showing 1 - 50 of 98 gameschevron_right
name arrow_downward | publisher(developer) | year | author(s) | platform | |
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Lara Croft and the Guardian of Light | Square Enix (Ideaworks 3D ) | 2010 | iOS | labelimageminimize | |
Lara Croft and the Guardian of Light | Square Enix;Eidos Interactive (Crystal Dynamics) | 2010 | Windows | labelimagesubject | |
Lara Croft and the Guardian of Light | Square Enix (Crystal Dynamics) | 2010 | PS3 | labelimageminimize | |
Lara Croft and the Guardian of Light | Square Enix (Crystal Dynamics) | 2010 | X360 | labelimagesubject | |
Lara Croft and the Guardian of Light | Square Enix | 2012 | Linux | labelminimizeminimize | |
Lara Croft and the Temple of Osiris | Square Enix (Crystal Dynamics) | 2014 | Windows | labelminimizeminimize | |
Lara Croft and the Temple of Osiris | Square Enix (Crystal Dynamics) | 2014 | Xbox One | labelimagesubject | |
Lara Croft and the Temple of Osiris | Square Enix (Crystal Dynamics) | 2014 | PS4 | labelimageminimize | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2015 | iOS | labelimageminimize | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2015 | Android | labelimageminimize | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2016 | Windows | labelimageminimize | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2016 | Linux | labelminimizeminimize | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2016 | Mac OS X | labelminimizeminimize | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2016 | PS4 | labelimagesubject | |
Lara Croft Go | Square Enix (Square Enix Montreal) | 2016 | PS Vita | labelimagesubject | |
Lara Croft: Relic Run | Square Enix (Square Enix;Crystal Dynamics;Simutronics) | 2015 | Android | labelminimizeminimize | |
Lara Croft: Relic Run | Square Enix (Square Enix;Crystal Dynamics;Simutronics) | 2015 | iOS | labelminimizeminimize | |
Rise of the Tomb Raider | Microsoft Studios (Crystal Dynamics) | 2015 | X360 | labelimageminimize | |
Rise of the Tomb Raider | Microsoft Studios (Crystal Dynamics) | 2015 | Xbox One | labelminimizeminimize | |
Rise of the Tomb Raider | Square Enix;Feral Interactive (Crystal Dynamics;Feral Interactive) | 2018 | Linux | labelminimizeminimize | |
Rise of the Tomb Raider | Square Enix (Crystal Dynamics) | 2016 | PS4 | labelimageminimize | |
Rise of the Tomb Raider | Square Enix (Crystal Dynamics) | 2016 | Windows | labelimageminimize | |
Shadow of the Tomb Raider | Square Enix (Eidos Montréal) | 2018 | Windows | labelimageminimize | |
Shadow of the Tomb Raider | Square Enix (Eidos Montréal) | 2018 | PS4 | labelminimizeminimize | |
Shadow of the Tomb Raider | Square Enix (Eidos Montréal) | 2018 | Xbox One | labelminimizeminimize | |
Tomb Raider | Eidos Interactive (Core Design) | 2002 | WinCE | labelimageminimize | |
Tomb Raider | Eidos (Core Design) | 1996 | Mac OS Classic | labelminimizeminimize | |
Tomb Raider | Core Design | 2014 | Gary LaRochelle (extra lavels) Phil Campbell (extra lavels) Rebecca Shearin (extra lavels) | Linux | labelminimizeminimize |
Tomb Raider | Square Enix;Feral Interactive (Core Design;Feral Interactive) | 2016 | Linux | labelminimizeminimize | |
Tomb Raider | Square Enix (Crystal Dynamics) | 2013 | Rhianna Pratchett (writer) | X360 | labelimageminimize |
Tomb Raider | Square Enix (Crystal Dynamics) | 2013 | Rhianna Pratchett (writer) | PS3 | labelimageminimize |
Tomb Raider | Square Enix (Crystal Dynamics) | 2013 | Rhianna Pratchett (writer) | Windows | labelimageminimize |
Tomb Raider | Feral Interactive (Crystal Dynamics) | 2014 | Rhianna Pratchett (writer) | Mac OS X | labelminimizesubject |
Tomb Raider | Eidos Interactive (Core Design) | 1996 | Gary LaRochelle (extra lavels) Phil Campbell (extra lavels) Rebecca Shearin (extra lavels) | Windows | labelimageminimize |
Tomb Raider | Eidos Interactive (Core Design) | 1996 | Andrew Howe (additional programming) David Pate (additional artwork) Derek Leigh-Gilchrist (additional programming) Gary LaRochelle (extra lavels) Gavin Rummery (programmer) Heather Gibson (graphic artists) Jason Gosling (programmer) Jeremy Heath-Smith (executive producer) Lee Pullen (additional artwork) Mansoor Nusrat (additional programming) Martin Iveson (sound effects) Nathan McCree (music) Neal Boyd (graphic artists) Paul Douglas (lead programmer) Peter Barnard (additional artwork) Phil Campbell (extra lavels) Rebecca Shearin (extra lavels) Stuart Atkinson (additional artwork) Toby Gard (lead graphic artist) Toby Gard (original concept) Vicky Arnold (script) | MS-DOS | labelimageminimize |
Tomb Raider | Eidos;Core Design (Crawfish Interactive) | 2000 | GBC | labelimageminimize | |
Tomb Raider | Eidos (Core Design) | 2003 | N-Gage | labelimagesubject | |
Tomb Raider | Square Enix (Crystal Dynamics) | 2014 | Rhianna Pratchett (writer) | Xbox One | labelimagesubject |
Tomb Raider | Square Enix (Crystal Dynamics) | 2014 | Rhianna Pratchett (writer) | PS4 | labelimagesubject |
Tomb Raider | Square Enix (Crystal Dynamics) | 2019 | Stadia | labelimageminimize | |
Tomb Raider | Core Design;Victor;Eidos (Core Design) | 1996 | PS | labelimagesubject | |
Tomb Raider | Eidos;Victor;Pack-In-Video (Core Design) | 1996 | Saturn | labelimagesubject | |
Tomb Raider 2 | Eidos Interactive (Core Design) | 1997 | Windows | labelimageminimize | |
Tomb Raider 2 | Core Design | 2014 | Linux | labelminimizeminimize | |
Tomb Raider Gold | Eidos Interactive (Core Design) | 1998 | Windows | labelimageminimize | |
Tomb Raider I–III Remastered | Aspyr;Victor;Eidos (Aspyr) | 2024 | Switch | labelminimizeminimize | |
Tomb Raider I–III Remastered | Aspyr;Victor;Eidos (Aspyr) | 2024 | PS4 | labelminimizeminimize | |
Tomb Raider I–III Remastered | Aspyr;Victor;Eidos (Aspyr) | 2024 | PS5 | labelminimizeminimize | |
Tomb Raider I–III Remastered | Aspyr;Victor;Eidos (Aspyr) | 2024 | Windows | labelminimizeminimize | |
Tomb Raider I–III Remastered | Aspyr;Victor;Eidos (Aspyr) | 2024 | Xbox One | labelminimizeminimize |