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1st Quest Revamp  author2002Collect useful items guarded by secret puzzles and enemies to gain access to 8 dungeons with more useful items guarded by bosses to gain access to the last dungeon to defeat Ganon and rescue Princess Zelda.

This is a remake of the original Legend of Zelda. The graphic overhaul is immediately apparent but there are a few other subtle changes. Most changes make the game not necessarily easier, just a bit less frustrating. Save or Continue, and Link's hearts remain unchanged or filled to three if they were below that. Boss fireballs not deflectable and Stone Statue fireballs deflectable looked identical in the original, now players can see the difference. Dungeon rooms are rarely so square as they were. Blocks are often replaced by walls where appropriate. And rooms that used to be a pattern of blocks are not a more organically shaped area with various obstacles to maneuver around. The new room shapes and smoothed out terrain means there are less places that look like bombable walls, so bombable walls are easier to find. Most notable it the changes in dungeon layout, where are not so much changing the rooms as it is replacing the room-to-room tunnels with a simple stairway (instant arrival at the other end). New pathways have been added. And dead ends and pointless treks into obscure corners of the dungeons are virtually eliminated by adding something useful or even necessary to them. A good example of this is in the first dungeon. In the original, Link can go left and get a key by defeating enemies. Or, Link can go right and get a key by defeating enemies. Or, both, if the player choses not to or does not knows where bomb to avoid using keys. In this remake, Link can only go left. When enemies are defeated, the staircase must be opened and this leads to the right room where the enemies must be defeated to open the exit back to the entry room. Another trick is make dead-end paths useful by having pots in the rooms. This way, players can now grind for hearts and money on a path that was just a waste of time in the original. Also there's more completely optional secrets to discover. Certain room based puzzles in the dungeons have completely new solutions. Player will find themselves using items in ways they are used in other Zelda games and in unique ways. These are usually easy and nearly intuitive. Along the lines of encountering something new in a room in a dungeon on the way to the boss; using the item collected in the same dungeon in a on the new thing to solve the puzzle. These are not just an added step, these teach the player. These new tricks learned in the dungeon can be used elsewhere to find a whole new set of secrets that have been added to the game. Also, use old tricks in new places to find the some of new secrets. This aptly named 1st quest is but only the 1st, no 2nd quest follows on defeating Ganon (to the best of my knowledge).
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8BitBoy Awesome Blade Software2012OMSRP $8.99***[b]Who's 8BitBoy?[/b]
8BitBoy is out of a job, and quite frankly depressed about it. Then he remembers all the good times he had as a kid, playing his 8-bit console. He finds it in the basement along with a strange looking cartridge he plugs in right away, and get sucked into this vivid world of platforming mayhem!
Finally somebody has made a solid engaging platformer, just the way you like them with deep engaging gameplay, tack sharp controls and understanding that less is more!

[b]Features[/b][list][*]12-16 hours of main story gameplay!
[*]Great Replay Value
[*]Razor sharp controls
[*]Inventive strategic saving system
[*]250+ hidden locations!
[*]5 epic bosses[/list]
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Aberoth author2013[b]Welcome to Aberoth![/b]

Aberoth is an online multi-player real time persistent browser based role playing game that requires Java to run. Visit java.com to get Java if you need it. You can play in any web browser or download a stand alone client.

[b]Trouble in Paradise[/b]

The peaceful land of Aberoth is under siege! Rogues are roaming the countryside. Ravenous rabbits are eating all of the crops. Ferocious bees are tormenting the citizens. Brave Champions are needed to rid the land of this scourge.
You start life as a simple peasant with nothing but your courage and bare hands. Will you become a Champion and help save your land?
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Aklabeth author2004The evil wizard has polluted the land of Aklabeth with monsters. Although the lord of Aklabeth repelled the wizard, his evil creatures remain. Select the role of Fighter or Mage. Do battle with skeletons, thieves, rats, orcs, vipers, carrions, gremlins, mimics, deamon, and balrogs using rapier, axe, shield, bow and arrow. Don't run out of food and use unpredictable amulets wisely. There are dungeons to clean, towns to visit and shops to buy from. Visit the lord at the castle to be sent on quests.

Turn based. Above ground the player has an overhead view of icons. But in the dungeons, you explore and fight in first person view.

Build instructions:
extract the tar ball to a directory
navigate to that directory in a terminal then type
[code]./configure
make
sudo make install[/code]
now typing [code]aklabeth[/code] in a terminal will run the game
[Zerothis]***Aklabeth
========

Aklabeth is effectively Ultima 0. It was written for the Apple II in Basic.

This game is a port, written in a mixture of C and C++. I wrote this a year or two back, can't remember why, in C. I glued it to my SDL wrapper library and released it.

It's a RPG - sort of. You wander the top world, visit 3D (sort of) dungeons, beat up monsters and perform tasks for the legendary Lord British (AKA Richard Garriott).

It requires the SDL Library.

Keys

N S E W (and arrow keys) move player both in upper world, and in the dungeons.

A attack
I inventory
Q quit
X enter town/shop/dungeon/climb up and down.

Have fun,

Paul Robson
[Zerothis]
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Alien Rampage Piko Interactive (Inner Circle Creations)2017
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AM2R: Return of Samus  Project AM2R2016A Metroid II remake with features from Super Metroid, Zero Mission, and Prime. Ten years in development, it was released on Metroid's 30th anniversary. Guide Samus through Alpha, Gamma, Zeta and Omega to defeat all the Metroids. No linear gameplay here, back track and skip ahead as desired and/or needed. Battle new mini-bosses and participate in some entirely new gameplay with new power-ups to match (effectively two major minigames) and new areas to explore, a map to help and mission logs to follow the narrative. New enemies and scenery as well. Some enemies are faster and smarter.***ESC - Options Menu
F11 - Show FPS
F12 - Capture Screenshot
Alt+Enter - Toggle Fullscreen
Alt+F4 - Exit Game

XBox 360 controllers are automatically detected (if properly installed on your system)
Other gamepads require players to press the "Back" button. This button can be changed, somehow.
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An Ordinary Quest author2008A really hard classic Zelda variant. Collect useful items, fight the monsters, the triforce fragments, defeat Ganon.
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Anodyne Anodyne Games2013
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Another Castle author2013
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Another Star Vision Riders Entertainment2014
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Ant Queen inVantage Technologies2016
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Aquaria Humble Indie Bundle (Bit Blot)2010It's out, see the gameplay video.***[media=youtube]S7wPM-GX2Yg[/media]***[media=youtube]ZBHemKy81Ms[/media]
[Zerothis]***[[youtube:iTRJVhrvwLg]]
[Sanguine]***Originally Aquaria was not going to have Linux port, but Alec apparently flipped over and ported it in one night (only the sound engine really needed porting). The most difficult part of the porting is case sensitivity in the filesystem rather than any coding part, Mac and Windows ignore case when accessing files while Linux doesn't, making files that open quite well on Win/Mac result in file not found in Linux. They're working to convert all the files and their names in scripts/code to match, so the issues will probably go away after a bit.

[s]The Linux release may be a bit iffy still.[/s]

(The thread shown in the source link has most of the stuff related to Linux port. Just scan for posts by Alec.)

Update: Released as part of the 2010 Humble Indie Bundle after which Aquaria was also open-sourced.
[Sanguine]
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Arbarlith author2005
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Arson & Plunder  Headup Games (Ninja Fever Team;Headup Games)2014
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Art of Theft  Fully Ramblomatic2010This is a small game staring the man known as Trilby. Set in Trilby's self described "colorful past", 2 years before the events in 5 days a skeptic. This game's storyline does not include the Chzo Mythos as it predates Trilby's involvement with the supernatural. Players get to direct the self indulgent, self described "gentleman thief" on heists against rich people that have offended him in some way. Cut electric wires to disable security measures, move with stealth and realistic acrobatics, dodge lights and laser beams, hide in shadows, mess with people's heads, and when all else fails, zap them with your hidden umbrella tazer. Trilby disdains confrontation, he'll only zap so many people before he decides a heist is getting too rough. Alarms tend to attract confrontation as well so setting them off may prompt a retreat also. He will not let the player cause him to get caught, ever.. Heist performance are graded on speed, loot value, avoiding zaps and alarms. Good performance makes headlines of Trilby's exploits that Trilby enjoys reading. They also increases Trilby's confidence and reputation points which he can trade for thieving skills after reading the paper. Prepare to be bad, but debonair in this unique little platformer.
This game uses the AGS engine that's meant for click adventures but this game is obviously not click adventure.
[Zerothis]
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Arx – End Of Sun NeurologicalTBA
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Arx Libertatis  ? (Arkane Studios;Zenimax;Arx Libertatis)2011The name is Latin and loosely means "Fatal Castle" and very literally means "The Castle of Fatal"
Likewise, Arx Libertatis means "The Castle of Liberty"***Arx Libertatis is a cross-platform port of the GPLed Arx Fatalis first-person
role-playing game. This package only includes the game executable - you will
also need the data files from the original game.

Besides the data files, this is all that is needed to run the game, but
installing the main arx-libertatis package to get the arxcrashreporter is
recommended.***[spoiler=Show install;close][media=youtube]RHN01tlPpjo[/media][/spoiler]
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Ascension of the Drillworms author2012
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Avernum: Escape from the Pit Spiderweb Software2012
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Balazar III 3D  author2008Balazar III is a dungeon adventure game with multiplayer support. As
you explore the dungeon, you'll gain magical objects, experience and
powers, but also... curses ! Balazar III is based on the (French)
comics "Le guide Balazar du mauvais sorcier" (Balazar's guide to bad
sorcerers).

The game comes in two versions (which are network-compatible):
- 3D version destined to computer gamers. The 3D version is
graphically more beautiful, as it takes avantages of the nice
cellshading algorithms of the Soya 3D engine.
- 2D version, currently supporting 640x480 and 800x480 resolutions.
It has been designed mainly for hand-held devices (Sharp Zaurus,
Nokia N810, Openmoko Freerunner, Asus EEE PC, and the like),
although it can be used on computer too. This version has been
highly optimized so as it can be run in 640x480 on a Zaurus C1000
(416 MHz ARM processor without graphics accelerators).

This package is a metapackage depending on the 3D version.
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Baldur's Gate II: Enhanced Edition  Beamdog (Overhaul Games)2014
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Baldur's Gate III  Beamdog2023
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Baldur's Gate: Dark Alliance Interplay Entertainment (Square One Games)2021Requires a 64-bit CPU and 32-bit libraries intalled. Because wine developers make bad Linux developers? Bad Linux developers are better than none at all; this game is native.
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Baldur's Gate: Enhanced Edition  Beamdog (Overhaul Games;Beamdog)2014Despite being available on Steam, contractual obligations required the developer to offer separate versions with separate licenses per platform.
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Baldur's Gate: Siege of Dragonspear  Beamdog2017
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Bard's Gold author2015
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BARE BONES  author2017
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Basement HalfbusTBA
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Battlepaths Digerati Distribution (Key17 Games)2014Despite availability on Steam, it must be searched for on Steam and was not announced as a Linux game on Steam.
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BDASH University of North Carolina1993
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Beast Lords NintendoTBA
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Blocaria  author2014
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BoboBot New Breed Software1999For any UNIX with X including FreeBSD, Linux and Solaris. 8-bit color and SDL recomended. libSDL and SDL_Mixer needed for sound.
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Boulder Dash author?
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Boulderdash BD4 author?
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Bridge Constructor Headup Games (ClockStone STUDIO)2013
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Bridge Constructor Medieval Headup Games (ClockStone STUDIO)2014
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Bridge Constructor Playground Headup Games (ClockStone STUDIO)2015
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BS Zelda author2015A faithful recreation of BS Zelda. It's classic Zelda in four segments with time limits. In each segment, the player is given a goal to collect the items shown in the second subscreen. When the time is up, the checklist is compared to see how well the player did. Game is saved, then ends. Through the magic of remakes, and Zelda Classic, the player can then restart the game in the next segment. Two dungeons and triforces per segment. 8 levels only to defeat Ganon. Choose from 1 or 4 characters to play as.

This game strays far for technical feats within the Zelda Classic framework. First, it's a recreation of a Super Nintendo game. The time lime, saves between segments (automatically, there's no option to save when you want), re-purposing of maps.
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Camelot Warriors El Remake  author2007
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Cargo Games author2010
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Cave Story  Studio Pixel2007[media=youtube]bnj6fL3Ha1c[/media]
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Cave Story+ Nicalis (Studio Pixel;Nicalis)2011
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CAVEZ of PHEAR author2003
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Chaos Caverns Dan's Remakes?
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Chasm Bit Kid2018[b]Are you ready to explore the depths?[/b]

Chasm is a 2D Platformer Action-RPG currently in development for Windows, Mac, & Linux. Taking equal inspiration from hack ‘n slash roguelikes (procedurally generated dungeons, loot drops, etc) and Metroidvania-style platformers, the game aims to immerse you in its 2D fantasy world full of exciting treasure, deadly enemies, and abundant secrets.

Players take up the role of a soldier passing through a remote mining town on their journey home from a long war. The town’s miners have recently disappeared after breaching a long-forgotten temple far below the town, and reawakened an ancient slumbering evil. Now trapped in the town by supernatural forces, you’re left with no option but to explore the mines below, battle enemies and bosses, and increase your abilities in hopes of finally escaping and returning home.[sic]
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ClassiCube ClassiCube Team2019
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Clonk Rage RedWolf Design2007This is a proprietary game. The engine sourcecode is available the content remains conventionally proprietary.
in 2013 The game and add-ons became "freeware"
[Zerothis]
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Codex of Victory AKPublish (Ino-Co Plus)2016
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Colossal Cave Adventure - Icicle Edition author2016
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