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0 A.D.  Wildfire Games2009[b]Minimum:[/b]
* Windows 2000, XP, Server 2003, XP64 or Vista
* 1 GHz CPU
* 512 MB RAM
* GeForce 3 GPU
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11eyes -Tsumi to Batsu to Aganai no Shōjo-  Lass2008An anime based on this aired from 2009-10-07 till 2009-12-23 (12 episodes). labelimageminimize
1849 SomaSim2014 labelimageminimize
1953 - KGB Unleashed  CP Digital;Phantomery Interactive;UIG Entertainment (Phantomery Interactive)2010Somewhere in Russia in a deserted underground KGB bunker, Gleb Ivanovich Nikolayev wakes up with no knowledge of his surroundings or how he came to be there. He must piece together information he finds throughout the underground complex as he attempts to make his way out to freedom. As his journey progresses, some of his memories start to return and a complex scenario involving espionage and paranormal activities begins to develop.

1953: KGB Unleashed was initially released to a Russian audience in 2010 as Phobos 1953 and later renamed and released to an international audience. It is a first-person adventure game with a realistic graphical style. The interface features an inventory and a passport which stores all documents that are collected during the adventure. There are a combination of environmental and inventory-based puzzles that must be completed to reach new areas of the underground complex. Voice acting, background music and sound effects are present throughout.***An puzzle solving adventure in a Cold War setting.

Pros:
-Very oppresive and claustrophobic mood and setting.
-Communist jokes and cultural material.

Cons:
-Too many unnecesary cutscenes.
-Puzzles with random elements.
-Movement is slow and limited.

4 of 10***Noviy Disk (ND Games) worked as a distributor in Russia, not a publisher (CP Digital was publisher for that region).
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2025: Battle for Fatherland  Akella (Quant Games)2010The story is about USA starting a war of aggression for some reason or another.***[media=youtube]8Zq5T6B5shY[/media] labelimageminimize
2064: Read Only Memories  MidBoss (Midboss)20152064: Read Only Memories merges old-school adventure gaming with modern storytelling to explore some of the social challenges we will face in the near future. Explore the colorful future metropolis of Neo-San Francisco, meeting a huge cast of fascinating characters and solving a far-reaching mystery. Think carefully about your choices, because you never know how they will affect this dynamic, branching narrative further down the line. The world is changing. Genetic alteration of humans is now commonplace, with many choosing to radically alter their bodies to express their individuality. Virtual intelligences called ROMs (Relationship and Organizational Managers), created as simple digital assistants, are exerting greater control over people's lives. Some are terrified by this rapid change, and they are willing to go to extreme lengths to prevent it. A lost ROM named Turing breaks into the apartment of a struggling journalist to ask for help. They claim to be the first sapient machine—not a simulation of life but a genuinely self-aware artificial being—and the technical genius who created them has gone missing. Can you unravel the shocking conspiracy that threatens to rock an entire society? Or will the darkness that lies behind the bright neon lights of Neo-SF consume you? Old-school, cutting-edge - Classic point-and-click adventuring inspired by the likes of Gabriel Knight and Snatcher is melded with modern branching storytelling that delves into identity, individuality, and what it means to be human. People of the future - Get to know a diverse cross-section of Neo-SF's population, brought to life by some of the best voice talent working in games today, including Melissa Hutchison and Dave Fennoy ( The Walking Dead ), Erin Yvette ( Oxenfree ), Austin Creed (WWE's Xavier Woods ), and internet stars Jim Sterling ( Jimquisition ) and SungWon Cho ( ProZD ). High tech nostalgia - The city of Neo-San Francisco is rendered in beautiful pixel art, and your adventure is accompanied by a catchy low-fi electronic synth soundtrack. Solve the mystery - Enjoy over ten hours of adventure gaming goodness, featuring exploration, dynamic branching conversations, multiple endings, and many challenges to overcome. The definitive PC edition - Since its launch two years ago, the team has made many improvements and additions to an already amazing game, making this the ultimate version. Additions have included new characters and voice performers, additional facial animations, Japanese language support, and the "Endless Christmas" extended epilogue that allows you to hang out with your favorite Neo-SF locals. More about the Sights & Sounds of Neo-SF Deluxe Edition Sights of Neo-SF (Artbook) The world of 2064 can be hard to navigate. The Sights of Neo-SF is the official art book by Read Only Memories director and lead artist John "JJSignal" James. Highly stylized and specific in its visuals, ROM's progression from early sketches to final form is fully outlined in this 50-page PDF. You will see early concepts fully realized, previous versions of your favorite characters and even some characters that didn't make the final cut. JJ lists Bubblegum Crisis, Akira, Megazone 23, and the Pluto manga as his biggest style inspirations. Come see where the ideas behind the game began and watch them evolve into the vibrant city of Neo-SF we know and love. Sounds of Neo-SF (Soundtrack) Composed by 2 Mello, the Sounds Of Neo-SF is the FM-synthy, funky, and positively-charged soundtrack to MidBoss' cyberpunk adventure game Read Only Memories. Not content with a soundtrack that was merely fitting for its game, 2 Mello crafted these sounds to embody the dual nature of Neo-San Francisco, all its charm and its hidden dangers. But who said that our cyberpunk future has to be dark and dreary? You'll be humming these melodies to 2064 and beyond.***
[12]
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3D Ultra Radio Control Racers  Sierra On-Line;Sierra Attractions (Sierra)1999MSRP: $9.99 labelimageminimize
7554 Emobi Games2011The game title is reference to 7 May 1954, when French Colonist army surrendered to Vietnam People's Army. labelminimizeminimize
7th Legion Microprose (Empire Interactive)1997 labelimageminimize
80 Days Inkle Studios2015 labelimageminimize
9Dragons Acclaim Games;Nexon (Indy21)2007 labelminimizeminimize
A Story About My Uncle  Coffee Stain Studios (Gone North Games)2014The game is told as a bedtime story that a father is telling his daughter. When the father was young, his biggest dream was to follow his uncle Fred on his many adventures around the world. When the uncle one day disappears, the boy decides to go after him and ends up in another world.

With help from his uncle’s inventions, he traverses beautiful underground caves, uncovers clues to his uncle’s whereabouts and meets fantastical creatures that help him on his journey. The further the boy goes into the caves, the deeper the mystery gets. Where had uncle Fred gone, and why had he left so suddenly?

Key features
* Grappling hook: An empowering mechanic that gives you a sensation of speed, flow and vertigo like you’ve never experienced before.
* Explore the world: Visit a wonderful and exciting world – from paradisal caves, to lost civilizations and harsh, mystical landscapes.
* Emphasis on story: While searching for your uncle you will meet creatures with stories and fates of their own. Take your time to explore the world to dig deeper into the narrative.
* Non-violent: A Story About My Uncle is a First Person game, but it is driven by non-violent gameplay and a heavy emphasis on story and atmosphere.
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A-10 Cuba! Activision (Parsoft Interactive)1996This game can be seriously challenging. Famous for its rugged design, unique looks, and 30-millimeter cannon, the A-10 is one serious piece of aerial machinery. A-10 CUBA lets you slip into the titanium cockpit of this close air-support plane and dish out some serious hurt in a fictional campaign against Cuba. labelimagesubject
Abomination: The Nemesis Project  Eidos Interactive (Hothouse Creations)1999Your task is to lead the Project Nemesis agents in the fight to find the cause of the plague and to attempt to reverse its effects. But your team of agents is no ordinary one - each member is genetically engineered in some way... Savage has extraordinary strength, Pyro can burn enemies at a distance, Detonate can turn objects into explosives, Ninja can become invisible, Creep can take on the form of others, Doc can heal, Viper can generate protective shields and Steel has strengthened fire-resistent skin.***
[100]***
[84]***
[53]***[b]Minimum:[/b]
* Pentium 166 MHz
* 32 MB RAM
* Windows 95 or 98
* 8x CD-ROM drive
* 2 MB VRAM (SVGA)

[b]Recommended:[/b]
* Pentium II
* 64 MB RAM
* 12x CD-ROM drive
* 4 MB VRAM***The game has been described as having heavy Lovecraftian influence.
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Act of War: Direct Action  Atari (Eugen Systems)2005Latest version: 1.06; patch 4 (as of ?)***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz Pentium IV or Athlon 1500+ CPU
* 256 MB RAM
* 64 MB VRAM
* 6 GB HD space

[b]Recommended:[/b]
* 2.5 GHz Pentium IV or Athlon 2500+ CPI
* 512 MB RAM
* 128 MB VRAM
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Act of War: High Treason  Atari (Eugen Systems)2006 labelimageminimize
Africa Trail The Learning Company (MECC)1997 labelminimizeminimize
Afterfall: InSanity  Nicolas Games;The Games Company;1C Company (Nicolas Intoxicate)2011The year is 2035. Almost 20 years ago citizens of The Republic had to search for a shelter from the hell of the Third World War. Only a few were fortunate enough to find a safe haven behind the gates of 'Glory'. Today, when the fear of death on the surface has become merely an unpleasant memory, the once safe hideout became a prison. Buried underground, trapped in the claustrophobic space with no hope of escape, the shadows hide secrets darker and more terrifying than the madness that takes over residents of the Shelter 'Glory'.

Play the game, overcome your fears, save the residents of the Shelter and try to find a new safe harbor... but is anything safe after the Fall?

Afterfall Insanity Extended Edition also includes Music inspired by the game.

Key Features
* Detailed and extensive evironments set in post-apocalyptic versions of real-world locations
* Expansive levels with giant cities, tunnels, bunkers and deep mines
* An exciting and rich story with unexpected twists and turns
* Extensive weapons arsenal with myriad types of opponents
* State-of-art effects using the newest Unreal Engine 3***This is a planned series in the "Afterfall Universe". This was decided sometime around or after 2008 when the project turned "professional" from the original indie/fan project.***Working title: Afterfall (till 2008-09?)
Working title: Bourgeoisie: Pearl of Wastelands (till 2006-04?)
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Age of Empires  Microsoft (Ensemble Studios)1997In Age of Empires, players are able to manage a tribe with their mouse. Command them to build houses, docks, farms, and temples. The player advances their civilization through time by learning new skills. The game allows the player to advance through the Ages: The Paleolithic (old Stone Age), the Neolithic (new Stone Age, or the Tool Age), the Bronze Age, and the Iron Age. If the player would rather get away from the historical aspect, the game offers a random terrain generator and a custom scenario builder.

The game has four resources: food, obtained by either hunting, foraging, fishing, or farming; wood, which must be logged by hand; stone, which must be mined; and gold, which can either be mined or obtained through trade with other players.

As a real-time war game, Age of Empires naturally revolves around gathering resources and producing units.***
[12]***
[84]***A showcase Microsoft development for Windows 95, the point-and-click interface, resource management and scrollable maps were taken straight from [game=#45119]Warcraft[/game]. However, the superb graphics and original "Age" system took the game a step further, making it a favourite of strategy gamers until its sequel was released in 1999.
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Age of Empires II HD  Microsoft (Ensemble Studios;Hidden Path Entertainment)2013Un lavado de cara a uno de los imprescindibles de la estrategia.
Un juego que ofrece un enorme elenco de tipos de unidades, tácticas y estrategias para vencer a tus rivales, incluso añadiendo ventajas compartidas con aliados según tu civilización y la de tus eventuales amigos (traicionar también es fácil, y no pienses que sólo tú sabes hacerlo)
Incluye además la expansión "The Conquerors", que balancea y corrige alguno de los desajustes del juego original e incluye a las interesantes civilizaciones precolombinas.
Y las campañas son tan entretenidas como educativas.

8 de 10

P.S.: Has milisias. Y si tienes la duda de si comprar el DLC de "The Forgotten", puedes probar la expansión gratuita en la que está basado en http://www.forgottenempires.net/.***This games comprises the elements,civilizations and campaigns of both "Age of Empires II: Age of Kings" and "Age of Empires II: The Conquerors" in a single release.
It also has an expansion/DLC called "Age of Empires II: The Forgotten", that is a remake of a popular mod of "AoEII" called "Age of Empires II: Forgotten Empires"***In Age of Empires II: HD Edition, fans of the original game and new players alike will fall in love with the classic Age of Empires II experience. Explore all the original single player campaigns from both Age of Kings and The Conquerors expansion, choose from 18 civilizations spanning over a thousand years of history, and head online to challenge other Steam players in your quest for world domination throughout the ages. Originally developed by Ensemble Studios and re imagined in high definition by Hidden Path Entertainment, Microsoft Studios is proud to bring Age of Empires II: HD Edition to Steam!

Key Highlights:
* Re-mastered for high resolution displays 1080p+.
* Enhanced visual engine with improved terrain textures, water, fire and ambient lighting effects.
* New Steamworks features: Achievements, Leaderboards, Matchmaking and Cloud support.
* Share user created content with Steam Workshop support.
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Age of Empires II: The Age of Kings  Microsoft (Ensemble Studios)1999In Age of Empires II: The Age of Kings, the player takes control of one of thirteen civilizations, including the Chinese, Goths, Britons, and Vikings, among others. The player starts with a handful of villagers, through expansion and careful handling of the economy, the player can advance up to the point where powerful war machines and well trained masses of troops will be the player's to make and control.

There are three distinct ways to play, one of which the object is to hunt and kill the other player(s) king, however there are a lot of options for each, anywhere from what type of map to start on (including coastal, gold rush, arabia, and rivers) to what the maximum amount of units are allowed.

The player can also play online at the Zone vs. up to seven other players, or via a TCP/IP connection.***
[100]***
[12]***
[84]***
[53]***Sequel to [game=#18627]Age of Empires[/game], continuing the trend of classic RPG, plus the age system. Graphics were considerably improved (although still merely a pretty 2D), and also the missions became slightly more complex, with storyline developed within the game engine.
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Age of Empires II: The Conquerors  Microsoft (Ensemble Studios)2000Officially announced August 5, 2000
[Garrett]
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Age of Empires III  Microsoft (Ensemble Studios)2005Immerse yourself in the award-winning strategy experience. Microsoft Studios brings you three epic Age of Empires III games in one monumental collection for the first time. Command mighty European powers looking to explore new lands in the New World; or jump eastward to Asia and determine the outcome of its struggles for power.***Siguiendo la estela del Age of Empires II y del Age of Mythology, mezcla un manejo de unidades y de héroes similar al segundo con elementos de tecnologías y recursos mucho más estilo del primero, y muchos nuevos elementos como las rutas de comercio o los refuerzos de la patria.

7 de 10***Latest version 1.13 (as of ?)***[b]Minimum:[/b]
* 1.4 GHz Pentium IV CPU
* 256 MB RAM
* 64 MB VRAM***[url=http://www.uvlist.net/characters/info/1064]Bowser[/url], [url=/characters/info/3797]Buffy[/url], [game=#169915]Buttercup[/game], Frejole Negro, [url=http://www.uvlist.net/characters/info/2942]Indy[/url], [url=http://www.uvlist.net/characters/info/1700]Mario[/url], [url=http://www.uvlist.net/characters/info/747]Ripley[/url], [url=http://en.wikipedia.org/wiki/Saved_by_the_Bell#Samuel_.22Screech.22_Powers]Screech[/url], [url=http://en.wikipedia.org/wiki/Socks_%28cat%29]Socks[/url], Stormy the Wonder Dog, Sydney the Puppy, [url=http://www.uvlist.net/characters/info/7309]Tux the Conqueror[/url], and [game=#19435]Tyson[/game] are some of the of the random names of explorers' dogs.
[Zerothis]
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Age of Empires III: The Asian Dynasties  Microsoft (Ensemble Studios)2007Latest version: 1.02 (as of ?) labelimageminimize
Age of Empires III: The WarChiefs  Microsoft Game Studios (Ensemble Studios)2006 labelimageminimize
Age of Empires Online  Microsoft Game Studios (Gas Powered Games;Robot Entertainment)2011Originally developed by Robot Entertainment, but on 2011-02-24 it was announced development was being moved to Gas Powered Games. Robot Entertainment developed the core game and first two civilizations (Egyptians and Greeks) and GPG continued from there on. Apparently this was planned long ago (that Robot Entertainment would work on it only until 2011-02) with the transition being going on for 3 or more months before it finally happened.***Age of Empires Online is the next chapter in the best-selling Age of Empires PC game franchise.The game features some of the greatest ancient civilizations including the Greeks, Egyptians, Persians, and Celts, with more being introduced all the time, and offers more than hundreds of hours of gameplay for free!

And that’s just where the experience starts! As players grow their empires and look for new adventures, Age of Empires Online delivers the opportunity to buy new Premium Content Packs – everything from entirely new civilizations to Booster Packs with new game modes and more. It’s the biggest Age of Empires game ever.

What’s more, Age of Empires Online adds new social interaction, customization, and MMORPG gameplay in an evolving and persistent world. Play co-operatively or competitively, craft and trade items, and level up by completing quests – all for free! Plus, Age of Empires Online still offers all the classic RTS gameplay, empowering players to build mighty empires, manage resources, earn rewards, and battle their way into rich new worlds full of lively villagers, epic warriors, and historically-themed architecture.

In Age of Empires Online, YOU RULE.
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Age of Empires: The Rise of Rome  Microsoft (Ensemble Studios)1998Age of Empires: Rise of Rome is an expansion for Age of Empires. Along several bug fixes, new maps, and four new campaigns about the rise and fall of Rome, it includes four new civilizations (Carthage, Macedonia, Palmyra, and Roman) with a new building design, five new units (slingers, armored elephants, camel riders, fire galleys, and scythe chariots), and four new technologies (logistics, martyrdom, medicine, and tower shield).

Gameplay is also tweaked, with the ability to queue production of units of the same type, the ability to use the "home" key to circle through events, the possibility to change the population limit, and a new map size "gigantic" was added.***
[84]***
[53]***Officially announced October 1998
[Garrett]
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Air Forte Blendo Games2010A short edutainment game about lexicon, mutiplies and countries.

Pros:
-Easy to understand.
-Challenging but without hard brashing losses.
-Co-op multiplayer-

Cons:
-Epilogue: kind of weird in a bad way.
-Achievements seem to be broken.

5 of 10***Air Forte is a high-altitude game of math, vocabulary, and geography. Compete with friends or fly solo in the various arenas. Good luck, pilot!
[Steam Store]
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Air Warrior III Interactive Magic1997 labelminimizeminimize
Alexander Ubisoft (GSC Game World)2004 labelminimizeminimize
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011Never released or announced as American McGee's Alice 2 but references to it as such can be found on official websites, likely to attract attention of those who played or are interested in the original.

Actual working title was "The Return of American McGee's Alice" from 2009-02 till 2010-07 before which it had no name at all and after which it had its final release name.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP2, or 7 w/ SP1
* 1.6 GHz Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7600 or Radeon X1650 GPU
* 8.5 GB HD space***Return to Wonderland and battle the corruption with all new weapon upgrades as well as 6 new collectible dresses. The new fourth tier of weapons tips the scales into Alice's favor by unlocking a whole new level of destruction.

Eleven years ago a horrific fire took Alice’s family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release—yet she still bears the heavy psychological burden of that tragic event.

With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland—and herself—from the madness that consumes them both?

[b]Key Features:[/b]
Intense 3rd person action:
* Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.

Explore a dark and shattered Wonderland:
* Encounter familiar but now strange characters, including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.

Magical abilities:
* Obtain peculiar abilities in Wonderland such as floating with Alice’s dress, shrinking, or growing to towering sizes in order to crush enemies.

Interactive puzzles:
* Intuitive and rewarding puzzles such as transforming obstacles, musical memories, chess, and picture blocks.***Eleven years ago a horrific fire took Alice’s family from her and left her terribly burned—and her mind terribly scarred. Afterwards she was confined to Rutledge Asylum, struggling to come to terms with her demons by slipping into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release--yet she still bears the heavy psychological burden of that tragic event.

In Alice: Madness Returns, Alice is released from the asylum to a London psychiatrist’s care. As nightmarish hallucinations continue to haunt her and invade her reality, she seeks to understand her torment in order to recover herself. Her mind in tatters, she is unable to resolve the fear and neuroses prompted by her strange memories, dreams, and visions. Her relocation to London seems only to add to their number and intensity.

Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge.

Can Alice save Wonderland—and herself—from the madness that consumes them both?
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Alien Earth Playmates Interactive Entertainment;Melbourne House (Beam Software)1998[b]auto regen[/b] - it's [i]slow[/i], but the only reason you can actually survive the game as you're constantly ambushed by extremely hostile mutant "animals", other humans and aliens. This won't save you in a battle though and is disabled during various conditions such as when you're poisoned.
[b]improvised weapons[/b] - only in the first part of the game(?)***The game's title appears stylized as [i]ALIENEARTH[/i] on the game box and title screen, but is written as Alien Earth within the included readme file and manual.***[b]Minimum:[/b]
* Windows 95
* 90 MHz Pentium CPU
* 16 MB RAM
* 80 MB HD space
* 4X CD-ROM drive
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Alien Hallway Sigma Team2010Un juego simple, similar a un tower defence pero con ambos bandos atacando la base del rival.

Nada especial, vulgar y basto.

3 de 10***Like with Swords & Soldiers, you only control support power (air strike) and spawning of new minions, though as added micromanagement you need to occasionally trigger grenade tossing ability of your minions.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.6 GHz Pentium CPU
* 1 GB RAM
* 128 MB VRAM
* 100 MB HD space***[media=youtube]v680Oa-FXlg[/media]***Alien Hallway is a totally new action- strategy shooting game for the PC developed by Alien Shooter series makers, Sigma Team company.

Here, in Sigma's adrenaline-fueled game, players measure stamina with a never-ending stream of green creatures within the borders of a special military mission. The rules are severe and the fate of Humanity is put on the line.
Control an entire army in a tough single-player campaign mode with a simple click of the mouse. With an easy approachable interface, players can go through three-dimensional battlefields destroying the enemies with superpowered weapons, throwing various types of grenades, using airstrike skill, and upgrading both the base and the units. Players make serious rational decisions saving the soldiers and earning gold bonuses which are vital in this intense confrontation.

Constantly changing settings and glow effects mixed with heavy, rythmic music add life to the game and keeps you captivated - you'll be hooked!

[b]Game Features:[/b]
[b]Dynamic Single-Player Campaign[/b]
A Captivating atmosphere of unknown Planets full of suspense and tension serves as an arena for endless fights between Humans and Aliens!
[b]Easy Mouse Control[/b]
Easy to learn controls make the game attractive for all kinds of players - Attack, upgrade, and buy items with just a click of the mouse.
[b]Plain Navigation[/b]
Explore the battlefield effortlessly by simply moving the mouse sideways. Scroll the mouse-wheel to zoom.
[b]Unlimited ability to upgrade your skills and weapons[/b]
Players are able to intensify skills by upgrading the base and the units in the shop: unlock blocked slots, increase air strike skills, add gold bonuses, decrease cool times, upgrade turrets and expand energy cell capacity.
[b]Unique characters[/b]
What's unique? Watch classic green-headed aliens. The whole race from larva till adults is reproduced.
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Alien Shooter - Revisited Sigma Team2009Un mata-mata ordinario, cuyo únicos factores reseñables son la habilidad que tiene la historia de meterte en apuros y la cantidad de zonas secretas que tiene el juego.

Mediocre.

3 de 10***Effectively the same game as the original Alien Shooter, but with improved graphics (on par with Alien Shooter 2, no longer the garish and brightly colored what it once was), and with some other improvements from the sequel brought back to the old, namely weapon reloading and flashlight upgrade. The levels have been stretched a bit to give more free space to move in without appearing strange. The general shape of the levels is identical, enemies are also nearly identical to the old with largest changes to their ranged attacks. The standard pistol has been replaced with an uzi that is much more useful, although is only useful against green enemies (color coding is identical to the original). Also, if you lose all your lives, you no longer have to replay the whole game to retry, but start of the mission (you can freely replay already finished missions in similar manner).
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Alien Shooter  Big Fish Games;Sigma Team (Sigma Team)2002The endless darkness and the somber, long passages of a military complex have become the abode of evil, as thousands of blood-thirsty creatures fill its offices, storehouses and mysterious laboratories.

Your mission is simple: clear the base at all costs. You will be provided with explosives to help you gain access to the teleports from where thousands of pitiless creatures pour. A stationary gun will aid in the defense of the area. You have been granted access to the most advanced weapons technology money can buy. As you earn your pay, you can equip yourself with additional weapons in the arming area and biomechanical implants that will make your fighting abilities super human.

The alien invasion has begun, we have one chance, and that is to stop them cold in their staging area. Do not allow them escape this facility, you are our last hope. The fate of humanity now depends on you!***[b]Minimum:[/b]
* 400 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM

[b]Recommended:[/b]
* 800 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM***[b]Add-ons:[/b]
* The Experiment
* Fight for Life

These added mostly just very few levels, some music, objects and monsters.
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Alien Shooter 2 - Conscription Sigma Team2012Apenas mejora nada respecto al primer título, sólo algo el apartado gráfico y la variedad de armamento.

Lo único reseñable es la posibilidad de coger una perk al principio del juego.

Sigue siendo un horror matar a enemigos a los que no ves por culpa de la cámara.

Mediocre.

4 de 10***Alien Shooter 2 - Conscription is the continuation of cult Alien Shooter 2, which is a unique blend of two game genres - Action and RPG.

The Great War has begun! The world population capable of functioning is mobilized to serve in the army. Hordes of monsters are destroying the cities and capturing new territories. The situation on the battlefront reached the critical emergency point and there's nobody to help. Try to fight with the aliens as a private soldier from the regular army, which happens to be in the center of the action. The outcome depends on you!

Key features
* Huge crowds of enemies, more than 100 aliens on one map at a time.
* Ability to upgrade the main character's parameters.
* More than 60 weapon types, including sniper rifles.
* Lots of auxiliary devices, including radar and battle drones.
* Several types of vehicles to drive.
* Three game types: Campaign, Survive, Gun Stand.
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Alien Shooter 2 - Reloaded Sigma Team2009Notable differences with the original are missing voice overs, the lack of separate weapon skills - you no longer need certain level on a weapon skill to use more powerful weapons - and the damage modifier has been merged with accuracy skill (formerly this was purely accuracy, now it's universal weapon skill, offering both increased accuracy and some damage improvements). This simplifies your weapon choices to economic issues. Implants no longer have intelligence requirement and you can only have one implant in use at any time, effectively making intelligence almost pointless (formerly lack of intelligence restricted more powerful implants from your use and you could have 3 implants total in use). Armor skill has been removed completely, allowing anyone to wear any armor they want. And then there's the additional missions (missions 8 and 9, a small town). And net ranking.***Alien Shooter 2 - Reloaded is a modified version of the Alien Shooter 2 game. We started working on it right after release of AS2, taking into account the players' wishes. Well, here's the list of what we've done:
1. Size of the full version installation file was reduced to 300 Mb, compared to 1Gb of the original Alien Shooter 2. Large installation file prevented users with slow connection from buying and downloading the game.
2. Player upgrade parameters simplified. Now you don't need to develop separate skills for each weapon type, so you'll be able to complete the game using all the weapon types featured in it.
3. Two new missions added. Now the game features 17 full levels.
4. New individual shooting mode added - Gun Stand. You will use powerful military equipment to eliminate advancing enemy troops. As the game goes on, you will upgrade your weapon in different ways, and the right choice will let you win the battle!
[Sigma Team]
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Alien Shooter: Fight For Life Sigma Team20042026 AD.

One year passed since aliens invaded planet Earth. These monsters have captured large districts of the Earth surface, and now all the humanity arises against them.

Among secret government research projects there’s a virus which can help people survive and avoid total annihilation.

You must get into the secret research-and-development center and save the virus. Yes, save the virus, because it’s in danger now...

In the new part of the game:

- 5 new missions, put together in a plot line
- vivid prehistory
- even larger crowds of monsters to wipe out before you reach the goal
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Alien Shooter: The Experiment Sigma Team2004Day after day, the hope for human survival is fading. Half of the Earth surface is inhabited by the monsters. Now people have to dwell in specially made fortified
settlements. Here they live, work, study, grow children and... invent new ways to fight the aliens...

Now the leading scientists of Earth are working on creation of the new monster species, which should stop the invasion! Will the scientists succeed? Can their plans be realized, or this can cause even a larger disaster?

In the new part, you will find:

- 5 new missions
- new music tracks
- new type of monsters
- monster boss
- new objects

Also, after numerous customer requests, we have added ability to choose difficulty level. Now, after installng this add-on, you can select difficulty to match your skills.
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Alliance of Valiant Arms  NHN USA;Neowiz;Tencent (Redduck)2007Básicamente un FPS con un complejo existencial entre un estilo Battlefield y un Counter-Strike, y que no logra hacer ninguno de los 2 bien. Si además le sumas que a base de dinero algunos jugadores aguantan todo lo que les venga, y un sistema de comprar por días todos los objetos, te queda un Pay To Win abominable.

Su única virtud es que al jugarlo ganas un cuchillo para el Spy del TF2.
Bueno, y el patocuchillo.

3 de 10.***AVA is a free-to-play MMOFPS that plunges you into the middle of a world at war. Side with the European Union (E.U) or the Neo-Russian Federation (NRF) and take up arms across vicious urban battlegrounds. Test your skills against your friends and see if you have what it takes to come out on top!
[Steam Store]***The premise is the new rise of Russia to power as the Neo Russian Federation (NRF) that has conquered much of Europe and the remaining "free" European countries fighting back with US help.***Only available to people living in USA? Has region lock in at least Steam.
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Alone in the Dark: The New Nightmare  Infogrames (Darkworks;Spiral House)2001Latest version: retail***Spiral House handled porting***From the moment Edward Carnby and Aline Cedrac set foot on Shadow Island, they are confronted by mysterious, evil creatures intent on thwarting their progress to recover 3 ancient tablets believed to hold the secret key to some incredible menacing phenomena.
Danger threatens from every corner.
The slightest shadow could be hiding deep secrets, or concealing worse nightmares...

- A gripping script that goes beyond your imagination.
- Over 20 characters, in a chilling atmosphere, deep in cinematographical production and realism.
- 2 totally different, but equally terrifying adventures, combined in one. Will you be Edward Carnby or Aline Cedrac?

[b]Can you see beyond your fear?[/b]
[Box blurb]***EAN-13: [code]3546430108987[/code] ([i]Best of Atari[/i] release; 3 CDs; Netherlands?)***[b]Minimum:[/b]
* Windows 95, 98, 98SE, ME, 2000 or XP
* 300 MHz Pentium II CPU
* 64 MB RAM
* 8 MB VRAM
* 3D accelerator
* 400 MB HD space***This installment returned to more horror-ish ways of the first installment, but switched from Cthulhu Mythos to Giger-ish monsters.
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Alpha Polaris  Just a Game (Turmoil Games)2011[b]Minimum:[/b]
* Pentium 4 or Athlon 64 CPU
* 1 GB RAM
* 1280*800 display resolution
* 700 MB HD space***In the midst of the snowfields of Greenland lies Alpha Polaris™, an American oil research station. High above, the ion storm of the century is gathering, bringing about a strange intermixing of reality and night terrors. It is up to Rune Knudsen, a Norwegian biologist, to take on a desperate struggle against fear and death, and to face the primordial force lurking beyond the veiled sky.

"The heart of the game is its restrained horror setting. It allows us to explore a wide range of human themes in a realistic way: paranoia, isolation, friendship, love and so on. To us, that is the core of a good horror adventure." -project leader Teemu Vilén.

Alpha Polaris: a Horror Adventure Game will be available on Windows PC on 24.6.2011. The game will be initially available for download in English and German. Other language versions (announced later) will be published regionally.

[b]Features[/b]
* Mature, character-driven storyline
* Streamlined point & click interface
* Puzzles are an integral part of the story
* 3D characters in beautiful, pre-rendered scenes
* Full spoken dialogue
* 1280x800 widescreen resolution
* Expressive, hand-drawn dialogue portraits
* Atmospheric soundscape including original soundtrack
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Alpha Protocol Sega (Obsidian Entertainment)2010[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* GeForce 6800GT or Radeon 1300XT GPU
* 12 GB HD space***A MODERN DAY SPY RPG.

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

GAME FEATURES

* [b]Customizable Spy[/b] - Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
* [b]Multiple Paths to Choose From[/b] - With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
* [b]Revolutionary Interaction System[/b] - With the Alpha Protocol 'Ripple Effect' system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
* [b]Complete Choice of Combat Style[/b] - An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
* [b]No Time to Spare[/b] - Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
* [b]Real Modern-Day Setting[/b] - Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
* [b]Developed by RPG Masterminds, Obsidian Entertainment[/b] - Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur's Gate, Planescape Torment, and Fallout.
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Alpine Ski Racing 2007  JoWooD Productions (49 Games)2006 labelminimizeminimize
Alpine Skiing 2005  RTL Playtainment (49 Games)2004 labelminimizeminimize
America's Army 3  U.S. Army2009U.S. Army Announces America's Army 3 PC Action Game

Silver Spring, MD January 20, 2009 - Six years after the U.S. Army revolutionized military action games with the launch of the free PC game America's Army, the U.S. Army today announced the upcoming release of America's Army 3 (AA3). America's Army 3 is the only free action game that delivers an authentic and entertaining Army experience by reflecting the training, technology, actions and career advancement of a Soldier within a unique exciting game experience. AA3, which will be rated T for Teen by the Entertainment Software Rating Board (ESRB), will be released in 2009. As with previous versions of America's Army, AA3 will be constantly updated to include new features and missions and to highlight new technologies being incorporated in today's Army.

Using the state-of-the-art Unreal Engine 3, America's Army game developers brought the most popular trademark gameplay features from the previous versions to AA3. Highlights include authentic weapons and technologies, realistic training and exciting gameplay missions. AA3 provides players new insights into the Army and Soldiering while making the game easier to play, easier to install and easier to download.

"In AA3 we've taken all of the best features in AA2, incorporated feedback from the AA community and added the latest technology to develop a high-tech game that can be customized by the player to create a much more detailed interactive experience," said Michael Bode, executive producer of the America's Army game. "One of our key design philosophies is to make the game easily accessible to a new player, while at the same time keeping a deeper layer of complexity for the more advanced players to discover and take advantage of."

AA3 highlights different aspects of the Army from Army Values and the Warrior Ethos to Army career opportunities and lifestyles both on and off duty. Through their in-game characters, AA3 players will be able to experience the way Soldiers train, live, and advance in the Army. AA3 players will also experience different types of technologies and equipment used by the Army's high-tech Soldier. Players are bound by Rules of Engagement (ROE) and gain experience as they navigate challenges in team-based, multiplayer, force on force operations. In the game, as in the Army, accomplishing missions requires teamwork and adherence to the seven Army Core Values. In the game, a player's actions and demonstrated Army values will have consequences that are integral to success in gameplay and will affect a player's career progression.

"With AA3, we're taking military gaming to an all new level where every detail counts," said Col. Casey Wardynski, originator and Director of the America's Army game project. "We want our America's Army 3 players to have a greater understanding of the Army and its values. Our Soldiers are aspirational figures and our players are able to virtually experience many aspects of a Soldier's life from their training, to their missions, to the way the Army has influenced their lives."

As with the previous America's Army games, AA3's authenticity is second-to-none. Our Army development team worked closely with Subject Matter Experts from across the Army to make sure that everything about the game is as realistic as possible. AA3 has more authentic military elements including training, technology, weapons, and audio than any other military game. Built on Unreal Engine 3, AA3 delivers stunningly realistic environments, lighting effects, animations, and team-based experiences so that America's Army players can experience how the Army has strength like no other within its game that is like no other.

AA3 players will have persistent characters that they customize by embarking on career paths in which they advance by completing specialized training and accomplishing missions. The evolution of the player's career follows the same progression as it would in the Army. Players are rewarded at significant milestones, such as graduation from basic training or returning from a deployment, through pride moments -- vignettes represented visually as an achievement screen, movie or a slide show. These pride moments transition the player from one state of training or character progression to another.

Initially, the core of the gameplay focuses on an Infantry Soldier (11B). Players can select from a variety of roles that the 11B performs such as Rifleman, Automatic Rifleman, Designated Marksman and Grenadier. The first additional Military Occupational Specialty (MOS) players can explore is 68W Health Care Specialist (Combat Medic) which will be added this summer. Players who complete advanced individual training modules can take on new MOS roles that will affect gameplay. For example, by completing medic training players will be able to treat minor and major injuries in single player training missions and render advanced medical aid in multiplayer missions. In subsequent game releases, players who complete Combat Engineer training will be able to assist in mission pre-planning, such as emplacing an obstacle to impede the mobility of enemy forces.

Training is a key element in the AA3 game just as it is in the Army. The game offers a variety of new training levels that will give players an advantage in the game. After completing basic training players can go to advanced training to increase their in-game skill level and progress in their Army career. Success in the game earns players the privilege of taking specialized training. This specialized training allows players to unlock new abilities and gear, and to customize the gear they carry as well as their equipment loadout. As players advance, they will be able to 'cross-train' on many different MOSs available in today's Army. Such players will be highly sought after due to the capabilities they bring to multiplayer missions. Additionally, as a new feature, players will have the ability to join online games with limited capabilities using the "instant action" feature.

About America's Army

The Army creates and distributes America's Army so that young Americans can virtually explore Soldiering in the U.S. Army like Soldiers experience it - as individuals and as members of teams. Through the Game's virtual experiences, young Americans can explore the Army from basic training at Fort Benning, Georgia, and medic training at Fort Sam Houston, Texas to operations in defense of freedom. Along the way, they can join elite Army units and experience the strength of Army teamwork, values and technology within an engaging environment. The game has become an online phenomenon, consistently ranking among the most popular PC action games played online. The games are rated T for Teen and can be downloaded free from various partners listed on the www.americasarmy.com site. They are also distributed at local Army Recruiting stations, ROTC Detachments and Army events.

In the America's Army game, players are bound by Rules of Engagement (ROE) and grow in experience as they navigate challenges in team-based, multiplayer, force on force operations. In the game, as in the Army, accomplishing missions requires teamwork and adherence to the Army's core values. Through its emphasis on team play, the game demonstrates these values of loyalty, duty, respect, selfless service, honor, integrity and personal courage and makes them integral to success in America's Army.

The Army launched America's Army in July of 2002, and has released major updates to the game every few months. These releases feature new technologies, missions, Army units and occupations. In keeping with the dynamic nature of Soldiering, the America's Army game will continue to expand and will allow players to explore the Army of today, tomorrow and the future. An entirely new version of the game, America's Army 3, will be released in 2009.***
[100]***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* 3 GHz Single Core CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X1300 GPU
* 5 GB HD space
* Broadband internet connection

[b]Recommended:[/b]
* 2.4 GHz Dual Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 7950 or Radeon X1950 GPU
* EAX4 compliant sound card
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American Chopper Activision (Creat Studios)2004 labelimageminimize
American Conquest GSC Game World2003In the year 1492, you travel to America as Christopher Columbus and light the spark that will kindle 300 years of heated battles for land, riches and freedom. In eight historical campaigns spanning 42 missions, you will play the part of great legends such as Pizarro and Washington and will delve into epic real-time battles with use of up to 16,000 soldiers on 3D landscapes. Utilize new technologies, unique weaponry, improved fighting units and the dangerous world of diplomacy. Play with fire! Conquer America! labelimagesubject
American Conquest: Divided Nation GSC World Publishing (GSC Game World)2006Stand-alone expansion labelminimizeminimize
American McGee's Scrapland  Enlight (MercurySteam Entertainment)2004 labelimageminimize
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