showing 42 games

namepublisher(developer)year arrow_downwarddescription
Pole Position  Atari;Namco1982The first F1 racing game
(Note by Teran: Well this isn't really a Formula 1 game, but it is surely the first game which made you believe you are actually driving (cf Night Driver [Flying_Arsedoctor]). Great graphics for its time.)

By Flying_Arsedoctor: Very reminiscent of Super Hang-On, yet predates it by several years! The beefy processor combination assisted the 'next-generation' quality of this game. Interestingly, the year of this games release was one of the most exciting ever in F1 racing, and the height of the ground effects era, which may explain why the cars handle so smoothly!

The first F1 race on the real Fuji Speedway was in 1976. After a 1977 F1 crash, there were no F1 races for 10 years. Since the first version of Pole Position was published in 1982, this game could only take place the seventies.
[Zerothis]
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Pole Position II Atari;Namco1983Pole Position Il is a one-player game using a color rasterscan video display. Game action takes place at 4 different raceways-the Fuji Speedway in Japan, the Test Track (an oval track like Indy), the Seaside Speedway (with the Long Beach Pike in the background), and the Suzuka Speedway in Japan. The unique and picturesque scenery around each raceway adds exciting realism to each race!
The driver drives a Formula-1 race car on each track.
Player controls consist of a steering wheel, a two-position gear shifter, an accelerator, and a brake pedal (on the Sit-Down cabinet). The first objective of the game is to finish the qualifying lap as quickly as possible. If the driver beats the times specified in Table 1-4, he qualifies for the race.
If he does not qualify, he drives the remainder of his time along the qualifying course.
As a qualifier, the driver is ranked according to his qualifying lap time, from position one (the pole position) to position eight. Then the driver's second objective is to race against the clock and other cars to finish the race laps (operator selects the number of laps) as fast as possible, and to achieve the highest score possible. The driver earns points for passing cars, driving on the track, and finishing the race with time remaining. The time remaining from the Racing Lap is added to the extended lap time listed in Table 1-5.
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GP World Sega1984 labelimageminimize
Top Gear Universal1984 labelminimizeminimize
Buggy Boy  Tatsumi1985- Select your course out of five by using steering wheel and accelerator to start game.
- "Off Road" course is a circuit course consisting of only one leg; is relatively easy and recommendable for beginners.

Driving techniques:
- 1. Clear rocks, trees and other obstacles by using accelerator and steering wheel.
- 2. Jump over such obstacles as fallen trees.
- 3. Running over gravels causes your car to turn over to the side. In order to put your car back to normal position; either reduce speed or turn the steering wheel in direction of the uplifted side of the car.
- 4. Stay in the middle of the road to avoid slips and decrease'in speed.

How to Score higher points
- 1. Points double-up if your car is jumping or running on two wheels.
- 2. Points are scored by knocking down flags or passing thru gates.
- 3. When knocking down 5 flags in the color sequence as specified in the center of the screen display, 1000 points are awarded. Also you can win additional 1000 points, by knocking down any 5 flags within specified time limit.
- 4. After second leg 1000 points are won, when knocking down flashing flags. Also you win additional 1000 points when knocking down any 5 flags within specified time.
- 5. Passing thru each bonus gate increases by 2 seconds time available for next legs.
- 6. 2000 points are scored by kicking soccer ball. There are more techniques, find them by yourselves.
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Crazy Rally Tecfri;Gecas;Recreativos Franco (Tecfri)1985Crazy Rally is a game developed and marketed by Tecfri in 1985. The concept of the game is an update of SEGA's Monaco GP, just as other development companies such as Konami did with its Road Fighter in 1984.

One of the notable features of Crazy Rally that differentiated it from other similar games is that the game could be controlled with a joystick or steering wheel, whose configuration was selected by the operator through dipswitches built into the board, thus allowing it to be installed on both. types of recreational furniture.

Tecfri licensed the Crazy Rally board to be marketed abroad, such as Gecas in Italy, and also licensed it for other Spanish companies such as Recreativos Franco.
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Top Gear 2 Universal1985 labelminimizeminimize
Enduro Racer Sega1986 labelimageminimize
Super Sprint  Atari1986HANG ON IN THERE ALL YOU SUPER SPRINTERS!

One or two players compete head-to-head over eight gruelling tracks and four levels of game difficulty. Avoid the hazards and collect golden spanners which can be traded for vehicle-enhancing custom car features- the key to Super Sprint. With detailed animation and sound effects, Super Sprint brings the best driving excitement ever to be experienced.
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WEC Le Mans 24 Konami1986 labelimageminimize
Continental Circus  Taito1987Prove to the racing world that you have the guts and determination to become a Formula One Driver. Take the challenge of the CONTINENTAL CIRCUS, consisting of eight races in eight different countries. YOU MUST NOT FAIL!***
[57]
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Final Lap Namco1987 labelimageminimize
Super Hang-On Sega1987 labelimageminimize
Chequered Flag  Konami1988 labelimageminimize
Rally Bike  Toaplan1988
[49]***An upward-scrolling motorbike racing game, where you compete against 80 other bikes. In later levels you will also compete against cars (that fill up the entire road so you can't pass them).
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Big Run Jaleco1989 labelimageminimize
Super Off Road  Leland1989 labelimageminimize
Winning Run Namco1989Whether Hard Drivin' or this game was the first true 3D poly racing game is debatable. But this one made it to market first.***
[69]
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GP Rider Sega1990 labelimageminimize
World Grand Prix  Taito1990"a real racing experience..."
Challenge the world's toughest international race circuits.***
[106]***
[85]
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Racing Beat Taito1991 labelimageminimize
Rad Rally Sega1991 labelimageminimize
Suzuka 8 Hours Namco1992 labelimageminimize
World Rally Atari;Gaelco (Zigurat Software)1993"The aim of Gaelco, S.A. behind liberating the World Rally code has been that all players who took part in the success of the game, can since today live those moments again from one’s home couch.

From here and on behalf of all we want to thank all those who made World Rally I running on our PC such a reality. Without the selfless endeavor and effort of Manuel Abadia and Elsemi, among others, this would not have been possible.

We also want to disapprove and isolate those opportunists who are already thinking the way to take advantage of Gaelco’s, S.A. generosity and turn it into a lucrative business, using the free-liberated code of Gaelco, S.A. for commercial means. These persons will turn this generosity into mistrust, that can affect future collaborations.

We sincerely wish you enjoy this game."
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Blomby Car ABM;Gecas1994A game created by two companies in collaboration, ABM and Gecas. It is emulated in MAME.
Some programmers from the Spanish Gaelco claim that it is a hack of World Rally, in fact the graphics, sounds and general mechanism of the two games are very similar. The Italian programmers counter that Blomby Car is only inspired by World Rally, but all the game's code was written by them.
As regards the graphics, Francesco Zaia, son of one of the technicians, informs that it was obtained by photographing a Peugeot model supplied by himself.
The name entry screen, however, is a scan from an Italian newspaper, and actually refers to a cycling race (Paris-Roubaix, victory for Claudio Chiappucci).
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Suzuka 8 Hours 2 Namco1994 labelimageminimize
1000 Miglia: Great 1000 Miles Rally Kaneko19941000 Miglia is a sprite-based isometric racing game based around the historical italian endurance race from Brescia to Rome and back, which took place between 1927 to 1957. It features classic cars from Ferrari, Alfa Romeo, Mercedes Benz and more. Gameplay is similar to other isometric racers of that era, e.g. World Rally Championship.
[Moby Games]
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Mille Miglia 2 - Great 1000miles Rally Kaneko1995 labelimageminimize
Sega Rally Championship  Sega1995Sega Rally Pro Drivin' is a hack ROM upgrade for Sega Rally boards, comprising of 2 EPROMs and a plug in pack encased in red epoxy.
[dandyboh]
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GTI Club Konami1996 labelimageminimize
World Rally 2 Gaelco (Zigurat Software)1996 labelimageminimize
Harley Davidson & L.A. Riders Sega1997 labelimageminimize
Le Mans 24  Sega1997 labelminimizeminimize
Motor Raid  Sega1997 labelimageminimize
Super GT 24H Jaleco1997Licensed AM2 Hardware from Sega labelimageminimize
F1 World Grand Prix Visco1998 labelminimizeminimize
Off Beat Racer!  SNK1998 labelimageminimize
Round Trip RV  SNK1998 labelimageminimize
Sega Rally 2 Championship Sega1998The greatest racing game just got better, superb physics, graphics to die for and handling so real you must be there. Race a choice of 6 cars, including two from Sega Rally, just hold the blue view button and pull the handbrake to get the Celica or Integrale.

There are four available levels, the first is an easy dust and tarmac stage, the second is all tarmac with two 180 degree turns, the third is a very difficult snow section and finally the race around the city.

Stick in your coins for the best driving game ever !!!
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GTI Club - Corso Italiano  Konami2001 labelimageminimize
Sega Rally 3 Sega2008 labelminimizeminimize
GTI Club - Supermini Festa! Konami2009 labelminimizeminimize
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