showing 29 games
name | publisher(developer) | year arrow_downward | author(s) | language | |
---|---|---|---|---|---|
Dungeon Keeper (OpenDK;Open Dungeon Keeper) | author | ? | en | labelminimizeminimize | |
Dungeon Keeper 2 (OpenDK;Open Dungeon Keeper) | author | ? | en | labelminimizeminimize | |
Multicraft (Lamecraft) | Drakon Game Development | 2011 | en | labelminimizesubject | |
Minecraft | Mojang | 2011 | Daniel Rosenfeld Markus Persson | en | labelimagesubject |
King Arthur's Gold (KAG;kag2d) | TransHuman Directive | 2012 | Max 'Geti' Cahill (designer) Max 'Geti' Cahill (artist) Michal 'MM' Marcinkowski (programmer) Michal 'MM' Marcinkowski (designer) | en | labelminimizeminimize |
BlockWars | Sirius Applications | 2013 | Isaac Waller | en | labelminimizesubject |
KeeperRL | author | 2013 | Artur Reterski (graphics) Krzysztof Łoza (music) Michal Brzozowski (designer) Michal Brzozowski (programmer) | en | labelminimizesubject |
KUB | Xenddorf | 2013 | en | labelminimizeminimize | |
Contested Space | Contested Space Corporation | 2014 | Matthew Zvonimir Haralovich | en | labelminimizesubject |
Dungeons II: A Game of Winter (Dungeons 2: A Game of Winter) | Kalypso Media Digital (Realmforge Studios) | 2015 | en, fr, de, it, pl, ru, sp | labelminimizeminimize | |
Truecraft | author | 2015 | Drew DeVault | en | labelminimizesubject |
War for the Overworld | Subterranean Games (Subterranean Games;Rise) | 2015 | Andrew Bushkov (lead environment artist) Dan Atkins (lead sound designer) Dante de Glanvill (sound designer) Garret Faith (art director) James Heinichen (lead writer) Josh Bishop (lead designer) Josh Bishop (pr) Patrick DiLillo (lead animator) William Phelps (producer) | en | labelminimizeminimize |
Dungeons II (Dungeons 2) | Kalypso Media Digital (Realmforge Studios) | 2015 | en, fr, de, it, pl, ru, sp | labelminimizeminimize | |
Kerbal Space Program (KSP) | Squad;Take-Two Interactive (Squad) | 2015 | en | labelminimizeminimize | |
Terraria | author (Re-Logic) | 2015 | en | labelminimizeminimize | |
Prison Architect | Introversion Software | 2015 | Alistair Lindsay (audio) Chris Delay (designer) Mark Morris (producer) | en | labelminimizeminimize |
Dungeons II: A Chance of Dragons (Dungeons 2: A Chance of Dragons) | Kalypso Media Digital (Realmforge Studios) | 2016 | en, fr, de, it, pl, ru, sp | labelminimizeminimize | |
Dungeons II: A Clash of Pumpkins (Dungeons 2: A Clash of Pumpkins) | Kalypso Media Digital (Realmforge Studios) | 2016 | en, fr, de, it, pl, ru, sp | labelminimizeminimize | |
Dungeons II: A Song of Sand and Fire (Dungeons 2: A Song of Sand and Fire) | Kalypso Media Digital (Realmforge Studios) | 2016 | en, fr, de, it, pl, ru, sp | labelminimizeminimize | |
Stardew Valley | Chucklefish;ConcernedApe (ConcernedApe) | 2016 | Eric Barone | ch, en, fr, de, it, jp, kr, pt, ru, sp, other | labelimagesubject |
Dungeons III (Dungeons 3) | Kalypso Media Digital (Realmforge Studios) | 2017 | ch, en, fr, de, ru | labelminimizeminimize | |
Shroud of the Avatar: Forsaken Virtues (Richard Garriott's Ultimate RPG;SotA;Lord British's Shroud of the Avatar: Forsaken Virtues) | Portalarium | 2018 | Bob Cooksey (senior environmental artist) Chris Spears (tech director) Lord British[Richard Garriott de Cayeux/Richard Garriott/Richard Allen Garriott] (executive producer) Rick Holtrop Stephen Daniele (senior concept artist) Tracy Hickman (lead story designer) | en | labelimageminimize |
RimWorld | Ludeon Studios | 2018 | Alistair Lindsay (audio) Rhopunzel (artist) Ricardo Tomé (artist) Tynan Sylvester (designer) | en | labelminimizeminimize |
ClassiCube | ClassiCube Team | 2019 | en | labelminimizeminimize | |
DwarfCorp | Completely Fair Games | 2019 | en | labelminimizeminimize | |
Oxygen Not Included | Klei Entertainment | 2019 | ch, en | labelminimizeminimize | |
RimWorld: Royalty | Ludeon Studios | 2020 | en | labelminimizeminimize | |
Seedling | aurthor | TBA | en, de | labelminimizeminimize | |
VOX | AlwaysGeeky | TBA | en | labelminimizeminimize |