showing 33 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Frozen Synapse | Mode 7 Games | 2011 | labelminimizeminimize | |
Deep Black: Reloaded | 505 Games (Biart Studio) | 2012 | labelminimizeminimize | |
Frozen Synapse: Red | Mode 7 Games | 2012 | labelminimizeminimize | |
Rocketbirds: Hardboiled Chicken | Ratloop | 2012 | labelminimizeminimize | |
Company of Heroes 2 | Sega (Relic Entertainment;Feral Interactive) | 2013 | labelminimizeminimize | |
LEVEL 22, Gary's Misadventures | NoegoGames | 2014 | Gary is late for work, again. He's sure he'll be fired for one more late arrival. But, if he can sneak into his office, no one will ever know. His office is on the 22 floor. Closets, bathrooms, air vents provide temporary hiding space. Newspapers provide face cover. Failing stealth, there's distraction to offer anyone who might spot him, such as sabotaged equipment or donuts. Failing that, you can attack your fellow workers or expose them to dangers from the R&D department. Just don't let anyone recognise you. | labelminimizesubject |
The Fall | Over The Moon | 2014 | labelminimizeminimize | |
Xenonauts | Goldhawk Interactive | 2014 | Uses Wine wrapper to bundle the Windows version on Mac&Linux. | labelminimizeminimize |
XCOM: Enemy Unknown | 2K Games (Feral Interactive) | 2014 | labelminimizeminimize | |
Papo & Yo | Minority Media | 2014 | Papo and Yo stars Quico, a young boy with an abusive, alcoholic father who has fled into a Brazilian urban slum where magical physics can be layered upon the physics of the real world. By passing through chalk drawn doors, Quico gains access to the magical layer. Passing back through a door can avoid threats and obstacles unique to the magical layer. For instance, manipulating a stack of cardboard boxes moves nearby large favela dwellings. This one mechanic alone is important commentary. Favela dwellings are sometimes regarded as a ramshackle collection of scrap plywood, corrugated metal, plastic sheets, and of course cardboard boxes. In reality they are thoughtfully designed, very sturdy reinforced steel, brick, concrete, tile roofed bunkers that are likely tougher than the average home in so called "developed countries". Favela dwellings can be given legs to walk around with. Staircases can be pulled out of walls with magical thread. Residents of the magical layer are not necessarily welcoming. One particularly important character is a giant monster Quico comes to love. A friendly and helpful father figure at times. But he has an addiction to poisonous frogs. When under their influence, or suffering withdrawal from them, this monster is an immediate and overwhelming threat to all surrounding life and property. The player will be directing Quico not just through puzzles, but in complex social interactions. I don't want to give too much away, but I'll just say this is not Disneyesque magic world. In this world, magic offers no salvation, it is subject to the whims and abuse of realistic human darkness. Outside of the magical layer, real life is likewise presented realistically harsh. | labelminimizesubject |
Wasteland 2 | inXile entertainment (inXile entertainment;Obsidian Entertainment) | 2014 | Before development, inXile said there would be no Linux version citing lack of Linux experience with their devs, lack of development tools, and lack of a cross platform engine. This position was reversed after they were overwhelmed with job seekers and volunteers with Linux experience, suggestions for dev tools, and suggestions for cross platform game engine. inExile noted "The Influx of Support" in "The Wasteland Chronicles" concerning their development choices. The engine choice fluctuated often after this mainly because the Unity engine was an attractive choice (number 1 on their list) but the status of Linux support for Unity was also in flux. Other engine choices were 100% Linux certain, but not as appealing to the team. Other choices also flocked to the project to offer their services. At one point they were willing to get a source code license from Unity Technologies and handle Linux support in-house. Unity Technologies removed all doubt for inXile when they changed their policies and offered full Linux support to all Unity developers. Soaring funds later brought inXile back to purchasing a source code license to ensure all other features they wanted for WL2 could certainly be achieved. Maximum modability of WL2 was among these features. | labelimageminimize |
Jagged Alliance: Flashback | Full Control | 2014 | labelminimizeminimize | |
Blackguards 2 | Daedalic Entertainment | 2015 | labelminimizeminimize | |
Enter the Gungeon | Devolver Digital (Dodgeroll Games) | 2015 | labelminimizeminimize | |
Spec Ops: The Line | 2K Games (Virtual Programming) | 2015 | labelminimizeminimize | |
Atari Vault | Atari (Code Mystics) | 2016 | Various trademarks have been changed or removed from many of the games such as "Indy 500" and "Snoopy". | labelimageminimize |
Company of Heroes 2 - Ardennes Assault | Feral Interactive | 2016 | labelminimizeminimize | |
Company of Heroes 2 - The British Forces | Sega (Relic Entertainment;Feral Interactive) | 2016 | labelminimizeminimize | |
Company of Heroes 2 - The Western Front Armies: US Forces | Feral Interactive;Sega (Feral Interactive) | 2016 | labelminimizeminimize | |
Dawn of War II | THQ (Relic Entertainment) | 2016 | labelminimizeminimize | |
The Fall Part 2: Unbound | Over The Moon | 2016 | labelminimizeminimize | |
Warhammer 40,000: Dawn of War II Chaos Rising | SEGA;Feral Interactive (Feral Interactive) | 2016 | labelminimizeminimize | |
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution | THQ (Feral Interactive) | 2016 | labelminimizeminimize | |
Warhammer 40,000: Dawn of War II: Retribution | SEGA;Feral Interactive (Feral Interactive) | 2016 | labelminimizeminimize | |
We Are the Dwarves | Whale Rock Games | 2016 | labelminimizeminimize | |
The Fall Part 2: Unbound | Over The Moon | 2017 | labelminimizeminimize | |
Wasteland 3 | inXile entertainment (inXile entertainment;Obsidian Entertainment) | 2017 | labelminimizeminimize | |
Warhammer 40,000: Dawn of War III | Sega;Feral Interactive (Relic Entertainment;Feral Interactive) | 2017 | labelminimizeminimize | |
RimWorld | Ludeon Studios | 2018 | labelminimizeminimize | |
RimWorld: Royalty | Ludeon Studios | 2020 | labelminimizeminimize | |
Wasteland 3: The Battle of Steeltown | inXile entertainment | 2021 | labelminimizeminimize | |
Wasteland 3: Cult of the Holy Detonation | inXile entertainment | 2021 | labelminimizeminimize | |
Outland 17 | Grenade Tree Games (Grenade Tree Games) | TBA | labelminimizeminimize |