showing 26 games
name arrow_downward | publisher(developer) | year | description | platform | |
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Add to 13 Solitaire | Author | 1974 | Add-to-13 Solitaire is a solitaire card game also known as Pyramid Solitaire. Cards are placed in a pyramid shape of seven overlapping layers. The goal is to get all cards to the foundation. But cards can only be moved there in pairs when they add up to a value of 13. Cards in the stock can be turned if no moves are available. A turned card can be used to make a match, but if there is no valid move it's moved to the foundation regardless. | custom | labelminimizesubject |
Airace | University of Illinois (Author) | 1974 | Air Race is credited with being the first 3D flight simulator game. Each player in this multiplayer game has a cockpit view of the horizon and must race each other. | PLATO | labelminimizesubject |
Airfight | University of Illinois (Control Data Corporation) | 1974 | Airfight is an early 3D graphics-based multi-user flight simulator, created on the University of Illinois Urbana-Champaign (UIUC) Control Data Corporation (CDC) PLATO system in the early 1970s. The software was the first ever 3D flight simulator and the first multi-player flight simulator. The first version was developed by Brand Fortner with Kevin Gorey in the summer of 1974. After its release, it became the most popular game on PLATO until Empire became more popular. This software probably inspired the UIUC student Bruce Artwick to start the company Sublogic, which was acquired and later became Microsoft Flight Simulator. | PLATO | labelimagesubject |
Apawam | Digital Equipment Computer Users' Society | 1970 | [media=youtube]BNNu_VV6Xw8[/media]***[spoiler=show source code;hide source code] 100' NAME--APAWAM 110' 120' DESCRIPTION--PLAYS A ROUND OF GOLF AT THE APAWAMIS COUNTRY CLUB. 130' 140' SOURCE--UNKNOWN 150' 160' INSTRUCTIONS--TYPE "RUN" AND FOLLOW INSTRUCTIONS. 170' 180' 190' * * * * * * * MAIN PROGRAM * * * * * * * * * 200' 210 REM * APAWAM * 220 RANDOMIZE 230 MAT READ A$(9) 240 DATA FIRST,SECOND,THIRD,FOURTH,FIFTH,SIXTH,SEVENTH 250 DATA EIGHTH,NINTH AND FINAL 260PRINT"YOU ARE ABOUT TO PLAY A ROUND OF GOLF AT THE APAWAMIS COUNTRYCLUB," 270PRINT 280PRINT" THESE ARE YOUR CLUBS:" 290PRINT" 1 - 4 WOODS" 300PRINT" 2 - 9 IRONS" 310PRINT" 1 - 10 PUTTER" 320PRINT" 11 WEDGE" 330PRINT"(TO HONOR THE GREAT BOBBY JONES, ADD 10 TO YOUR IRON SELECTION." 340PRINT"(FOR EXAMPLE: TO USE A 3 IRON, TYPE 13. FOR A 4 IRON, TYPE 14." 350PRINT 360PRINT"A PUTTER CAN BE USED ONLY ON THE GREEN. IF YOU INPUT 10 AS A" 370PRINT"PUTT, THE BALL WILL BE HIT ABOUT 50 FEET. A 1 WILL TAP THE BALL." 380PRINT 390 IF S+1=10 THEN 1620 400 PRINT 410 PRINT 420 READ B 430 READ D 440 PRINT "YOU ARE AT THE "A$(S+1);" TEE OF THE APAWAMIS GOLF COURSE." 450PRINT"IT IS"B"YARDS LONG, PAR"D"." 460 LET S=S+1 470 LET C=0 480PRINT 490 IF INT(B)=0 THEN 1550 500PRINT"WHICH CLUB DO YOU CHOOSE"; 510 LET C=C+1 520INPUT A 530IF A>0 THEN 590 540 IF A=11 THEN 1210 550IF A>11 THEN 1310 560PRINT"INPUT DATA NOT IN CORRECT FORMAT. RETYPE IT." 570GOTO 520 580 REM 590 IF A>4 THEN 540 600 LET X=INT(RND*250) 610 IF X<220 THEN 600 620 LET Y=INT(RND*30) 630 IF X/11=INT(X/11) THEN 740 640 IF X/5=INT(X/5)THEN 870 650 IF X/28=INT(X/28) THEN 780 660 IF X/27=INT(X/27) THEN 920 670 IF X-(A*Y)+20<B THEN 710 680 IF X-(A*Y)-25>B THEN 810 690 LET B=INT(1.7*Y) 700 GOTO 1820 710PRINT"YOU HIT IT"X-(A*Y)"YARDS. YOU ARE"B-(X-(A*Y))"YARDS FROM THE GREEN." 720 LET B=B-(X-(A*Y)) 730 GOTO 480 740IF X-(A*Y)>B THEN 820 750PRINT"YOU ARE IN THE LEFT ROUGH,"B-(X-(A*Y))"YARDS FROM THE GREEN." 760 LET B=B-(X-(A*Y)) 770 GOTO 480 780PRINT"YOU SLICED THE BALL INTO A POND. LOSE TWO STROKES AND REPLAY." 790 LET C=C+1 800 GOTO 480 810 IF Y/A=9 THEN 850 820PRINT"YOU ARE IN A TRAP NEAR THE GREEN." 830 LET B=20 840 GOTO 480 850PRINT" YOU HAVE S*U*N*K THE SHOT............(BIG DEAL)" 860 GOTO 1590 870 IF Y/6=A THEN 920 880 IF B-20<X-(A*Y) THEN 670 890PRINT"YOU ARE IN THE RIGHT ROUGH,"B-(X-(A*Y))+25"YARDS FROM THE GREEN." 900 LET B=B-(X-(A*N)) 910 GOTO 480 920 PRINT"THE BALL IS LOST IN THE WOODS. REPLAY AND LOSE TWO STROKES." 930 LET C=C+1 940 GOTO 480 950 REM 960 LET Q=INT(RND*10) 970 IF Q/15=INT(Q/15) THEN 1100 980 IF B>10 THEN 1060 990 IF B>5 THEN 1150 1000 IF Q=7 THEN 1030 1010PRINT"THE TAP IS GOOD." 1020 GOTO 1550 1030PRINT"WHAT? YOU MISSED THE TAP. YOU ARE"B"INCHES FROM THE HOLE." 1040 LET B=1 1050 GOTO 1670 1060 IF Q/3=INT(Q/3) THEN 1170 1070 PRINT"YOU ARE NOW"INT((B/10))"FEET FROM THE PIN" 1080 LET B=B/10 1090 GOTO 1670 1100PRINT"YOU S*U*N*K IT FROM"B"FEET." 1110 GOTO 1550 1120 IF INT((B*9)/10)<=1 THEN 1100 1130 LET B=INT(B/10) 1140 GOTO 1670 1150 IF Q=4 THEN 1100 1160 IF Q/2=INT(Q/2) THEN 1100 1170 PRINT"YOU ARE NOW"INT((B*3)/10)"FEET FROM THE PIN." 1180 LET B=INT((B*3)/10) 1190 GOTO 1670 1200 REM 1210 IF B>75 THEN 560 1220 IF B/28=INT(B/28) THEN 1490 1230 IF B<40 THEN 1270 1240 IF B/20=INT(B/20) THEN 1490 1250 LET B=INT(.6*B) 1260 GOTO 1820 1270 LET L=RND 1280 LET B=B*L 1290 GOTO 1820 1300 REM 1310 LET M=INT(RND*235) 1320 IF A>19 THEN 560 1330 IF M<200 THEN 1310 1340 LET N=INT(RND*5) 1350 IF N<3 THEN 1340 1360 IF B-(M-(A*N))<15 THEN 1510 1370 IF B-(M-(A*N))<25 THEN 1460 1380 IF M/27=INT(M/27) THEN 920 1390 REM 1400 IF M/8=INT(M/8) THEN 820 1410 IF M/69=INT(M/69) THEN 1490 1420PRINT"YOUR SHOT WENT "INT(M-(A*N))"YARDS. YOU ARE NOW" 1430PRINT B-(INT(M-(A*N)))"YARDS FROM THE GREEN." 1440 LET B=INT(ABS(B-(M-(A*N)))) 1450 GOTO 480 1460 IF B-25>M-(A*N) THEN 820 1470 LET B=5*N 1480 GOTO 1820 1490PRINT"YOU S*U*N*K IT." 1500 GOTO 1590 1510 IF B-15>M-(A*N) THEN 1370 1520 LET B=INT(ABS(B-(M-(A*N)))) 1530 GOTO 1820 1540 REM 1550PRINT 1560 LET E=E+C 1570PRINT"YOU HAVE HAD "C"STROKES ON HOLE NO. "S"." 1580 GOTO 380 1590 IF C<>1 THEN 1550 1600PRINT" **HOLE IN ONE**" 1610 GOTO 1550 1620 PRINT"AFTER 9 HOLES YOU HAVE HAD"E"STROKES." 1630 PRINT"THE PAR IS 36. YOU ARE"E-36"OVER PAR." 1640 STOP 1650 DATA 374,4,434,4,210,3,376,4,205,3,440,4,422,4,510,5,595,5 1660DATA 510,5,434,4,210,3,312,4,428,4,440,4,205,3,515,5,318,4 1670 PRINT 1680 IF INT(B)=0 THEN 1590 1690 LET C=C+1 1700PRINT"WHAT IS YOUR PUTT"; 1710 INPUT A 1720 LET T=RND*5.5 1730IFT<4.5THEN1720 1740 IF A>10 THEN 1770 1750 IF A<1 THEN 1770 1760 GOTO 1790 1770PRINT"CAN'T USE THAT. RETYPE." 1780 GOTO 1710 1790 IF A*T+8<B THEN 1170 1800 IF A*T-8>B THEN 1170 1810 GOTO 960 1820 PRINT"YOU ARE ON THE GREEN,"B"FEET FROM THE PIN." 1830 GOTO 1670 1840 END [/spoiler]***Apawam is a golf game which allows the player to play on the Apawamis Country Club. The player can use a wood, iron, putter and wedge club. With values the player determines the strength of the swing. From the tee the player is told the distance to the hole and after each swing the new distance is made known. In the green the player can use the putter. The ball can also be in the rough. At the end of the 9 holes the player can compare his score to the par of 36. | custom | labelminimizesubject |
Backgammon | Purdue University Fort Wayne (Author) | 1974 | The game of backgammon with moves of counters on a backgammon board according:to computer-7 thrown dice. Steve R. Keefer, Purdue University at Fort Wayne | PLATO | labelminimizesubject |
Binary Domain | Sega (Devil's Details) | 2012 | THE MACHINE AGE HAS BEGUN in this immersive and atmospheric squad-based shooter in which you need to regain control of a futuristic Tokyo from an emerging robotic threat. Set in 2080, the story starts when Dan Marshall and his squad are sent to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake. Thrilling encounters with highly intelligent robotic enemies require you to think tactically, make challenging, real-time moral decisions and build up trust with your team mates in order to guide your squad to safety and success. Key Features: * A NEW TAKE ON FUTURISTIC TOKYO - Experience dual layered Tokyo with a run down and derelict lower city and a clean and affluent upper city. * THE CONSEQUENCE SYSTEM - Under the pressures of battle every action, every choice and every word affects everything. * PROCEDURAL DAMAGE - Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyse each enemy, find their weaknesses and dispose of them in the most efficient way. * WEAPON MODIFICATION AND SKILL SELECTION - Alongside a full armoury of unique weapons, put emphasis on the skills that will benefit you. | Windows | labelimagesubject |
Chess | Author | 1972 | Chess allows one or two players to play chess on a PLATO terminal. A game can be played against the computer (who takes random moves), or against another player on the same or another terminal. | PLATO | labelminimizesubject |
Computer Games for Businesses, Schools and Homes | Winthrop Publishers | 1979 | DEC PDP-1 | labelminimizeminimize | |
Condemned | Sega (Monolith Productions) | 2005 | [b]crazed sentients[/b] — [spoiler=Show spoiler;Hide spoiler]almost all humans you see have been driven insane by some infrasound that has been killing the birds.[/spoiler] [b]achievements[/b] — Unlocks concept art and videos. Granted for completing levels, finding and collecting dead birds and metal plates (the metal plates especially are well hidden) and some special objects, from performing some feats in either firearm or melee combat, and one for playing the game through with only melee weapons.***The game was banned in Germany and all copies confiscated on basis of [url=http://www.iuscomp.org/gla/statutes/StGB.htm#131]StGB §131[/url].***[spoiler=Birds;Hide bird tip]Birds can be found by following either the buzzing of flies or the squawking/flapping of live ones. Usually few birds are found by the help of a cinematic showing them - during conversation or just the camera passing by an angle from which they're visible - or the game allowing you to use the smell-o-detector (or whatever) to locate them.[/spoiler] [spoiler=Metal plates;Hide metal plate tip]Metal plates are surrounded by black scribbles of eyes and the occasional bird, but mostly just eyes.[/spoiler] [spoiler=Special;Hide special item tip]There's also one special item in each(?) level in the form of a TV with VCR nearby. These are usually in some side room or similar which easily go unnoticed and have no clear markers to guide you there (than perhaps the static sound coming from the TV).[/spoiler] Effectively all these challenge your ability to investigate and explore the levels to the fullest taking cues from audio and visual stimuli which the game uses quite brilliantly.***Working title: The Dark | Windows | labelimageminimize |
Condemned | Sega (Monolith Productions) | 2005 | The Japanese title reads approximately: [i]kondemudo saiko kuraimu[/i] ([i]Condemned Psycho Crime[/i]).***Developed by award-winning Monolith Productions for the next-generation consoles and PC, Condemned allows players to experience an unnatural level of psychological tension as they use their instincts, forensic tools, and melee combat to track serial killers and bring them to justice. Gamers will play as Ethan Thomas, an FBI agent in the Serial Crimes Unit (SCU), whose pursuit of relentless serial killers leads him through detailed urban environments filled with socio-paths who lurk on the periphery of humanity. Presented in a first-person view for maximum visceral effect, this atmospheric thriller is best played with the surround-sound up and the lights off. Given the power of next-generation hardware, Condemned is able to feature photo-realistic backdrops, life-like physics, and highly sophisticated artificial intelligence. Weapons and ammunition are scarce, leaving the player vulnerable to the game's gallery of mentally deranged criminals. Careful detective work and precision reflexes are a player's primary means of survival. Inspired in part by the films of the psychological thriller sub-genre, Condemned maintains an intense, focused pace. Players can never be sure what waits around each corner. Features * Next-generation lighting, mapping, and filtering techniques provide for environments of unprecedented detail and visual quality. * Intelligent enemies respond strategically to your offensive and defensive maneuvers. * High-level physics allow players to manipulate background items, which respond realistically when picked up, kicked, or bumped. * A tightly wound story is backed with strong character development and major plot twists. * Meticulously crafted 5.1 surround-sound will cue players to the location of offscreen enemies.***Released 2005-11-15 in North America and 2005-12-02 in Europe. Uses the [[gametag:lithtechengine Lithtech Jupiter EX]] game engine. | X360 | labelimagesubject |
Deus Ex | Eidos (ION Storm) | 2002 | The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands, while drugs, disease, and pollution kill even more. The world's economics are close to collapse, and the gap between the insanely wealthy and the desperately poor has grown to the size of the Grand Canyon. Worst of all, believers of an age-old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes the conspiracy exists--no one but you. The adaptation of this role-playing adventure for the PlayStation2 retains all of the levels and missions of the PC original.*** [100]*** [12]*** [32] | PS2 | labelimagesubject |
Deus Ex | Eidos Interactive (Ion Storm) | 2000 | 2007-03-29 on Steam; GOTY edition (lang: eng)***This GAME OF THE YEAR EDITION of the smash hit Deus Ex features an all-new multiplayer mode and a new head-to-head deathmatch mode. Also included is a software development kit, so you'll be able to create both single and multiplayer missions from scratch, as well as modify existing ones. The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you. * Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving. * Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario. * A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world. * Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters. * Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play. * Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes it. [Valve - GOTY edition]***If there's a thing that doesn't make sense, then it's the early sound cutoff bug this game has on my system. After trying solutions that work in every other game, I found on a forum that switching to sw rendering and back to D3D fixes it temporarily, and it did, even OpenGL rendering didn't have it. But both of those had some other issues I didn't want so I kept looking. Until I switched off vsync, and behold, sound clipping is [i]gone[/i]. Fine and dandy with me, except it doesn't make slightest bit of [u]sense[/u]. Video card setting that releases the framerate synchronization with screen refresh and allows the game to render more frames [i]somehow[/i] allows the game to play the voice overs to the end. Other people have had similar issues with the game and all with different solutions, but those other solutions actually made sense.***Latest version: 1.112fm (as of 2001-04-28?), 1.4 for French The 1.014f patch is the last that affected single-player.***[b]Minimum:[/b] * Windows 95 or 98 * 300 Mhz Pentium II CPU * 64 MB RAM * 4X CD-ROM Drive * 150 MB HD space [b]Recommended:[/b] * Athlon or Pentium III CPU * 128 MB RAM * 16 MB VRAM * 8X CD-ROM Drive * 750 MB HD space * EAX or A3D compliant audio card | Windows | labelimagesubject |
Deus Ex | Loki Games | 2000 | This is a proprietary game. For any Linux with 2.2.x Kernel and glibc 2.1. Also needs 8MB video card, XFree86 3.3.5+ for higher for Glide or XFree86 4.x+ for OpenGL and an OSS compatible 16-bit Sound card. [Zerothis] | Linux | labelminimizesubject |
Deus Ex | Aspyr Media (Ion Storm) | 2000 | Mac OS X | labelminimizeminimize | |
Dungeon | University of Illinois | 1975 | "This post is going to be a short one, folks. The business of finding games from the 1970s can be a tricky one, and this is my first encounter with this problem on the blog. You would think from the snazzy title screen above that I got this game running, but no such luck. Try as I might, I can't get it to do anything but display that screen. It is rather good, though, isn't it? So what do we know about Dungeon? It was designed in 1975 by John Daleske, Gary Fritz, Jon Good, Bill Gammel and Mark Nokada. This site describes it as a 3-D first-person maze with multiple players, but also says that it was incomplete. It's described as a predecessor to Moria, which is handy, as that's the game I'll be tackling next. Another game, also called Dungeon, was designed by Don Daglow for the PDP-10 mainframe. Daglow is a pretty big deal in the early days of gaming, and his description of the game sounds pretty amazing: apparently it had "ranged and melee combat, lines of sight, auto-mapping and NPCs with discrete AI". Sadly, the PDP-10 system doesn't seem to be running anywhere on the internet, so this game appears to be lost to the ages. Next up I'll be tackling Moria, which thankfully is available to play on PLATO. Hopefully it's as surprisingly enjoyable as pedit5 and dnd have been." From http://crpgadventures.blogspot.com/2014/08/dungeon-1975.html | PLATO | labelimagesubject |
Freecell | University of Illinois | 1979 | Freecell on the PLATO mainframes is the first implementation of the solitaire card games later made famous by being included with various editions of Microsoft Windows. The goal is to move cards around according to specific rules including the use of "free cells" in which cards can be placed temporarily, until all cards on the board are sorted in stack ordered by suit and number. The game would keep a high score list on the network allowing for players to compete. For other researchers, it is necessary to point out that DATA EAST CORPORATION did not develop it, but rather published it, but in the mid-80s, in that sense, Mobygames was wrong. | PLATO | labelimagesubject |
Hard Reset | Flying Wild Hog | 2011 | In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be. Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene. Key features: * A haunting cyberpunk / dark sci-fi setting * Fast-paced, old-school shooter gameplay * Hordes of enemies to destroy * Epic boss fights * A deep, experience-based weapon upgrade system * High-fidelity graphics with full dynamic lighting * Extensive use of physics and dynamic environments | Windows | labelimagesubject |
Hard Reset Redux | Gambitious Digital Entertainment (Flying Wild Hog) | 2016 | Windows | labelimageminimize | |
Hard Reset: Exile | Flying Wild Hog | 2012 | In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be. Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene. Hard Reset: Exile continues the original story. Follow Major Fletcher into the Barrens - dangerous lands beyond the last human city of Bezoar, where our hero will meet new foes and make new friends. Get ready for more machine madness! Key Features: * A haunting cyberpunk / dark sci-fi setting * Fast-paced, old-school shooter gameplay * Hordes of enemies to destroy * Epic boss fights * A deep, experience-based weapon upgrade system * High-fidelity graphics with full dynamic lighting * Extensive use of physics and dynamic environments Hard Reset: Exile features: * Five new levels outside Bezoar * Four new enemy types * New boss fight * Two new survival maps * Additional achievements Hard Reset: Exile is Free to owners of Hard Reset. | Windows | labelimagesubject |
Orthanc | University of Illinois (Author) | 1975 | Orthanc, as I've said, is an update of the earliest extant RPG, The Dungeon. It offers a revised interface but almost identical gameplay. Demonstrating stark originality, the developers drew the name of the game from The Lord of the Rings--specifically, the black tower that sticks up out of the fortress of Isengard. In the game, however, "Orthanc" is a dungeon to which the player, a knight, has come to make a name for himself and "retire with honor near the seat of the king." | PLATO | labelimagesubject |
Painkiller: Hell & Damnation | Nordic Games (The Farm 51) | 2012 | [b]Heaven's Hitman is Back... With a Vengeance[/b] Evil has returned! Demonic powers are manifesting themselves as a myriad of dark creatures, fighting over the fates of imprisoned souls caught in Purgatory. Once again, it is up to Daniel Garner, in the unenviable position of being the Curse of Darkness and the Toy of Light, to fight his way past hordes of demons and fiends. Questions remain... "Can he stop the powerful creatures that stand in his way? Will he ever leave the hell of Purgatory and be reunited with his wife Catherine?" Painkiller Hell & Damnation is a fast-paced, thrilling modern remake of an all-action shooter Classic! Key features * A modern remake of the Classic shooters, Painkiller and Battle Out Of Hell * 14 adrenaline filled levels, including 4 Boss levels * Over 30 of the nastiest, darkest creatures from Hell * Devastating and unique arsenal of weapons * Singleplayer and Co-operative Campaigns spread across 4 Chapters * PvP and PvE Multiplayer modes * The soundtrack is forged in the same furnace as the weapons: heavy metal * Powered by Unreal Engine 3® * Steamworks fully integrated Key Anti-Features (you know... the ones that make life EASY): * NO Kill-streak bonuses or airstrikes * NO auto-heal * NO AK-47, NO M16 or that sort of sh*t; just a healthy dose of .666 calibre weapons! * More to be announced! | Windows | labelimagesubject |
Painkiller: Hell & Damnation | Nordic Games (The Farm 51) | 2013 | Linux | labelminimizeminimize | |
Sherlock Holmes: Crimes & Punishments | Focus Home Interactive (Frogwares) | 2014 | The loading screens between locations are unusual that during the virtual cab ride you can look at your notebook and review all the clues and evidence you've collected and change destination where you're going mid-load of the previously chosen destination. | Windows | labelimageminimize |
The Dungeon | University of Illinois (author) | 1974 | The Dungeon United States Independently developed in 1975 on the PLATO mainframe at the University of Illinois PLATO lesson name pedit5 is sometimes given as the name of the game Date Started: 28 December 2011 Date Ended: 4 January 2019 Total Hours: 11 Difficulty: Moderate-Hard (3.5/5) Final Rating: 14 Ranking at Time of Posting: 28/316 (9%) Well, it's no longer a source of shame to me that I failed to win the first extant role-playing game. A few more hours invested in The Dungeon, also known by its lesson name, pedit5, produced a winning screen and an entry in the "Hall of Fame."***https://ocean-of-games.com/game/29799/pedit5/***Can apparently still be played (somehow) at [url]http://www.cyber1.org/[/url].***Actually for the PLATO mainframe. Never 'published'. The first dungeon crawl. Wander through a dungeon killing monsters and collecting treasure. Use several spells in battle. Save your character to play later. [Zerothis, description] Pedit5 is the name of a programming workspace on the PLATO. Games were strictly forbidden by administrators and the title was deliberately misleading in order to hide it. Furthermore, the actual owner of the Pedit5 workspace was not aware of the game. It ran on the mainframe but was played via a terminal in another room. When discovered, the Pedit5 game was unceremoniously deleted. Months of work and the worlds first dungeon crawl was lost. An attempt to reimplement the game was called orthanc. orthanc was deleted as well. Pedit5/orthanc was short-lived but extremely popular. Lessons learned from the programming and deletion of Pedit5 would lead to programmers printing source code for the future project, [game=#160118]dnd[/game], and eventually gaining permission to keep and play it on the PLATO system. [Zerothis, history] | PLATO | labelimagesubject |
The Pits of Baradur | University of Illinois | 1977 | The Pits of Baradur is a dungeon crawling RPG on the PLATO network. Its name takes inspiration from The Lord of the Rings. Gameplay-wise the game takes elements from other dungeon crawling games on Plato such as Orthanc, Moria and Avatar placing the player in dungeons to find loot and kill monsters. | PLATO | labelminimizesubject |
Wolfenstein | Activision (Raven Software;Id Software;Endrant Studios) | 2009 | [b]Minimum:[/b] * Windows XP or Vista * 3.2 GHz Pentium IV or Athlon 64 3400+ CPU * 1 GB RAM * 256 MB VRAM * GeForce 6800 or Radeon X800 GPU * 8 GB HD space***INT? 2009-10-13 on Steam, by Activision (lang: eng, fre, ger, ita, spa)***Set within a near-fictional, historical WWII setting, players take on the role of the heroic OSA agent BJ Blazkowicz as they are thrust into the unknown and unexpected to battle against combat troops, otherworldly forces, and the dark science created by a supernatural Nazi force hell-bent on world domination. Wolfenstein offers players an action-packed experience as they investigate the powers of a dark parallel dimension, join with resistance forces, and employ an arsenal of conventional and otherworldly weapons in attempts to annihilate the Nazi war machine. Ensuring a deep variety of action, Wolfenstein provides gamers with an assortment of interlinked missions that drive an intense, story-driven combat experience; while the Wolfenstein multiplayer experience continues the world-renowned tradition of class-based team objective gameplay with a full arsenal of conventional and supernatural weapons for addictive online warfare. | Windows | labelimagesubject |