showing 28 games

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Alien Swarm Black Cat Games2004Works on any platform UT2k4 was ported to. Linuxlabelminimizeminimize
Alien Swarm Black Cat Games2004[b]Additional campaigns:[/b]
* Telic / Escape from Rhea ([url]http://www.moddb.com/mods/alien-swarm-the-telic-campaign/[/url])
* Phalanx ([url]http://forums.blackcatgames.com/showthread.php?t=6235[/url])***Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer.

[b]Game Features[/b]
Alien Swarm is a total conversion for Unreal Tournament 2004, featuring:
* Unique blend of action and strategy.
* 1-8 players co-operative play.
* Single mission or Campaign mode.
* Large array of equipment for your marines, including Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more!
* Four marine classes: Explosives, Special Weapons, Medic and Technical
* Skill and experience system allowing your marines to improve as they progress through the campaign.
* Full tutorial to teach you how to play and to use the equipment at your disposal.
* 8 unique marines with portaits, personality, skills and background.
* Easy to use emote system for team communication.
* Full character speech for each marine which adapts to the current situation.
* Alien parasites which infest your marines and hatch from inside them.
* A variety of mission objectives.
* High scores, kill records and medals.
* A range of difficulty settings and unlockable map variations.
* Leader and voting system for online play.

Requirements: Unreal Tournament 2004. Alien Swarm has been tested on Windows, Linux and Mac.***Latest version: 1.34 (as of 2010-01-31)
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Alien Swarm Black Cat Games2004 Mac OS Xlabelminimizeminimize
Alien Swarm  Valve (Black Cat Games;Valve)2010Alien Swarm is a game and Source SDK release from a group of talented designers at Valve who were hired from the Mod community.

Available free of charge, the game thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics. With your friends, form a squad of four distinct IAF Marine classes. Plan your attack using an unlockable arsenal of weapons with countless loadout configurations against a wide variety of aliens. Blaze your way through an overrun, off-world colony, eradicating the alien infestation in environments ranging from the icy planet's surface, to a subterranean lava-flooded mining facility.

Along with the game get the complete code base for Alien Swarm that features updates to the Source engine as well as the SDK. Alien Swarm adds 3rd person camera, depth of field, improved dynamic shadows and a wide variety of gameplay additions to the Source engine.

* Tactical, 4 player co-op action game with a top-down perspective
* Complete game code and mod tools
* Unlock persistent items by gaining levels
* Over 40 weapons and equipment with countless loadout configurations
* 4 unique classes and 8 unique characters
* Matchmaking, Steam Cloud, Steam Stats
* 64 achievements
* Tile-based map generation tool
* Powered by Source and Steam***More outlying human colonies have fallen to Swarm attacks this month, the most notable of which being the research base of Tau Ceti 5. This base was known for its intensive research on the alien threat, having produced a number of papers on their behaviour and biological makeup, information the ISAF paid a great deal for. It's unknown whether the attack on this base was caused by the recent presence of a number of recently captured live bugs or whether it was just a random attack.
[Valve Steam]***Alien Swarm: Infested is an upcoming action strategy game featuring a unique blend of co-op play and squad level tactics all in an overhead view. As a Commander in the Interstellar Armed Forces, your job is to guide your squad and successfully complete their mission against the ravages of the Swarm infestation, a threat which plagues mankind across the breadth of colonized space.
[Black Cat]
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Atom Zombie Smasher Blendo Games2011[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1 GHz CPU
* 512 MB RAM
* 50 MB HD space***Take command of your mercenary forces in Atom Zombie Smasher. The zombie apocalypse is upon us and it's up to you to evacuate everyone before they fall prey to the undead.

Conduct massive rescue operations with a helping hand from snipers, artillery crews, orbital bombardments, and more. Experience the tactical richness of fully-destructible environments and procedurally-generated campaigns. And when the apocalypse ends, create your own game mods and share them with the Online File Share.

Key features:
* Mercenaries for hire: Hire and upgrade your ragtag group of snipers, demolition teams, orbital bombardment crews, and more.
* No two cities are the same: Cities are procedurally-generated, giving a unique experience with each playthrough.
* Destructible environments: You can absolutely blow up everything.
* Play with friends: Up to three people can cooperatively play together.
* Mod support: Modify the game rules however you like, and share your mods through the Online File Share.
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Atom Zombie Smasher Blendo Games2011 Mac OS Xlabelminimizeminimize
Atom Zombie Smasher Blendo Games2011Hire and upgrade Mercenaries to deploy in randomly generated cities that are being invaded by Zombies. Rescure the citizens, kill the zombies, demolish buildings if required. Cooperative multiplyer option. Mod and mod sharing tools provided.***Take command of your mercenary forces in Atom Zombie Smasher. The zombie apocalypse is upon us and it's up to you to evacuate everyone before they fall prey to the undead.

Conduct massive rescue operations with a helping hand from snipers, artillery crews, orbital bombardments, and more. Experience the tactical richness of fully-destructible environments and procedurally-generated campaigns. And when the apocalypse ends, create your own game mods and share them with the Online File Share.

Key features:
* Mercenaries for hire: Hire and upgrade your ragtag group of snipers, demolition teams, orbital bombardment crews, and more.
* No two cities are the same: Cities are procedurally-generated, giving a unique experience with each playthrough.
* Destructible environments: You can absolutely blow up everything.
* Play with friends: Up to three people can cooperatively play together.
* Mod support: Modify the game rules however you like, and share your mods through the Online File Share.
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Emperor: Battle for Dune Electronic Arts (Westwood Studios;Intelligent Games)2001Comes on 4 CDs with the content split as follows:

CD #1 - Install
CD #2 - Atreides campaign
CD #3 - Harkonnen campaign
CD #4 - Ordos campaign
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Infectonator Armor Games (Toge Productions)2013 Androidlabelminimizeminimize
Infectornator : World Dominator Toge Productions2010Infect people, turn them into zombies, and Dominate the World! Flashlabelimagesubject
Infectornator 2 Toge Productions2012Sequel to the hit Infectonator series, this new game adds a lot of depth, giving you the control to infect entire continents one by one, more funny characters, better graphics, many things to upgrade, and more! Best of all, it still has the same addictive chain reaction gameplay! Infectonator 2 gives you all the awesomeness of Infecting people, turn them into zombies, and dominating the World once again! Flashlabelimagesubject
X-COM: Terror from the Deep  Microprose1996
[43]***
[27]
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X-COM: Terror from the Deep  Paul Hibbard & Pete Moreland (Microprose Software)1995Latest version: 2.0 (as of ?)***The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.

* Sequel to the hugely successful X-COM: UFO Defense
* Actual undersea geoscape mapping system with rich topographic detail
* Full array of undersea military technology
* Rich graphics feature water coloration and wrecks
* Multilevel tactical maps featuring both underseascapes and buildings
* Alien encyclopedia features mutation technology and new watery denizens
[Valve?]***[b]Minimum requirements:[/b]
* MS-DOS 5.0
* 386 33 MHz CPU
* 520 kB free conventional memory
* 3 MB free RAM
* VGA display

[b]Recommended:[/b]
* 486 50 MHz CPU
* SVGA display
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X-COM: Terror from the Deep  2K Games (Microprose Software)1999The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.***[Spanish]
Similar al primer X-COM, pero mucho mejor por la situación de acción total desde el principio, una dificultad endiablada (incluso más que el UFO Defense), una exigencia de toma de decisiones tan constante como cruel y la introducción del elemento agua y de misiones de defensa de civiles en el juego (añade una capa más a su inmensa complejidad)
Es algo mejor que el UFO Defense.

6 de 10

[English, Google Translate]
Similar to the first X-COM, but much better about the situation of mass action from the beginning, a devilish difficulty (even more than the UFO Defense), a requirement of decision making as constant as cruel and the introduction of the water element and civil defense missions in the game (adds one more layer to its immense complexity) It's better than the UFO Defense.

6 out of 10***[b]2.5D[/b] - tactical missions and most of the game is done with raster graphics, but the globe in geoscape is rendered with flat polygons for land and textured polygons for water.***This entry would still benefit from 2 screenshots, one from terror mission and another from underwater mission.***A very simple port of TFTD to Windows with no improvements or changes what-so-ever, just that it runs natively on Windows XP. Released only as part of [i]X-COM: Collector's Edition[/i] and for a time was available on Steam until they switched to running the old DOS version under DOSBox (around 2008-10-06).
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X-COM: Terror from the Deep  ?? 3DOlabelminimizeminimize
X-COM: Terror from the Deep  ?? Pandoralabelminimizeminimize
X-COM: UFO Defense Hasbro Interactive (Mythos Games)1999A very simple port of UFO Defense to Windows with no improvements or changes what-so-ever, just that it runs natively on Windows XP (and doesn't even do that very well). Released only as part of X-COM: Collector's Edition and for a time was available on Steam until they switched to running the old DOS version under DOSBox (around 2008-10-06). Windowslabelminimizeminimize
X-COM: UFO Defense  Microprose (Mythos Games)1994Un clásico de acción por turnos, que sigue manteniendo su inmensa dificultad (donde los enemigos muchas veces son más listos que tú y retirarse es una opción muy viable)
Visto desde hoy, peca de una interfaz complejísima e impracticable, en lo cual le supera el reciente XCOM: Enemy Unknown (a pesar de no tener las opciones de varias bases y su construcción en detalle)
Interesante desde el punto de vista histórico, pero a excepción del reto que supone no tiene nada que no se sienta anticuado y obsoleto.

5 de 10***CD-ROM version
[37]***Floppy disk version
[37]***Latest version: 1.4 (as of ?)***[i]UFO: Enemy Unknown[/i] was used in Russia and likely rest of the Europe as well.***[b]Minimum requirements:[/b]
* MS-DOS 5.0
* 386 20 MHz CPU
* 4 MB RAM (2 MB free)
* 560 kB free conventional memory

[b]Supported soundcards:[/b]
* SoundBlaster
* AdLib
* Roland LAPC-1
* PC Speaker***Two books were made of the game. One [url=http://en.wikipedia.org/wiki/X-COM_:_UFO_Defense_-_A_Novel]by Diane Duane[/url] in 1995 and another [url=http://en.wikipedia.org/wiki/X-COM:_UFO_Defense_Novel_%28Russian%29]by Vladimir Vasilyev[/url] in 1997, both bearing the name X-COM: UFO Defense.***You are in control of X-Com; an organisation formed by the world's governments to fight the ever-increasing alien menace.

- Command deadly close-combat battles:
Shooting down UFOs is just the beginning; you must the lead a squad of heavily-armed soldiers across different terrains as they investigate the UFO crash site. Tackle the aliens with automatic rifles, rocket launchers and even tanks in the struggle to retrieve useful technology, weapons or life forms.

- Research and manufacture alien technologies:
Successful ground assault missions will allow X-Com scientists to analyse alien items. Each new breakthrough brings you a little closer to understanding the technology and culture of the alien races. When your engineers have amassed sufficient research data on their superior weapons and craft, they'll be available for your troops to use.

- Develop a strategy to save the Earth:
You must make every crucial decision as you combat the powerful alien forces. But you'll also need to watch the world political situation; governments may be forced into secret pacts with the aliens and then begin to reduce X-Com funding.
[Box blurb]
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X-COM: UFO Defense  Microprose (Mythos Games)1994You are in control of X-Com; an organisation formed by the world's governments to fight the ever-increasing alien menace.

- Command deadly close-combat battles:
Shooting down UFOs is just the beginning; you must the lead a squad of heavily-armed soldiers across different terrains as they investigate the UFO crash site. Tackle the aliens with automatic rifles, rocket launchers and even tanks in the struggle to retrieve useful technology, weapons or life forms.

- Research and manufacture alien technologies:
Successful ground assault missions will allow X-Com scientists to analyse alien items. Each new breakthrough brings you a little closer to understanding the technology and culture of the alien races. When your engineers have amassed sufficient research data on their superior weapons and craft, they'll be available for your troops to use.

- Develop a strategy to save the Earth:
You must make every crucial decision as you combat the powerful alien forces. But you'll also need to watch the world political situation; governments may be forced into secret pacts with the aliens and then begin to reduce X-Com funding.
[Box blurb]
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X-COM: UFO Defense  Microprose (Mythos Games)1994 Amiga CD32labelimageminimize
XCOM: Enemy Unknown 2K Games (Firaxis Games)2012Recordando a los juegos tipo Tactics de los 90 desde el primer minuto, pero con un lavado de cara.

Especialmente encomiable el elemento de las decisiones incómodas (algo que desgraciadamente cada vez se ve menos) y la complejidad de los combates.

Pena no tener tiempo para disfrutarlo más, tiene una pinta bárbara.

Se acerca a la perfección del combate por turnos.

9 de 10***Overall a nice turn-based tactical game, but might not be really up to one's expectations if you go looking for another of the old XCOM games. In short, this new XCOM game is extremely simplified and cut down version of the old X-COM with great number of features missing with only a few new ones to its name.

For those familiar with old XCOM, here's a list of differences. Notably there's missing multiple bases for the player to operate, aliens do not set up bases (there's only one alien base in the game), alien craft activity is barely existing (~13 alien craft encountered before the game was over), terror missions and similar do not involve actual enemy craft going to the sites, your soldiers can't pick up enemy gear during missions, grenades and rockets are special one-use gear instead of actual inventory items, inventory overall is severely simplified to a point where its limitations don't make sense, the game does not simulate projectile trajectories except for missed shots destroying scenery (missed shots can no longer hit secondary targets) and auto/burst fire is treated as single shot in terms of hitting or not, as such cover is simply statistical wonder instead of literal cover (shots "penetrate" the cover - with no damage to the cover - when they hit the soldier hiding behind it rather than hitting exposed bits), alien craft interception relies on one-use power ups you need to craft (though they go largely unused), aliens do not attack XCOM base(s), you can only have one skyranger hence you're specifically forbidden to complete missions that appear "simultaneously" with others (you have to choose one, the others automatically fail, their timing and duration essentially synced), interceptor and skyranger management is simplified, chrysalids and robotic aliens can not be captured and studied, aliens do not have jobs (there's only one live specimen of each species to interrogate and beyond that, nothing), battle scanner is missing, arbitrary range limitations to weapons (not allowed to shoot if target is beyond certain range), incendiary weapons are missing, stun grenades are missing, quite a few alien species are missing, levels tend to be far smaller and streamlined (with very few exceptions), action points have been replaced with simplified version that has glaring limitations, soldiers have 360 degree vision, reloading and shooting in same turn is impossible, ammunition is handwaved away completely, aliens do not have morale, taking aliens alive has little far less use, and probably quite a few other things. New features, for those that care: upgrade system accessible via the foundry, psychic damage ability, classes, class perks, two-point system, and probably some others.

Personally I think this new XCOM is good game, but just does not hold up to what the old X-COM games were about. If you want the old experience, you're better off with the old games, UFO: Extraterrestrials, UFO: Aftermath/-shock/-light, or the many fan-made remakes.

Note that I played the game through on "classic" difficulty (the one just below brutal), which may have had something to do with some of my poor opinions.***EAN-13: [code]5 026555 056151[/code] (European/Worldwide)***[media=youtube]u9i6X5fgaCE[/media]
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XCOM: Enemy Unknown 2K Games (Firaxis Games)2012 X360labelimageminimize
XCOM: Enemy Unknown 2K Games (Firaxis Games)2012 PS3labelimageminimize
XCOM: Enemy Unknown 2K Games (Firaxis Games)2013 iOSlabelminimizeminimize
XCOM: Enemy Unknown 2K Games (Firaxis Games)2013 Mac OS Xlabelimageminimize
XCOM: Enemy Unknown 2K Games (Feral Interactive)2014 Linuxlabelminimizeminimize
Zombie Night Terror Gambitious Digital Entertainment (NoClip)2016Prepare yourself for the most thrilling night of your life! Something strange has happened and people everywhere are turning into blood thirsty walking corpses. But guess who’s the brains behind this hungry undead army? YOU! So spread this pandemic to wipe humanity of this planet. Because the only way to survive the zombie apocalypse, is to BE the apocalypse!

But the brainless undead are quite dumb... even dumber than you might expect given their lack of grey matter. Because when left to their own devises, they will just endlessly walk forward and fall into permanently deadly booby traps placed by not-so-helpless humans. So to accomplish your mission of world extermination, you will need to help guide them to their next yummy meal. Luckily you can utilize numerous special mutations to make your troops evolve and fulfil their appetite for flesh. But beware! Humans will not facilitate your dark will....they will fight to survive.

Spread terror through 40 levels and enrol more zombies into your undead army. Along the way you’ll have to solve brain tingling puzzles, and fight increasingly powerful foes that are hell-bent on staying alive. The closer you get to total world extinction, the harder survivors will fight to put you in the ground....for good.

Blood, tears, non-sexual moans, inappropriate laughter, and tons of puzzles that will literally blow your brains out... This is Zombie Night Terror!

[b]Features[/b]
* [b]Command a Zombie Horde[/b]: You are the brain, they are the muscles. Your zombie horde will obey your commands without any strike risk or complaints ... On the downside; you can’t have any heated conversations about late night movies or cool books anymore tough!
* [b]Unique Mutation System[/b]: Having an army of deadly zombies is awesome. Having an army of mutated zombies is way better! Take advantage of our mutation system to overcome the enemy’s defences, by creating powerful new zombie types. Each has their unique power and abilities that can help you overcome different situations.
* [b]Combo System[/b]: Because you thought mutations were your only way to facilitate your meat feast, we spiced it up allowing you to combine those and see what your enemies are made of (literally). Let’s show those pesky humans how to have fun!
* [b]You are not alone[/b]: Having zombies is kind of like having a pet; it’s fun but you need to take care of them... That’s what humans are for, as they are the perfect way to keep your zombies well fed and busy. But beware! Humans are well armed and they do not appreciate the toothy company of the undead.
* [b]Contaminate[/b]: Don’t have enough company? Do you need a bigger horde? Well, just convert Humans to your cause then! You don’t necessary need to bring flowers and be charming, as a single bite right into the neck (or anywhere that pleases you) should be enough to do the trick!
* [b]Destructible Environments[/b]: In times of a zombie apocalypse, humans love to take their time playing hide and seek. However when the hunger for tasty flesh is this painful, you don’t have time for such childishness. So use the power or your horde to destroy their playground and spread terror among them... PEEKABOOM!***[media=youtube]rqAPxfhbnxE[/media]
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Zombie Night Terror Gambitious Digital Entertainment (NoClip)2016 Mac OS Xlabelminimizeminimize
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