showing 14 games
name | publisher(developer) | year arrow_downward | persp. | author(s) | |
---|---|---|---|---|---|
Baldur's Gate | Interplay;Black Isle Studios (BioWare) | 1998 | a | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | labelimagesubject |
Wet Attack: The Empire Cums Back | cdv Software Entertainment (Interactive Strip) | 1999 | ael | labelimageminimize | |
Neverwinter Nights | Atari;Infogrames (BioWare) | 2002 | acd3 | BioWare (omen engine) Cathryn Mataga (programmer) Marc Holmes (art director) Rob Bartel (lead writer) Scott Greig (lead) Trent Oster (producer) Trent Oster (artist) Trent Oster (programmer) | labelimageminimize |
Risen | Deep Silver (Piranha Bytes) | 2009 | d | Rhianna Pratchett (co-writer) | labelimagesubject |
The Saboteur | Electronic Arts (Pandemic Studios) | 2009 | d | labelimagesubject | |
Assassin's Creed II | Ubisoft (Ubisoft Montreal) | 2010 | d | labelimageminimize | |
Deus Ex: Human Revolution | Square Enix (Eidos Montreal;GRIP Entertainment) | 2011 | c | Jean-François Dugas (designer) | labelimagesubject |
The Darkness II | 2K Games (Digital Extremes) | 2012 | cd | labelimagesubject | |
Dishonored | Bethesda Softworks (Arkane Studios) | 2012 | c | Viktor Antonov | labelimagesubject |
Baldur's Gate: Enhanced Edition | Beamdog (Black Isle Studios;Beamdog) | 2013 | a | James Ohlen (designer) Lukas Kristjanson (designer) Matt Horvath (designer) Ray Muzyka (designer) Rob Bartel (designer) Ross Gardner (designer) Scott Greig (designer) | labelimageminimize |
Metro: Last Light | Deep Silver (4A Games) | 2013 | c | labelimagesubject | |
Deus Ex: Human Revolution - The Missing Link | Square Enix (Eidos Montreal) | 2013 | c | labelimageminimize | |
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | c | Rhianna Pratchett (story) Rhianna Pratchett (cinematics) | labelimageminimize |
Metro: Last Light Redux | Deep Silver (4A Games) | 2014 | c | labelminimizeminimize |