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11eyes -Resona Forma-  Lass2011 Windowslabelimageminimize
Action Doom 2: Urban Brawl author2008 Windowslabelminimizeminimize
Afterfall: InSanity  Nicolas Games;The Games Company;1C Company (Nicolas Intoxicate)2011The year is 2035. Almost 20 years ago citizens of The Republic had to search for a shelter from the hell of the Third World War. Only a few were fortunate enough to find a safe haven behind the gates of 'Glory'. Today, when the fear of death on the surface has become merely an unpleasant memory, the once safe hideout became a prison. Buried underground, trapped in the claustrophobic space with no hope of escape, the shadows hide secrets darker and more terrifying than the madness that takes over residents of the Shelter 'Glory'.

Play the game, overcome your fears, save the residents of the Shelter and try to find a new safe harbor... but is anything safe after the Fall?

Afterfall Insanity Extended Edition also includes Music inspired by the game.

Key Features
* Detailed and extensive evironments set in post-apocalyptic versions of real-world locations
* Expansive levels with giant cities, tunnels, bunkers and deep mines
* An exciting and rich story with unexpected twists and turns
* Extensive weapons arsenal with myriad types of opponents
* State-of-art effects using the newest Unreal Engine 3***This is a planned series in the "Afterfall Universe". This was decided sometime around or after 2008 when the project turned "professional" from the original indie/fan project.***Working title: Afterfall (till 2008-09?)
Working title: Bourgeoisie: Pearl of Wastelands (till 2006-04?)
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Akiba's Trip: Undead & Undressed  Acquire2013 PS Vitalabelimageminimize
Akiba's Trip: Undead & Undressed  Acquire2013 PS3labelimageminimize
Akiba's Trip: Undead & Undressed  Acquire;XSEED Games (Acquire)2014Explore the supernatural mysteries of Akihabara in AKIBA'S TRIP: Undead & Undressed. A dark conspiracy plots to consume Japan's pop-culture mecca with an army of synthetic vampires. As a fugitive from their experiments, it's up to you to hunt these 'Synthisters' down, brawling with them in the streets and tearing off their clothes to roast them in the harsh light of day. Just remember, they can do the same to you!

AKIBA'S TRIP: Undead & Undressed features an authentic open-world recreation of Japan's famous Electric Town. Explore and enjoy the world's premiere destination for anime, games, manga and figurines, with over 100 real-life shops recreated for gamers around the world.

Fight alongside your 'otaku' (obsessive nerd) friends, wielding everything from rolled-up posters to replica laserswords in a battle for dorky dominance. Four potential love interests await you, each with her own endgame. Experience a geek-savvy, playfully sexy adventure in AKIBA'S TRIP: Undead & Undressed.***
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Akiba's Trip: Undead & Undressed  Acquire;XSEED Games (Acquire)2015 Windowslabelminimizeminimize
Albedo: Eyes from Outer Space Merge Games (Z4G0 and Ivan Venturi Productions )2015 Windowslabelimageminimize
Aleshar: The World of Ice Hypothermia1997Originally shareware, but made freeware at some point. MS-DOSlabelimageminimize
Aliens versus Predator  Fox Interactive (Rebellion)1999[i]Aliens Versus Predator Classic 2000[/i] features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.

Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows, however, it does not currently support multi-player.

The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.

* Three campaigns: Colonial Marine, Alien and Predator
* Includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack
* Skirmish mode against infinite Alien hordes
* Bonus Episodes
* Unique abilities, weapons and equipment for each species
* Scale walls and elevator shafts as an ALIEN with frightening speed as you attack and devour your victims
* Stalk your prey as the deadly PREDATOR using wrist blades, shoulder cannons and stealth mode
* Lock and load as a COLONIAL MARINE using motion trackers, grenade launchers and flame-throwers to exterminate your foes
* Supports Xbox 360 Controller for Windows
* Music from the original soundtrack CD
[Fox Interactive?]***[b]healing magic[/b] - Predator heals himself by expending his energy reserves and stabbing himself with the healing stabby things, can be repeated whenever the player feels like it and there's sufficient energy reserves left.
[b]health draining[/b] - xenomorph's healing method vaguely belongs to this: by "eating" the heads of humans and predators, live victims give more health.
[b]hypermobile foes[/b] - xenomorphs when playing against them.

[b]steam[/b] - only for AvP Classic***Lack of out-of-place music, impressive (at the time) ambient noises, slick darkness, the gritty and terrifying world and xenomorphs of the Alien franchise with the somewhat monstrous but oddly honorable cloaked hunters from Predator movies, AVP sets an experience that is action-packed and laden with horror. Stalk humans and predators alike as a lone xenomorph drone. Run in the darkness as a lone marine, hunted by both the swarming xenomorphs and the stealthy predators. Or stalk as a predator, nailing down humans one at a time and fighting the hordes of xenomorphs. Regardless of whom you play as, the feeling of anxiety, exhilaration and fear you felt with the original Alien movie and the sequel are pretty much there.

The game actually feels almost Lovecraftian, but instead of psychological horror, the game gives you a relentless horde of aliens with nary a sufficient arsenal to counter them. Besides the foreboding darkness and the lonesomeness each character makes you feel, each character's gameplay is different in their own way.

The [b]xenomorph[/b] drone outmaneuvers and stalks individual targets from the dark while avoiding most direct confrontations as he is quite fragile but can rend almost anything they come in close enough to pieces in less than a second. [b]Marine[/b] has it tough as the neverending swam of xenomorph drones forces them to progress onward, not giving him time for a breather, making even his impressively varied arsenal seem pitiful and even a single predator on his path can make things a lot more difficult. For [b]predator[/b], picking out humans while cloaked may seem simple, they rarely offer much of a challenge except in large numbers. The aliens however see through the predator's cloak and come swarming in on him like a nest of bees, making many of his more powerful weapons useless in close quarters. All three provide unique challenges and experience.

It's amazing how AVP didn't become more popular than it is, it's a solid package of great gameplay with decent story, however it was unfortunately released shortly after Half-Life which was hyped by the press and many others even though it offered less in a sense, contributing to AVP's lower popularity. AVP was perhaps too hectic and not everyone is fan of horror and dark places where you feel insignificant and can't see your enemy properly. Instead of making you feel like a hero like HL did, AVP makes you feel like you survived.

(Sorry for the ad-like speech at the start, but I couldn't think of anything better.)***Seems like people have trouble running the game with anything newer than XP SP2, meaning anyone with XP SP3 or newer (like my XP64) are unlikely to get the game to work.

Though the game is practically playable even on XP64, as long as you don't linger in the main menu for long and skip the cinematics as the game otherwise crashes in a minute or so.***Comes on 2 CDs.***[b]Gold Edition[/b] includes the "Millenium Expansion Pack". I couldn't find info if this was available for separate download for owners of regular AVP, but my memory says it was. There's 9 new multiplayer levels and few singleplayer levels for the marine. There's 2 new weapons, pistol and "skeeter", for the marine. Other weapons, mostly the explosive kind, were made more powerful, too. Gold Edition multiplayer is incompatible with the original AVP. There's different title screen and apparently some voice overs were replaced by Rebellion staff.

The new AvP Classic is essentially the Gold Edition.***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium MMX CPU
* 32 MB RAM
* 640x480x16 display
* 400 MB HD space

[b]Recommended:[/b]
* 400 MHz Pentium MMX CPU
* 64 MB RAM
* 4 MB VRAM
* 640x480x16 display
* 500 MB HD space
* EAX***EAN-13: [code]3348542147805[/code] (BestSeller series, Gold Edition)***For 1 to 8 players.***Not to be mistaken with the new [game=#172171]AVP game[/game] (2010) from the same developer.***Based on the 'Alien' and 'Predator' films, this highly rated shooter became famous for its intense fear factor, equal to if not better than other famously terrifying games: Thief, System Shock 2 and Half-Life in places.

Despite its superb exploitation of human terror, however, it failed in terms of gameplay to match the top FPSs of the time (Half-Life had been released just five months before). But with three games in one, one for each race (Alien, Predator, Human [Marine]), few could be disappointed by AvP.***Official description:
Featuring characters from the popular and terrifying film sagas Aliens and Predator, Aliens vs. Predator pits three of the deadliest species in the universe against each other in a bloodthirsty battle for the ultimate prize survival. Playing as a colonial marine, a Predator, or an Alien, players stalk their way through richly detailed, spine-tingling environments.
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Aliens versus Predator  Fox Interactive (Rebellion)? Linuxlabelminimizeminimize
Aliens versus Predator 2  Vivendi Universal (Monolith Productions)2001[b]Minimum:[/b]
* Windows 98, ME or 2000
* 450 MHz Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 1.3 GB HD space***Latest version: 1.0.9.6 (as of 2002-04-22)***Comes on 2 CDs.***Continuing with the three-games-in-one theory, an impressive storyline dominated this once again fear-based shooter. The Marine game was generally regarded as superior to either of the alien games, but two years on AvP2 still failed to match Half-Life as most people's favourite FPS.***Sequel to one of the most frightening games ever made, Aliens vs. Predator 2 takes you to Planet LV1201, where three diverse and bloodthirsty species battle for survival.
The story-driven plot weaves together the fates of all three races, while the action is as heart stopping as the blockbuster films on which this game is based. Choose to play as Alien, Predator, or Marine as you use your physical prowess, killer instincts, or superior firepower to stay alive.
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Aliens versus Predator: Extinction  Electronic Arts (Zono)2003All I can say about this game is that it would've been awesome without the Predators, with twice as long vision range and if completing the optional objectives was actually useful. Others beside me have expressed their desire for multiplayer, too, though I personally would've loved a custom scenarios.

[b]Basic description:[/b]
There's a campaign for each faction: colonial marines, predator clan and the xenomorph hive. Each campaign has 7 missions with varying goals, though each requires killing of something before the day is done (even if the actual goal isn't to kill anyone). Personally I found the xenomorph campaign to be easiest and the most enjoyable, wishing there was much more of it. The marines came second though with them the gameplay is much more difficult since their extrasensory detector does not allow attacking outside the sight radius. Predator campaign is the hardest, mostly because you control only so few characters and they some specialized units require specialized units from you that normally aren't very useful. Usually at these times you'd want your other units to stay the hell away from the combat, but they have inborn suicidal tendencies which prevent this (although you could tell them not to move, but that eliminates most of their usefulness in pretty much every other situation). More powerful units are unlocked as each campaign progresses.

[b]Faction specifics:[/b]
[i]Marines[/i] have only ranged weapons, some only useful at close range - such as the flamethrower marine. Marines have only motion detector to see outside their visibility range and therefore rely on sending synthetics to increase it (synthetics also are the only ones to carry the detector). Without this the marines are severely disadvantaged due to their even naturally abysmal sight range and reliance on ranged weapons (kinda quirky for the purely ranged faction to have the worst sight). Some marine weapons have questionable effectiveness, such as the impact grenade launchers the regular pulse rifle marines get. Single alien warrior can survive 4+ hits from such and still be combat efficient. Marines are healed by the specialized medic who also removes special effects caused by predators and xenomorphs. Synthetics and the sentry gun are the only ones that can dispel predator cloak. Marines gain miniscule amount of requisition points (credits) with each kill (20-50 or so), and they can additionally tap to power stations for additional though finite credit flow (usually 2000; compare the price of 350 of synthetic and you get the picture). Reinforcements are called in by a ComTech and they arrive at the nearest drop site, marked by a landing beacon (part of the level design, can't be designated by the player). If no ComTech survives, the player must do with what she has left as there's no way to order new troops or new ComTechs after that. Medics require another medic to heal themselves, so having two medics is a necessity. Marines are also limited that they can only bring 6 units to the mission with each call and have to wait for the dropship to arrive drop the new troops and leave before more can be ordered.

[i]Predators[/i] have range of melee and ranged units. Heavy emphasis on cloaking and taking out any detectors employed by the opposition. With vision enhancements the effective sight radius is immense, making plasmacasters, disc throwers, and spear throwers immensively powerful. Unfortunately the AI knows your reliance on cloaking and spams detectors half the time, effectively nullifying any benefits it has in your use, due to their vast numbers, it isn't practical to kill them instead of the other units with actually damaging weapons. Predators require energy to keep the cloak active, which usually lasts for quite some time, but the energy regenerates extremely slowly. The same energy is used by the medical equipment each predator carries (they can heal only themselves). The center of operations for predators is the Shrine, a floating altar with a veritable weapons system and ability to rapidly self-repair. Predators have three global upgrades unlike the other factions, unlocking each of the three vision modes for detecting heat, electrical and predator signatures at extreme range. Unfortunately none of these seem to catch synthetics, making humans the most difficult opponent you face. A minuscule amount of requisition is gained with each kill, more is gained by extracting the skulls from the slain enemies (your enemies can destroy the corpses to prevent this, and some of your weapons totally annihilate the bodies, also preventing it). The Shrine works similarly to a ComTech in terms of its necessity. However, new troops arrive instantly by drop pods around the Shrine.

[i]Xenomorphs[/i] effectively simulate the alien life cycle and have heavy emphasis on melee units. Xenomorphs have decent sight radius and additionally employ "spore vision". Spore vision works by marking any [i]organic[/i] enemies so they're visible to the player at any range from henceforth, also eliminating any use of the predator cloak. The xenomorph lifecycle starts with the egg, which bursts open and sends a facehugger flying at the nearest enemy. This is rather unusual event, though. Without any other units, the facehugger would quickly seek prey and impregnate them with a chestburster. The chestburster rapidly emerges and evolves to one of the xenomorph breeds designated by the host organism. Runners and drones from animals, warriors from humans, predaliens from predators and so forth. The egg must be upgraded to Praetorian egg at cost of 300 points, which then gives birth to praetorian facehugger, a much larger and tougher one that can impregnate armed marine single handedly (regular facehuggers require a large group to accomplish it). This produces Praetorian xenomorph regardless of host creature, similar to drone and warrior but much tougher and powerful. The Praetorian also disperses spores. Praetorian can then be evolved into hive queen, the near-equivalent of CommTech and Shrine except it's effectively even more powerful version of the Praetorian. Unlike the other factions, the queen does not order new troops, instead, she lays eggs at steady pace (though this makes her immobile and unable to defend herself, the egg production can be ceased to change this, but growing a new egg sack costs some requisition points). The other xenomorphs are used to kill enemies, drones are especially important with their cystic upgrade as any creature infected with them creates more powerful xenomorphs (prefixed with cystic). Usually you want several drones to accompany your war parties to ensure as many as possible are infected with them. Almost all xenomorphs leave their victims alive although comatose. These comatose creatures can then be dragged back to the hive (gather command is especially useful for this) where the ready waiting facehuggers can safely impregnate the creatures. Human civilians and animals have a habit of respawning, so you [i]usually[/i] have ready source for at least one breed of xenomorphs. There can be only one queen however, but if the queen is lost, as long as you have at least one egg, praetorian facehugger, or praetorian, a new one can be acquired as easily as your basic xenomorph breed. Xenomorphs also don't spend their points on acquiring new troops, only upgrades. Drones are unique also in the manner that they can spawn hive nodes that produce the spore vision, they also produce biogrowth in a small radius on which xenomorphs heal. Only Runner and PredAlien can heal outside of this. Since aliens need so little of the points for anything real, the player can and should spam the hive nodes to expand their early warning system, increase the number of locations where they can heal and generally to be a nuisance to the other factions. Note however, that the facehuggers slowly die outside of the alien biogrowth and generally have abysmal resilience to beatdown, making them only useful in large masses against mostly singular armed enemies, however, since they're free, they do provide some use.

[i]Common[/i] to all factions are that upgrades are once per mission style instantaneous improvements to all units of certain type, usually costing 350 points on average (from range of about 200-600).***[b]unit limit[/b] - pitiful 25 for marines, 45 for xenomorphs and 12 for predators.
[b]objective indicator[/b] - not always present, though these usually explicitly tell you to find it.
[b]status effects[/b] - some of the upgrades cause these, especially the xenomorph ones. The flamethrower upgrade makes the most sense. The predator bleeder spear makes some sense but is implemented in a very status effect-like manner.

Faction specific tags:
* Marines - healing, repairing, most weapon tags
* Aliens - autoregen (only with few aliens or at specific locations)
* Predators - pole arms, all energy weapons, energy regen***[sic]
SURVIVAL OF THE FIERCEST

Battle for control of planet LV-742 as aliens, predators or colonial marines in this tactical strategy game based on the Aliens versus Predator™ universe. Choose a species and outmanoeuvre your enemies for hi-tech weaponry, upgrades and control of the planet. Only by utilising the unique advantages of your breed can you determine the fate of your species.

Engage and annihilate opposing forces in over 20 unique maps: from jungles to caverns to hi-tech laboratories.

Control and upgrade never-before-seen aliens, predators and marines: each with unique tactical advantages.

Use specialised weapons including colonial marine pulse rifles, predator bleeder spears and alien face huggers to defeat foes.
[Box blurb]***Item codes: [code]FXE03504031IS[/code], [code]FXE03504031D[/code], [code]FXE03504031M[/code]***Official Description:
Control an Alien hive, direct a Predator clan, or lead an elite squad of Colonial Marines to fight for the survival of your race. Experience the Alien versus Predator universe from the perspective of the Aliens, the Predators, or the Colonial Marines in seven unique missions customized for each race. Control never-before-seen Aliens, Predators or Marines, and upgrade your weapons and abilities to gain a tactical advantage.
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Aliens vs Predator  Sega (Rebellion Developments)2010EAN-13: [code]5055277002238[/code] (UK; 2 DVDs; SEGA-PC111)***For 1-18 players, multiplayer maps include player caps at 8, 12, and 18.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV or Athlon 64 3000+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon X1600 GPU
* 4.6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6400 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD2900 Pro GPU***[b]healthregen-stunted[/b] - the marine has 3 health bars, regeneration is limited to filling the currently partially depleted bar. Predator regenerates arbitrary chunks of damage that "fall off" the health bar, completely gone chunks do not regenerate. Xenomorph regenerates any and all damage and therefore is not covered by this tag.
[b]cloaking[/b] - unlike in the previous games, the predator can remain cloaked indefinitely as long as they avoid certain actions. this causes no energy drain of any kind. And the cloak can be immediately resumed when the cloak breaking action is ceased.***Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic.

Bringing the most intense war between two of science-fiction’s most popular characters FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.

Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.

- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.
- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.
- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.
- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.
[Sega]***Not to be mistaken with an earlier [game=#16824]AVP game[/game] from the same developer.
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Aliens vs Predator  Sega (Rebellion Developments)2010Developed at Rebellion by the team responsible for the original 1999 PC classic, the all-new Aliens vs. Predator allows players to take the role of three infamous species: Colonial Marines, Predators and Aliens. The game features a unique three-way online multiplayer experience, allowing gamers to battle for survival and the right to be crowned the deadliest species in the galaxy. Each race also has its own distinct action-packed single-player campaign mode, with a storyline that cleverly interweaves with the other two species’ paths. Set on planet BG-386; a human colonist mining group discovers an ancient pyramid containing a dark and horrible secret. Across the galaxy, a race of warriors is alerted to the discovery of their pyramid and a hunting party is dispatched to ensure that it remains sealed at all costs. Deep inside the ruined pyramid meanwhile, nature's deadliest species awakes from centuries of hibernation intent on finding new prey. The Colonial Marine's story is an incredible fight against all odds from horrors lurking in the dark. Surrounded on all sides yet armed to the teeth, the Colonial Marine represents humanity's last stand with the firepower to fight back. As the Alien, players discover what it's like to be the scariest, most murderous creature in the universe, with the ability to traverse any surface at lightning speed in order to get close enough to unleash its deadly claws, tail and teeth. A master of the hunt, the Predator grants the player an arsenal of exotic weaponry with which to stalk from the shadows. Earn the greatest honor by ambushing prey up-close, before butchering them for a gory trophy kill. PS3labelimagesubject
Aliens vs Predator  Sega (Rebellion Developments)2010Developed at Rebellion by the team responsible for the original 1999 PC classic, the all-new Aliens vs. Predator allows players to take the role of three infamous species: Colonial Marines, Predators and Aliens. The game features a unique three-way online multiplayer experience, allowing gamers to battle for survival and the right to be crowned the deadliest species in the galaxy. Each race also has its own distinct action-packed single-player campaign mode, with a storyline that cleverly interweaves with the other two species’ paths. Set on planet BG-386; a human colonist mining group discovers an ancient pyramid containing a dark and horrible secret. Across the galaxy, a race of warriors is alerted to the discovery of their pyramid and a hunting party is dispatched to ensure that it remains sealed at all costs. Deep inside the ruined pyramid meanwhile, nature's deadliest species awakes from centuries of hibernation intent on finding new prey. The Colonial Marine's story is an incredible fight against all odds from horrors lurking in the dark. Surrounded on all sides yet armed to the teeth, the Colonial Marine represents humanity's last stand with the firepower to fight back. As the Alien, players discover what it's like to be the scariest, most murderous creature in the universe, with the ability to traverse any surface at lightning speed in order to get close enough to unleash its deadly claws, tail and teeth. A master of the hunt, the Predator grants the player an arsenal of exotic weaponry with which to stalk from the shadows. Earn the greatest honor by ambushing prey up-close, before butchering them for a gory trophy kill. X360labelimagesubject
Alpha Protocol Sega (Obsidian Entertainment)2010[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* GeForce 6800GT or Radeon 1300XT GPU
* 12 GB HD space***A MODERN DAY SPY RPG.

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

GAME FEATURES

* [b]Customizable Spy[/b] - Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
* [b]Multiple Paths to Choose From[/b] - With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
* [b]Revolutionary Interaction System[/b] - With the Alpha Protocol 'Ripple Effect' system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
* [b]Complete Choice of Combat Style[/b] - An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
* [b]No Time to Spare[/b] - Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
* [b]Real Modern-Day Setting[/b] - Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
* [b]Developed by RPG Masterminds, Obsidian Entertainment[/b] - Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur's Gate, Planescape Torment, and Fallout.
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Alpha Protocol Sega (Obsidian Entertainment)2010The year is 2009. Hundreds of innocent passengers and crew are killed after a commercial airliner is shot down over Eastern Europe. The culprit? A high-tech U.S. defense missile which had somehow fallen into the wrong hands. As government agent Michael Thorton, you have been chosen to find those responsible and bring them to justice.

Become the spy of your choosing in a modern-day conspiracy plot. As you progress, decide how to develop abilities such as devastating physical combat moves, customization of your weaponry, and the use of ingenious gadgets and traps. Stay vigilant though – the cast of Alpha Protocol will react intelligently to your every move, resulting in the most exciting and unpredictable role-playing experience ever created.

KEY FEATURES

* Revolutionary Interaction System – Choose your words and actions carefully in a living, reactive role-playing world. Experience the Alpha Protocol "ripple effect" as encounters with your allies and enemies change relationships, reveal storylines, and unlock new missions.
* Skills of the Trade – Mold Thorton into the secret agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
* Locked and Loaded – Access an arsenal of weapons and customize their many add-ons to create the perfect weapon load out.
* Who Do You Trust? – Form relationships via dialogue and action choices within an intriguing cast of allies and enemies to get data for missions, new weapons and more. Remember who to trust and decide when to trust them ...
* Choose Your Own Path – The game reacts to every decision you make: will you let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? With no right or wrong choices, every player can create their own storyline and ending.
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Alpha Protocol Sega (Obsidian Entertainment)2010Alpha Protocol is an espionage role-playing game set in the modern world. Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe. To do so means he must cut himself off from the very people he is sworn to protect. As players determine how to accomplish different objectives, the decisions made and actions taken in each mission will ultimately transform the type of secret agent Michael Thorton will become. Every choice the player makes as Michael Thorton will carry consequences for his future and the fate of the world. PS3labelimagesubject
Altered Beast Sega1989You were a Roman Centurion. You died bravely in battle. Now, a hundred years later, you have been called back from the grave by Zeus, God of Thunder. Even as he grants you new life he gives you a mission. You must rescue his daughter Athena from the evil clutches of Neff; Lord of the Underworld. From the surface to the very heart of the Underworld you must journey, fighting Neff's undead army every step of the way! Zombies, demons, gargoyles, three-headed Wolves. But in this life you have been given an edge...the power to transform into magical beasts of awesome power! From a man to a superman...to a werewolf, were-dragon, were-tiger and the ultimate...a Golden Wolf! Each form has supernatural abilities. You'll need them all...for Neff is a fearsome enemy. Fail, and Athena's fate will be unspeakable. Win...and you may take a place in the Pantheon of Immortality! Remember...Never say die!***
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Altered Beast Activision (Software Studios)1989Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!***
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[102]***
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Amigalabelimagesubject
Altered Beast Activision (Software Studios)1989Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!***
[16]***
[3]***
[2]***
[78]***
[49]***
[62]***
[33]***
[85]***
[1]***
[52]
C64labelimagesubject
Altered Beast Activision (Software Studios)1989Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!***
[159]***
[142]***
[75]***
[69]***
[33]***
[101]***
[62]***
[33]***
[22]***
[1]***
[52]
Atari STlabelimagesubject
Altered Beast Activision (The Soft Option)1989Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!***
[137]***
[25]***
[25]***
[36]***
[34]
Amstrad CPClabelimagesubject
Altered Beast Activision (The Soft Option)1989Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!***
[147]***
[6]***
[28]***
[42]***
[6]
ZX Spectrumlabelimagesubject
Altered Beast Sega (Unlimited Software)1990Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!
MS-DOSlabelimagesubject
Altered Beast Activision (New Frontier)1989Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!
MSXlabelimagesubject
Altered Beast  Asmik (Interlink)1990Awaken the beast within you...

ALTERED BEAST

Zeus has called upon you!

Only a brave and fearless warrior can save his beloved daughter Athena, from the cunning clutches of Nelf, evil Lord of the Underworld.

Risen from the grave, you are presented with Supernatural powers beyond this world. Collect the 'mystical' spirit halls and transform into all awesome array of creatures — as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger rip the flesh of the demons of hell and as Bear, knock out your enemies with one bad breath!

You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!!***[media=youtube]https://youtu.be/y2joDm1I6n4[/media]
NESlabelimagesubject
Altered Beast  NEC Avenue (Bits Laboratory)1989Zeus has called upon you! Only a brave and fearless warrior can save his beloved daughter, Athena, from the cunning clutches of Nelf, evil Lord of the Underworld. Risen from the grave, you are presented with supernatural powers beyond this world. Collect the mystical spirit balls and transform into an awesome array of creatures - as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger, rip the flesh of the demons of hell, and as Bear, knock out your enemies with one bad breath! You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!***
[1]***Didn't like the Mega Drive version very much, so my expectations for the PC-Engine version were quite low, but the end result was even worse than I thought. The slow scrolling and mostly slow and unresponsive movements of your character, especially when in human form make the game dull and frustrating.
PC Enginelabelimagesubject
Altered Beast  Sega1988[media=youtube]https://youtu.be/qm9kcczvDCc[/media]***
[185]***
[169]***
[36]***
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[1]***Included in Sega Mega Drive Classic Collection (Steam version)***Un clásico de los beat'em up, algo arcaico, lento y corto, pero entretenido, especialmente por las transformaciones y por algunos enemigos memorables.

6 de 10***One of the first games for the MegaDrive and the pack-in game which came with the first MegaDrive/Genesis versions. A decent arcade port with a problem. The arcade version itself wasn't very good. The game is too short and too slow. The graphics were very nice for its time but nowadays the bad gameplay becomes more obvious. Some call this game a classic, and they are right because this game has a certain significance when it comes to the history of the MegaDrive/Genesis. But calling this game a classic because of its gameplay would be doubtful.***Also included in Classic Collection (aka Mega Games 4-in-1), released in Europe in 1996 and published by Sega, rated ELSPA-3, that included [game=#9802]Flicky[/game], [game=#9845]Gunstar Heroes[/game], [game=#9535]Altered Beast[/game] and [game=#9530]Alex Kidd in the Enchanted Castle[/game].***When Zeus, the legendary Greek God, brings you back to life, you set forth on a mission to rescue his daughter Athena from the underworld. Along the way, collect the Spirit Balls dropped by enemies to increase your strength and transform into a variety of mythical creatures with powerful attacks.***Growwwwlllll!

Gnashing its way over from the arcades comes this super-cool scare game. Shares strong links (and the Chicken Leg!) with Golden Axe.
[Garrett]
Mega Drivelabelimagesubject
Altered Beast  NEC Avenue (Bits Laboratory)1989Zeus has called upon you! Only a brave and fearless warrior can save his beloved daughter, Athena, from the cunning clutches of Nelf, evil Lord of the Underworld. Risen from the grave, you are presented with supernatural powers beyond this world. Collect the mystical spirit balls and transform into an awesome array of creatures - as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger, rip the flesh of the demons of hell, and as Bear, knock out your enemies with one bad breath! You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle!***
[22]***
[52]***
[37]***Didn't like the Mega Drive version very much, so my expectations for the PC-Engine version were quite low, but the end result was even worse than I thought. The slow scrolling and mostly slow and unresponsive movements of your character, especially when in human form make the game dull and frustrating. Compared to the Hu-Card version the only CD-ROM extra features I saw was a boring intro with speech and better ingame sound fx.
PC Engine CDlabelimagesubject
Altered Beast  Sega1988Besque the girl who is held hostage in each of the five adventures.
Player must destroy the Master Boss at the end of each stage to progress to the next level of challenge.
In each instance, the player transforms into a Special Force by accumulating Spirit Balls. This creates a superior being with devastating power and mobility that the player utilizes in combating the various enemies.***
[100]***
[57]
Arcadelabelimagesubject
Ancient Legends 8 Bit Weapon2016 Apple II Elabelminimizeminimize
Ar'Kritz the Intruder  Electronic Arts1997 MS-DOSlabelminimizeminimize
Ar'Kritz the Intruder  Electronic Arts1997 Windowslabelminimizeminimize
Ashita no Joe Densetsu  SNK (WAVE)1991MVS release: 1991
AES release: Aug 30, 1991
CD release: None***
[32]***
[29]***
[27]
Neo-Geolabelimageminimize
Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2008El comienzo estelar de la saga, a pesar de ser mucho más lineal y corto que sus predecesores (y unas misiones secundarias enormemente repetitivas), se hecha de menos no ser una arsenal andante que puede con toda la guardia de la ciudad: mucho más sigilo y huida y menos acción.

Especialmente reseñable era la posibilidad de finalizar un asesinato siguiendo el diario de Altair, convirtiendo el encargo en un auténtico reto, además de la claustrofóbica situación de Desmond y la intriga que rodea todo el juego.

Como reprochable, la enorme letalidad del agua, aunque también es cierto que es de gran ayuda contra los templarios.

8 de 10***2008-04-09 as boxed
2008-04-09 on Steam (eng,fre,ita,ger,spa)***[b]save points[/b] - there's only one save per profile, so make sure you back it up occasionally. Nothing worse than playing almost through the game and the save getting corrupted for whatever reason (such as BSOD). The saves are stored in `[code]%APPDATA%/Ubisoft/Assassin's Creed/Saved Games/[/code]´.***Latest version: 1.02 (as of 2008-05-14)***The story starts with Desmond Miles being kidnapped in 2012 by Abstergo Industries and put into the Animus machine, a device capable of drawing out genetic memories and allowing the user to re-live their ancestors' lives. For Desmond, this is the life of Altaïr Ibn La-Ahad (الطائر), an assassin who lived during the Third Crusade in 1191. Although the story skips the kidnapping and starts with Desmond jagged into the Animus and experiencing some synchronization issues with it.

The game is difficult to categorize and abundantly lampshaded by the fact that most of the game takes place inside the Animus which has been created to produce a video game like experience, so effectively you're playing a video game inside a video game. And the experience produced by the Animus is an abstraction of sorts with various alterations that make it easier for the user to operate it, such as translating all languages to plain English and so forth. So any inconsistencies with reality are due to that, and since memories aren't exactly logical 1 to 1 copies of reality, much illogical instances can occur, some of which can be interpreted to mean some [url=http://tvtropes.org/pmwiki/pmwiki.php/JustBugsMe/Ptitlel59ywfenym8d?from=JustBugsMe.AssassinsCreed]very strange things[/url].

Things you may need to replay the whole game for:[spoiler]In memory block 4, you have a chance to pickpocket Vidic to get his security pen. This opportunity does not represent itself and replaying the memory block later does not roll back time in the "real world".

After the credits you gain access to the conference room where you need Vidic's pen to access a computer, but there's nothing else after that besides your ability to replay the memory blocks and aim for 100% completion (collecting all the flags, killing the templars, scouting, and doing all the side tasks).[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz dual-core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* Radeon X1600 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+ CPU
* 5.1 capable soundcard***The PC version has 4 new missions compared to the original console version.

Director's Cut Edition is apparently just alternate name for the thing and is in no way different from PC releases without that extra bit in their name.
Windowslabelimagesubject
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2010Con una gran variedad de misiones secundarias y mucha más exploración, parece mejor que el primer juego. Sin embargo, un Ezio con demasiados cachivaches (o demasiada munición según se mire) y con habilidades de combate demasiado poderosas (como poder bloquear con la hoja oculta) hacen que las misiones se tornen muy asequibles. Además el sigilo no prima tanto como en el primer juego.

7 de 10***Deluxe Edition adds 3 maps: Palazzo Medici, Santa Maria Dei Frari, and the Arsenal Shipyard. Ad speech mentions secret treasures and nothing else. Unknown if this means simply florins or actual equipment.***Undefined game-play elements: blending in with the crowd, hiring prostitutes (or others?) to serve as cover (controllable crowd) or to distract those who'd wish you harm.***Continues Desmond Miles' story right where it ended in the first game, even if Altair is no longer his alter ego inside the Animus.
Windowslabelimageminimize
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009Players 'relive' the life of an assassin during the Italian Renaissance in this open-world action adventure game. The goal is to exact revenge upon conspirators who have framed and executed loved ones; the goal is to be accomplished through assassination. As players roam the crowded streets of Florence, Italy, they can creep through catacombs and corridors, undertake diverse side-missions, and tail-and-assassinate all manner of human targets—politicians, Templar soldiers, conspirators. Players can also brawl with family rivals or engage in sword fights with Templar soldiers, but in most cases, they use stealth techniques to complete the mission; for example, players can sneak up on enemies from behind and kill them with hidden daggers, poisoned daggers, spring-activated blades, and swords. When blades connect, blood shoots out in a fountain-like manner as targets groan or scream. These stealth-kills are sometimes depicted close-up and are somewhat graphic: the camera follows the 'herky-jerky' thrusts of the blade; the player hears a distinctly 'wet' flesh-impact sound. The most graphic depictions of violence occur during cinematic cutscenes (the following two scenes do not involve players' character): A businessman, crawling away from a Templar leader, gets pinned to the ground by a sword through his neck; a young nobleman is ambushed by rivals, begs for mercy, then gets stabbed multiple times in the chest amid screams of 'Muori! Mouri! Mouri!' [Die! Die! Die!]. The spurts and sprays of blood that accompany some of the stabbing attacks can be intense.

The game contains strong sexual overtones. During one 'seduction mini-game,' players are able to press buttons to kiss a woman and remove her dress; with the woman's back facing the camera, the two characters lower to bed and blow out a candle. Some scenes take place inside brothels, though no nudity or sexual acts are depicted. The dialogue contains the following sexual references: 'So the whip or the paddle today?' and 'Does your wife know about your page-boy fantasies, Captain?' Character backstories, narrated through still-frame vignettes, explain how villains and historical figures achieved their notoriety; some biographies include references to adultery, sodomy, prostitution, and rape (e.g., 'Caterina was captured and sent to Rodrigo Borgia . . . who kept her imprisoned for a year and is rumored to have raped her alongside his son.'). One cutscene depicts a man and a woman wearing translucent, flesh-toned bodysuits as they flee from danger. The digitized lighting effects, the glow from their futuristic suits, obscure most of the details, though outlines of breasts and buttocks are partially discernable (i.e., not definitively nudity). Consumers may also wish to know that the game contains strong profanity, both in English and Italian (e.g., 'f**k,' 'sh*t,' c*zzo,' and 'm*rda'); the most explicit instance occurs when a man frantically describes a 'vision'—'I'm at the opera . . . the soprano is so beautiful . . . I'm in bed with her, she cries as I f**k her.'
X360labelimagesubject
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009Assassin's Creed II is the product of over two years of intensive development by the original creative team behind the Assassin's Creed brand. In a vast open world environment, the game invites players to incarnate Ezio, a privileged young noble in Renaissance Italy who's been betrayed by the rival ruling families of Italy. Ezio's subsequent quest for vengeance plunges players into an epic story that offers more variety in missions, surprising and engaging new gameplay elements, diverse weapons and a profound character progression that appeal to fans of the original Assassin's Creed as well as entice players new to the brand.***[b]data import[/b] - from [game=#171749]Bloodlines[/game] via the "Remote Play" function. Unlocks 6 weapons. PS3labelimagesubject
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2011 Mac OS Xlabelimageminimize
Asterix and the Magic Cauldron Melbourne House (Beam Software)1986 ZX Spectrumlabelimageminimize
Asterix and the Magic Cauldron Melbourne House (Sarl Chip)1987 Amstrad CPClabelimageminimize
Asterix and the Magic Cauldron  Melbourne House (Beam Software)1986 C64labelimageminimize
Asura's Wrath  Capcom (CyberConnect2)2012 X360labelimageminimize
Asura's Wrath  Capcom (CyberConnect2)2012Hindu theme is all over Asura's Wrath.
The seven deadly sins, or rather Hindu arishadvargas, are also major thing though the ones presented in the game – pride, lust, greed, sloth, vanity, violence, melancholy, and wrath – are off the actual Hindu sins.
PS3labelimageminimize
Atari Vault Atari (Code Mystics)2016Various trademarks have been changed or removed from many of the games such as "Indy 500" and "Snoopy". Linuxlabelimageminimize
Atrinik Atrinik Developer Team2009Atrinik is a free open source Multiplayer Online Role Playing Game (MORPG) with 2D isometric graphics based on Daimonin and Crossfire. All the content and code is released under GNU GPL.

Feature Highlights

* Guilds
* PvP arenas
* Many maps to explore, and quests to complete
* Player shops
* And a lot more!
* You can help out with the game development!
Linuxlabelminimizesubject
Atrog Zafiro Software1988 ZX Spectrumlabelimageminimize
Atrog Zafiro Software1988 Amstrad CPClabelimageminimize
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