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namepublisher(developer)year arrow_downwarddescription
Donald Duck's Playground Sierra On-Line1986 labelimageminimize
Defender of the Crown Cinemaware1987
[17]***
[52]***
[44]***First released with CGA-graphics in 1986. One year later they released a 16-color EGA version.

Cinemaware went and released most version of this game for free download, including the EGA and CGA versions.
[Zerothis]
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Apollo 18: Mission to the Moon Accolade (Ted Gruber Software)1988 labelimageminimize
Battle Chess Interplay;Dice Multi Media;GameTap (Interplay)1988An entire medieval world at war on the checkered field! Only Battle Chess combines a magnificent chess logic system with colorful and dramatic 3D animations. Featuring 10 levels of play and an opening library of 30,000 moves challenging the most sophisticated players. Play against the computer or your friend or let the computer play against itself.***
[17]***
[22]***
[1]
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King's Quest IV: The Perils of Rosella Sierra On-Line1988King's Quest Collector's Edition published 1994, UPC:0-20626-83312-7, includes this version on the 1st CD.***
[52]
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Modem Wars  Electronic Arts (Ozark Softscape)1988
[22]***
[52]***1 player or 2 players. Uses a joystick or mouse and at least a 300 baud modem for 2 players.
Real-time Napoleonic point and click wargame. Includes a replay option. This game is only 4k! First modem game by a major publisher. Danielle Bunten's last C64, first PC game, and last design for EA. Working title was to be "War" but became "Sport of War". Dani offers the PC version for free download on her personal site.
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Trump Castle: The Ultimate Casino Gambling Simulation Capstone Software1988 labelimageminimize
Willow: The Computer Game Mindscape1988ISBN 0-7911-0302-X is invalid, ISBN:0-7911-0302-1 is the correct code. Despite this, some boxes clearly show the false 0-7911-0302-X ISBN number. labelimageminimize
The Colony Mindscape1988 labelimageminimize
A Nightmare on Elm Street Monarch Software (Westwood Studios)1989Elm Street... where dreams are blurred with reality... where all dreams become nightmares... the street where Freddy lives.
You must go there. You alone have the power to save your friends and stop Freddy.
You sleep, and let the nightmare consume you, carrying you into the endless night of Freddy's world. Once there, you move quickly, driven by something between fear and determination, expecting strange horrors to lunge at you every step of the way.
It is real? No, it's the game of your life! It's A Nightmare on Elm Street... like the movie, but more terrifying because this time Freddy is after you!
It's a game of smarts, chances, dares and scares. And it all takes place in Freddy's world--a House of Horrors full of tunnels, mazes, spirals... with puzzles to master, weapons to choose from and unending dangers to conquer. And Freddy is in his finest hour... laughing, taunting, attacking... and cheating! You'll face surprises in every corner and impending doom with every step.
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A-10 Tank Killer  Dynamix1989In A-10: TANK KILLER, you take command of the ugliest, most indestructible and devastating plane ever built, the A-10 Thunderbolt II, affectionately known as "The Warthog."

Fly low and dirty through smoke-filled battlefields, ripping apart enemy tanks with your 30mm "tank killing" cannon. The battle comes up fast and furious as you skim the ground to support allied troops. Take hits that would cripple any other aircraft and laugh when a wing or engine gets blown off during battle. Intercept radio messages, get strategy tips from Jake, your co-pilot, and take your stomach on a 3 Dimensional roller-coaster ride it'll never forget. All of this in unbelievably brilliant 256 color VGA, of course.***[media=youtube]0i2_bBxQwzw[/media]***
[87]***
[103]***
[33]***
[83]***
[49]***
[22]***
[1]***Review for add-on "A-10 Tank Killer: Thunderbolt 1.5"
[52]***
[52]***
[37]***
[37]
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Asterix: Operation Getafix  Coktel Vision1989 labelimageminimize
Barbarian Melbourne House;Mastertronic (Psygnosis)1989 labelimageminimize
Beyond the Black Hole The Software Toolworks1989 labelimageminimize
Journey: The Quest Begins Infocom1989 labelimageminimize
Kaiser Softgold (Linel)1989 labelimageminimize
Klondike  EM Software1989 labelimageminimize
Knights of Legend Origin Systems1989
[22]***
[52]***
[37]
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Operation Neptune  Epyx1989 labelimageminimize
Quest for Glory I: So You Want To Be A Hero  Sierra On-Line1989
[90]***
[87]***
[17]***
[83]***
[49]***
[33]***
[22]***
[1]***
[52]
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Sargon 4 Spinnaker Software1989 labelimageminimize
Space Rogue Origin Systems (Impression Software)1989
[22]***
[1]***
[52]
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Wall Street Wizard Lifetimes (Expert-Software)1989 labelminimizeminimize
Indiana Jones and the Last Crusade: The Graphic Adventure Lucasfilm Games1989Europe, 1938. The Lost Ark was just a warm-up! Now Adolf Hitler is after the most powerful talisman of all - the Holy Grail. A few brave men stand in his way. Fortunately, one of them is Indiana Jones. And this time, he has his dad with him. The bad guys are in your face all the way - Nazis, mercenaries, traitors and spies. Not to mention everything the Luftwaffe can throw at you. Can you handle the heat? If you can, you just might earn a higher I.Q. (Indy Quotient) than the man with the whip and the hat.***
[82]***
[83]***
[49]***
[62]***
[22]***
[1]***
[52]***Minimal configuration:

EGA / VGA monitor.
512Ko RAM.
Mouse.***2009-07-08 on Steam, by LucasArts (lang: eng)
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4D Sports Driving  Mindscape;Brøderbund (Distinctive Software)1990Mindscape and award winning developers DSI bring a new era of games to your home computer - with the 4D Sports series. Here the 4th Dimension is realism and the action is amazingly real.

4D Sports Driving lets you loose on the most amazing test track ever built in the fastest and best cars the world's motor industry have ever created. This is the ultimate proving ground where you can test these super cars to destruction - literally!

Take your pick from the mechanical stars of Road, Racing Circuit or Dirt Track including cars by Porsche, Ferrari, Lambourghini, Audi, Lancia and Honda. Put these power cars through their paces on stunts including the nerve-rackin' 360° loop the loop, the hair raisin' jumps, the breath takin' topsy turvey tunnels and the heart stoppin' pipe!

Without a doubt 4D Sports Driving gives you the best selection of supercars and stunt obstacles ever seen in a driving game!

4D Sports Driving presents you with a large selection of 'ready-to-race' tracks to really test your skills to the limit. In addition 4D Sports Driving gives you a comprehensive editor to create your own 'nightmare' track - which you can save for future use or challenge a friend with.

* Race against the clock or 6 different intelligent dare devil racers.
* Amazing 'seat of the pants' stunt driving simulator
* Fast, detailed and smooth polygon graphics.
* Choose from 11 different performance cars.
* Select from pre-set tracks or design your own.
* 4D Sports Vision replay system lets you re-live your most perilous crashes and amazing stunts.
* User selectable camera angles.
* Digital sound effects and music scores.***
[144]***
[49]***
[33]***
[62]***
[103]***
[83]***
[17]***4D Sports Driving
[22]***Reviewed as "Skid Marks". Screenshots of the level editor are slightly different from the final version, might be reviewed from a prototype version.
[22]***
[63]***Reviewed as "Skid Marks".
[52]***
[37]***Reviewed as "Skid Marks". Screenshots of the level editor are slightly different from the final version, might be reviewed from a prototype version.
[37]***Excellent 3D racing simulation with real cars.
From Distinctive Software, the makers of Hard Drivin'
Even can create your own tracks!
And race from AI-based computer character opponents.
called "stunts" in the game. as in "stunts.exe"
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Battle Chess II: Chinese Chess Interplay (Silicon & Synapse)1990 labelimageminimize
Caesars Palace Virgin Games1990 labelimageminimize
Command H.Q. MicroPlay Software (Ozark Softscape)1990
[22]***
[52]***
[37]***1 player, or 2 player via modem. Requires a mouse. Awarded CGW's Wargame of the year. Real-time pont-and-click world war (WWI, WWII, WWIII) update of the <a href="../lista4.asp?fname=Modem%20Wars">Modem Wars</a> concept, Danielle Bunten admits that the Axis and Alies board game influenced deveopelment of this game. The WWIII simulation was inspired by Tom Clancy's Red Storm Rising but includes nukes.
This game was later updated with Dani's authorization by a group of fans. There was a Win9x version planned, but it was cancled when Mindscape took over Microprose.
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Frontline CCS1990 labelimageminimize
Ghostbusters II Activision (Dynamix)1990
[22]***The game consists of several different action sequences.
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J.R.R. Tolkien's The Lord of the Rings Vol. I Interplay1990Interplay also released an enhanced CD-version of this game in 1993. The CD-version features several scenes of the cartoon-movie and a cd-soundtrack.

Originally intended to be a Commodore 64 game, it was retooled for DOS and then Amiga.***
[37]
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Jack Nicklaus' Unlimited Golf & Course Design Accolade (Sculptured Software)1990 labelimageminimize
Katie's Farm Lawrence Productions1990 labelimageminimize
Life & Death II: The Brain The Software Toolworks1990 labelimageminimize
Lightspeed: Interstellar Action and Adventure MicroProse (MPS Labs)1990 labelimageminimize
Loom  Lucasfilm Games1990Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds. Blacksmiths. Shepards. Clerics. Each dedicated to the absolute control of secret knowledge. Another such Guild was the Weavers. Over the centuries, their craft transcended the limits of physical cloth, until they wove the very fabric of reality itself. Now, a strange power has swept the Weavers into oblicion, leaving behind one Weaver boy to unravel the mystery. Help young Bobbin rescue his Guild... and you might save the universe from an unspeakable catastrophe.***
[49]***
[33]***
[83]***
[62]***
[17]***
[82]***CD-ROM version
[22]***
[22]***
[1]***CD-ROM version
[37]***
[37]***2009-07-08 on Steam, by LucasArts (lang: eng) - 256 color enhanced version (runs through some odd emulator that enforces 2xSAI or similar filter, too)***Fantasy adventure by LucasArts. This is one of their earlier adventure titles, and it's fairly short, but it's a fun story. You play Bobbin Threadbare, apprentice Weaver, a young man caught in the inevitable pull of destiny. The graphics use only 16-colors but are very well drawn (they're the kind that sold systems back then). The interface is simple, and the puzzles utilize the interesting concept of magic through a musical sequence. Certain actions cause magical notes to resonate through Bobbin's staff, and if he can memorize the sequence he can use it to invoke the action in another object. Some of the more ingenious puzzles also involve reversing a sequence to cause the opposite reaction. I think there should have been more throwaway animations for using the wrong sequence instead of just one generic 'wrong sequence' animation, but even without that the game is worthwhile, if short. The setting reminds me of Ursula K. LeGuin's Earthsea trilogy for some reason. Of special note is the fine musical score, adapted from Tschaikovsky's ballet 'Swan Lake.'
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Mickey's Memory Challenge Walt Disney Computer Software (Designer Software)1990 labelimageminimize
Nephi's Quest Compuclassics;Eagle Marketing (TechnoCrafts Unlimited)1990This game is considered to be of the historical genre to those who believe it to be true. Intended to be played by a family.

Requires 8088/86 CPU, 8mhz recommended, 512 KB RAM, CGA/EGA/MCGA/Tandy/PCjr/VGA video, Optional PC Speaker, Joystick, Mouse, Keyboard.

The specifying of an 8 mhz CPU suggests an overclocked IBM PC/AT, overclocked PS/2, or odd PC clone as the recommended system. Such things were actually offered by IBM and some clone manufacturers but this was hardly the most common thing especially in 1990 (many old systems were 6 mhz and under or most were 16mhz and over).
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Oil's Well Sierra On-Line (Banana Development)1990 labelimageminimize
Operation Combat  Merit Studios1990The Tandy specific version required using the "Operation Combat - Tandy Start-up Disk #1". After this disk was booted or the TCOMBAT executable was manually run (this was an option), then the normal DOS disks were used by the game with the user swapping disks when and as instructed.

"Com●Bat" is a pun. It is short for COMputer BATtle and a joke about COM and BATch executable files.

Nullmodem cable, network and modem play is fully cross-platform between all versions. If you can find or make the cabling to connect a Tandy 1000 to a Mac?! Tandy 1000 models with a serial port may require moving a jumper pin on the motherboard. Most models don't come with a serial port and require add-on hardware. And a reminder, if you have a serial mouse and want to play against someone over a serial cable then you have a serial problem.
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Sands of Fire Three-Sixty1990 labelimageminimize
Scrabble: The Deluxe Computer Edition Virgin Mastertronic1990 labelimageminimize
Super Solvers: Treasure Mountain! The Learning Company1990 labelimageminimize
The Secret of Monkey Island LucasArts1990I cursed my luck again as I slid down the monkey's throat. Have my dreams of guzzling grog and plundering galleons been reduced to this? "Three small trials and you're a pirate like us," they said. Fair enough. If only I could stomach the foul brew these scurvy seadogs swilled, the rest would be easy. How could I have known I'd meet a powerful and beautiful woman with a jealous suitor too stupid to realize he'd been dead for years? And how can I crawl through this great stone monkey to find a man who walks three inches above the ground and sets fire to his beard every morning?

• Eye-gouging 3D graphics.
• Ear-piercing reggae music.
• No typing - point 'n' click interface.
• Relentless jabs, and cryptic in-jokes only smart people will understand.
• Average playing time: 30 hours.***
[17]***
[142]***
[22]***
[124]***
[90]***
[87]***
[33]***
[49]***
[62]***
[103]***
[82]***French CD-ROM version
[22]***
[63]***
[52]***
[44]***
[37]***The first 256-color LucasArts adventure game, and the beginning of their popular Monkey Island series. Join underappreciated hero Guybrush Threepwood on his quest to become the most fearsome pirate in the Caribbean! The game features charming, clever puzzles and hilarious writing.***Great game. 5 star. If you could download it with music and all that would be fantastic. In a world where old games are nearly all dead, it is good to know that Monkey Island will not die
[Reagan ]
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Ultima VI: The False Prophet Origin Systems1990
[124]***
[90]***
[87]***
[62]***
[33]***
[103]***
[83]***
[17]***
[49]***Originally planned for the the Apple ][GS; but never to be realized. Due to the declining market share of the Apple ][ and poor sales of the ][GS, this game was moved to the older but more numerous Apple ][ platform (though no longer a relevant market force, their were still many, many Apple ][s in active use). That version turned out to be technically impractical and was also canceled. The project was started from scratch for a IBM-PC (MS-DOS) release.

It was decided that character portraits could not be done on the 8-bit Apple II. In reality, they could have been done in the Apple II's double hi-res mode, but they would have been limited to 16 colors (32 simulated colors). The music and mouse interface were factors also. Again, the 8-bit apple could have done these also. All these things were built into the Apple ][GS hardware and/or system software The 8-bit Apple could actually do cassette quality digitized music and there was an Apple II mouse. Both of these would have required more software, more memory and *a lot more storage space. Unless the customer wanted to be swapping disks or shell out a fortune for an Apple II hard drive (extremely rare and expensive at the time). So these features would have been missing from the 8-bit version. Origin successfully dealt with all of these limitations when they ported Ultima VI to the Commodore 64; then again when they ported another Commodore 64 version. But, the market share for the Apple II began a rapid decline on top of all these issues. The 16-bit version (IIgs) was abandon first then the 8-bit version was scrapped and the IBM-PC version was started from scratch. Note, the IBM-PC version had CGA, EGA, and Tandy graphics options which were all limited to 16 on screen colors. 4 colors for CGA on a non-composite monitor. It also had a greyscale Hercules graphics option. Of course most people played in 256 color VGA mode, but the other graphics options show that an Apple versions could have been done.***
[22]***
[1]***
[52]***
[37]***Comes with four 3.5' disks and seven 5.25' disks. Published by GT Interactive in 1992 in smaller box and without a cloth map.

Cheryl Chen developed a computer language for the game's dialog called UCS ([b]U[/b]ltima VI [b]C[/b]onversation [b]S[/b]yste. Previous Ultima games had a software limits to how much text could be spoken by an NPC. Versions of Ultima IV utilizing UCS have no such limit.

When the guy is channel surfing during the intro there's a man on TV holding a book that gets struck by lightning and turns to dust. The phone number on the screen is (512) 328-0282. People could call the number to buy the Official Book of Ultima by Shay Adams. This was a hint book, collection of Ultima lore, history and behind the scenes info.

The Zebra-Centaur poster seen in the intro is based on a sketch by long time Ultima and Wing Commander artist Keith Berdak. A Nagel painting was first choice of the Ultima team and early unreleased version of the game had this instead. Origin was unable to secure the rights to use the copyrighted work, but it can nevertheless been seen on the back of the Ultima packaging in one of the screenshots. Fans sometimes blame censorship when different images are used in various ads and versions of the game. But in this case, the blame rests on another "C word". A full color version of Keith Berdak's Zebra-Centaur can be seen on his Facebook page (along with many NSFWs)

Tools were extracted from development of this game so that Origin could, in theory, reuse them to rapidly and for less cost, produce other games. An early attempt to create a full game engine and SDK that would later become a standard practice. Savage Empire and Martian Dreams were fruits of this effort. Mythos: Caribbean Pirates and Legends from Greece, was planed to use these tools as well. But, SE and MD did not sell as well as had been hoped. Plus, the time and expense of developing these games was not much improved over TFP. Reuse of the Ultima 6 tools was abandon. This was not Origin's first try at game engines and would not be their last. An attempt was made with Ultima IV and would be attempted again with Ultima VII.
[Zerothis]
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UMS II: Nations at War MicroPlay Software;Rainbird (Intergalactic Development)1990Addon:
UMS II: Nations at War - Planet Editor (1992)***
[52]***Review for add-on "UMS II: Planet Editor"
[37]***
[37]
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Where in the U.S.A. is Carmen Sandiego? Enhanced Version  Brøderbund1990 labelimageminimize
Wild Life New Deal Productions1990 labelimageminimize
Red Baron  Sierra On-Line (Dynamix)1990 labelimageminimize
'Nam 1965-1975 Domark (The Kremlin)1991VIETNAM: The longest and most controversial conflict in the US history. A war fought as much in the corridors of power of the White House as in the steaming jungles of South East Asia.

Now you can use your political and military skills to change the course of the war and rewrite history. As President of the United States you must balance military commitment against public opinion back home. Will you be a hawk or a dove?

This emotive war simulation has two main objectives: to prevent South Vietnam falling to Communist power, while at the same time walking the political tightrope to remain President of the United States.

As invading Viet Cong guerillas fight to topple the South Vietnamese Government, you must air-mobilise units, set ambushes, even pull in your forces to protect Saigon - just some of the decisions you must take as commander-in-chief.

Re-enact three of the war's major battles - the hard fought campaigns at Tet, Khe Sanh and the 1975 Offensive. In each incident the terrain dictates the mobility of your units and the outcome varies according to the constantly changing conditions.

'Nam is an extremely accurate strategic model of the Vietnam war and combines historical detail with playability to produce a highly entertaining simulation.***
[17]***
[22]
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