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namepublisher(developer)year arrow_downwardauthor(s)
Ms. Pac-Man Atarisoft (Quality Software)1983 labelimagesubject
Troubles Top Books1983David W. Chance (author)
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Jenny of the Prairie Addison-Wesley Publishing1985 labelimageminimize
NetHack Stichting Matematisch Centrum & M.Stephenson1985 labelimagesubject
Pride and Prejudice Baen Software1985 labelimageminimize
The Wizard of Oz Windham Classics (Spinnaker Software)1985Alan Forand
and Toto too!
Andrea Bird
Andrea Gilbert
Andrea Werboff
Andy Sugg
Bill Bowman
Bill Claff
Bill Larson
Bob Jacoby
Bob Morrison
Catherine Ramos
Dan Lovy
Dan Mydlack
Dana Degenhardt
Dave Elins
David Seuss
Dick Bratt
Doug Detroy
Erin Moran
Ginny Gemmell
Greg Garvey
Greg McDonald
Howard Boles
Jim Bacharach
John Sheridan
Joye Cooper
Kyle
Linda Pollack
Louis Tomaine
Mike Amadeo
Mike Rothman
Mitch Stein
Nancy Soisson
Paul Biondo
Ralph Hebb
Rich Schnur
Rob McHugh
Ruth Wick
Seth Godin
Snow
Stephanie Lambert
Susan Hunnewell
Ted Treadwell
Tom Davela
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Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985James Van Artsdalen (port)
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Game Over II  Dinamic Software1987 labelimageminimize
Gnome Ranger Level 9 Computing1987 labelimageminimize
Plundered Hearts Infocom1987 labelimageminimize
Saboteur 2  Keypunch Software (Durell)1987 labelimageminimize
Talisman: Challenging the Sands of Time Polarware1987 labelimageminimize
King's Quest IV: The Perils of Rosella Sierra On-Line1988 labelimageminimize
Vixen  Martech (Intelligent Design)1988 labelimageminimize
The Colonel's Bequest  Sierra On-Line1989 labelimageminimize
Lorna Topo Soft1990 labelimageminimize
Magic Mansion author1990Denise Sawicki
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The Bard's Tale III: Thief of Fate Electronic Arts (Interplay)1990Brian Fargo (director)
Brian Fargo (game design)
Brian Fargo (playtester)
Brian Fargo (developer)
Bruce Schlickbernd (game design)
Bruce Schlickbernd (playtester)
Bruce Schlickbernd (developer)
burgerbecky[Rebecca Ann Heineman] (programmer)
burgerbecky[Rebecca Ann Heineman] (game design)
burgerbecky[Rebecca Ann Heineman] (maps)
burgerbecky[Rebecca Ann Heineman] (playtester)
burgerbecky[Rebecca Ann Heineman] (developer)
Christian Wilson (assistant producer)
Christian Wilson (playtester)
Christian Wilson (developer)
David Albert (producer)
David Albert (playtester)
David Albert (developer)
Frank Wing (screen photography)
James R. Bailey (assistant producer)
James R. Bailey (playtester)
James R. Bailey (developer)
Jennifer C. King (playtester)
Jennifer C. King (developer)
Kurt Heiden (music composition)
Lisa Berrett (inner package art)
Michael A. Stackpole (game design)
Michael A. Stackpole (maps)
Michael LaBash (package design)
Nancy L. Fong (art director)
Randy Berrett (cover art)
Todd J. Camasta (art)
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Crazy Sue Dencker-Barile1991G. Droschl
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Crime Does Not Pay  Titus1991 labelimageminimize
Eye of the Beholder SSI (Westwood Studios)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brett W. Sperry (director)
Brett W. Sperry (original concept)
Brett W. Sperry (story)
Brett W. Sperry (game design)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Dan Cermak (producer)
David A. Lucca (game development support)
David Boudreau of Louis Saekow Design (art)
David Boudreau of Louis Saekow Design (graphic design)
David Boudreau of Louis Saekow Design (dtp)
Dwight Okahara (sound fx)
Eileen Matsumi (manual)
Eydie Laramore (game designer)
Eydie Laramore (writer)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
George MacDonald (game development)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (art)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Larry S. Webber (playtester)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Michael Gilmartin (playtester)
Misc
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound fx)
Peter Gascoyne (art)
Peter Gascoyne (graphic design)
Peter Gascoyne (dtp)
Phil Alne (playtester)
Phillip W. Gorrow (original concept)
Phillip W. Gorrow (original programmer)
Phillip W. Gorrow (story)
Phillip W. Gorrow (lead programmer)
Phillip W. Gorrow (game design)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Richard Wilson (manual)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
SSI
Top Star Computing Services
Westwood Associates
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Eye of the Beholder II: The Legend of Darkmoon  SSI (Westwood Associates)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
David A. Lucca (game developer)
Dwight Okahara (sound effects)
Eileen Matsumi (manual)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc Credits: Dan Cermak (producer)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
John Boockholdt (playtester)
John Kirk (playtester)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Louis Saekow Design Credits: David Boudreau (art)
Louis Saekow Design Credits: David Boudreau (graphic design)
Louis Saekow Design Credits: David Boudreau (dtp)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (sound effects)
Phil Alne (playtester)
Philip W. Gorrow (original concept)
Philip W. Gorrow (story)
Philip W. Gorrow (lead programmer)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
Strategic Simulations
Top Star Computing Services
Westwood Associates: Brett W. Sperry (director)
Westwood Associates: Brett W. Sperry (original concept)
Westwood Associates: Brett W. Sperry (story)
Westwood Associates: Brett W. Sperry (game design)
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Hugo II: Whodunit? Gray Design Associates1991David P. Gray
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Jill Goes Underground  Epic MegaGames1992Dan Froelich (sound)
Dan Froelich (music)
Joe Hitchens (graphics)
Joe Hitchens (artwork)
John Pallett‑Plowright (graphics)
John Pallett‑Plowright (artwork)
Tim Sweeney (programming)
Tim Sweeney (production)
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Jill of the Jungle Epic MegaGames1992Adam Rixey (special thanks)
Dan Froelich (sound)
Dan Froelich (music)
Joe Hitchens (graphics)
Joe Hitchens (artwork)
John Pallett‑Plowright (graphics)
John Pallett‑Plowright (artwork)
Larry Tipton (special thanks)
Tim Sweeney (design)
Tim Sweeney (programming)
Tim Sweeney (production)
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Jill Saves the Prince  Epic MegaGames1992Dan Froelich (sound)
Dan Froelich (music)
Joe Hitchens (graphics)
Joe Hitchens (artwork)
John Pallett‑Plowright (graphics)
John Pallett‑Plowright (artwork)
Tim Sweeney (design)
Tim Sweeney (programming)
Tim Sweeney (production)
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Laura Bow 2: The Dagger of Amon Ra Sierra On-Line1992 labelimageminimize
Super Cauldron Titus1992 labelimageminimize
The UnReal World  Enormous Elk1992Sami Maaranen
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Ultima VII: The Black Gate  Origin1992 labelimagesubject
Entity Loriciel1993 labelminimizeminimize
Eye of the Beholder III: Assault on Myth Drannor  SSI1993Al Brown (contributing rule book writer)
Al Brown (contributing rule book editor)
André –rignaud (contributing rule book writer)
André –rignaud (contributing rule book editor)
Banta ISG (printing)
Brian Lowe (scripter)
Brian Lowe (music)
Brian Lowe (sound effects)
Brian Lowe (playtester)
Chris Carr (scripter)
Chris Warshauer (playtester)
Christine Watson (playtester)
David A. Lucca (rule book background information)
David A. Lucca (associate producer)
David Boudreau from Louis Saerow Design (graphic design)
David Boudreau from Louis Saerow Design (dtp)
Donald Wang (animator)
Ed Greenwood (short story)
Eileen Matsumi (rule book writer)
Eileen Matsumi (rule book background information)
George MacDonald (rule book background information)
Inc (compatibility testing)
Jeff Shotwell (playtester)
Jim Ward (special thanks for all his advice)
John Kirk (scripter)
John Miles (lead programmer)
John Miles (game engine designer)
John Xu (artist)
Justin Chin (animator)
Kathy Bayless (assisting programmer)
Kym Goyer (contributing editor)
Leedara Sears from Louis Saerow Design (graphic design)
Leedara Sears from Louis Saerow Design (dtp)
Mark Hall (playtester)
Mark Hall (thanks also for his grave mist)
Mason Fisher (music)
Mason Fisher (sound effects)
Matt Vella (playtester)
Maurie Manning (artist)
Maurine Starkey (art coordination)
Mike Coustier (assisting programmer)
Mike Provenza (music)
Mike Provenza (sound effects)
Nicholas Beliaeff (producer)
Peter Davis (animator)
Ralph Thomas (music)
Ralph Thomas (sound effects)
Richard Payne (artist)
Rick Wilson (rule book background information)
Sean House (playtester)
Shao Wei Lu (artist)
Tom Wahl (art coordination)
Top Star Computing Services
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Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Al Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
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Lost in Time Coktel Vision1993 labelimageminimize
Metal & Lace: Battle of the Robo Babes  Megatech (Forest)1993 labelimageminimize
Pepper's Adventures In Time  Sierra On-Line199318th Century Composer Elvisantro Presligheri (special guest appearance)
Al Roughton (artist)
Bill Davis' Dog (special thanks)
Bill Davis[William R. Davis] (original concept)
Brian K. Hughes (game development system)
Carlos Escobar (programmer)
Carlos Escobar (lead programmer)
Chris Carr (programmer)
Christopher Tudor-Smith (game development system)
Christopher Willis (additional art)
Cindy Walker (additional art)
Dan Foy (game development system)
Danny A. Woolard (senior quality assurence analyst)
Darlou Gams (artist)
Deanna Yhalkee (additional art)
Ed Critchlow (game development system)
Eddie Gordon (harmonica player)
Final Config Gang (additional quality assurance)
Gano Haine (design)
Gary Brown (technical support)
Hugh Diedrichs (programmer)
J. Mark Hood (game development system)
Jack Magne (game development system)
James Larsen (artist)
James Larsen (lead artist)
James Larsen (documentation illustration)
Jane Jensen (design)
Jay Friedman (additional art)
Jeff Crowe (additional art)
Joe Carper (additional quality assurance)
John Ratcliffe (game development system)
Josh Mandel (design)
Ken Koch (game development system)
Keri Cooper (additional quality assurance)
Kimberly L. Bowdish (programmer)
Larry B. Scott (game development system)
Lorelei Shannon (design)
Lorelei Shannon (text)
Lorelei Shannon (dialog)
Lorelei Shannon (documentation)
Maria Fruehe (artist)
Mark Empey (manual design)
Mark Ford (educational consultant)
Mark Seibert (producer)
Mark Seibert (audio technician)
Mark Seibert (music)
Mark Seibert (sound effects)
Mark Seibert (donuts)
Mark Seibert (pizza)
Mark Wilden (game development system)
Martin Peters (game development system)
Mike Pickhinke (additional quality assurance)
Nathan Gams (manual design)
Neal Grandstaff (music)
Neal Grandstaff (sound effects)
Orpheus Hanley (audio technician)
Polly Esther (special thanks)
Polly Esther (inspiration for the character of lockjaw)
Richard Powell (additional art)
Richard Spurgeon (audio technician)
Russ Truelove (additional art)
Terrence C. Falls (artist)
Terrence C. Falls (game box art)
Terry McHenry (game development system)
Thaddeus M. Pritchard (programmer)
Tim Loucks (additional art)
Tina Deardorff (additional quality assurance)
Tony Margioni (lead animator)
Tony Margioni (artist)
Tribal Byte (director)
Victoria Cornell (historical consultant)
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The Legend of Kyrandia: The Hand of Fate  Virgin (Westwood)1993 labelimageminimize
The Munsters Abersoft1993 labelimageminimize
Trump Castle 3 Capstone Software1993 labelminimizeminimize
Fermion - Mirai kara no Hōmonsha  ? (silky's)1994 labelimageminimize
Hell: A Cyberpunk Thriller Take 2 Interactive (Gametek)1994 labelimagesubject
Jack in the Dark Infogrames1994 labelimageminimize
King's Quest VII: The Princeless Bride  Sierra On-Line1994 labelimagesubject
Lollypop Rainbow Arts1994 labelimageminimize
Master of Magic Microprose (SimTex)1994George Alistair Sanger 'The Fat Man' (music)
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Nahlakh Proudfoot Games1994Dorothy Chou
Tom Proudfoot
Trevor Pering
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Dark Sun: Wake of the Ravager SSI (SSI Special Projects Team)1994'The Fat Man' George Alistair Sanger (fm voice design)
'The Fat Man' George Alistair Sanger (music)
'The Fat Man' George Alistair Sanger (voice)
Adam Gropman (performer)
Adam Isgreen (region design)
Adam Isgreen (region coding)
Al Brown (documentation)
Al Brown (screen text editing)
Al Marenco (product tester)
Ali Katz (performer)
Andrrignaud (documentation)
Andrrignaud (screen text editing)
Annette Grove (bug system support)
Ben Cooley (product tester)
Ben Rush (artist)
Bill White (product tester)
Brian Session (performer)
Caron White (data manager)
Caron White (region design)
Caron White (region coding)
Chris Carr (region design)
Chris Carr (region coding)
Chris Carr (lead scripter)
Chris Lanka (region design support)
Chris Lanka (region design testing)
Consolidated Printers (printing)
Cyrus G. Harris (product tester)
Dan Cermak (producer)
Dante Fuget (artist)
Dave Boudreau from Louis Saekow Design (graphic design)
Dave Boudreau from Louis Saekow Design (desktop publishing)
David Hatch (performer)
Diane Duffy (artist)
Diane Fong (artist)
Dianne Nola (performer)
Don McClure (region design)
Don McClure (region coding)
Doug Bushman (performer)
Doug Grounds (additional programming)
Eileen Matsumi (documentation manager)
Gennady Krakousky (artist)
Glen Cureton (test supervisor)
Greg Walsh (performer)
James M. Ward (special thanks)
John Miles (additional programming)
John Miles (low level audio programming)
Jonathan Kromrey (documentation)
Jonathan Kromrey (screen text editing)
Keith Brors (additional programming)
Kelly Calabro (product tester)
Ken Eklund (region design)
Ken Eklund (region coding)
Leedara Zola from Louis Saekow Design (graphic design)
Leedara Zola from Louis Saekow Design (desktop publishing)
Maurie Manning (lead artist)
Merle Madlin (performer)
Michael London (performer)
Mike Coustier (programmer)
Mike Klingler (product tester)
Nada Lewis (additional music 'the shattered lands)
Nada Lewis (the wake of the ravager')
Nick Beliaeff (producer)
Ralph Thomas 'Cooksey' (audio programming)
Ralph Thomas 'Cooksey' (sound effects)
Ralph Thomas 'Cooksey' (voice producer)
Ralph Thomas 'Cooksey' (music)
Ralph Thomas 'Cooksey' (voice)
Rick White (associate producer)
Robert Calfee (lead programmer)
Roberta Gibbons (special thanks)
Ron Calonje (sound effects)
Ron Calonje (voice engineer)
Ron Calonje (music)
Ron Calonje (voice)
Rose Ramos (bug system support)
Russ Brown (additional programming)
Steven Okano (region design support)
Steven Okano (region design testing)
Tim August (voice director)
Tim August (music)
Tim August (voice)
Wally Fields (performer)
Zane Wolters (product tester)
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Power DoLLS ? (Kogado Studio)1994 labelminimizeminimize
Realms of Chaos Apogee Software1995 labelimageminimize
Vinyl Goddess from Mars Union Logic Software Publishing (Six Pound Sledge Studios)1995 labelminimizeminimize
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