showing 5 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Backlash: A Turret Gunner Simulation | Sanctuary Software Studio | 1994 | labelimageminimize | |
Blackthorne | Interplay Productions (Blizzard Entertainment) | 1994 | labelimageminimize | |
Stonekeep | Interplay (Interplay Productions) | 1995 | Anthony Bowren (3d rendering artists) Arlene C. Somers (2d graphic artists) Brian Luzietti (music) Charles H. H. Weidman III (2d graphic artists) Cheryl Austin (2d graphic artists) Chris Christensen (programmer) Christian Taylor (designer) David A. Mosher (2d graphic artists) Helena Wickberg (2d graphic artists) Jason D. Anderson (3d rendering artists) Jayesh J. Patel (programmer) Jesse Reynolds (programmer) Jim Gardner (programmer) John Philip Britt (programmer) Kevin Beardslee (3d rendering artists) Kevin W. Bass (programmer) Leonard Boyarsky (2d graphic artists) LoQuan Seh (programmer) Michael Bernstein (programmer) Nick Kesting (programmer) Peter Oliphant (programmer) Spencer Kipe (art director) Spencer Kipe (2d graphic artists) | labelimagesubject |
Terra Nova: Strike Force Centauri | Virgin Interactive Entertainment (Looking Glass Technologies) | 1996 | labelimageminimize | |
Descent To Undermountain | Interplay (Dragon Play) | 1997 | labelimageminimize |