showing 6 games
name | publisher(developer) | year arrow_downward | display | author(s) | |
---|---|---|---|---|---|
Battlezone II: Combat Commander | Activision (Pandemic Studios) | 1999 | textured polygons | labelimagesubject | |
Battlezone II: Forgotten Enemies | Battlezone II Community | 2001 | textured polygons | labelimageminimize | |
Battlezone II: FleshStorm | Lizard | 2006 | textured polygons | Lizard | labelimagesubject |
Supreme Commander | THQ (Gas Powered Games) | 2007 | textured polygons | Chris Taylor (creative director) Gary Wagner (producer) Ian Walker (terrain artist) Jon Mavor (lead programmer) Sung Campbell (unit modeler) | labelimagesubject |
Supreme Commander: Forged Alliance | THQ (Gas Powered Games) | 2007 | textured polygons | Chris Taylor | labelimagesubject |
AI War: Fleet Command | Arcen Games | 2009 | raster | labelimageminimize |