showing 28 games
name arrow_downward | publisher(developer) | year | author(s) | platform | |
---|---|---|---|---|---|
APB: All Points Bulletin | Webzen;EA Partners (Realtime Worlds;Reloaded Productions) | 2010 | David Jones (concept) | Windows | labelimageminimize |
Audiosurf | Dylan Fitterer | 2008 | Windows | labelimagesubject | |
BioShock 2 | 2K Games (2K Marin;Digital Extremes;Arkane Studios) | 2010 | Windows | labelimagesubject | |
BioShock Infinite | 2K Games (Virtual Programming) | 2013 | Ken Levine (designer) Rhianna Pratchett (writer) | Windows | labelimagesubject |
Bleed | Boot Disk Revolution | 2012 | Windows | labelimagesubject | |
Brütal Legend | Double Fine Productions | 2013 | Windows | labelimageminimize | |
Call of Duty: World at War | Activision Blizzard (Treyarch) | 2008 | Windows | labelimageminimize | |
Commander | Ephemere Games | 2011 | Jodi Giordano | Windows | labelimagesubject |
Darksiders | THQ (Vigil Games) | 2010 | Windows | labelimagesubject | |
Darksiders II | THQ (Vigil Games) | 2012 | Windows | labelimageminimize | |
Demon Peak | Kajak Games | 2017 | Linux | labelminimizeminimize | |
Dust: An Elysian Tail | Microsoft Studios (Humble Hearts) | 2013 | Alex Kain (writer) Alexander Brandon (music) Dean Dodrill (designer) Dean Dodrill (writer) Dean Dodrill (artist) HyperDuck Soundworks (music) | Windows | labelimageminimize |
Flotilla | Blendo Games | 2010 | Windows | labelimagesubject | |
Kane & Lynch 2: Dog Days | Square Enix;Eidos Interactive (Io Interactive) | 2010 | Windows | labelimageminimize | |
Kingdoms of Amalur: Reckoning | EA Partners (38 Studios;Big Huge Games) | 2012 | Ken Rolston R.A. Salvatore Todd McFarlane | Windows | labelimagesubject |
Lance A Lot: Enhanced Edition | Rocket Hammer | 2017 | Linux | labelminimizeminimize | |
Oddworld: Munch's Oddysee | Oddworld Inhabitants | 2010 | Windows | labelimageminimize | |
Ori and the Blind Forest | Microsoft Studios (Moon Studios) | 2015 | Aeralie Brighton (voice actor) Airborn Studios (art) Andrew Lackey (audio director) Andrew Lackey (sound designer) Andrew Lackey (voice actor) Anna Jasinski (user interface) Anna Jasinski (level art) Arie Barsky (programmer) Arie Barsky (qa lead) Arthur Brussee (graphics) Arthur Brussee (frameworks programming) Beau Anthony Jimenez (sound designer) David Clark (gameplay) David Clark (core programmer) Erik Braa (voice actor) Gareth Coker (music composer) Gennadiy Korol (lead programmer) Gennadiy Korol (project manager) Gennadiy Korol (technical artist) Geoffrey Garnett (sound designer) Herdis Jakobsen (level art) James Nicholas Benson (lead animation) James Nicholas Benson (additional design) Johannes Fighuber (lead art) Johannes Fighuber (cinematics) Johannes Fighuber (effects art) Kaja Reinki (art support) Kristi Knupp (sound design) Kristi Knupp (implementation) Maximilian Degen (concept art) Maximilian Degen (level art) Michael Gagno (level design) Naru & Gumo) Rahel Brunold (animation) Simon Kopp (concept art) Simon Kopp (level art) Steffen Unger (3d character art) Thomas Mahler (writer) Thomas Mahler (director) Thomas Mahler (game designer) Wabi Sabi Sound Inc. (sound) Willem Vos (support programming) Willem Vos (audio implementation) | Windows | labelimageminimize |
Ori and the Blind Forest: Definitive Edition | Microsoft Studios (Moon Studios) | 2016 | Aeralie Brighton (voice actor) Airborn Studios (art) Andrew Lackey (audio director) Andrew Lackey (sound designer) Andrew Lackey (voice actor) Anna Jasinski (user interface) Anna Jasinski (level art) Arie Barsky (programmer) Arie Barsky (qa lead) Arthur Brussee (graphics) Arthur Brussee (frameworks programming) Beau Anthony Jimenez (sound designer) David Clark (gameplay) David Clark (core programmer) Erik Braa (voice actor) Gareth Coker (music composer) Gennadiy Korol (lead programmer) Gennadiy Korol (project manager) Gennadiy Korol (technical artist) Geoffrey Garnett (sound designer) Herdis Jakobsen (level art) James Nicholas Benson (lead animation) James Nicholas Benson (additional design) Johannes Fighuber (lead art) Johannes Fighuber (cinematics) Johannes Fighuber (effects art) Kaja Reinki (art support) Kristi Knupp (sound design) Kristi Knupp (implementation) Maximilian Degen (concept art) Maximilian Degen (level art) Michael Gagno (level design) Naru & Gumo) Rahel Brunold (animation) Simon Kopp (concept art) Simon Kopp (level art) Steffen Unger (3d character art) Thomas Mahler (writer) Thomas Mahler (director) Thomas Mahler (game designer) Wabi Sabi Sound Inc. (sound) Willem Vos (support programming) Willem Vos (audio implementation) | Windows | labelimagesubject |
Renegade Ops | Sega (Avalanche Studios) | 2011 | Windows | labelimagesubject | |
Rogue Legacy | Cellar Door Games | 2013 | A Shell in the Pit (music) Tettix (music) | Windows | labelimagesubject |
Smite | Hi-Rez Studios | 2014 | Windows | labelimagesubject | |
Sol Survivor | Cadenza Interactive | 2010 | Windows | labelimageminimize | |
Team Fortress 2 | Valve | 2007 | Ellen McLain (voice actor) | Windows | labelimagesubject |
The Elder Scrolls V: Skyrim | Bethesda Softworks (Bethesda Game Studios) | 2011 | Windows | labelimagesubject | |
The Witcher 2: Assassins of Kings | CD Projekt;Atari;Namco Bandai Games (CD Projekt RED) | 2011 | Andrzej Sapkowski (source literature) | Windows | labelimagesubject |
The Witcher 2: Assassins of Kings | Namco Bandai Games (CD Projekt) | 2014 | Andrzej Sapkowski (source literature) | Linux | labelminimizeminimize |
Völgarr the Viking | Adult Swim Games (Crazy Viking Studios) | 2013 | Windows | labelimageminimize |