showing 4 games
name | publisher(developer) | year | player opts | author(s) | pop. arrow_downward | |
---|---|---|---|---|---|---|
Stonekeep | Interplay (Interplay Productions) | 1995 | single player | Anthony Bowren (3d rendering artists) Arlene C. Somers (2d graphic artists) Brian Luzietti (music) Charles H. H. Weidman III (2d graphic artists) Cheryl Austin (2d graphic artists) Chris Christensen (programmer) Christian Taylor (designer) David A. Mosher (2d graphic artists) Helena Wickberg (2d graphic artists) Jason D. Anderson (3d rendering artists) Jayesh J. Patel (programmer) Jesse Reynolds (programmer) Jim Gardner (programmer) John Philip Britt (programmer) Kevin Beardslee (3d rendering artists) Kevin W. Bass (programmer) Leonard Boyarsky (2d graphic artists) LoQuan Seh (programmer) Michael Bernstein (programmer) Nick Kesting (programmer) Peter Oliphant (programmer) Spencer Kipe (art director) Spencer Kipe (2d graphic artists) | labelimagesubject | |
Ultima IV: Quest of the Avatar | Origin (Origin Systems) | 1985 | single player | James Van Artsdalen (port) | labelimagesubject | |
Lands of Lore: The Throne of Chaos | Virgin Interactive (Westwood Studios) | 1993 | single player | Patrick Stewart (voice of king richard) | labelimagesubject | |
Hexen | id Software;GT Interactive (Raven Software) | 1995 | single player, LAN | Ben Gokey (programmer) Brian Pelletier (artist) Brian Raffel (artist) Chris Rhinehart (programmer) Eric C. Biessman (level design) executive project director) John Carmack (game engine) John Romero (executive producer) Kevin Schilder (music) Kevin Schilder (sound) Michael Raymond-Judy (level design) Paul MacArthur (programmer) Paul Radek (sound drivers) Shane Gurno (artist) | labelimagesubject |