showing 1 - 50 of 104 gameschevron_right
name | publisher(developer) | year arrow_downward | tags | description | |
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Castle Wolfenstein | Muse Software | 1984 | castle firearms grenades namelessprotagonist nazis search stealth stealthgame uvl-fantitle wolfenstein worldwar2 | labelimageminimize | |
Commando | Data East (Quicksilver Software) | 1986 | firearms grenades instantdeath lives militantprotagonist runandgun score | labelimageminimize | |
Game Over II | Dinamic Software | 1987 | display-cga femaleprotagonist firearms lives runandgun | labelimageminimize | |
Platoon | Data East (Quicksilver Software) | 1987 | 3.5disk 5.25disk display-cga display-ega display-hgc display-tga firearms forest grenades jungle militantprotagonist movie runandgun score tropic vietnam vietnamwar walking | labelimageminimize | |
Airborne Ranger | MicroProse | 1988 | arenashooter display-cga display-ega display-hgc display-tga display-vga firearms grenades militantprotagonist plains spu-pcspeaker spu-tandy stealth timelimit walking wasteland wintery | You are a member of the elite corps selected for your courage, ingenuity and special skills to go on the most dangerous missions. Parachute behind enemy lines armed only with a machine gun and hand grenades. This fast-paced action simulation challenges your strategic skills and reflexes. Control one soldier's battle against overwhelming odds. You can run, walk or crawl across full-scrolling 3D terrain using trees, bushes and ravines to avoid the enemy or set up an ambush. Whether rescuing hostages from a terrorist prison or infiltrating the headquarters of an enemy unit, every mission takes careful planning and pinpoint execution. Drop caches of weapons and first aid supplies, outmaneuver the enemy, then locate the pick-up zone in order to reach safety!*** [83]*** [17]*** [22]*** [1]*** [52] | labelimagesubject |
Cabal | Capcom (Interactive Designs) | 1988 | display-cga display-ega display-hgc display-tga firearms grenades militantprotagonist score tanks | The coin-op sensation that throws you deep into enemy territory with little more than a low-powered, single shot repeater for protection. With superior marksmanship and lighting reactions you can increase the odds - in your favour. Capture enhanced weaponry, including grenades, and now you can really make your mark! ... that is, until you come face to face with the enemy gunship, tanks and submarines. Equip yourself for some stunning arcade action, load up and **GO!!! | labelimagesubject |
Capone | Actionware | 1988 | 1920s city city-chicago-il firearms gangsters lawenforcerprotagonist lives score usa | labelimageminimize | |
Game Over | Dinamic | 1988 | firearms ladders lives monsters movingplatforms runandgun score | labelimageminimize | |
Sol Negro | Opera Soft | 1988 | firearms runandgun score | labelimageminimize | |
Die Hard | Activision (Dynamix) | 1989 | diehardfranchise digitizedimages display-cga display-ega display-tga firearms lawenforcerprotagonist movie terrorists unarmedfighting | labelimageminimize | |
Guerrero Solitario | Infodisc | 1989 | claiming firearms lives score | labelimageminimize | |
Heavy Barrel | Data East (Quicksilver Software) | 1989 | aimdirlimit bossbattles display-cga display-ega display-hgc display-tga firearms grenades lives runandgun walking | labelimageminimize | |
Licence to Kill | Domark (Quixel) | 1989 | 007 display-cga display-ega display-hgc display-tga explosiveobjects firearms helicopter ingametitle lives movie runandgun score specialagentprotagonist swimming truck | License to Kill is a multi-level, multi-role game - you take the controls of helicopters, boats and tankers, perform some death-defying parachute stunts and take to the seas for a spot of barefoot waterskiing. A steady aim and steady fire is needed - shoot from the hip and take out the "baddies." It's action-packed and closely follows the latest adventures of the world's best kept Secret Agent in the brand new and most exciting movie of them all. James Bond in License to Kill... appearing now on a small screen near you!*** [33]*** [83]*** [17]*** [22]*** [1]*** [52] | labelimagesubject |
M-16 Range Simulator | author | 1989 | firearms | labelimageminimize | |
Mambo | Positive | 1989 | firearms score | labelimageminimize | |
Mayday Squad | Tynesoft (Subway Software) | 1989 | display-cga display-ega firearms grenades terrorists | labelimageminimize | |
Operation Wolf | Taito | 1989 | display-cga display-ega display-hgc display-mcga display-tga display-vga firearms grenades helicopters jungle militantprotagonist operationwolf rescue score spu-adlib spu-gameblaster spu-pcspeaker spu-tandy | labelimageminimize | |
Robocop | Data East (FACS Entertainment Software) | 1989 | 2040s 21stcentury 3rdmillennium bossbattles city-detroit-mi cybernetics cyberpunk cyborgprotagonist cyborgs display-cga display-ega display-tga earth firearms future handguns lawenforcerprotagonist megacorps movie naturalistic northamerica robocop robots runandgun spu-pcspeaker spu-tandy transhumanism uvl-confusable walking | There were two different Robocop versions. This is the US version from Data East.*** [78]*** [33]*** [22]*** [1]*** [52] | labelimageminimize |
Robocop | Ocean (Astros Productions) | 1989 | 2040s 21stcentury 3rdmillennium bossbattles city-detroit-mi cybernetics cyberpunk cyborgprotagonist cyborgs display-cga earth firearms future handguns lawenforcerprotagonist megacorps movie naturalistic northamerica robocop robots runandgun score transhumanism uvl-confusable walking | There were two different Robocop versions. This is the EU version from Ocean. | labelimageminimize |
Techno Cop | Gremlin Graphics;U.S. Gold (Gray Matter) | 1989 | carcombat firearms future lawenforcerprotagonist score timelimit vehicularcombat | labelimageminimize | |
The Untouchables | Ocean (Astros Productions) | 1989 | 1930s city-chicago-il display-cga display-ega display-tga display-vga firearms gangsters movie runandgun score timelimit | labelimageminimize | |
Wild Streets | Titus | 1989 | city-newyork-ny firearms future score unarmedfighting | labelimageminimize | |
Clive Barker's Nightbreed: The Action Game | Ocean (Impact Software) | 1990 | cemetery firearms ingametitle ladders lives movie rescue subterranean unarmedfighting | labelimageminimize | |
Crack Down | Sega | 1990 | cyborgs display-cga display-ega display-hgc display-mcga display-tga display-vga firearms lives mp-cooperative score spu-adlib spu-pcspeaker spu-tandy | Dr. Oscar K. is after human hide. This white-coat-gone - turncoat was in charge of experimental research at an underground factory that produced half-human, half-robot cyborgs. Former employees - the ones who survived - say he was a decent guy until he went buggy and wired his 'borgs for evil. Now they want to destroy human beings - instead of putting hub-caps on new cars. Needless to say, it's up to you to destroy these haywire hybrids. Don't be fooled by the flesh-tone. If it's pasty-faced, it's after anything that's pure biology. Take another freedom fighter down the manhole with you, or go solo. Just see to it that all the bombs are set in all the right places. Then scram before they go off. Move onto more hostile sectors, where corners get darker and more dangerous. You have machine guns and full brain capacity on your side. The cyborgs only have half-a-mind, but a sinister set of software to eliminate you. | labelimagesubject |
Dangerous Dave | Softdisk | 1990 | dangerousdave deadlywater firearms instantdeath lives nofalldamage score spiders | labelimageminimize | |
Dunjax | author | 1990 | firearms keys ladders lives runandgun | In Dunjax, you are an astral explorer whose ship has crashed on an uncharted planet! After awakening from unconsciousness, you have found your ship pillaged by strange lifeforms. Chiefly missing is a propulsion device that powers the engines of your ship. Donning your gravity boots and ion rifle, you have tracked the beings to a cave set into a nearby mountain range. You must retrieve your stolen part from these fiends to get off the planet and report your discovery to others! | labelimagesubject |
Joe Blade | Fun Factory | 1990 | firearms score walking | labelimageminimize | |
Metal Gear | Ultra Games (Konami) | 1990 | 3.5disk alternatetimeline cpu-8086 cpu-8088 display-cga display-ega display-hgc display-tga display-vga dos1 dos2 earth firearms joystick metalgear naturalistic savepassword smokes southafrica stealth stealthgame | labelimageminimize | |
Oberon 69 | G.LL. Software (Diabolic Software) | 1990 | aliens firearms robots | labelimageminimize | |
R.A.M. | Topo Soft | 1990 | firearms grenades lives runandgun | labelimageminimize | |
Telemark Warrior | Dro Soft (Silicon Games) | 1990 | 1940s firearms militantprotagonist runandgun score worldwar2 | labelimageminimize | |
The Punisher | MicroProse (Paragon Software) | 1990 | 3.5disk 5.25disk antiheroprotagonist assaultrifles bpjmindexed city city-newyork-ny comic commercial cpu-8086 cpu-8088 currency demographic-mature detectivemystery display-cga display-ega display-tga display-vga dos2 driving earth feelies firearms grenades healthvisualization indoors joystick keyboard knives landvehicle latemodernperiod license-proprietary maleprotagonist marvel meleeweapons militantprotagonist multisequence naturalistic newyorkstate noncombpenalty northamerica outdoors revenge serious spu-adlib spu-csm spu-pcspeaker thepunisher underwater usa walking wheeledvehicle | Murder, vigilantism, revenge, bloody shootouts, family massacres, orgies, animal and human sacrifice, satanism... This was published by Microprose boys and girls. Sure, they do a lot of war simulations with implied violence (killing billions), but I can't recall them ever using so much up-close and personal depictions of so many mature subjects. Apparently the copy protection questions the game asks about the manual are based on an entirely different manual. | labelimageminimize |
Crime Wave | Access Software | 1990 | 1990s 20thcentury antagonistawareness beltscroller crimefiction did digitizedimages digitizedvideo display-ega display-mcga display-tga display-vga feelies firearms future gangsters gibs liveactors lives organizedcrime realsound runandgun spu-pcspeaker | labelimageminimize | |
Crystal Caves | Apogee | 1991 | crystalcavesengine deadlydecor download firearms gog lighthearted monsters | [b]Episodes[/b] * Troubles with Twibbles * Slugging it Out * Mylo Versus the Supernova | labelimageminimize |
Midwinter II: Flames of Freedom | MicroProse;Rainbird (Maelstrom Games) | 1991 | aerodyne aeroplane aircushionvehicle airship biplane bus charactercreation firearms hotairballoons island jeep jetpack midwinter-series parachuting propellerplane speedboat submarine swimming tank tanks train truck underwaterdiving walking | labelimageminimize | |
Predator 2 | Image Works;Konami (Oxford Mobius) | 1991 | aliens city city-losangeles-ca display-cga display-ega display-tga display-vga firearms future lawenforcerprotagonist movie predator score spu-adlib spu-mt32 spu-pcspeaker spu-tandy | labelimageminimize | |
The Gold of the Aztecs | U.S. Gold (Kinetica) | 1991 | display-cga display-ega display-mcga display-tga display-vga firearms knives meleeweapons mesoamerican-theme | labelimageminimize | |
Laser Squad | Microleague Interactive Software (Krisalis Software;Target Games) | 1992 | 3.5disk cdrom cpu-286 display-vga doors energyweapons enhanced facing firearms friendlyfire grid grid-square group nocampaign outofturnactions robots scenarios selectivefire serious story-none tactical timeunits warriorprotagonist | labelimageminimize | |
Terminator 2029 | Bethesda Softworks | 1992 | 2020s 21stcentury cdrom city-losangeles-ca earth firearms future grenades gridmove locationalhealth missionbased movie northamerica plasmaweapons postapocalypse powerarmor rebellion robots ruins terminator usa voiceovers | Curiously this is possibly the only(?) game with grid-based movement but without the shooting being limited to that same grid, both enemies and the player can shoot at angles to the sides. | labelminimizeminimize |
Ultima VII: The Black Gate | Origin | 1992 | ♫flightofthebumblebee ♫rulebritannia 1life 3.5disk alcohol aliens apples axes bees blackpearls bludgeons bows capacity-stacks capacity-volume capacity-weight captives carts chapel cheese chosenone circadiancycle city cooking crafting crates crteffects currency demons domesticcats drills-rig drugs eviloverlord femaleprotagonist fictionalelement firearms firearms-early forest fromanotherworld garlic genderchoice giantinsects gog goldbars goldnuggets group hypocrites illequipped ineptveteran inventory jewelry juggernauts knives lagomorphs latemodernperiod limitedcapacity lockpicking magic magicrings magicweapons meleeweapons mice monsters multipleendings neutralnpcs noncombpenalty npcschedules nudism optionaltasks otherworld parrots pirates polearms precisionrifles present prospecting prostitutes pumpkin refwizardofoz riding ruins safezone scummvm-wip seamlessworld sheep shopping sorcery sourcecodemissing subterranean swords thrownweapons town trash ultima ultima7-engine ultimaageofarmageddon unicorns walking whips willowisps xp-deeds xp-kills | Review for the French version of the game. [22]*** [22]***French version [37]*** [37]***Came with six 3.5' disks. The original release included a demo of Ultima Underworld on a 5.25' disk. U7 was rerealsed both by Origin and Electronic Arts in many packages that included the sequels/add-ins for U7 (Forge of Virtue, Serpent Isle, The Silver Seed) Tags: The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler] Origin once again attempted to create a game engine as they had done before with Ultima IV and Ultima VI. Arthurian Legends was the game they would attempt to create using the U7 Engine. AL was not completed and the source code of the Ultima VII games was later lost. A game engine called Exult allows the game to run on a wide variety of platforms [Zerothis]***Still one of the best RPG's ever made IMO. The Forge of Virtue was a small expansion released with some packages. Ever wondered how to get this baby to run on Windows? Check here: [url=http://exult.sourceforge.net]exult.sourceforge.net[/url] [cjlee001] | labelimagesubject |
Wolfenstein 3D | Apogee;Activision;GT Interactive (id Software) | 1992 | armyofone censored dogs firearms firstpersonshooter gameplayinn handguns historicallyinaccurate illequipped lutris maleprotagonist nazis noreloading pushwalls rotaryguns secrets tilebased wolf3dengine wolfenstein | [media=youtube]x8o0a5ntxfc[/media]***A fun run-and-gun FPS (one of the pioneers of the genre) with a simple goal in mind: kill nazis. It has not aged well (its palette is very harsh to the sight, and its control feels clunky), but still its minoic level design (filled with secrets) and its variety of levels (from the ubermensch/zombie army of mission 2 to the secret nightmare of mission 4) make it a nice title. Its simpleness is its best virtue; nonetheless this game was made to be hard. 7 of 10, would kill mystic führers again.***Maybe it was the fact that people got to blow away Nazis. Maybe it was the sheer challenge of it all. For whatever reason, Wolfenstein 3D and Spear of Destiny, pioneered the first-person shooter genre and brought its legendary creators, id Software, worldwide notoriety and numerous awards. In fact, The Computer Gaming World Hall of Fame recognized Wolfenstein 3D as helping to shape the overall direction of the computer gaming industry. [Steam Store]*** [52]***They also released a mission pack titles "The Nocturnal Missions" with three more episodes. Later releases of Wolfenstein 3D would include these mission pack episodes and thus had six episodes instead of only the three original episodes.***Third game in the Wolfenstein series. 1st version published by Apogee. Republished later by Activision Publishing and again by GT Interactive. [Zerothis]***The first really addictive First-person shooter! | labelimagesubject |
Alone in the Dark | Infogrames;Interplay (I-Motion Interactive) | 1992 | 1920s 1life 20thcentury 3.5disk actionadventure aloneinthedark ancientenemy cdrom constrainedlocale containers contemporaryfantasy cthulhumythos darkfantasy display-mcga display-vga earth evilgenius fantasticearth firearms gameplayinn indoors inventory investigatorprotagonist lovecraftian mansion monsters mutablescenery-large paranormal serious spu-adlib spu-cvm spu-dss spu-pcspeaker spu-sb steampowered survivalhorror swords uncertainending walking | [media=youtube]9lWaQe8LPW0[/media]***A suspicious suicide. A chilling curse. A malevolent power. And a wicked dark secret. This is Derceto, legendary Louisiana mansion - where, against your better judgement, you're drawn into a world of shadows to explore the darker side of Jeremy Hartwood's imagination. Despite a paralyzing sense of personal danger, your quest for truth drives you to investigate the old house. But, you didn't know that by entering Derceto, you'd be plunged into the daily nightmare that was Jeremy Hartwood's life. You weren't prepared for the torturous howls that resound from deep within its halls. You didn't foresee the shadowy corridors that seemingly have no end. You couldn't anticipate the brooding, gloom-filled rooms, the pervasive weight of dread, the heavy sense of evil that fills the atmosphere and the ver house itself. Had you known, you might have refused your task. But alas, you accepted, and now you must make your way through this spine-tingling adventure alone ... and in the dark. [Box blurb] | labelimagesubject |
Alien Breed | Team17 | 1993 | alienbreed aliens doors energyweapons firearms gog keys keys-disposable lives militantprotagonist mp-cooperative premadecharacters | The year is 2191 and the galaxy stands on the brink of war, only the Interplanetary Corps maintain the uneasy peace. IPCC Miraculous was heading back for Federation HQ after six months on routine patrol around the Intex Network. Nothing had happened and nothing ever did in this god forsaken place.. Crew members Johnson and Stone were glad to be going home. Then came the orders to check out a remote Space Research Centre which had failed to transmit on any of the Federation wavebands. ISRC-4 was situated near the red-giant Gianor and was the last place they wanted to go...As the crafts retros fired and the craft began it’s approach path,Johnson and Stone prepared for duty, not knowing quite what to expect. There was something strange about the eerie silence that shrouded the station, something was obviously very wrong..Slowly the crafts wings folded and the craft gently docked into shuttle bay 2, they opened the airlocks and walked straight into the midst of an Alien Breed... Featuring.... * Fantastic graphics and sound running at Arcade speed (50 Frames/Sec) * Simultaneous 2 player option * Bewildering array of atmospheric sound and speech effects * In-game computer system featuring extra weapons, maps and utilities * Scene-setting story disk included, featuring amazing ray-traced graphics * Puzzles, traps and a host of mean, ugly and nasty Alien creatures CU AMIGA (90%) "Awesome graphics...Superb sound fx...Blistering 1 Meg Alien Inspired Shoot’em up...Team 17 have come up with a winner." THE ONE (90%) "The speech, sound effects and in-game graphics are all excellent.. .Alien Breed is a classy product, very professional and very enjoyable... no shoot’em up fan should be without it."*** [37] | labelimagesubject |
Billy The Kid Returns! | Cyber Geist (Alive Software;Romeo Music) | 1993 | 1870s 19thcentury 2ndmillennium 3.5disk color-8bit display-320x200 display-vga dos3 download firearms handguns joystick keyboard past score spu-adlib spu-pcspeaker spu-sb | labelminimizeminimize | |
Flashback | Delphine Software | 1993 | 2140s 22ndcentury aliens amnesia cinematicplatformer conspiracy cpu-286 earth extraterrestrial firearms flashback-series future handguns ledges lifelikemotion noaircontrol rotoscoping shapeshifters stationaryattack stepbasedcontrol titanmoon | labelimageminimize | |
Space Hulk | Electronic Arts | 1993 | 3.5disk aliens cdrom controlswitch corridors derelict display-vga distantfuture doors doors-breakable equipment-predefined extraterrestrial firearms flamethrowers future gridmove group group-switch keyboard map meleeweapons militantprotagonist militaryfiction missionbased monsters mouse multidisplay otherworld pausefunction powerarmor separatedprotagonists spacefaringage spacehulk thermalweapons tutorial tutorial-incomplete veterancy voiceovers wh40k | Cleanse and Burn. Confirmed Genestealer infestation on the hulk. Launch 100 Space Marines. Beholden to our honour, prepare for death. The year is 2 247 989 M41. Join the Space Marine Warriors from the Dark Angels Chapter of the Legiones Astartes as they battle the Genestealer hordes, a terrifying race who travel in derelict vessels known as space hulks. Power up your Terminator Armor. You're going in.***CD-ROM version [22]*** [22]*** [59]***1994 CD-ROM version [37]***Original floppy disk version [37] | labelimagesubject |
Bio Menace | Apogee Software | 1993 | aimdirlimit alone ammotypes amoeboids apartmentbuilding chapters city crystals difficulty fallbackweapon firearms free2play gore grenades harmfultouch itempickup-auto keys ladders licensechange lighthearted lives maleprotagonist mines monsters multistart mutants nofalldamage rescue ruins runandgun score suicideattackers trees | Intelligence reports indicate that a man calling himself Dr. Mangle is responsible for the mutants and the destruction of Metro. You will have to battle your way through levels packed with evil mutants and robotic guards to finally infiltrate Mangle's fortress and defeat him. You think to yourself that this will be the most dangerous mission of your life. Snake Logan is a weapons expert, and uses several throughout the game, including a high-powered machine gun and grenades. [3D Realms.com]***[b]Episodes:[/b] * 1 - Dr. Mangle's Lab * 2 - The Hidden Lab * 3 - Master Cain***Made into freeware in Dec 2005 | labelimagesubject |
DOOM | id Software | 1993 | 1life 22ndcentury aimassist alone anticipatorystockpiles armyofone backtracking bodyarmor bpjmindexed chainreactions cheatcodes clanguage claymation cloakednpcs demonicinvasion demons devsysnext68x devsysnextintel devsysnextppc doom-series doomwad doors dosextender elevators energyweapons everyonesdead explosiveobjects fatties findexit firearms firstpersonshooter gore graphicdeaths heads healthpickups hell hitscan idtech1 keys megacorps middleguns middleprojection militantprotagonist monsters moon mp-dm namelessprotagonist noingameintro nojumping noreloading npcstrife oopitems plasmaweapons possessed powerups randomdamage rocketjumping rockets rotaryguns sciencefantasy secrets secrets-levels serious shotguns singlegender spawners splatter twitchshooter walking walkingarmory | [b]npc strife[/b] - they don't do this automatically, but will beat up their allies if subjected to friendly fire. This is a "feature" repeated in many games using the Doom engine. [b]possessed[/b] - the humans you encounter are controlled by demonic spirits or some such, not zombies or anything.***DoomEd as well as the DOS version of DOOM were developed on a several platforms running NeXTSTEP 3.3. NeXTSTEP's design didn't really care if these systems were 68k, x86, or PPC:[quote=John Romero]In fact, with the superpower of NeXTSTEP, one of the earliest incarnations of DoomEd had Carmack in his office, me in my office, DoomEd running on both our computers and both of us editing one map together at the same time. I could see John moving entities around on my screen as I drew new walls. Shared memory spaces and distributed objects. Pure magic.[/quote] [Zerothis]***There was also an expansion to Doom called [game=#162120]The Ultimate Doom[/game] that added fourth episode, "Thy Flesh Consumed", into the mix.***Doom launched First-Person shooters as one of the dominant genres in PC gaming(although Wolfenstein 3D had established the genre), and also launched the PC as a viable gaming platform Superb level design, well-designed weapons and truly frightening atmosphere. The pseudo-3D levels (Doom's engine didn't allow for levels to be multi-layered) were the best looking and immersive of the time and are still enjoyable today. Also one of the PC's most copied games, its influence rings true in the vast array of First-person shooters. This has been both a blessing and a curse for gamers, as unimaginative and poorly executed Doom-clones swamped release schedules in the mid-to-late 90s. Doom was originally released as shareware, allowing Doom to gather a massive following very quickly.***My first digital addiction.. pure nostalgia. Think back and feel the atmosphere again that was hanging around your DOS machine when it was playing those sinister midi files... what a game! [Roland] | labelimageminimize |
Alien Breed: Tower Assault | Team17 (Team17;East Point Software) | 1994 | 3.5disk alienbreed aliens alone assaultrifles cdrom cpu-486 energyweapons everyonesdead firearms gog itempickup-auto lives militantprotagonist mp-campaign mp-cooperative premadecharacters prerenderedcinematics rehash serious walking | The floppy version is severely stunted port with much of the game's features and content missing. Ported to DOS by East Point. | labelimageminimize |
Cannon Fodder | Virgin (Sensible Software) | 1994 | 3.5disk bpjmindexed cannonfodder-series cpu-386 display-vga elimination feelies firearms forest gog grenades group lighthearted lives missionbased mouse multidirshooter norecruiting rockets supervisorprotagonist tropic war wargame | labelimageminimize |