showing 47 games

namepublisher(developer)year arrow_downwarddescription
Trains  Spinnaker Software;Maxion (Spinnaker Software)1983 labelimageminimize
Agent USA  Scholastic (Tom Snyder Productions)1985This is a boot loading game that does not require an operating system be running on the computer (the disk provides its own). It only needs an 8088/8086 IBM-PC or compatible computer.

You play Agent USA as he attempts to eradicate the FuzzBomb epidemic. He must grow the only cure for the FuzzBomb, crystals, that replicate only when laid still outdoors. Since they cure the infected (FuzzBodies), they extremely valuable to the average citizen that does not want to be infected. They are likely to be stolen while replicating. If a citizen or Agent USA are holding crystals when touched by a FuzzBody, a crystal is destroyed rather getting the infection. Agent USA can block or push citizens to protect his crystal farm. Additionally, a FuzzBody is cured and becomes a normal citizen if they touch (and break) a crystal. Agent USA will be traveling the US via trains. Fuzzbodies will be spreading the infection in the mean time. And the original FuzzBomb is located in one of the infected cities. The ultimate goal is to find the source, the original FuzzBomb, and drop 100 crystals on it.

This is an edutainment game that introduces train scheduling, ticket buying, geography, time zones, and epidemic spread.***Not really a DOS game as it wasn't installed or required no O/S to be installed on the PC.

It's a so called "PC booter" game.
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Seven Cities of Gold Electronic Arts (Ozark Softscape)1985 labelimageminimize
Gettysburg: The Turning Point SSI1986 labelimageminimize
Wilderness: A Survival Adventure Electric Transit (Titan Computer Products)1986 labelimageminimize
Indiana Jones in Revenge of the Ancients Mindscape (Angelsoft)1987 labelimageminimize
Roadwar 2000 SSI (Westwood Studios)1987 labelimageminimize
The Spy's Adventures in North America Polarware1987 labelimageminimize
L.A. Crackdown  Epyx (Nexa Corporation)1988 labelimageminimize
The King of Chicago Cinemaware1988 labelimageminimize
Wasteland Electronic Arts (Interplay)1988
[52]***
[37]***One of the first "Post-Apocalyptic" RPGs, this game set new standards for character interaction and depth. Featuring some great writing, and NPCs that not only had personality, but occasionally refused to follow orders or do things that would not benefit them.

Wasteland was programmed by Interplay Productions and distributed by Electronic Arts for the Apple ][ in 1987. According to Interplay programmers, the game shipped on January 27, A.D. 1987 or thereabouts. Later, Wasteland was ported to the Commodore 64 platform. Alan Pavlish wrote the
game.
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Decisive Battles of the American Civil War, Vol. 3  SSG1989 labelimageminimize
Mean Streets Access Software1989 labelimageminimize
Revolution '76 Britannica Software1989 labelimageminimize
Robocop Data East (FACS Entertainment Software)1989There were two different Robocop versions. This is the US version from Data East.***
[78]***
[33]***
[22]***
[1]***
[52]
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Robocop Ocean (Astros Productions)1989There were two different Robocop versions. This is the EU version from Ocean. labelimageminimize
Gettysburg Atari (Turcan Research Systems)1990 labelimageminimize
North & South  Infogrames1990 labelimageminimize
Teenage Mutant Ninja Turtles  Ultra Games;Image Works (Unlimited Software)1990[spoiler=cheat (required for the sewer gap);close cheat]A+S+D+F+G+H[/spoiler][spoiler=other cheat (also does gap);close cheat]Q+W+E+R+T+Y+U+P[/spoiler] labelimageminimize
Yogi Bear visits... the National Parks Vision Software1990 labelimageminimize
The Punisher MicroProse (Paragon Software)1990Murder, vigilantism, revenge, bloody shootouts, family massacres, orgies, animal and human sacrifice, satanism... This was published by Microprose boys and girls. Sure, they do a lot of war simulations with implied violence (killing billions), but I can't recall them ever using so much up-close and personal depictions of so many mature subjects.

Apparently the copy protection questions the game asks about the manual are based on an entirely different manual.
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Martian Memorandum Access Software1991 labelimageminimize
No Greater Glory: The American Civil War SSI1991 labelimageminimize
The Rocketeer  Disney Interactive Studios (NovaLogic)1991Published in 12-1991 in the USA and 02-1992 in Europe.***
[22]***
[52]***
[37]
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Alcatraz Infogrames (221B Software Developments)1992Alcatraz has already sheltered the biggest mafia gangsters, but not one as ruthless as the boss of the drug cartel, Miguel Tardiez, who took refuge with his men in the former prison. Your mission consists of capturing the dealers, burning all the stocks and destroying the secret laboratories... There, where all the others have failed, you must be successful. In case of problems, do not count on anybody to help you.

- SONORIFIC GAME PLAY - 1 OR 2 PLAYERS SIMULTANEOUSLY - 100 % DANGER
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SpellCraft: Aspects Of Valor Brøderbund Software (Asciiware)1992 labelimageminimize
Terminator 2029 Bethesda Softworks1992Curiously this is possibly the only(?) game with grid-based movement but without the shooting being limited to that same grid, both enemies and the player can shoot at angles to the sides. labelminimizeminimize
Indiana Jones and the Fate of Atlantis LucasArts19922009-07-08 on Steam, by LucasArts (lang: eng)***The best indiana jones games , very near of the movies. Humor , mysteries etc...
[deuns30]
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An American Tail: The Computer Adventures of Fievel and His Friends  Capstone Software (Manley & Associates)1993 labelimageminimize
Mario's Time Machine  Mindscape1993 labelminimizeminimize
Alien Carnage  Apogee (Interactive Binary Illusions;SubZero Software)1993Earth is on the verge of a takeover by aliens intent on turning humans into mindless slave zombies, who can be used in their conquest of the universe. Harry's called into action to Space Station Liberty and given orders to penetrate the alien ship which has burrowed itself under a high-rise city.

In addition to the flamethrower, Harry can use weapon dispensers, giving him access to weapons like the photon cannon, guided missiles, grenades, shields, micro nukes, and the very powerful Omega bomb. It's an arsenal that will have the aliens shakin' in their slimy shoes.
[3D Realms.com]***1993-10-10 Halloween Harry released
1994-11-02 Alien Carnage v1.0 released -- episodes 1 and 3 were switched, otherwise identical to Halloween Harry v1.2
2007-05-24 released as freeware. Rights held by John Passfield. ([url]http://www.3drealms.com/news/2007/05/alien_carnage_freeware.html[/url])

Halloween Harry was the name of the shareware version of this game, but it was changed to Alien Carnage for the commercial version in hopes of getting better sales, but [game=#19653]Doom[/game] was likely the reason for the poor sales. Shareware version included the first episode as usual.***[b]Minimum:[/b]
* 286 CPU
* 517 kB conventional memory
* 7 MB HD space

[b]Recommended:[/b]
* 386 CPU
* Soundblaster-compatible soundcard
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Superhero League of Hoboken Legend Entertainment1994 labelimageminimize
Under a Killing Moon Access Software1994It's December, 2042. And you're the only P.I. that follows the old steps of Philip Marlow, Spade, and other classic detectives. This time, the world depends upon you. How? Why? It's not for me to tell. Take your gun, and see what'll be next. Well, you'll drop it via the window accidentally, but I guess that won't stop you from solving the case. Under A Killing Moon, unlike the Tex Murphy adventures that came before it, takes place in a world whose locations are pure 3D in which you have full maneuverability. You can even look for clues underneath desks, chairs, etc. Other features include an online hint system (that decreases your final score the more you use it), extensive support for additional sound/music devices, and full-motion video technology.***
[22]***Comes on 4 CDs
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Brett Hull Hockey '95 Accolade1995 labelminimizeminimize
Judge Dredd Acclaim Entertainment (Probe)1995 labelminimizeminimize
Zorro Capstone Software1995 labelimageminimize
The Terminator: Future Shock  Bethesda Softworks1995Latest version: 1.30 (as of 1996-05-21?) labelimageminimize
Neo Hunter Virgin Games (Ronin Entertainment)1996 labelminimizeminimize
The Pandora Directive Virgin (Access Software)1996Welcome to San Francisco of the future - a strange megalopolis with a post-apocalyptic feel, where ordinary humans co-exist with mutants - the result of radioactivity. In this city is also the office of Tex Murphy, a lonely private investigator, kind-hearted, yet bitterly ironic. He is hired to investigate the disappearance of a scientist named Thomas Malloy. A series of murders occurs at that time, and before long Tex finds himself involved in a complex conspiracy of political intrigues and shocking scientific discoveries.

The Pandora Directive is a sequel to Under A Killing Moon, utilizing the same 3D engine, real actors, and gameplay system. The player can physically explore the game world, looking at objects from different angles, zooming in, etc. It is necessary to talk to many people about various topics, and also solve some complex puzzles. The game provides a built-in hint system for the puzzles, but the player does not get any points for solving them if he opts to use it.

The game introduces a new gameplay element: Tex has three kinds of answers at his disposal during some important dialogues. Depending on what kind of approach the player chooses for Tex (especially in conversations with his sweetheart Chelsee), subsequent plot events will be influenced, eventually leading to one of the six different endings.***
[84]
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The Terminator: SkyNET Bethesda Softworks1996Upgrades the graphics of [game=#32909]Future Shock[/game] if it's installed.***Latest version: 1.01 (as of 1996-10?) labelimageminimize
Pro League Baseball '97 MicroMedia Publishers (Micro Sports)1997 labelminimizeminimize
Redneck Rampage  Interplay Entertainment (Xatrix Entertainment)1997
[84]***Apparently there was an addon called "Redneck Rampage: Cuss Pack" which added harsher language.
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Redneck Rampage: The Early Years SoftKey Multimedia (Xatrix Entertainment)1997Redneck Rampage: The Early Years adds 8 deathmatch levels to the original game and adds a demo of the original game having only the first five levels accessible via normal gameplay. Oddly, the CD contains every level from the full game and includes tools for players to access these levels. labelminimizeminimize
Grand Theft Auto  ? (DMA Design)1997Muy arcade en su sistema de puntuación, basada en choques y barrabasadas similares como si se tratase del Carmageddon, del estilo de juego del Driver pero con la diferencia de los imprescindible de bajarse del coche y del empleo extensivo de armas, peca de ser difícil de seguir las misiones e incluso imposibles si no vas bien equipado.

5 de 10***This formerly commercial game has been has been made available for free download [[link:http://www.rockstargames.com/classics/ here]]. However, it is not freeware
[[quote:PLEASE NOTE that while this game may be downloaded for free by all who register by filling out the form on this page, it is NOT freeware and may not be mirrored or duplicated by any third parties without express written consent]] -from the download site.
[Zerothis]
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Fallout Interplay (Black Isle Studios)1997 labelimageminimize
Redneck Rampage: Suckin' Grits on Route 66  Interplay Entertainment (Sunstorm Interactive)1998 labelminimizeminimize
Redneck Rampage: Possum Bayou ?1998 labelminimizeminimize
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