showing 1 - 50 of 115 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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Knights | Top Books | 1983 | David W. Chance (author) Tan Summers (port) | labelminimizeminimize |
The Holy Grail | Hayden Books | 1984 | labelimageminimize | |
King's Quest: Quest for the Crown | Sierra On-Line | 1984 | Roberta Williams | labelimageminimize |
By Fire & Sword | Avalon Hill | 1985 | labelimageminimize | |
Manor | author | 1986 | Leon Baradat | labelimageminimize |
Au Nom de L'Hermine | Coktel Vision | 1987 | labelimageminimize | |
Dark Castle | Three-Sixty;Mirrorsoft | 1987 | labelimageminimize | |
Defender of the Crown | Cinemaware | 1987 | labelimageminimize | |
Forteresse | Loriciels | 1987 | labelimageminimize | |
Might and Magic: Book One - Secret of the Inner Sanctum | New World Computing | 1987 | labelimageminimize | |
Phantasie | SSI (Logical Design Works) | 1987 | labelimageminimize | |
Ultima I: The First Age of Darkness | Origin | 1987 | John Fachini (port) | labelimagesubject |
Joan of Arc: The Siege & The Sword | Brøderbund;Softgold (Chip) | 1988 | labelimageminimize | |
King's Quest IV: The Perils of Rosella | Sierra On-Line | 1988 | labelimageminimize | |
Knight Games | Mastertronic (English Software) | 1988 | labelimagesubject | |
Lancelot | Mandarin;Datasoft (Level 9 Computing) | 1988 | labelimageminimize | |
Might and Magic II: Gates to Another World | New World Computing | 1988 | labelimageminimize | |
Paladin | Omnitrend Software;Artronic Products (Omnitrend Software) | 1988 | labelimageminimize | |
Phantasie III: The Wrath of Nikademus | SSI (Westwood Studios) | 1988 | Doug Wood Winston D. Wood | labelimageminimize |
The Bard's Tale II: The Destiny Knight | Electronic Arts (Interplay) | 1988 | Brian Fargo (scenario design) Caren Edelstein (playtester) Chris Garske (product manager) Christian Wilson (assistant producer) David Maynard (technical support) David Warhol (music) Don Carson (map art) Joe Ybarra (producer) Jonny C. Kwan (cover art) Michael Cranford (game concept) Michael Cranford (design) Michael Cranford (program design) Michael Cranford (scenario design) Michael LaBash (package design) Nancy L. Fong (art director) Philip Ybarra (playtester) Scott Smith (named lagoth zanta) Todd J. Camasta (graphics) Tom Norwood (playtester) | labelimageminimize |
Pool of Radiance | SSI (Westwood Associates;SSI Special Projects Group) | 1988 | A&a Printers and Lithographers (printing) Brad Myers (programmer) Chuck Kroegel (project manager) Cyrus G. Harris (playtesting) Daria Marasco (artist) Dave Shelley (artist) Dave Shelley (developer) David Boudreau (art) David Boudreau (graphic design) David Boudreau (desktop publishing) David Cook (scenario) David Warhol (music) David Warhol (sound effects) Dick Vohlers (playtesting) Doug Barnett (artist) Eric Nickelson (programmer) Fred Butts (artist) George MacDonald (developer) George MacDonald (rules) Graeme Bayless (playtesting) Inc Credits: James Kucera (playtesting) Jim Ward (scenario) Joana Zegri (artist) Keith Brors (programmer) Louis Hsu Saekow (art) Louis Hsu Saekow (graphic design) Louis Hsu Saekow (desktop publishing) Maurice Molyneaux (artist) Mike Breault (scenario) Paul Murray (developer) Peter Schmitt (programmer) Raymond J. Huges (programmer) Rob Wong (artist) Roland Gustafsson (customized apple dos) Russ Brown (developer) Scott A. H. Ruggies (artist) Scott Barnes (playtesting) SSI Special Projects Group Credits: Steve Perrin (rules) Steve Winter (scenario) Susan Halbleib (artist) Tom Wahl (artist) TSR Victor Penman (developer) Vince Reynolds (artist) Westwood Associates Credits: | labelimagesubject |
Arthur: The Quest for Excalibur | Infocom | 1989 | labelimageminimize | |
Artura | Arcadia Systems (Sentient Software) | 1989 | labelimagesubject | |
Crossbow | Absolute Entertainment | 1989 | labelimageminimize | |
Curse of the Azure Bonds | SSI;U.S. Gold (SSI Special Projects Team;Westwood Studios) | 1989 | labelimageminimize | |
Dragons of Flame | SSI;U.S. Gold | 1989 | George MacDonald (developer) Graeme Bayless (developer) Graham Lilley (programming) Kevin Bulmer (graphics) Mike Wilding (product manager) | labelimageminimize |
Heroes of the Lance | SSI;U.S. Gold | 1989 | Alan Bridgeman (programing) Anthony Scott (programing) Brian Nowarth (programing) Graham Lilley (programing) L.H.Miller (design co-ordination) Matt Ellis (programing) Mike Woodroffe (programing) Richard Vohlers (product manager) Simon (programing) Teoman Irmax (programing) Tom Lucas (programing) | labelimageminimize |
Hillsfar | SSI (Westwood Studios) | 1989 | labelimageminimize | |
Knight Force | Titus | 1989 | labelimageminimize | |
Prince | ARC Entertainment;Atari (Frames) | 1989 | labelimageminimize | |
Betrayal | Rainbird | 1990 | labelimageminimize | |
Champions of Krynn | SSI;WizardWorks Software (SSI Special Projects Group) | 1990 | Cliff Mann (playtesting) Cyrus G. Harris (playtesting) Cyrus Lum (artist) Cyrus Lum (large graphics) Dave Shelly (authored encounters) Dave Shelly (neraka) Dave Shelly (kernen) Dave Shelly (solamnic tomb) Dave Shelly (ogre base) Dave Warhol (music) Dave Warhol (sound effects) David Boudreau from Louis Saekow Design (art) David Boudreau from Louis Saekow Design (graphic design) David Boudreau from Louis Saekow Design (desktop publishing) Don McClure (playtesting) Electronic Arts (ibm music driver) Eric Flom (playtesting) Fred Butts (artist) Fred Butts (3d sprites) Fred Butts (overland map) Fred Butts (large graphics) Grame Bayless (outsource playtesting) Jim Jennings (commodore 64) Jim Jennings (apple ii programming) John Halbleib (music) John Halbleib (sound effects) Ken Humphries (authored encounter) Kirk Nichols from Louis Saekow Design (pre-press production) Laura Bowen (artist) Mark Johnson (artist) Mike Bench (playtesting) Mike Mancuso (authored encounters) Mike Mancuso (gargath) Mike Mancuso (jelek) Mike Mancuso (sanction) Muller Printing Company (printing) Norm Koger (amiga programming) Pat Andreas (special thanks) Paul Murray (commodore 64) Paul Murray (apple ii programming) Peter Gascoyne from Louis Saekow Design (art) Peter Gascoyne from Louis Saekow Design (graphic design) Peter Gascoyne from Louis Saekow Design (desktop publishing) Ray Garcia from Louis Saekow Design (pre-press production) Rick White (playtesting) Rick Wilson (playtesting) Rick Wilson (documentation) Roland Gustafsson (customized apple dos) Russ Brown (ibm programming) Scot Bayless (ibm programming) Scot Bayless (music) Scot Bayless (sound effects) SSI Special Projects Group (game creation) Susan Manley (artist) Susan Manley (large graphics) Tom Wahl (art director) Tom Wahl (music) Tom Wahl (sound effects) Victor Penman (project manager) Victor Penman (developer) Westwood Associates (commodore 64 programming) | labelimageminimize |
Conquests of Camelot: The Search for the Grail | Sierra On-Line | 1990 | labelimageminimize | |
Dragon Wars | Interplay | 1990 | Brian Fargo burgerbecky[Rebecca Ann Heineman] | labelimageminimize |
Emperor | author | 1990 | Oliver Weindl | labelimageminimize |
Iron Lord | Ubi Soft | 1990 | labelimageminimize | |
War of the Lance | SSI | 1990 | Chuck Kroegel David Landrey | labelimageminimize |
Zeliard | Sierra On-Line | 1990 | labelimageminimize | |
Dragon Strike | SSI (Westwood Studios) | 1990 | labelimageminimize | |
Secret of the Silver Blades | SSI (SSI Special Projects Team) | 1990 | David Shelley | labelimageminimize |
Castles | Interplay | 1991 | George Alistair Sanger 'The Fat Man' (music) | labelimageminimize |
Death Knights of Krynn | SSI;Softgold (SSI Special Projects Group) | 1991 | labelimageminimize | |
Doomdark's Revenge | Beyond Software | 1991 | Mike Singleton | labelimageminimize |
Eye of the Beholder | SSI (Westwood Studios) | 1991 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brett W. Sperry (director) Brett W. Sperry (original concept) Brett W. Sperry (story) Brett W. Sperry (game design) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) Dan Cermak (producer) David A. Lucca (game development support) David Boudreau of Louis Saekow Design (art) David Boudreau of Louis Saekow Design (graphic design) David Boudreau of Louis Saekow Design (dtp) Dwight Okahara (sound fx) Eileen Matsumi (manual) Eydie Laramore (game designer) Eydie Laramore (writer) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) George MacDonald (game development) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) James Young (playtester) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) Joe Bostic (game design) John C. Boockholdt (playtester) John Kirk (playtester) Joseph B. Hewitt IV (art) Joseph B. Hewitt IV (graphics) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Larry S. Webber (playtester) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Michael Gilmartin (playtester) Misc Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (music) Paul S. Mudra (sound fx) Peter Gascoyne (art) Peter Gascoyne (graphic design) Peter Gascoyne (dtp) Phil Alne (playtester) Phillip W. Gorrow (original concept) Phillip W. Gorrow (original programmer) Phillip W. Gorrow (story) Phillip W. Gorrow (lead programmer) Phillip W. Gorrow (game design) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Richard Wilson (manual) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) SSI Top Star Computing Services Westwood Associates | labelimageminimize |
Eye of the Beholder II: The Legend of Darkmoon | SSI (Westwood Associates) | 1991 | Aaron Powell (art) Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Andrrignaud (manual) Andrrignaud (playtester) Bill Stokes (game design) Bill Stokes (level programmer) Bill Stokes (amiga programmer) Brian Lowe (playtester) Chris Warshauer (playtester) Cyrus G. Harris (playtester) David A. Lucca (game developer) Dwight Okahara (sound effects) Eileen Matsumi (manual) Frank Klepacki (music) George MacDonald (producer) George MacDonald (manual) Glen Cureton (playtester) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc Credits: Dan Cermak (producer) Jason Ray (playtester) Jeff Shotwell (playtester) Joe Bostic (additional programming) John Boockholdt (playtester) John Kirk (playtester) Kirk Nichols (art) Kirk Nichols (graphic design) Kirk Nichols (dtp) Kirk Nichols (pre-press production) Louis Saekow Design Credits: David Boudreau (art) Louis Saekow Design Credits: David Boudreau (graphic design) Louis Saekow Design Credits: David Boudreau (dtp) Marc Cram (writer) Mark Hall (playtester) Matt Collins (playtester) Nicholas Beliaeff (game developer) Paul S. Mudra (game design) Paul S. Mudra (sound effects) Phil Alne (playtester) Philip W. Gorrow (original concept) Philip W. Gorrow (story) Philip W. Gorrow (lead programmer) Ray Garcia (pre-press production) Ren Olsen (art) Ren Olsen (graphics) Rick Parks (art) Rick Parks (graphics) Robert Lupo (playtester) Scott Zielinski (playtester) Strategic Simulations Top Star Computing Services Westwood Associates: Brett W. Sperry (director) Westwood Associates: Brett W. Sperry (original concept) Westwood Associates: Brett W. Sperry (story) Westwood Associates: Brett W. Sperry (game design) | labelimageminimize |
Grailquest: Adventure in the Age of King Arthur | Artworx Software | 1991 | labelimageminimize | |
HeroQuest | Gremlin Graphics | 1991 | labelimageminimize | |
Medieval Lords: Soldier Kings of Europe | SSI | 1991 | labelminimizeminimize | |
Medieval Warriors | Merit Studios | 1991 | labelimageminimize | |
Neverwinter Nights | AOL;SSI (Storm Front Studios;AOL;SSI) | 1991 | America Online (presented by) AOL Credits: Cathryn Mataga (original program) Craig Dykstra (server programming) David Bunnett (graphics) Don L. Daglow (game design) Fan Credits: Keith Ledbetter (client pc programming) Many NWN players (bug reports) Many NWN players (bug fixes) Many NWN players (coding new levels) Many NWN players (general volenteer staff 'nw' uncredited) Scott Gries (programming) SSI Contract Development (special support) SSI Playtest groups (special support) SSI Special Projects Group (original programming) SSI Special Projects Group (graphics) Stormfront Studios Credits: Stratigic Studios Credits: | labelimagesubject |