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name arrow_downwardpublisher(developer)yearauthor(s)platform
Aggressors of Dark Kombat  SNK (ADK)1994 Arcadelabelimagesubject
Aleona's Tales Aleona Team? Linuxlabelminimizeminimize
Aliens vs Predator  Sega (Rebellion Developments)2010 Windowslabelimagesubject
Amnesia: A Machine for Pigs  Frictional Games (thechineseroom)2013Brady Jones (environment artist)
Maarten de Meyer (effect programmer)
Maarten de Meyer (artist)
Peter Howell (designer)
Samuel Justice (audio designer)
Wesley Tack (lead artist)
Windowslabelimagesubject
Amnesia: The Dark Descent  Frictional Games;1C Company (Frictional Games;Snowball Studios)2010 Windowslabelimagesubject
Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011Paul Dini
Windowslabelimageminimize
Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011Paul Dini
PS3labelimageminimize
Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011Paul Dini
X360labelimageminimize
Breath of Fire II  Capcom1994 SNESlabelimagesubject
Broken Sword: The Shadow of the Templars Revolution (Revolution Software)2002 GBAlabelimagesubject
Broken Sword: The Shadow of the Templars - Director's Cut Revolution Software2013 Linuxlabelminimizeminimize
Broken Sword: The Shadow of the Templars - Director's Cut  Ubisoft (Revolution Software)2009 Wiilabelminimizeminimize
Broken Sword: The Shadow of the Templars - Director's Cut  Ubisoft (Revolution Software)2009 Nintendo DSlabelminimizeminimize
Broken Sword: The Shadow of the Templars  Virgin (Revolution)1996Barrington Pheloung (composer)
Charles Cecil
Windowslabelimagesubject
Broken Sword: The Shadow of the Templars  Virgin (Revolution)1996Barrington Pheloung (composer)
Charles Cecil
MS-DOSlabelminimizeminimize
Broken Sword: The Shadow of the Templars  Virgin (Revolution)1996Barrington Pheloung (composer)
Charles Cecil
Mac OS Classiclabelminimizeminimize
Broken Sword: The Shadow of the Templars  Sony Computer Entertainment;THQ (Revolution Software)1996 PSlabelimagesubject
Call of Cthulhu: Dark Corners of the Earth  Bethesda Softworks;Ubisoft Entertainment (Headfirst Productions)2006 Windowslabelimagesubject
Daggerfall  Bethesda Softworks1996 MS-DOSlabelimagesubject
Daggerfall Unity author2015 Linuxlabelminimizeminimize
Dark Messiah  Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment)2006 Windowslabelimagesubject
Dark Souls  Namco Bandai (From Software)2012Hidetaka Miyazaki
Windowslabelimagesubject
Dark Souls: Remastered  Namco Bandai (From Software)2018 Windowslabelimagesubject
Darksiders THQ (Vigil Games)2010 Windowslabelimagesubject
Darksiders THQ (Vigil Games)2015 Linuxlabelminimizeminimize
Darksiders  THQ;Konami (Vigil Games)2010 PS3labelimagesubject
Darksiders  THQ;Konami (Vigil Games)2010 X360labelimageminimize
Day One: Garry's Incident Wild Games Studio 2013 Windowslabelminimizeminimize
Dead Pixels II CSR-Studios2016 Linuxlabelminimizeminimize
Dead Space 2 Electronic Arts (Visceral Games)2011 Windowslabelimagesubject
Dead Space 2  Electronic Arts (Visceral Games)2011 X360labelimageminimize
Dead Space 2  Electronic Arts (Visceral Games)2011 PS3labelimageminimize
Deadfall Adventures Nordic Games (The Farm 51)2013 X360labelminimizeminimize
Deadfall Adventures Nordic Games (The Farm 51)2013 Windowslabelimagesubject
Deadfall Adventures Nordic Games (The Farm 51)2014Leszek Godlewski (port)
Linuxlabelminimizeminimize
Deus Ex: Invisible War  Eidos (Ion Storm)2003 Xboxlabelimagesubject
Deus Ex: Invisible War  Eidos (Ion Storm)2003 Windowslabelimagesubject
Die Kathedrale Software 2000 (Weltenschmiede)1991 MS-DOSlabelimageminimize
Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010 Windowslabelimagesubject
Dragonstomper  Starpath;Arcadia (Starpath)1982Stephen Harland Landrum
Atari 2600labelimagesubject
Extinguished Perpetual Pyramid2012Paul Paterson
Linuxlabelminimizesubject
Eye of the Beholder II  ?199? FM Townslabelminimizeminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Studios)1992Aaron Powell (art and graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
David A. Lucca (game developer)
Dwight Okahara (sound effects)
Eileen Matsumi (manual)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc Credits: Dan Cermak (producer)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
John Boockholdt (playtester)
John Kirk (playtester)
Kirk Nichols (art, graphic design and dtp)
Kirk Nichols (pre-press production)
Louis Saekow Design Credits: David Boudreau (art)
Louis Saekow Design Credits: David Boudreau (graphic design)
Louis Saekow Design Credits: David Boudreau (dtp)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (sound effects)
Phil Alne (playtester)
Philip W. Gorrow (original concept)
Philip W. Gorrow (story)
Philip W. Gorrow (lead programmer)
Ray Garcia (pre-press production)
Ren Olsen (art and graphics)
Rick Parks (art and graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
Strategic Simulations
Top Star Computing Services
Westwood Associates: Brett W. Sperry (director)
Westwood Associates: Brett W. Sperry (original concept)
Westwood Associates: Brett W. Sperry (story)
Westwood Associates: Brett W. Sperry (game design)
Amigalabelimagesubject
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Studios)1992Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
David A. Lucca (game developer)
Dwight Okahara (sound effects)
Eileen Matsumi (manual)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc Credits: Dan Cermak (producer)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
John Boockholdt (playtester)
John Kirk (playtester)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Louis Saekow Design Credits: David Boudreau (art)
Louis Saekow Design Credits: David Boudreau (graphic design)
Louis Saekow Design Credits: David Boudreau (dtp)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (sound effects)
Phil Alne (playtester)
Philip W. Gorrow (original concept)
Philip W. Gorrow (story)
Philip W. Gorrow (lead programmer)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
Strategic Simulations
Top Star Computing Services
Westwood Associates: Brett W. Sperry (director)
Westwood Associates: Brett W. Sperry (original concept)
Westwood Associates: Brett W. Sperry (story)
Westwood Associates: Brett W. Sperry (game design)
Amiga AGAlabelimageminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Associates)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
David A. Lucca (game developer)
Dwight Okahara (sound effects)
Eileen Matsumi (manual)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc Credits: Dan Cermak (producer)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
John Boockholdt (playtester)
John Kirk (playtester)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Louis Saekow Design Credits: David Boudreau (art)
Louis Saekow Design Credits: David Boudreau (graphic design)
Louis Saekow Design Credits: David Boudreau (dtp)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (sound effects)
Phil Alne (playtester)
Philip W. Gorrow (original concept)
Philip W. Gorrow (story)
Philip W. Gorrow (lead programmer)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
Strategic Simulations
Top Star Computing Services
Westwood Associates: Brett W. Sperry (director)
Westwood Associates: Brett W. Sperry (original concept)
Westwood Associates: Brett W. Sperry (story)
Westwood Associates: Brett W. Sperry (game design)
MS-DOSlabelimageminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Associates)2015Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
David A. Lucca (game developer)
Dwight Okahara (sound effects)
Eileen Matsumi (manual)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc Credits: Dan Cermak (producer)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
John Boockholdt (playtester)
John Kirk (playtester)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Louis Saekow Design Credits: David Boudreau (art)
Louis Saekow Design Credits: David Boudreau (graphic design)
Louis Saekow Design Credits: David Boudreau (dtp)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (sound effects)
Phil Alne (playtester)
Philip W. Gorrow (original concept)
Philip W. Gorrow (story)
Philip W. Gorrow (lead programmer)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
Strategic Simulations
Top Star Computing Services
Westwood Associates: Brett W. Sperry (director)
Westwood Associates: Brett W. Sperry (original concept)
Westwood Associates: Brett W. Sperry (story)
Westwood Associates: Brett W. Sperry (game design)
Linuxlabelminimizeminimize
Far Cry 3 Ubisoft (Ubisoft Montreal)2012 Windowslabelimageminimize
Garshasp Gorz-e-Serit  Fanafzar Game Studios2010 Windowslabelminimizeminimize
Haruka, winter dreams STW Projects2014 Linuxlabelminimizeminimize
Harvest Moon: Tree of Tranquility  Marvelous Interactive;Natsume;Rising Star Games (Marvelous Interactive)2007 Wiilabelimagesubject
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