showing 8 games
name | publisher(developer) | year arrow_downward | tags | |
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Sid Meier's Alpha Centauri | Electronic Arts (Firaxis Games) | 1999 | 22ndcentury 4xstrategy absoluterulership afterearth alienplanet aliens alphacentauri automatedbattles colonization deathworld dialup diplomacy encyclopedia epigraph extraterrestrial future grandscale humanresources immortalprotagonist ipx lutris mothernature mp-lms psychics rating-esrb-e serious tcpip techtree terraforming thoroughfareconstruction thoroughfares tileblending titularlocale vehicledesigning viciouscycle worms | labelimageminimize |
Dominions 3: The Awakening | Shrapnel Games (Illwinter Game Design) | 2006 | 4xstrategy aquaticrealm automatedbattles bloodmagic charactercreation deities demo desura dismemberment divineabsence dominions-series drm espionage godlingprotagonist imperfectrecovery indirectcontrol injuries jokeitems magic mapgenerator monsters opengl permanentloss plantcreatures randomevents sauroids sdl serialkey steampowered summoning taxes transcendency troglodytes undead win2k win98 winnt4 winxp | labelimageminimize |
Light of Altair | SaintXi | 2009 | 21stcentury achievements achievements-public automatedbattles colonization demo direct3d directx9 disproportionalworld dominion download extraterrestrial future missionbased resourcegeneration resourceharvesting serious shadermodel2 space spacefaringage spheroidworld steampowered steamworks supervisorprotagonist taxes timecompression tutorial widescreen win2k winvista winxp | labelimagesubject |
Eufloria | Omni Systems (-) | 2009 | achievements achievements-public aspectratio-auto automatedbattles collective colonization commercialized csharplanguage demo freemandyson galconlike igfnominee indie licensechange lua mapgenerator netframework nohumans norecruiting opengl sdl selfupdate serious steampowered steamworks tutorial uvl-missingimages vorbis winvista winxp | labelimagesubject |
Delve Deeper! | Lunar Giant Studios | 2010 | achievements achievements-public amoeboids automatedbattles beholders claiming cpplanguage csharplanguage deathless difficulty-aspects display-720p dragons dwarvenprotagonist dwarves elitemobs gelatinouscubes gnomes goblins grid grid-hex group healingstations humanoidprotagonist leveleditor mimics mine monsters mp-bots mystics netframework neutralmonsters nocampaign nohumans npcspawning predefinedcontrols scenarios shadermodel2 steampowered steamworks story-none subterranean swarmers tunnels tutorial walking weefolk weefolkprotagonist x360pad xnaframework | labelimagesubject |
Dominions 4: Thrones of Ascension | Illwinter Game Design | 2013 | 4xstrategy aquaticrealm automatedbattles bloodmagic charactercreation damagetypes deities desura directconnect dismemberment divineabsence dominions-series espionage godlingprotagonist imperfectrecovery indirectcontrol injuries jokeitems magic mapgenerator monsters mp-cooperative mp-private mp-teams mp-versus opengl permanentloss plantcreatures randomevents religion sauroids sorcery steampowered summoning taxes transcendency troglodytes undead | labelimageminimize |
Gratuitous Space Battles II | Positech Games | 2015 | aliens automatedbattles beamweapons defensebreaking designing difficulty download drm drm-activation energyshields energyweapons equipment-preselect escapecapsule escapecapsules flatspace fmod guidedweapons humblestore indie indirectcontrol intangibleallies inventory-vehicles militantprotagonist nodrm noreinforcements planning planning-preset priorities proprietarynetwork quasidepth radar rockets shieldbreakers shieldpenetrators shieldregen shopping space spacecraft spacecraft-large spacecraft-small spacecraftcombat steampowered story-none towerdefense toweroffense vehiclecustomization vehicledesigning vorbis war | labelminimizeminimize |
Punch Club | tinyBuildGames (Lazy Bear Games) | 2016 | automatedbattles gog sportsmanagement steampowered unity-engine uvl-workingtitle | labelimageminimize |