showing 37 games
name | publisher(developer) arrow_downward | year | author(s) | |
---|---|---|---|---|
Freeablo | ? | ? | labelminimizeminimize | |
Legend of Grimrock | Almost Human Games | 2012 | labelimageminimize | |
Legend of Grimrock II | Almost Human Games | 2013 | labelminimizeminimize | |
Stendhal | Arianne | 2005 | Anders Asplund Matthias Totz Miguel Angel Blanch Lardin Steve Ierodiaconou | labelimagesubject |
Icewind Dale: Enhanced Edition | Atari (Overhaul Games) | 2014 | labelminimizeminimize | |
Atrinik | Atrinik Developer Team | 2009 | labelminimizesubject | |
Avanor, The Land Of Mystery | author | 2001 | ABCGi (qa) Alex Mooney (qa) Alexander Koltyrin (qa) Alexander Sabourenkov Alexey V. Antipovsky (qa) Brian Angeletti Brian Angeletti 'emperorbma' (qa) Eric D'Avignon (qa) Father Nature (qa) Heikki (qa) Igor Savin (qa) Jason Corley (qa) Joel (qa) karlof (qa) Kay Dekker MaDmAn (qa) Mark Mackey Michel Dubakov 'FireFalcon' Olli Juhala 'Shader' (qa) Patrick Burroughs (qa) Patrick Villa (qa) Peter Deal (qa) qwek (qa) Rheo (qa) Rithe (qa) Seravajan (qa) Serge Semashko Siarhei Siamashka Stan Bichenko 'eL' (qa) Uriah Otting Vadim Gaidukevich Vladislav (qa) will (qa) | labelminimizeminimize |
Daggerfall Unity | author | 2015 | labelminimizeminimize | |
Dawn | author | 2009 | Tobias Eliasson | labelminimizeminimize |
HACK | author | 1993 | Andries Brouwer (author) Jay Fenlason (lead author) Jon Payne (author) Kenny Woodland (author) Mike Thome (author) | labelminimizeminimize |
HACK | author | 1993 | Andries Brouwer (author) Jay Fenlason (lead author) Jon Payne (author) Kenny Woodland (author) Mike Thome (author) | labelimagesubject |
Interhack | author | 2000 | Nathan Daniels | labelminimizeminimize |
Magocracy | author | 2004 | A. Joseph Rheaume | labelimagesubject |
Moria | author | ? | Jim E. Wilson | labelimagesubject |
Peragro Tempus | author | ? | labelminimizeminimize | |
Smart Kobold | author | 2010 | Jeff Lait | labelminimizeminimize |
Spectalum | author | 2006 | Axel Friedrich | labelminimizeminimize |
Ultima VII: The Black Gate | author (Origin) | 2001 | labelimagesubject | |
Worldstone | author | 2016 | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | labelminimizeminimize | |
Baldur's Gate III | Beamdog | 2023 | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | labelminimizeminimize | |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2017 | labelminimizeminimize | |
Aztaka | Citeremis | 2013 | labelminimizeminimize | |
Dust: An Elysian Tail | Humble Hearts | ? | labelminimizeminimize | |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
The Last Sorceror | Manifesto Games;Clay Pot Software (Terrapod Games) | 2003 | labelminimizesubject | |
Eschalon: Book II | My Game Company;Basilisk Games (Basilisk Games) | 2010 | Thomas Riegsecker | labelimageminimize |
Frost and Flame | PhysHex Games | 2011 | RoboPaul[Paul Wortmann] | labelminimizeminimize |
Shroud of the Avatar: Forsaken Virtues | Portalarium | 2018 | Bob Cooksey (senior environmental artist) Chris Spears (tech director) Lord British[Richard Garriott de Cayeux/Richard Garriott/Richard Allen Garriott] (executive producer) Rick Holtrop Stephen Daniele (senior concept artist) Tracy Hickman (lead story designer) | labelimageminimize |
Island Forge | Potential Games | 2012 | labelminimizesubject | |
Ardentryst | Project Ardentryst | 2007 | Jordan Trudgett | labelimagesubject |
Orcs Must Die! 2 | Robot Entertainment | 2014 | labelminimizeminimize | |
Torchlight | Runic Games | 2012 | Erich Schaefer Matt Uelmen Max Schaefer Travis Baldree | labelminimizeminimize |
Zezenia Online | Saucer Software (K-Zodron) | 2008 | Labbe Sylvain | labelminimizeminimize |
S.C.O.U.R.G.E.: Heroes of Lesser Renown | scourgeweb.org | 2012 | labelimageminimize | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | labelminimizeminimize |