showing 15 games
name | publisher(developer) | year arrow_downward | author(s) | rank | |
---|---|---|---|---|---|
Half-Life 2 | Valve;Valve Corporation (Valve) | ? | labelminimizeminimize | ||
Saints Row: The Third | THQ (Volition) | 2011 | labelminimizeminimize | ||
Red Orchestra: Ostfront 41-45 | Tripwire Interactive | 2012 | labelminimizeminimize | ||
Lilly Looking Through | Geeta Games | 2012 | labelminimizeminimize | ||
Nuclear Dawn | InterWave Studios | 2013 | labelminimizesubject | ||
Guns of Icarus Online | Muse Games | 2013 | labelminimizeminimize | ||
Sanctum 2: Road to Elysion | Coffee Stain Studios | 2014 | labelminimizeminimize | ||
Sir, You Are Being Hunted | Big Robot Entertainment | 2014 | labelminimizeminimize | ||
Borderlands 2 | 2K Games (Aspyr Media) | 2014 | J. Kyle Pittman | labelminimizeminimize | |
Black Mesa | Black Mesa Team | 2015 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | labelminimizeminimize | |
Spec Ops: The Line | 2K Games (Virtual Programming) | 2015 | labelminimizeminimize | ||
METRO 2033 Redux | Deep Silver (4A Games) | 2015 | labelminimizeminimize | ||
Kerbal Space Program | Squad;Take-Two Interactive (Squad) | 2015 | labelminimizeminimize | ||
PAYDAY 2 | 505 Games (OVERKILL Software) | 2016 | labelminimizeminimize | ||
Guns of Icarus Alliance | Muse Games | 2017 | labelminimizeminimize |