showing 14 games

namepublisher(developer)year arrow_downwardauthor(s)
Super Mario Java  Amit Ranaware? labelimageminimize
Capsized IndiePub (Alientrap Games)2011Ian Livingston (usability)
Ian Livingston (user experience specialist)
Jesse McGibney (artist)
Lee Vermeulen (programmer)
Micheal Quinn (additional sound design)
Peter Srinivasan (sound designer)
Solar Fields (music)
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Electronic Super Joy Michael Todd Games2013Cassie Chui
Envy (music)
Michael Todd
Ryan Roth
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Eets Munchies Klei Entertainment2013 labelimageminimize
Rise of the Triad: Dark War  Apogee2014 labelminimizeminimize
Serious Sam HD: The Second Encounter  Croteam2014 labelminimizeminimize
BattleBlock Theater The Behemoth2014 labelminimizeminimize
Borderlands 2 2K Games (Aspyr Media)2014J. Kyle Pittman
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Risk of Rain Chucklefish (Hopoo Games)2014 labelminimizeminimize
Black Mesa  Black Mesa Team2015Abe 'Eba' Robertson (level designer)
Adam 'Adam-Bomb' Engels (prop lead)
Adam 'Adam-Bomb' Engels (prop modeler)
Adam 'dravean' Dravean (voice actor)
Alex 'Digeridude' Allen (prop modeler)
Andrea 'Piks3y' d'Avalos (texture artist)
Andrew 'tertles' Boetsma (animator)
Anthony 'OnboardError' Stone (level designer)
Bard 'grudgE' Fleistad (texture artist)
Ben 'BlackStamp' Truman (writer)
Ben 'BlackStamp' Truman (designer)
Björn 'Kobi' Claesson (prop modeler)
Brian 'bkd86' Dale (concept art)
Carlos 'cman2k' Montero (project lead)
Carlos 'cman2k' Montero (character artist)
Chris 'Lupus' Narchi (character artist)
Chris 'Stormseeker' Horn (level designer)
Chuck 'Atrocity' Wilson (level designer)
Cris 'Valo118' Mertens (voice actor)
Daniel 'dxnr' Alexander (choreography)
Daniel 'Raminator' Junek (lead level designer)
Danielle 'Talia' Keptres (level designer)
David 'Angry Beaver' Gillen (level designer)
Frank 'Frank' Morel (texture artist)
Ivan 'InFanT' Vavilov (character artist)
James 'Kane' Kane (programmer)
James 'Monkey-Junkie' McVinnie (video editor)
James 'Monkey-Junkie' McVinnie (director)
Jason 'Redmotion' Wells (texture artist)
Jean-Paul 'JeanPaul' Jarreau (level designer)
Joel '.plink' Nielsen (sound)
Joel '.plink' Nielsen (music lead)
Joel '.plink' Nielsen (sound engineer)
Johannes 'outlive' Tripolt (texture artist)
Johnathan 'Cpl.1nsane' Welsh (level designer)
Kevin 'Debeerguy' Sisk (sound engineer)
Kevin 'Debeerguy' Sisk (voice actor)
Kilian 'xTc' Henkel (level designer)
Kim 'Citric' Dahlgren (level designer)
Liam 'PogoP' Tart (level designer)
Mark 'Jenn0_Bing' Foreman (texture artist)
Matthew 'schwnz' Schwenk (lead environmental texture artist)
Matthew 'schwnz' Schwenk (texture artist)
Michael Tannock (prop modeler)
Mike 'CornetTheory' Hillard (voice actor)
Nathan 'NateDGreat' Ayres (animation lead)
Nathan 'NateDGreat3' Ayres (animator)
Paul 'zero' Peloski (lead programmer)
Paul 'zero' Peloski (programmer)
Pontus 'Spitfire' Ryman (texture artist)
Robert 'Sanada' Chinner (prop modeler)
Russ 'BurningIce81' Briggeman (animator)
Ryan 'Bacon333' Maclean (level designer)
Victoria 'CatzEyes93' Teunissen (voice actor)
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Monster Bash  Apogee Software2015Frank Maddin
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Ori and the Blind Forest Moon Studios2016Aeralie Brighton (voice actor)
Airborn Studios (art)
Andrew Lackey (audio director)
Andrew Lackey (sound designer)
Andrew Lackey (voice actor)
Anna Jasinski (user interface)
Anna Jasinski (level art)
Arie Barsky (programmer)
Arie Barsky (qa lead)
Arthur Brussee (graphics)
Arthur Brussee (frameworks programming)
Beau Anthony Jimenez (sound designer)
David Clark (gameplay)
David Clark (core programmer)
Erik Braa (voice actor)
Gareth Coker (music composer)
Gennadiy Korol (lead programmer)
Gennadiy Korol (project manager)
Gennadiy Korol (technical artist)
Geoffrey Garnett (sound designer)
Herdis Jakobsen (level art)
James Nicholas Benson (lead animation)
James Nicholas Benson (additional design)
Johannes Fighuber (lead art)
Johannes Fighuber (cinematics)
Johannes Fighuber (effects art)
Kaja Reinki (art support)
Kristi Knupp (sound design)
Kristi Knupp (implementation)
Maximilian Degen (concept art)
Maximilian Degen (level art)
Michael Gagno (level design)
Naru & Gumo)
Rahel Brunold (animation)
Simon Kopp (concept art)
Simon Kopp (level art)
Steffen Unger (3d character art)
Thomas Mahler (writer)
Thomas Mahler (director)
Thomas Mahler (game designer)
Wabi Sabi Sound Inc. (sound)
Willem Vos (support programming)
Willem Vos (audio implementation)
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PlanetSide 2 Sony Online EntertainmentTBA labelminimizeminimize
Q.U.B.E.  Toxic GamesTBA labelminimizeminimize
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