showing 4 games

name arrow_downwardpublisher(developer)yeardisplayauthor(s)
Hexen  id Software;GT Interactive (Raven Software)1995raster, textured polygons, mixedBen Gokey (programmer)
Brian Pelletier (artist)
Brian Raffel (artist)
Chris Rhinehart (programmer)
Eric C. Biessman (level design)
executive project director)
John Carmack (game engine)
John Romero (executive producer)
Kevin Schilder (music)
Kevin Schilder (sound)
Michael Raymond-Judy (level design)
Paul MacArthur (programmer)
Paul Radek (sound drivers)
Shane Gurno (artist)
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Lands of Lore: The Throne of Chaos  Virgin Interactive (Westwood Studios)1993rasterPatrick Stewart (voice of king richard)
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Stonekeep Interplay (Interplay Productions)1995rasterAnthony Bowren (3d rendering artists)
Arlene C. Somers (2d graphic artists)
Brian Luzietti (music)
Charles H. H. Weidman III (2d graphic artists)
Cheryl Austin (2d graphic artists)
Chris Christensen (programmer)
Christian Taylor (designer)
David A. Mosher (2d graphic artists)
Helena Wickberg (2d graphic artists)
Jason D. Anderson (3d rendering artists)
Jayesh J. Patel (programmer)
Jesse Reynolds (programmer)
Jim Gardner (programmer)
John Philip Britt (programmer)
Kevin Beardslee (3d rendering artists)
Kevin W. Bass (programmer)
Leonard Boyarsky (2d graphic artists)
LoQuan Seh (programmer)
Michael Bernstein (programmer)
Nick Kesting (programmer)
Peter Oliphant (programmer)
Spencer Kipe (art director)
Spencer Kipe (2d graphic artists)
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Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985rasterJames Van Artsdalen (port)
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