showing 6 games

namepublisher(developer)year arrow_downwardauthor(s)rank
Agent USA  Scholastic (Tom Snyder Productions)1985 labelimagesubject
Gold Rush! Sierra On-Line1988 labelimageminimize
Darklands Microprose (MPS Labs)1992Arnold Hendrick (designer)
Arnold Hendrick (director)
Artino (artist)
Bryan Stout (programmer)
Douglas Kaufman (designer)
Douglas Whatley (programmer)
Jeff Briggs (composer)
Jim Synoski (programmer)
Michael O'Haire (artist)
Sandy Petersen (designer)
labelimagesubject
Pepper's Adventures In Time  Sierra On-Line199318th Century Composer Elvisantro Presligheri (special guest appearance)
Al Roughton (artist)
Bill Davis' Dog (special thanks)
Bill Davis[William R. Davis] (original concept)
Brian K. Hughes (game development system)
Carlos Escobar (programmer)
Carlos Escobar (lead programmer)
Chris Carr (programmer)
Christopher Tudor-Smith (game development system)
Christopher Willis (additional art)
Cindy Walker (additional art)
Dan Foy (game development system)
Danny A. Woolard (senior quality assurence analyst)
Darlou Gams (artist)
Deanna Yhalkee (additional art)
Ed Critchlow (game development system)
Eddie Gordon (harmonica player)
Final Config Gang (additional quality assurance)
Gano Haine (design)
Gary Brown (technical support)
Hugh Diedrichs (programmer)
J. Mark Hood (game development system)
Jack Magne (game development system)
James Larsen (artist)
James Larsen (lead artist)
James Larsen (documentation illustration)
Jane Jensen (design)
Jay Friedman (additional art)
Jeff Crowe (additional art)
Joe Carper (additional quality assurance)
John Ratcliffe (game development system)
Josh Mandel (design)
Ken Koch (game development system)
Keri Cooper (additional quality assurance)
Kimberly L. Bowdish (programmer)
Larry B. Scott (game development system)
Lorelei Shannon (design)
Lorelei Shannon (text)
Lorelei Shannon (dialog)
Lorelei Shannon (documentation)
Maria Fruehe (artist)
Mark Empey (manual design)
Mark Ford (educational consultant)
Mark Seibert (producer)
Mark Seibert (audio technician)
Mark Seibert (music)
Mark Seibert (sound effects)
Mark Seibert (donuts)
Mark Seibert (pizza)
Mark Wilden (game development system)
Martin Peters (game development system)
Mike Pickhinke (additional quality assurance)
Nathan Gams (manual design)
Neal Grandstaff (music)
Neal Grandstaff (sound effects)
Orpheus Hanley (audio technician)
Polly Esther (special thanks)
Polly Esther (inspiration for the character of lockjaw)
Richard Powell (additional art)
Richard Spurgeon (audio technician)
Russ Truelove (additional art)
Terrence C. Falls (artist)
Terrence C. Falls (game box art)
Terry McHenry (game development system)
Thaddeus M. Pritchard (programmer)
Tim Loucks (additional art)
Tina Deardorff (additional quality assurance)
Tony Margioni (lead animator)
Tony Margioni (artist)
Tribal Byte (director)
Victoria Cornell (historical consultant)
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Quest for Glory: Shadows of Darkness  Sierra On-Line;BUG International (Sierra On-Line)1993 labelimageminimize
Doofus Prestige (X-ample Architectures)1994 labelimageminimize
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