/game] via the "Remote Play" function. Unlocks 6 weapons. en, fr, de, it, spPS3labelimagesubject
Assassin's Creed IV: Black Flag  Ubisoft (Ubisoft Montreal)2013The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace.

Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built.

Welcome to the Golden Age of Piracy.***Probablemente el mejor juego de la saga, retomando elementos de todos los juegos y puliendo o eliminando los que no acababan de encajar, con un personaje genial, un argumento doble (fuero y dentro del Animus) impecables, y aportando muchísimos elementos de exploración y crafteo.

9 de 10
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Asura Ogre Head Studio2017 ch, en, fr, jpWindowslabelimageminimize
Bad Rats: the Rats Revenge Invent4 Entertainment;Strategy First (Invent4 Entertainment)2009Bad Rats is a physics puzzle game where rats finally get their bloody revenge on their new prisoners: The cats.

Come up with creative solutions for each puzzle using physics, functional objects, and your specially trained Rats. Try different ways of solving each puzzle to finish faster or earn higher scores. Revel in your success as the cat meets a violent demise in any number of humorous ways at the hands of Bad Rats.

* Comic cartoon violence and cartoon blood
* Realistic physics simulation
* 10 Specialist Rats, anxious for revenge
* 11 different and bloody deaths for cats
* 10 other functional objects to help you
* 44 Maps, from easy to very hard
* Internet and local records
* Original, cartoon styled characters
* Challenge your creativity, intelligence and logic
* Unlock all the Steam Achievements
enWindowslabelimagesubject
Battlefield 4  Electronic Arts (EA Digital Illusions CE)2013 enWindowslabelimageminimize
Battlefield 4  Electronic Arts (EA Digital Illusions CE)2013 enX360labelimageminimize
Battlefield 4  Electronic Arts (EA Digital Illusions CE)2013Battlefield 4 is the genre-defining action blockbuster made from moments that blur the line between game and glory. Fueled by the next-generation power and fidelity of Frostbite 3, Battlefield 4 provides a visceral, dramatic experience unlike any other.
Only in Battlefield will you blow the foundations of a dam or reduce an entire skyscraper to rubble, or lead a naval assault from the back of a gun boat. Battlefield grants you the freedom to do more and be more while playing to your strengths and carving your own path to victory.
In addition to its hallmark multiplayer, Battlefield 4 features an intense and dramatic character-driven campaign that starts with the evacuation of American VIPs from Shanghai and follows your squad's struggle to find its way home.
There is no comparison. Immerse yourself in the glorious chaos of all-out war, found only in Battlefield.
The downloadable version of this game supports English, French, Italian, German, Spanish, Portuguese.***
[100]
enXbox Onelabelimagesubject
Battlefield 4  Electronic Arts (EA Digital Illusions CE)2013 enPS3labelimageminimize
Battlefield 4  Electronic Arts (EA Digital Illusions CE)2013Battlefield 4 is an action blockbuster that aims for unrivaled destruction. Fueled by Frostbite 3, Battlefield 4 allows you to demolish the buildings shielding your enemy. You will lead an assault from the back of a gun boat. Battlefield grants you the freedom to do more and be more while playing to your strengths and carving your own path to victory. Beyond its hallmark multiplayer, Battlefield 4 features an intense, dramatic character-driven campaign that starts with the evacuation of American VIPs from Shanghai and follows your squad's struggle to find its way home. Change the landscape in real-time with interactive environments that react to your every move. Dominate land, air and sea with all-new, intense water-based vehicular combat.***
[100]***
[12]
enPS4labelimagesubject
Bayonetta  Sega (PlatinumGames;Sega)2009Sega handled porting of this, not the original developers.***Bayonetta is a stylish and cinematic action game directed by creator Hideki Kamiya. A member of an ancient witch clan and possessing powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless ethereal enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat. en, jpPS3labelimagesubject
Bayonetta  SEGA (PlatinumGames;Sega)2017 en, fr, de, it, jp, spWindowslabelimageminimize
Bayonetta  Nintendo (PlatinumGames;Sega)2018Bayonetta is a cinematic and stylish action game from the creative mind of Hideki Kamiya. As a gun-wielding witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless enemies in a game of 100% pure all-out action. Outlandish finishing moves are performed with acrobatic grace as Bayonetta flows from one fight to another. Bayonetta pushes the limits of the action genre with magnificent over-the-top action and fast-paced, dynamic climax combat. en, jpSwitchlabelimagesubject
Ben and Ed Sluggerfly2015 enWindowslabelminimizeminimize
Besiege Spiderling Studios2020 enWindowslabelimageminimize
Besiege Spiderling Studios2020 enMac OS Xlabelminimizeminimize
Besiege Spiderling Studios2020 enLinuxlabelminimizeminimize
BioShock Infinite  2K Games (Virtual Programming)2013Outraged at the wrong people, with his life at stake, a veteran of the U.S. Cavalry and now hired, Booker DeWitt has only one opportunity to make a clean sweep. He must save Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust each other, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and skills as they fight on zeppelins in the clouds, along high-speed airlines and on the streets of Columbia, all while surviving the threats of the City of Air and discovering its dark secret.***
[100]***
[12]***A game that raises the formula of the previous Bioshock both in location and in game mechanics, with a direct action, without complexes and with a very hard critic to the American patriotism that is the environment and events of the game in general.

Also it is very good in both aesthetics and alternative music that draws its last argument.

9 of 10
enWindowslabelimagesubject
BioShock Infinite  2K Games (Irrational Games)2015 enLinuxlabelminimizeminimize
Black Mesa  Crowbar Collective2020
[12]***On the game being vaporware: Between 2009 and 2010 the developers ceased to publish notable new information until suddenly resurfacing and releasing part of the game.

2012-09-14 Black Mesa: Source was released, after which the project went on another hiatus and limited communication.
2020-03-06 The final game was released, no longer free and instead fully commercial project.***Notable gameplay related changes from original:
* Energy leeches were removed
* Rails no longer electrocute
* Rocket test chamber tentacles can't be sneaked around when they're smashing on the same floor simply because of too wildly random swiveling (that is: distractions are much more mandatory)
* On the rails no longer has player changing where the rails lead
* Gauss gun ricochets off the walls instead of penetrating them
* Scientists no longer heal Freeman
* Alien grunts are no longer immune to weapons fire at armored parts of their body

Other notable changes:
* Certain level segments have been omitted or streamlined, making levels shorter.
* Certain level segments have been made to make actual sense (or at least some, unlike the complete lack of seen in the original)
* Weapons are received in different order and in somewhat different places than in the original***Coop was officially dropped on 2010-03-17, stated reason was technical difficulties.***Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam.

[b]The Environment[/b]
Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The research facility is a former Cold War missile complex based in New Mexico, and features a diverse array of locations ranging from abandoned rocket testing silos to modern administrative offices, from underground physics laboratories to a full-scale hydroelectric dam. The game continues beyond, into an inter-dimensional border world known as Xen. What will set Black Mesa apart from other Source engine modifications in development is the attention to environment detail. Levels will be faithful to the original Half-Life concept and built from scratch, yet will feature higher-resolution textures, detailed world models, and a higher quality of audio ambience courtesy of the Source engines soundscape system. The end goal of such attention to detail is an immersive single-player environment, which will engross the player in a story that is yet to be matched by any other first-person shooter.

[b]Features[/b]
Black Mesa has many features, several of which are still in planning or being tested. Below are a few of the larger and more distinctive features of Black Mesa:

* Detailed and interactive environments based on the original Half-Life game, including reconstructed multiplayer maps;
* Single-player, co-operative and deathmatch modes planned;
* Original music score by Joel Nielsen;
* Artificial intelligence that will dynamically think, react and interact with and about their environment;
* Normal, specular and parallax mapping utilized on world surfaces and models where applicable;
* A priority on gameplay and immersion factors such as ambience, logical functionality and interactivity.

[b]Game Modes[/b]
Black Mesa will feature three game modes designed to provide a high replayability factor.

Single-player
* Assuming the role of Dr. Gordon Freeman you will experience an immersive, story-driven mode of play. A world where around every corner a new threat or situation presents itself, provoking thought and interaction between you and your world. Relying on more than just combat to survive, your wits and intelligence will become strong allies in your fight for survival. Environments will be interactive, rich with detail, fully ambient and NPC characters will react to these environments and your actions therein. A world driven by story, locations conquered by wit, enemies matched with firepower. Welcome to Black Mesa. Run, think, shoot, live, Source.

Co-operative
* Black Mesa co-op will allow players to not only recruit the assistance of security guards and scientists, but also that of your friends! Share the single-player experience by battling through Black Mesa together. Players will be able to wage battles, travel corridors and emerge victorious over the enemies and escape the confines of the Black Mesa Research Facility.

Deathmatch
* The adrenaline pumping, bullet dodging, rockets-flying, big-red-button riddled deathmatch is back in classic Half-Life style, featuring graphically enhanced multiplayer maps and the full lineup of weapons. You'll find yourself having more fun blowing away your friends than, well, anything.
[Black Mesa Team]***[media=youtube]G32_q_3es8E[/media]
[spoiler= ; ][/spoiler]
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