showing 1 - 50 of 146 gameschevron_leftchevron_right

name arrow_downwardpublisher(developer)yearplayer optsdescriptionplatform
Aggressors of Dark Kombat  SNK (ADK)1994single playerAggressors of Dark Kombat is another one-on-one street fighting beat 'em up.

It pits 8 fighters of different styles and strengths against each other in a tournament to see who's the toughest mofo on the streets of Tokyo. Your objective as usual is to deplete your opponent's health bar within the time limit by using your basic attacks and special moves (triggered by specific controller motions) while avoiding his moves and attacks.

Unique to Aggressors of Dark Kombat is the combination of traditional side-scrolling beat 'em up elements, meaning characters can freely move in an isometric space instead of being restricted to a single plane of movement. Weapons and throw-able items are usually thrown into the arena by the crowds and you can pick them up and wield them for added damage. Additionally, matches are 1-round only affairs, with an extended multi-layered health bar that allows for longer rounds than usual.
[Moby Games]
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Aleona's Tales Aleona Team?single player, LAN, Internet Linuxlabelminimizeminimize
Aliens vs Predator  Sega (Rebellion Developments)2010single player, LAN, InternetEAN-13: [code]5055277002238[/code] (UK; 2 DVDs; SEGA-PC111)***For 1-18 players, multiplayer maps include player caps at 8, 12, and 18.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV or Athlon 64 3000+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon X1600 GPU
* 4.6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6400 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD2900 Pro GPU***[b]healthregen-stunted[/b] - the marine has 3 health bars, regeneration is limited to filling the currently partially depleted bar. Predator regenerates arbitrary chunks of damage that "fall off" the health bar, completely gone chunks do not regenerate. Xenomorph regenerates any and all damage and therefore is not covered by this tag.
[b]cloaking[/b] - unlike in the previous games, the predator can remain cloaked indefinitely as long as they avoid certain actions. this causes no energy drain of any kind. And the cloak can be immediately resumed when the cloak breaking action is ceased.***Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic.

Bringing the most intense war between two of science-fiction’s most popular characters FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.

Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.

- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.
- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.
- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.
- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.
[Sega]***Not to be mistaken with an earlier [game=#16824]AVP game[/game] from the same developer.
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Amnesia: A Machine for Pigs  Frictional Games (thechineseroom)2013single player[i]This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs. [/i]

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

[i]The year is 1899 [/i]

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

[b]Unique Selling Points[/b]
* Fresh and new approach to the Amnesia world while staying true to its origins.
* The darkest, most horrific tale ever told in a videogame.
* Stunning soundtrack by award-winning composer Jessica Curry.
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Amnesia: The Dark Descent  Frictional Games;1C Company (Frictional Games;Snowball Studios)2010single playerUn juego que supone el regreso de los verdaderos juegos de terror, donde tu protagonista es un individuo que tiene miedo hasta de la sombra de las moscas y donde normalmente la forma de salir de las situaciones compremetidas es huir, esconderse y rezar.

Para más información, ciertos youtubers lo tienen en un pedestal.

7 de 10***Latest version: 1.0.1 (as of 2010-09-22)***Snowball Studios handled Russian localization for 1C's release, nothing else.***[media=youtube]JEHPwAvrc_U[/media]
[Frictional Games]***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.5 GHz CPU
* 1 GB RAM
* Radeon 9600 or GeForce FX GPU
* 2.1 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* GeForce 6 series or Radeon HD GPU***[i]The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.[/i]

[b]Awake...[/b]
Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.

[i]You stumble through the narrow corridors as the distant cry is heard.
It is getting closer.[/i]

[b]Explore...[/b]
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits.

[i]A sound of dragging feet? Or is your mind playing tricks on you?[/i]

[b]Experience...[/b]
By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand.

[i]Something emerges out of the darkness. It's approaching. Fast.[/i]

[b]Survive...[/b]
Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits.

Do you have what it takes to survive?
[Frictional Games]***2008-09-19 announced
2009-03-31 release date set to 2010Q2
2009-10-03 title finalized as [i]Amnesia: The Dark Descent[/i]

Working title: [i]Lux Tenebras[/i]
Working title: [i]Unknown[/i]
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Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011single player
[100]***
[12]***>Coger teclado
>Clicar Bloq Mayús"
...
...
...
EL MEJOR JUEGO DE BATMAN DE LA HISTORIA
Envolvente, rejugable, misiones secundarias de tan buena calidad como la principal, dosis notables de exploración...
Un GOTY ganado a pulso.

10 de 10***Appearances:
* Batman
* Catwoman
* Alfred
* Barbara Gordon (as Oracle)
* Tim Drake (as Robin)
* Penguin
* Joker
* Harley Quinn
* Two Face
* Solomon Grundy
* Victor Zsasz
* Mr. Freeze
* Bane
* Poison Ivy
* Hugo Strange
* Talia al Ghul
* Ra's al Ghul
* Calendar Man
* Killer Croc
* Black Mask
* Dead Shot
* Mad Hatter

and possibly some others
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Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011single player PS3labelimageminimize
Batman: Arkham City Warner Bros. Interactive Entertainment;Square Enix (Rocksteady Studios)2011single player X360labelimageminimize
Breath of Fire II  Capcom1994single playerIncorporating the same adventuring viewpoint and battle interface that made the original Breath of Fire so popular, Breath of Fire II became an instant favorite among RPG fans when it was released for the Super NES back in 1995. Breath of Fire II features four new fighting formations, which allows for greater control and strategy in battle. Adding even more depth to the series, players can combine their party members with Shamans to create enhanced characters.***Featuring a wide range of characters and personalities and a vast, endless world to explore, Breath of Fire II is the sequel to the original smash-hit role-playing game. In a world set 500 years after the previous installment, in a frontier village known as Gate, the father and sister of a young boy known as Ryu are suddenly abducted. Strangely, all the villagers appear to have completely forgotten everything about the incident, and Ryu has instantly become an orphan. At a church, Ryu meets Bow, another orphan in a similar predicament, and they slip away from town together to begin their adventure. Take advantage of the multiple game-play viewpoints found in the game (such as the quarter-view perspective during battles that made the original game so popular) to use exciting abilities like shaman fusing and dragon transformations and help these two heroes complete their mission.***This is a traditional RPG, and doesn't really do anything drastically different from other games in the genre with the battles. Enemy encounters occur at random while you are walking on the overworld, or when you're going through an area such as a tower or a cave. By looking at your menu, you are able to get a rough idea about how many random battles there are likely to be in the particular area you are in. Though they occur more at some areas than others, there will be many enemies to fight. This can become frustrating, particularly when you are in a confusing area or maze.***Another classic RPG that was butchered by Nintendo during translation. An unofficial translation with improved graphics and cosmetic modifications is being worked on here (they also have a completed German translation):
[[link:http://bof2.blogspot.com/]]
[cjlee001]
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Broken Sword: The Shadow of the Templars Revolution (Revolution Software)2002single playerAdapted from one of the most popular PC games in Europe, Broken Sword: The Shadow of the Templars is the story of George Stobbard, an American in Paris who witnesses the theft of an ancient manuscript and the assassination of its owner. This manuscript was created in the 14th century by the order of the Knights Templar and points to where their legendary power has been hidden for more than 600 years. Its new owners intend to harness the power for their own sinister agenda. This version of the game re-creates the original's graphic-novel look, puzzles, locations, and characters, as well as the original soundtrack.***
[32]
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Broken Sword: The Shadow of the Templars - Director's Cut Revolution Software2013single player Linuxlabelminimizeminimize
Broken Sword: The Shadow of the Templars - Director's Cut  Ubisoft (Revolution Software)2009single player Wiilabelminimizeminimize
Broken Sword: The Shadow of the Templars - Director's Cut  Ubisoft (Revolution Software)2009single player Nintendo DSlabelminimizeminimize
Broken Sword: The Shadow of the Templars  Virgin (Revolution)1996single playerGeorge Stobbart is an American tourist spending his autumn vacation in Paris. He barely escapes a bombing of a café and decides to investigate the clues left behind by the killer. This eventually leads him to a mystery dating back to the legend of the Knights Templar.

Circle of Blood is the first part in the Broken Sword series. It is a third-person puzzle-solving point-and-click adventure game with 2D cartoon-like graphics. The player moves the character around using the mouse, examines the environment, talks to other people and collects items stored in an inventory. These items need to be used or combined with other items to solve puzzles. George gets help from Nicole Collard, a French journalist. The story is divided into eleven chapters and takes place in locations such as Paris, Ireland, Syria, and others.***
[12]***
[84]
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Broken Sword: The Shadow of the Templars  Virgin (Revolution)1996single player MS-DOSlabelminimizeminimize
Broken Sword: The Shadow of the Templars  Virgin (Revolution)1996single player Mac OS Classiclabelminimizeminimize
Broken Sword: The Shadow of the Templars  Sony Computer Entertainment;THQ (Revolution Software)1996single playerAs American tourist George Stobbard you're enjoying some refreshment at a stylish Parisian cafe. Suddenly the entire shop is engulfed in a fiery explosion! You narrowly escape and so begins your epic adventure of international mystery and intrigue. Features: complex and enthralling storyline intricate puzzles at every turn beautifully-drawn fluid animation professionally-composed music and acted dialog.***
[46]***
[29]***
[27]
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Call of Cthulhu: Dark Corners of the Earth  Bethesda Softworks;Ubisoft Entertainment (Headfirst Productions)2006single playerINT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng, fre, ger)***The game is initially very much like survival horror, but "degenerates" sometime in the midpoint of the game to stealth FPS and later to plain FPS (although only because the enemies no longer have firearms and you don't have to watch out for them shooting at you anymore, the character is extremely frail [compared to other FPS games] and wouldn't survive such).

[spoiler]There may be some confusion on the true nature of the protagonist. But, if one bothers to understand the mythos, we can see that the Yith only swapped bodies with him. Explaining the sequence where he was in an alien body for a time, and the amnesiac time of his past. His consciousness had been swapped by the Yith, leaving his consciousness in the "original" body of the Yith who had taken over his. Some have proposed that the protagonist himself is Yith but this ignores how the Yith work (they swap minds across time and space, usually for purposes of study). The Yith either wiped his memory or the experience was too traumatic that caused the initial amnesia. As an additional note, the physical form of the Yith is actually not their original, simply what species they had taken over in force (supposedly not all can house their minds for prolonged periods of time).[/spoiler]***Call of Cthulhu -- Dark Corners of the Earth is a first-person horror game that combines intense action and adventure elements. You will draw upon your skills in exploration, investigation, and combat while faced with the seemingly impossible task of battling evil incarnate.

Other than fighting, you have the ability to interact freely with characters and the gaming environment. To increase the sense of immersion, there is no interface or 'HUD' on screen at any time during normal gameplay. Instead, more intuitive methods are available for you to assess your condition, ammunition levels, and other relevant information. The combat within the game is extremely realistic, with a detailed damage and healing system that breaks down the healing process into conditions and treatments - rather than having the typical FPS 'health packs' lying around everywhere.

The game also allows you to stamp your own style onto the proceedings via an advanced AI system that can react to your method of play. Cthulhu enemies can roam freely around the environment - opening doors and tracking you down single-handedly or in groups. To stay alive you won't just be able to outshoot them, you'll need to outthink them as well.

You will have to keep your mental health in check as you are exposed to the increasingly shocking images of the Cthulhu Mythos. You will need to combat enemies using the environment, powerful and evil artifacts, Alien technology, or by fighting with weapons that are completely authentic for the period.

Set during the 1920s, Call of Cthulhu is based on the Cthulhu Mythos of HP Lovecraft, an American writer of fantasy and horror. Lovecraft's stories tell of unthinkable evil, psychic possession, and mythical worlds and his work has profoundly influenced numerous fantasy and science fiction writers, including Stephen King and Anne Rice.

The technology powering Call of Cthulhu has provided Headfirst with the means to present an incredibly detailed and accurate depiction of the sights and sounds of this unique 1920's New England setting. A diverse range of cutting edge special effects is utilized to ensure both unprecedented levels of realism and an exact portrayal of your mental degredation.

Key Features:
* Diverse array of levels from quaint towns to alien locations, including Deep One City
* Dynamic Sanity system resulting in hallucinations, panic attacks, vertigo, paranoia, and more!
* Incredibly detailed real-time graphics with atmospheric lighting and dynamic shadows
* Intelligent gameplay involving puzzle solving as well as combat and exploration
* 1920s weaponry and vehicles as well as evil artifacts and alien technology
* Lovecraft's famous monsters and locations
[Bethesda]
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Daggerfall  Bethesda Softworks1996single playerThe various demo various support sound hardware that the final version does not.***
[84]***[b]Minimum:[/b]
* DOS 6.0
* 66 MHz 486DX2 CPU
* 8 MB RAM
* 50 MB HD space
* mouse

[b]Recommended:[/b]
* 450 MB HD space

[b]Soundcards:[/b]
*Sound Blaster, Sound Blaster 16, AWE 32
* Pro Audio Spectrum
* Ensoniq Soundscape
* Gravis Ultrasound***2009-07-09 made temporarily available for free, on the 15th anniversary of the Elder Scrolls series.***Latest version: 1.07.213 (as of ?)***The control system for Daggerfall was surprisingly advanced for its time (in DOS game, anyway), I think. You could easily have mouse look in and practically use similar-ish control mechanism to what's in modern games (e.g. in Dark Messiah) to control which way or how you swung your weapons. The only difference was that instead of swinging in the direction you moved, it swung in the direction you dragged the mouse, which in effect prevented you from turning around with the mouse as long as you had the attack button pressed. The controls were also quite customizable, since you could easily configure them to resemble something similar to that time's control system. The game was also quite unique that you could scale any straight wall almost indefinitely, defying any laws of sensibility by dragging yourself across to heights that made no sense. Lack of this ability was one of the most disappointing factors in the sequels, I think (though I have to really blame the blatantly lighter mood of the other games for _really_ disappointing me.. honestly, the story description of both Morrowind and Oblivion is much darker, yet I feel like I'm playing in some kind of [[link:http://en.wikipedia.org/wiki/Teletubbies Teletubby]] land).***The Elder Scrolls: Daggerfall is the second chapter in the highly acclaimed Elder Scrolls role-playing series. Its predecessor, TES: Arena, won over twenty Best Role Playing Game of the Year awards and set a new level for computer role plating. TES: Daggerfall is the most ambitious CRPG ever created and surpasses the high standard set in Arena.

Daggerfall offers you an opportunity to adventure in total freedom within a world where your destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

* The largest world ever created for a computer role-playing game. Adventure through thousands of cities, villages, dungeons, graveyards, ruins, castles, shrines and farms.
* Interact with thousands of characters, both in dialogue and action.
* Involve yourself in a complex world of constantly evolving political intrigue.
* Own property and ships, participate in the politics of guilds and other organisations and trade goods and services.
* Customise your character or even create a unique character class.
* Participate in numerous large-scale, complex quests or venture off on your own.
* A multiple path story, with several different endings. You decide how the game is played and won.
[Box blurb]***Daggerfall is the sequel to Arena. The world is HUGE, with litterally thousands of NPC's, hundreds of towns and dungeons, and a nearly infinate number of choices that can be made. You can spend time on side quests, or attempt your main goal of saving Daggerfall from the spirit of it's dead king.
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Daggerfall Unity author2015single player Linuxlabelminimizeminimize
Dark Messiah  Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment)2006single player, LAN, InternetDiscover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.

* Cutting-edge technology: Experience an enhanced version of the famous Source™ Engine created by Valve. Discover the fresh perspective of a view with complete body awareness, realistic movements, physics rendering, and a complete first-person melee combat system in a fantasy setting.
* Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and an arsenal of devastating spells.
* Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah's unique Skill Evolution System as you progress through the game.
* Revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will enable players to gain experience and new skills across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes.***EAN-13: [code]3 307210 212511[/code] (Ubisoft / UK)***[spoiler=Show spoiler tag info;Hide][b]shapeshifting[/b] - this ability is gained late in the game.
[b]hybrid protagonist[/b] - the son of the demon sovereign and some human.[/spoiler]***The German release of the game received some censorship.
Namely the following things were changed:
* Severing limbs or heads from mobs was disabled
* Mutilating corpses was disabled
* Mobs can't be impaled
* Burning mobs die right-out***Multiplayer for this game requires Steam, unlike singleplayer.***[b]Minimum requirements:[/b]
* Windows XP
* 2.2 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB free HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1GB RAM
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Dark Souls  Namco Bandai (From Software)2012single player, InternetDrift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls: Remastered  Namco Bandai (From Software)2018single player, InternetEmbark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Darksiders THQ (Vigil Games)2010single playerUn hack and slash tridimensional con algunos elementos RPG que invocan a tierras hylianas.

Nada nuevo bajo el sol, un juego bastante insípido.

4 de 10***Deceived by the forces of evil into prematurely bringing about the end of the world, War – the first Horseman of the Apocalypse – stands accused of breaking the sacred law by inciting a war between Heaven and Hell. In the slaughter that ensued, the demonic forces defeated the heavenly hosts and laid claim to the Earth.

Brought before the sacred Charred Council, War is indicted for his crimes and stripped of his powers. Dishonored and facing his own death, War is given the opportunity to return to Earth to search for the truth and punish those responsible.

Hunted by a vengeful group of Angels, War must take on the forces of Hell, forge uneasy alliances with the very demons he hunts, and journey across the ravaged remains of the Earth on his quest for vengeance and vindication.

* [b]Apocalyptic Power[/b] – Unleash the wrath of War, combining brutal attacks and supernatural abilities to decimate all who stand in your way
* [b]Extreme Arsenal[/b] – Wield a devastating arsenal of angelic, demonic and Earthly weapons; and blaze a trail of destruction atop Ruin, War’s fiery phantom steed
* [b]Epic Quest[/b] – Battle across the wastelands and demon-infested dungeons of the decimated Earth in your quest for vengeance and redemption
* [b]Character Progression[/b] – Uncover powerful ancient relics, upgrade your weapons, unlock new abilities, and customize your gameplay style
* [b]Battle Heaven and Hell[/b] – Battle against all who stand in your way - from war-weary angelic forces to Hell’s hideous demon hordes***[b]Minimum:[/b]
* Windows XP SP3, Vista SP1 or Windows 7
* Athlon 64 3800+ (2.4 GHz) or Pentium IV 530 (3.0 GHz) CPU
* 1 GB RAM (2 GB for Vista/7)
* 256 MB VRAM
* GeForce 8800, GeForce GT220, or Radeon X1900 GPU
* 12 GB HD space

[b]Recommended:[/b]
* Athlon 64 X2 5200+ (2.6 GHz) or Core 2 Duo E5420 (2.13 GHz) CPU
* 2 GB RAM (3 GB for Vista/7)
* GeForce GTS 240 or Radeon HD3870 GPU
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Darksiders THQ (Vigil Games)2015single player Linuxlabelminimizeminimize
Darksiders  THQ;Konami (Vigil Games)2010single playerPenned by legendary comic book artist Joe Madureira (X-Men, Battle Chasers, The Ultimates), Darksiders is set in a Post-Apocalyptic demon-ravaged world where evil forces have prematurely brought about the end of the time. Originally sent to oversee the destruction of Earth, the Four Horsemen of the Apocalypse have been betrayed by their master, stripped of their powers and cast down to Earth. Players take on the role of WAR -- the first of the Four Horsemen -- as he embarks on a brutal quest of vengeance and revenge against the forces that betrayed him with the help of his phantom steed RUIN. The first title from new THQ studio Vigil Games, Darksiders: Wrath of War features open-world exploration, a deep combat system and a huge arsenal of modern and mythical weapons.***[b]mythic figure[/b] - War of the Four Horsemen of the Apocalyse PS3labelimagesubject
Darksiders  THQ;Konami (Vigil Games)2010single player X360labelimageminimize
Day One: Garry's Incident Wild Games Studio 2013single player Windowslabelminimizeminimize
Dead Pixels II CSR-Studios2016single player, shared-screen, LAN, Internet Linuxlabelminimizeminimize
Dead Space 2 Electronic Arts (Visceral Games)2011single playerEngineer Isaac Clarke returns in Dead Space 2 for another blood-curdling adventure in the sequel to the critically acclaimed Dead Space.

After waking from a coma on a massive space city known as "The Sprawl", the lone survivor of a horrific alien infestation finds himself confronting a catastrophic new nightmare. Battling dementia, hunted by the government, and haunted by visions of his dead girlfriend, Isaac will do whatever it takes to save himself and dominate the gruesome onslaught.

With an arsenal of tools to dismember Necromorphs and new determination, an engineer will bring the terror to space.

New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature Plasma Cutter, empowering him as he meets new characters, explores epic Zero-G environments, and fights against a relentless necromorph onslaught.

Survival isn't the only thing on Isaac's mind in Dead Space 2 - this time, he calls the shots.***Continues the tale of Isaac Clarke.
Windowslabelimagesubject
Dead Space 2  Electronic Arts (Visceral Games)2011single player X360labelimageminimize
Dead Space 2  Electronic Arts (Visceral Games)2011single player PS3labelimageminimize
Deadfall Adventures Nordic Games (The Farm 51)2013single player, Internet X360labelminimizeminimize
Deadfall Adventures Nordic Games (The Farm 51)2013single player, InternetUn Indiana sin sombrero en un juego con elementos del Alan Wake y el Call of Juarez, y puzzles sospechosamente parecidos a las aventuras gráficas de Lucas Arts del susodicho arqueólogo.

Eso sí, el protagonista estaba mejor con la boca cerrada.

6 de 10***Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

[b]The Story[/b]
The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

[b]Key Features[/b]
* Action -Adventure gameplay from a first-person perspective
* Set in the Quatermain-universe, created by H. R. Haggard
* Fast-paced action and intense, accurate FPS gun battles
* Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
* Puzzles that encourage you to explore the game environment and interact with it
* Environmental traps that can be used to eliminate enemies in many spectacular ways
* Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
* Mayan ruins in the jungles of Guatemala
* Compelling story faithful to the spirit of classic action-adventure movies
* 1930’s setting, including detailed weapon designs
* Unique adventurer-style multiplayer features and modes***The protagonist is James Lee Quatermain, grandson of Allan Quatermain.
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Deadfall Adventures Nordic Games (The Farm 51)2014single player, InternetLinux beta was made available on 2013-12-31 to those who bought the game in Steam. Final Linux release still yet to happen. Linuxlabelminimizeminimize
Deus Ex: Invisible War  Eidos (Ion Storm)2003single playerFifteen years following the events depicted in the multi-award-winning Deus Ex, the world is just beginning to recover from catastrophic depression.
As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas. Using high-tech gadgetry and futuristic body modification (or bio-mods), you are granted near superhuman powers.
Travel the globe, while uncovering fiendish plots of world domination. Unmask the conspirators, and discover the shocking truth behind your own origins
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Deus Ex: Invisible War  Eidos (Ion Storm)2003single player[b]title mentioned[/b] - "... invisible weapon for an [b]invisible war[/b]"***2007-03-30 on Steam (lang: eng)***There are gameplay styles to suit ALL players. Action, shooting, adventure and stealth all play a part - how you play really is up to you.

Make significant choices that affect how the game evolves. Choose your friends, enemies, who to support and who to fight, the game changes based on your decisions.

Multiple routes and solutions within each mission provide many different ways to complete each level and provide different consequences.

Use hi-tec weapons and bio-mod technology to develop your character and give them extraordinary powers; see through walls, run faster than cars, render yourself invisible to beat and evade your enemies.

Lose yourself in a totally absorbing and gripping gameplay experience - Deus Ex: Invisible War draws you into one person's mission whilst building a full, real and ever shifting and surprising environment.

An arsenal of modifiable weapons including shotguns, sniper rifles, grenades, rocket launchers and flamethrowers are all at hand to take down the enemy.

A deeply simulated game world, where objects, physics, sounds, lights and shadows are all tools you can use to help you get through the levels - i.e. use shadows and footsteps to detect advancing guards.

Unravel a dynamic and cinematic storyline that's deeply involving and full of shock twists. Presents an imaginative but scarily real portrayal of future world events.
[Eidos]
Windowslabelimagesubject
Die Kathedrale Software 2000 (Weltenschmiede)1991single player MS-DOSlabelimageminimize
Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010single playerLive the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
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Dragonstomper  Starpath;Arcadia (Starpath)1982single playerThe story goes; a magician created an amulet that he could use to subdue the great dragon. On his way deep into the lair where the dragon slept, the amulet was lost and the magician was forced to leave without accomplishing his task. But the dragon found the amulet and used it to increase his intelligence and power. He recruited monsters and allied with evil men, terrorizing the surrounding kingdom. The king selected a dragon hunter to build up to become, "The DragonStomper".

An actual RPG on the lowly 2600. Made possible by the Super Charger adapter that loads multiple portions of the game that is stored as digital audio data on a cassette. It even has two music clips. Uses the joystick for a menu based interface. The game has multiple 'locations', including an expansive The Wilderness, churches, villages, castles, wilderness huts, bridges, trading shops, magic shops, The Scorpion Pit and The Dragon's Cave. The game has 3 distinct modes corresponding to its three loads. [list][*]Battling monsters to build up strength and become The DragonStomper. [*]Recruiting warriors to protect oppressed villages whilst buying, selling, and trading supplies. [*]Descending into The Dragons Cave, attacking it with a unit of warriors, and slaying it.[/list]This 3 step process is the recommended path, yet there are several alternatives that will work equally well (none of them are really shortcuts). For instance, if the player manages to find destroy the legendary amulet, the dragon will lose his power; after this, there is the choice of two more options. The Wilderness area is HUGH, considering most 2600 games were no more than 3 screens in size. There are no experience points or levels, rather stats can be directly improved (or lost) with items collected from defeated enemies. A Charm, Cross, Potion, Ring, or Staff will randomly: add strength and heal you, add dexterity, decrease strength, decrease dexterity, or reveal traps. An Axe and a Shield are the only weapons and armor available for use in The Wilderness. Keys can be used to open locked doors and treasure chests. Vitamins will restore strength. Elixir increases dexterity. Medicine protects against fever and acts as an antidote. Lanterns will reveal traps. A Rope or Chain can be used to descend into pits or into The Dragon's Cave. Rubies and Sapphires are more efficient than gold. Bow and Arrows can be used against the Dragon. The Flash spell will momentarily show all traps. The Vision spell will completely reveal traps. The Blast spell is for attack. The Protect spell makes to invincible to enemy attack for its duration. The Stun spell will stun enemies. The Unlock spell will dispel magic barriers.


Was originally advertised as "Excalibur" but the name was changed before publishing.

"The best title ever made in the history of U.S. videogaming." - Forbes Magazine November 2005

Without doubt, DragonStomper would have been the shaper of things to come as the first RPG on the 2600. With subsequent RPGs for the system having better graphics, music, cut sequences, and more in-game story and dialog. Multi-loading from cassette (or CD, first available the same year as this game) and/or more ROM and RAM in the cartridges, would have allowed for chapter structured gameplay and/or each location to have its own load, complete with talking characters and side quests. An audio CD with voice and game data, couple with second generation supercharger like device(s), would have effectively became the first CD drive for consoles and could have included voice for characters and/or many tracks of music. Alas, the videogame market crashed in 1983-84 and DragonStomper remains the only RPG for the system. A huge setback for game quality but a boon for game hardware because the 2600 officially hung around until 1992 with a relative few innovative games. More innovative games, especially RPGs, may have extended its life even longer and delayed the success of consoles with more capabilities.

[spoiler=Always good advice;Close]Pray.[/spoiler][spoiler=Programmers Initials;Close]While the Axe is on-screen, use your shield.[/spoiler][spoiler=Hint: In the Dragons Lair;Close]In the Dragons Lair, The Dragon has hidden many traps. They can be avoided[/spoiler][spoiler=Hint: The Rope & Chain;Close]The rope and chain are not entirely necessary. The player can simply jump down if they don't mind taking damage. Choose wisely.[/spoiler][spoiler=Hint: Stealing the Amulet 1;Close]The "Unlock" spell has a random chance of opening the gate the the amulet is behind[/spoiler][spoiler=Hint: Stealing the Amulet 2;Close]A large army can be an large distraction to a large enemy[/spoiler][spoiler=Hint: The Guards 1;Close]The guards are corrupt which is fortunate for the Dragon. However, if you were to offer a larger payoff than the Dragon gives them... Or you can work the system and get yourself a bureaucratically acceptable ID[/spoiler][spoiler=Hint: The Guards 2;Close]The guards like Rubies and Sapphires[/spoiler][spoiler=Hint: The Guards 3;Close]You have the option to murder Guards. Their hit points do not regenerate.[/spoiler][spoiler=Spoiler: The Guards 4;Close]Attack guards while distracting them with your ID and conversation. They will lash out at everyone nearby but won't know it was you who started it.[/spoiler][spoiler=Hint: Resurrection;Close]When your character dies, simply hit the reset button to resurrect your character on the spot. You will have lost your improved skills, items, and gold, but at least you don't have to start the game over[/spoiler][spoiler=Hint: Improving Stats;Close]Stat altering items are random in their effect, except for Elixirs. Monsters some times drop them after being defeated. You don't have to battle monsters to gain stat altering items, they are hidden in many of the locations[/spoiler][spoiler=Hint: Axe and Shield;Close]Axes and a shields are hidden in many of the locations[/spoiler][spoiler=Hint: Darts;Close]When your ready, you can dodge bullets. Well, darts maybe.[/spoiler][spoiler=Hint: Avoiding Traps 2;Close]Traps must be set each time the game starts or when you are resurrected. This takes time. Hurry past them while the copyright notice is still displayed.[/spoiler][spoiler=Hint: Another way to heal;Close]Bribe the church with 200 gold for a secret healing prayer and to rescue someone from purgatory (jk about the second part).[/spoiler][spoiler=Hint: Maximum Stats;Close]Maximum dexterity is 49 with random stat building items, and 52 with Elixirs. Maximum strength is 50. Strength has a random chance of increasing when you are healed.[/spoiler][spoiler=Hint: Skeleton Key;Close]Just smash the door with your Axe. Although some doors are to strong.[/spoiler][spoiler=Hint: Recruitment tactics 1;Close]Volunteer Warriors are better than hired ones[/spoiler][spoiler=Hint: Recruitment tactics 2;Close]Warriors like Rubies and Sapphires[/spoiler][spoiler=Hint: Recruitment tactics 3;Close]You can recruit a maximum of 3 warriors and send out a maximum of 2 simultaneously.[/spoiler][spoiler=Hint: Recruitment tactics 4;Close]You can murder your own warriors. Why? Well, they might get in the way should you want to recruit something better.[/spoiler][spoiler=Spoiler: Recruitment tactics 5;Close]Smash the amulet and you can will become the dragon's master, or just leave the powerless beast to live out the rest of his now peaceful life in his lair.[/spoiler][spoiler=Spoiler: Maximum Funding;Close]You'll need 2500-4000 gold (depending on how much you sell) to buy a full set of equipment.[/spoiler][spoiler=Hint: Monkeys;Close]Monkey's hangout in trees and often carry potions[/spoiler][spoiler=Hint: Snakes;Close]Snakes hangout everywhere in the Wilderness and often carry rings[/spoiler][spoiler=Hint: Bugs, Beetles, Spiders;Close]Beetles, Bugs, and Spiders often carry potions[/spoiler][spoiler=Hint: Secret Enemy;Close]A Slime is the rarest enemy in the game.[/spoiler][spoiler=Hint: Secret Item;Close]A Stave is the rarest item in the game. You may never see one.[/spoiler]
[Zerothis]
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Extinguished Perpetual Pyramid2012single playerAs fire spreads, command your team to rescue people and extinguish it. Plan ahead for what the flames might do. Watchout for hazardous materials. Linuxlabelminimizesubject
Eye of the Beholder II  ?199?single player FM Townslabelminimizeminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Studios)1992single playerEYE OF THE BEHOLDER II: THE LEGEND OF DARKMOON is an all 3-D, Legend Series computer role-playing adventure based on the popular AD&D® 2nd Edition game rules and on an original story created for this game. The action takes place in and around the dreaded Temple Darkmoon located in TSR's FORGOTTEN REALMS® game world.

Everything in EYE OF THE BEHOLDER II is from your point of view. Watch the trees pass by as you move through the forest around the temple. Pick up items and take them with you.
Open doors with keys, by pressing buttons or by pulling release levers. See monsters draw near- er to you and close in for battle.
Attack with the weapons your characters have in their hands. Cast spells with your clerics' or paladins' holy symbols and your mages' spell books.
Those in the front of the party may attack with weapons such as swords and maces, while characters in the rear ranks may attack with spells or ranged weapons such as bows and slings.***
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Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Studios)1992single player Amiga AGAlabelimageminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Associates)1991single playerSaved games from the prequel ([game=#33382]EOB1[/game]) can be loaded into this game when starting; minus the special items.
Saved games can be loaded into a new game in the sequel ([game=#38757]EOB3[/game]); minus the special items.
[Zerothis]
MS-DOSlabelimageminimize
Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Associates)2015single player Linuxlabelminimizeminimize
Far Cry 3 Ubisoft (Ubisoft Montreal)2012single player, Internet Windowslabelimageminimize
Garshasp Gorz-e-Serit  Fanafzar Game Studios2010single player Windowslabelminimizeminimize
Haruka, winter dreams STW Projects2014single player Linuxlabelminimizeminimize
Harvest Moon: Tree of Tranquility  Marvelous Interactive;Natsume;Rising Star Games (Marvelous Interactive)2007single playerSample the farming life like never before in Harvest Moon: Tree of Tranquility for Wii and carve out an alternative life that is relaxing, challenging and, most of all, fun!***
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