showing 13 games

namepublisher(developer)year arrow_downwarddisplayauthor(s)
2400 A.D.  Origin1988rasterChuck Bueche (designer)
Chuck Bueche (programmer)
Cindy Boucher (documentation)
Dale Nichols (quality assurance)
Dallas Snell (producer)
Dallas Snell (thanks)
Dennis Loubet (documentation)
Doug Wike (documentation)
Ian Manchester (quality assurance)
Jean Tauscher (quality assurance)
Jim Spillane (quality assurance)
Kirk Hutcheon (quality assurance)
Kurt Stable (quality assurance)
Lori Ogwulu (documentation)
Patricia Fitzgibbons (manual)
Richard Garriott (thanks)
Tim Beaudoin (quality assurance)
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Freedom: Rebels in the Darkness  Coktel Vision (Inference)1988raster labelimageminimize
Terminator 2029 Bethesda Softworks1992raster labelminimizeminimize
Syndicate: American Revolt Electronic Arts (Bullfrog Productions)1993raster labelimageminimize
Little Big Adventure  Electronic Arts (Adeline Software International)1994raster, flat polygons, mixed labelimagesubject
Wasteland Rebels Falcon1994text labelimageminimize
Crusader: No Remorse Electronic Arts (Origin Systems)1995rasterTony Zurovec
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Star Wars: Dark Forces LucasArts1995raster, textured polygons, mixed labelimageminimize
The Terminator: Future Shock  Bethesda Softworks1995textured polygons labelimageminimize
Crusader: No Regret Electronic Arts (Origin Systems)1996rasterTony Zurovec
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Strife  3DO (Rogue Entertainment)1996raster, textured polygons, mixed labelimageminimize
The Terminator: SkyNET Bethesda Softworks1996textured polygons labelimageminimize
Queen: The Eye Electronic Arts (Destination Design)1998raster, textured polygons labelminimizeminimize
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