showing 1 - 50 of 146 gameschevron_right
name arrow_downward | publisher(developer) | year | author(s) | platform | ||||||||||
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Aggressors of Dark Kombat | SNK (ADK) | 1994 | Arcade | labelimagesubject | ||||||||||
Aleona's Tales | Aleona Team | ? | Linux | labelminimizeminimize | ||||||||||
Aliens vs Predator | Sega (Rebellion Developments) | 2010 | Windows | labelimagesubject | ||||||||||
Amnesia: A Machine for Pigs | Frictional Games (thechineseroom) | 2013 | Brady Jones (environment artist) Maarten de Meyer (effect programmer) Maarten de Meyer (artist) Peter Howell (designer) Samuel Justice (audio designer) Wesley Tack (lead artist) | Windows | labelimagesubject | |||||||||
Amnesia: The Dark Descent | Frictional Games;1C Company (Frictional Games;Snowball Studios) | 2010 | Windows | labelimagesubject | ||||||||||
Batman: Arkham City | Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios) | 2011 | Paul Dini | Windows | labelimageminimize | |||||||||
Batman: Arkham City | Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios) | 2011 | Paul Dini | PS3 | labelimageminimize | |||||||||
Batman: Arkham City | Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios) | 2011 | Paul Dini | X360 | labelimageminimize | |||||||||
Breath of Fire II | Capcom | 1994 | SNES | labelimagesubject | ||||||||||
Broken Sword: The Shadow of the Templars | Revolution (Revolution Software) | 2002 | GBA | labelimagesubject | ||||||||||
Broken Sword: The Shadow of the Templars - Director's Cut | Revolution Software | 2013 | Linux | labelminimizeminimize | ||||||||||
Broken Sword: The Shadow of the Templars - Director's Cut | Ubisoft (Revolution Software) | 2009 | Wii | labelminimizeminimize | ||||||||||
Broken Sword: The Shadow of the Templars - Director's Cut | Ubisoft (Revolution Software) | 2009 | Nintendo DS | labelminimizeminimize | ||||||||||
Broken Sword: The Shadow of the Templars | Virgin (Revolution) | 1996 | Barrington Pheloung (composer) Charles Cecil | Windows | labelimagesubject | |||||||||
Broken Sword: The Shadow of the Templars | Virgin (Revolution) | 1996 | Barrington Pheloung (composer) Charles Cecil | MS-DOS | labelminimizeminimize | |||||||||
Broken Sword: The Shadow of the Templars | Virgin (Revolution) | 1996 | Barrington Pheloung (composer) Charles Cecil | Mac OS Classic | labelminimizeminimize | |||||||||
Broken Sword: The Shadow of the Templars | Sony Computer Entertainment;THQ (Revolution Software) | 1996 | PS | labelimagesubject | ||||||||||
Call of Cthulhu: Dark Corners of the Earth | Bethesda Softworks;Ubisoft Entertainment (Headfirst Productions) | 2006 | Windows | labelimagesubject | ||||||||||
Daggerfall | Bethesda Softworks | 1996 | MS-DOS | labelimagesubject | ||||||||||
Daggerfall Unity | author | 2015 | Linux | labelminimizeminimize | ||||||||||
Dark Messiah | Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment) | 2006 | Windows | labelimagesubject | ||||||||||
Dark Souls | Namco Bandai (From Software) | 2012 | Hidetaka Miyazaki | Windows | labelimagesubject | |||||||||
Dark Souls: Remastered | Namco Bandai (From Software) | 2018 | Windows | labelimagesubject | ||||||||||
Darksiders | THQ (Vigil Games) | 2010 | Windows | labelimagesubject | ||||||||||
Darksiders | THQ (Vigil Games) | 2015 | Linux | labelminimizeminimize | ||||||||||
Darksiders | THQ;Konami (Vigil Games) | 2010 | PS3 | labelimagesubject | ||||||||||
Darksiders | THQ;Konami (Vigil Games) | 2010 | X360 | labelimageminimize | ||||||||||
Day One: Garry's Incident | Wild Games Studio | 2013 | Windows | labelminimizeminimize | ||||||||||
Dead Pixels II | CSR-Studios | 2016 | Linux | labelminimizeminimize | ||||||||||
Dead Space 2 | Electronic Arts (Visceral Games) | 2011 | Windows | labelimagesubject | ||||||||||
Dead Space 2 | Electronic Arts (Visceral Games) | 2011 | X360 | labelimageminimize | ||||||||||
Dead Space 2 | Electronic Arts (Visceral Games) | 2011 | PS3 | labelimageminimize | ||||||||||
Deadfall Adventures | Nordic Games (The Farm 51) | 2013 | X360 | labelminimizeminimize | ||||||||||
Deadfall Adventures | Nordic Games (The Farm 51) | 2013 | Windows | labelimagesubject | ||||||||||
Deadfall Adventures | Nordic Games (The Farm 51) | 2014 | Leszek Godlewski (port) | Linux | labelminimizeminimize | |||||||||
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | Xbox | labelimagesubject | ||||||||||
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | Windows | labelimagesubject | ||||||||||
Die Kathedrale | Software 2000 (Weltenschmiede) | 1991 | MS-DOS | labelimageminimize | ||||||||||
Divinity II: The Dragon Knight Saga | Focus Home Interactive (Larian Studios) | 2010 | Windows | labelimagesubject | ||||||||||
Dragonstomper | Starpath;Arcadia (Starpath) | 1982 | Stephen Harland Landrum | Atari 2600 | labelimagesubject | |||||||||
Extinguished | Perpetual Pyramid | 2012 | Paul Paterson | Linux | labelminimizesubject | |||||||||
Eye of the Beholder II | ? | 199? | FM Towns | labelminimizeminimize | ||||||||||
Eye of the Beholder II: The Legend of Darkmoon | SSI (Westwood Studios) | 1992 | Aaron Powell (art and graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) David A. Lucca (game developer) Dwight Okahara (sound effects) Eileen Matsumi (manual) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc Credits: Dan Cermak (producer) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) John Boockholdt (playtester) John Kirk (playtester) Kirk Nichols (art, graphic design and dtp) Kirk Nichols (pre-press production) Louis Saekow Design Credits: David Boudreau (art) Louis Saekow Design Credits: David Boudreau (graphic design) Louis Saekow Design Credits: David Boudreau (dtp) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (sound effects) Phil Alne (playtester) Philip W. Gorrow (original concept) Philip W. Gorrow (story) Philip W. Gorrow (lead programmer) Ray Garcia (pre-press production) Ren Olsen (art and graphics) Rick Parks (art and graphics) Robert Lupo (playtester) Scott Zielinski (playtester) Strategic Simulations Top Star Computing Services Westwood Associates: Brett W. Sperry (director) Westwood Associates: Brett W. Sperry (original concept) Westwood Associates: Brett W. Sperry (story) Westwood Associates: Brett W. Sperry (game design) | Amiga | labelimagesubject | |||||||||
Eye of the Beholder II: The Legend of Darkmoon | SSI (Westwood Studios) | 1992 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) David A. Lucca (game developer) Dwight Okahara (sound effects) Eileen Matsumi (manual) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc Credits: Dan Cermak (producer) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) John Boockholdt (playtester) John Kirk (playtester) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Louis Saekow Design Credits: David Boudreau (art) Louis Saekow Design Credits: David Boudreau (graphic design) Louis Saekow Design Credits: David Boudreau (dtp) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (sound effects) Phil Alne (playtester) Philip W. Gorrow (original concept) Philip W. Gorrow (story) Philip W. Gorrow (lead programmer) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) Strategic Simulations Top Star Computing Services Westwood Associates: Brett W. Sperry (director) Westwood Associates: Brett W. Sperry (original concept) Westwood Associates: Brett W. Sperry (story) Westwood Associates: Brett W. Sperry (game design) | Amiga AGA | labelimageminimize | |||||||||
Eye of the Beholder II: The Legend of Darkmoon | SSI (Westwood Associates) | 1991 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) David A. Lucca (game developer) Dwight Okahara (sound effects) Eileen Matsumi (manual) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc Credits: Dan Cermak (producer) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) John Boockholdt (playtester) John Kirk (playtester) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Louis Saekow Design Credits: David Boudreau (art) Louis Saekow Design Credits: David Boudreau (graphic design) Louis Saekow Design Credits: David Boudreau (dtp) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (sound effects) Phil Alne (playtester) Philip W. Gorrow (original concept) Philip W. Gorrow (story) Philip W. Gorrow (lead programmer) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) Strategic Simulations Top Star Computing Services Westwood Associates: Brett W. Sperry (director) Westwood Associates: Brett W. Sperry (original concept) Westwood Associates: Brett W. Sperry (story) Westwood Associates: Brett W. Sperry (game design) | MS-DOS | labelimageminimize | |||||||||
Eye of the Beholder II: The Legend of Darkmoon | SSI (Westwood Associates) | 2015 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) David A. Lucca (game developer) Dwight Okahara (sound effects) Eileen Matsumi (manual) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc Credits: Dan Cermak (producer) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) John Boockholdt (playtester) John Kirk (playtester) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Louis Saekow Design Credits: David Boudreau (art) Louis Saekow Design Credits: David Boudreau (graphic design) Louis Saekow Design Credits: David Boudreau (dtp) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (sound effects) Phil Alne (playtester) Philip W. Gorrow (original concept) Philip W. Gorrow (story) Philip W. Gorrow (lead programmer) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) Strategic Simulations Top Star Computing Services Westwood Associates: Brett W. Sperry (director) Westwood Associates: Brett W. Sperry (original concept) Westwood Associates: Brett W. Sperry (story) Westwood Associates: Brett W. Sperry (game design) | Linux | labelminimizeminimize | |||||||||
Far Cry 3 | Ubisoft (Ubisoft Montreal) | 2012 | Windows | labelimageminimize | ||||||||||
Garshasp Gorz-e-Serit | Fanafzar Game Studios | 2010 | Windows | labelminimizeminimize | ||||||||||
Haruka, winter dreams | STW Projects | 2014 | Linux | labelminimizeminimize | ||||||||||
Harvest Moon: Tree of Tranquility | Marvelous Interactive;Natsume;Rising Star Games (Marvelous Interactive) | 2007 | Wii | labelimagesubject | ||||||||||