showing 22 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Moria | author | ? | Jim E. Wilson | labelimagesubject |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
Spectalum | author | 2006 | Axel Friedrich | labelminimizeminimize |
Eschalon: Book I | My Game Company;Basilisk Games (Basilisk Games) | 2007 | Thomas Riegsecker | labelimagesubject |
Eschalon: Book II | My Game Company;Basilisk Games (Basilisk Games) | 2010 | Thomas Riegsecker | labelimageminimize |
The Ark | author | 2011 | Roger Duranona Vargas | labelminimizeminimize |
Erebus | author | 2012 | labelminimizeminimize | |
Legend of Grimrock | Almost Human Games | 2012 | labelimageminimize | |
Frozen Nightmare | Frozen Studios | 2013 | labelminimizeminimize | |
Legend of Grimrock II | Almost Human Games | 2013 | labelminimizeminimize | |
Tales of Illyria | Little Killerz | 2013 | John Smith (lead artist) | labelminimizeminimize |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | labelminimizeminimize | |
Icewind Dale: Enhanced Edition | Atari (Overhaul Games) | 2014 | labelminimizeminimize | |
Eye of the Beholder II: The Legend of Darkmoon | SSI (Westwood Associates) | 2015 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) David A. Lucca (game developer) Dwight Okahara (sound effects) Eileen Matsumi (manual) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc Credits: Dan Cermak (producer) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) John Boockholdt (playtester) John Kirk (playtester) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Louis Saekow Design Credits: David Boudreau (art) Louis Saekow Design Credits: David Boudreau (graphic design) Louis Saekow Design Credits: David Boudreau (dtp) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (sound effects) Phil Alne (playtester) Philip W. Gorrow (original concept) Philip W. Gorrow (story) Philip W. Gorrow (lead programmer) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) Strategic Simulations Top Star Computing Services Westwood Associates: Brett W. Sperry (director) Westwood Associates: Brett W. Sperry (original concept) Westwood Associates: Brett W. Sperry (story) Westwood Associates: Brett W. Sperry (game design) | labelminimizeminimize |
Eye of the Beholder III: Assault on Myth Drannor | SSI | 2015 | Al Brown (contributing rule book writer) Al Brown (contributing rule book editor) André –rignaud (contributing rule book writer) André –rignaud (contributing rule book editor) Banta ISG (printing) Brian Lowe (scripter) Brian Lowe (music) Brian Lowe (sound effects) Brian Lowe (playtester) Chris Carr (scripter) Chris Warshauer (playtester) Christine Watson (playtester) David A. Lucca (rule book background information) David A. Lucca (associate producer) David Boudreau from Louis Saerow Design (graphic design) David Boudreau from Louis Saerow Design (dtp) Donald Wang (animator) Ed Greenwood (short story) Eileen Matsumi (rule book writer) Eileen Matsumi (rule book background information) George MacDonald (rule book background information) Inc (compatibility testing) Jeff Shotwell (playtester) Jim Ward (special thanks for all his advice) John Kirk (scripter) John Miles (lead programmer) John Miles (game engine designer) John Xu (artist) Justin Chin (animator) Kathy Bayless (assisting programmer) Kym Goyer (contributing editor) Leedara Sears from Louis Saerow Design (graphic design) Leedara Sears from Louis Saerow Design (dtp) Mark Hall (playtester) Mark Hall (thanks also for his grave mist) Mason Fisher (music) Mason Fisher (sound effects) Matt Vella (playtester) Maurie Manning (artist) Maurine Starkey (art coordination) Mike Coustier (assisting programmer) Mike Provenza (music) Mike Provenza (sound effects) Nicholas Beliaeff (producer) Peter Davis (animator) Ralph Thomas (music) Ralph Thomas (sound effects) Richard Payne (artist) Rick Wilson (rule book background information) Sean House (playtester) Shao Wei Lu (artist) Tom Wahl (art coordination) Top Star Computing Services | labelminimizeminimize |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | labelminimizeminimize |
Kingdom Come: Deliverance | Warhorse Studios | 2015 | Daniel Vávra (director) Daniel Vávra (designer) Martin Klíma (producer) Tomáš Blaho (programmer) | labelimageminimize |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2017 | labelminimizeminimize | |
Shroud of the Avatar: Forsaken Virtues | Portalarium | 2018 | Bob Cooksey (senior environmental artist) Chris Spears (tech director) Lord British[Richard Garriott de Cayeux/Richard Garriott/Richard Allen Garriott] (executive producer) Rick Holtrop Stephen Daniele (senior concept artist) Tracy Hickman (lead story designer) | labelimageminimize |
Lurking I: Immortui | oklabsoft | 2020 | labelminimizesubject | |
Baldur's Gate III | Beamdog | 2023 | labelminimizeminimize |