showing 31 games

namepublisher(developer) arrow_downwardyeartagsdescription
Death to Spies  1C Company (Haggard Games)2007 1940s 20thcentury bodydragging clandestine dvd espionage firearms rating-pegi-16 shadermodel2 spyfiction spyprotagonist stealth stealthgame worldwar2 Smersh is the Russian for "Death to Spies" and was the name of a set of counterintelligence departments in the Soviet Army formed during World War II. Their mission was to secure the rear of the active Red Army by arresting traitors, deserters, spies and criminal elements. During the war these agents became the main force combating the German intelligence service.

The game's main character is a captain in the 4th department of the Soviet counterintelligence service. He is a professional spy trained to execute dangerous operations on his own. During missions he will have to complete various tasks in the heart of enemy territory including stealing important documents, eliminating different enemy officers or high-ranking officials, kidnapping and sabotage.

Game missions are based on real historical events and operations which were executed by the military intelligence and counterintelligence during the war.
Features

* Third-person stealth action which immerses the player into the atmosphere of World War II military intelligence operations
* Different types of missions based on real historical intelligence and counterintelligence operations
* Freedom to choose the way a mission is completed
* Extensive real-life indoor and outdoor locations
* A variety of different spy skills at the player's disposal such as sneak, hide, carry dead bodies, change clothes, mine objects, throw knives, sniping, picking locks, setting traps and many others
* Use different vehicles including cars and motorcycles
* Authentic weapons of World War II
[1C]
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Death to Spies: Moment of Truth  1C Company;Aspyr Media (Haggard Games)2009 20thcentury clandestine download espionage europe firearms northamerica rating-esrb-m spyfiction spyprotagonist stealth stealthgame worldwar2 labelminimizeminimize
Civilization V - Gods and Kings  2K Games (Firaxis Games)2012 4xstrategy builders civilization-series diplomacy espionage grandscale mapgenerator rating-pegi-12 religion steampowered steamworks taskdelegation techtree tileblending touchscreen win8 workers EAN-13: [code]5 026555 059268[/code]***Sid Meier's Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology.

As you move through the ages, you’ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world.

[b]Key Features:[/b]
* [b]Expanded Epic Game:[/b] The core game experience has been greatly expanded with the addition of new technologies (like Combined Arms), 27 new units (like the new 1-hex ranged unit Machine Gunner), 13 new buildings (like the Bomb Shelter), and 9 new Wonders (see below). Additionally, there are even more new units and buildings included in the three new Scenarios for modders to use.
* [b]New Civilizations:[/b] The expansion will deliver 9 new civilizations, such as Carthage, Netherlands, the Celts, and the Maya (it is 2012, after all), along with their unique traits, units and buildings. The expansion also includes 9 new leaders including William I, Prince of Orange, Boudicca and Pacal the Great.
* [b]Religion:[/b] A righteous people will seek out Faith to found a Pantheon of the Gods. As your Faith becomes stronger, you can cultivate Great Prophets who build on these simple beliefs to create a religion that you can customize and enhance as desired. Are you tolerant of other religions or is this the one true faith? Are you focused on Gold, Arts or Military? Beliefs can even unlock custom buildings that only people of your religion can construct. Great prophets, missionaries and inquisitors help you spread your beliefs to other lands and gain the alliances of City States, and like-minded civilizations.
* [b]Enhanced Diplomacy and Espionage:[/b] Establish embassies at foreign courts for closer ties (or clandestine operations). As the religions of the world start settling in, and the world moves into the Renaissance, you unlock your first spy (with more to come). Send them out to establish surveillance of foreign cities, steal advanced technologies from your strongest or wisest competitors, or interfere with city-state alliances. All of your actions can have a diplomatic impact if discovered, so always tread carefully.
* [b]City-States:[/b] Two new city-state types have been added (Mercantile and Religious) to bring all new advantages to the table. The city-state quest system has received a complete overhaul to decrease the importance of gold and add a whole range of new quests that further the narrative of the game, as well as make the diplomatic victory a more varied option. Ally with Marrakech to get access to their unique luxury resources! Vatican City and Jerusalem are holy cities that play key roles in the religious struggle.
* [b]World Domination:[/b] The fight for world domination is now more dynamic than ever before. The Gods and Kings expansion features a reworked combat system and AI that puts more emphasis on a balanced army composition. The new system allows your lines to stand longer than they could before, so you, as a player, can make smarter tactical decisions without worrying about a single unlucky roll of the dice.
* [b]Naval Combat:[/b] Your navy is now split into two different ship types, melee and ranged. This means that no coastal city should be considered safe, and can now fall to a surprise naval attack. Additionally, all embarked units now have Defensive Embarkation, and can stack with a naval unit for extra protection. Add to this the new Great Admiral, and the high seas have become a much more dangerous place.
* [b]New Wonders:[/b] There will be 9 new Wonders with all new effects including Neuschwanstein, the Great Mosque of Djenne, the Terracotta Army, the Great Firewall, and the Hubble Space Telescope.
[b]Three new Scenarios:[/b]
* [b]Medieval:[/b] Grow your medieval kingdom into one of the great nations of Renaissance Europe, fending off outside invasions from Mongols and Ottoman Turks and fighting the religious wars of the Crusades and Reformation!
* [b]Fall of Rome:[/b] Play as either Eastern Rome or Western Rome trying to fend off the barbarians OR as one of the barbarians themselves.
* [b]Empires of the Smoky Skies:[/b] Build flying airships and huge tractor-like tanks from the unique tech tree of this Victorian science-fiction scenario, and use them to spread your empire across the pre-industrial world.
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Civilization: Beyond Earth  2K Games (Firaxis Games)2014 27thcentury 28thcentury afterearth alienanimals alienplanet aliens autosaves-periodic civilization-series cpplanguage crossgameplay csaa depthoffield directx11 encyclopedia espionage extraterrestrial future grid grid-hex insectoids kraken lua mantleapi milessound mp-versus msaa multipleendings saveanywhere savedrngseed seamonsters spaceage steampowered techtree transhumanism winvista xml xp-attack xp-defense Un spin-off de la saga Civilization, similar a la últimas entregas (tablero hexagonal y ataques a distancia) pero con un especial énfasis en la exploración, algo que se nota en un entorno mucho más elaborado (misiones, reliquias, alienígenas...) y en la unidad del explorador.

Sufre mucho de tener un ritmo de juego muy lento, incluso para un juego de estrategia global, con progresos y construcciones que tardan decenas de turnos.

7 de 10***Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
[Steam Store]
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Spycraft: The Great Game Activision1996 cia clandestine digitizedvideo espionage genderneutral kgb liveactors qsound rookieprotagonist spyfiction As a new CIA operative, you've been called to Washington. Apparently a Russian candidate for president was assassinated (read: shot) while giving a public speech. Can you uncover a conspiracy that reaches the highest level of government (both US and Russia)?

Spycraft is an adventure game with simulation elements that involves quite a bit of puzzle-solving. With input from ex-head of KGB and ex-head of CIA, the scenario is frighteningly authentic. You choose your actions from what is available on screen. You will need to collate large amount of information, and pick out certain patterns that will lead you to what you need. You are helped along by your trusty PDA which highlights the areas to be investigated (i.e. puzzles to be solved) and keeps track of relevant facts.***
[84]
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Star Trek: Elite Force II  Activision (Ritual Entertainment)2003 24thcentury aimdeadzone aliens alternateattack aureal3d autosavepoints beamweapons cdrom cyborgs detector directx9 doors eastereggs eax eax2 eax3 elevators energyshields espionage extraterrestrial firstpersonshooter future hacking healthbuffer humanoids idtech3 industrial-setting insectoids jokelevel mediaindrive milessound militantprotagonist missionbased mp-dm opengl rating-esrb-t ruins saveanywhere secrets secrets-levels serialkey serious spacecraft-location spacestation startrek teleport uvl-tiein visionmodes voiceovers walking walkingarmory win2k win98 winxp Latest version: 1.1 (as of 2003-10)***You get to play as lieutenant Munro, who's now male regardless of which gender you decided for him/her in the previous game, the choice of which has been stripped away in this installment.***[b]Minimum:[/b]
* Windows 98, 98SE, ME, 2000 or XP
* Pentium III or Athlon 600 MHz CPU
* 128 MB RAM
* 32 MB VRAM
* 1.3 GB HD space
* 4X CD-ROM drive
* 56 Kbps internet connection for multiplayer***Comes on 2 CDs.
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Beholder 2 Alawar (Warm Lamp Games)2016 apartmentbuilding coercion consequences dystopian espionage home house indie langchinesesimpl parentprotagonist steampowered suppression titlementioned titularcharacter ubuntu violence labelminimizeminimize
Beholder Alawar Entertainment (Warm Lamp Games)2016 1980s 1life 20thcentury apartmentbuilding chromaticaberration clandestine coercion consequences currency difficulty download dystopian espionage home house humanprotagonist indie langchinesesimpl maleprotagonist multipleendings parentprotagonist shopping stealth steampowered suppression titlementioned titularcharacter violence walking labelimageminimize
Thief Gold  Eidos (Looking Glass Studios)1999 antiheroprotagonist backstabbing ballistics bodydragging bookends bows cemetery chrysopoeia city clambering clandestine clockpunk criminalactivity dark darkengine distracting doors eavesdropping espionage falldamage forgetfulenemies ghosts giantinsects giantspiders graverobbing harmonyvsdiscipline haunting hiding holstering immersivesim indicator-visibility killingblow lawenforcers leaning leveleditor lightdousing lockpicking lowfantasy magic mansion medieval meleeweapons mystics oldfaith outlawprotagonist overpowered pagans pain permanentcorpses pickpocketing rating-pegi-12 rescue sentientartefact sequelhook serious spectres stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered steampunk strangebedfellows stunning stunning-moderate stunprods subterranean swords systemsdriven temple thief-series thiefprotagonist titlementioned titularcharacter undead unnecessarykilling unusualprotagonist uvl-confusable voiceovers zombies Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge. Survive in a world where shadows are your only ally, trust is not an option, and confrontation results in death!

Key Features:
* Pioneering stealth based gameplay brings a new dimension to first person action.
* Thief™ Gold includes Thief™ The Dark Project (12 huge missions with multiple environments) and the Gold update (3 new campaign missions which deepen the plot and add five new types of enemies)
* Advanced enemies can see, hear, speak, and sound alarms.
* Your arsenal includes: blackjack, sword, fire arrows, water arrows, rope arrows and more
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Thief II: The Metal Age  Eidos (Looking Glass Studios)2000 1life alarmers antiheroprotagonist archaictechnology backstabbing ballistics bloodmoon bodydragging bows cemetery chrysopoeia city clambering clandestine clockpunk dark darkengine detectors distracting doors druids eavesdropping espionage eviloverlord factory falldamage forest forgetfulenemies hiding holstering immersivesim indicator-visibility intermissions jumping killingblow leveleditor lightdousing lockpicking lowfantasy mansion medieval meleeweapons missionbased noncombpenalty nontolkienian oldfaith oldskoolsurveillance outlawprotagonist overpowered pagans pain permanentcorpses pickpocketing rating-esrb-m rating-pegi-12 remotecamera rescue rooftops schism secretfacility serious stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered steampunk strangebedfellows stunning stunning-moderate stunprods swords systemsdriven technofantasy technology-theme telescope temple thief-series thiefprotagonist titularcharacter unnecessarykilling unusualprotagonist voiceovers watercraft-location This was the most disappointing part of the Thief trilogy for me. The emphasis on steampunk-ish environment and all those steamgolems took the feel of it away. Still, it has the same playability as the other Thief games except for the theme change so gameplay wise it has the same level of excellence with some minor improvement.***A sequel to Thief: The Dark Project. Without introducing any drastic advances in terms of gameplay, there were many small improvements, both graphically and in terms of level design, etc. Another fantastic offering. labelimageminimize
Thief: Deadly Shadows  Eidos (Ion Storm)2004 1life antiheroprotagonist backstabbing ballistics bodydragging bows city clambering clandestine clockpunk criminalactivity dark derelict difficulty directx9 distracting dolbyprologic2 doors druids eavesdropping eax3 espionage falldamage fantasyworld fictionaluniverse fullbodyawareness ghosts haunting havokphysics healingitems hiding holstering ichthyoids indicator-visibility jumping killingblow ladders lawenforcers leaning leveleditor lightdousing lockpicking lowfantasy luddites magic medieval meleeweapons mines missionbased monsters museum nontolkienian oldfaith orphanage outlawprotagonist overpowered permanentcorpses pickpocketing potions serious shadermodel1 stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered stungrenades stunning stunning-moderate stunprods subterranean thief-series thiefprotagonist titularcharacter tutorial undead unnecessarykilling unrealengine2 unusualprotagonist uvl-imagequality voiceovers walking wallhugging watercraft-location win2k winxp zombies You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.

* Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
* Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
* An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
* Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
* Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.***[b]Minimum requirements:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 256 MB RAM
* 3 GB free HD space***This latest Thief game dumps the Dark Engine and instead uses the Unreal Warfare engine with dynamic, Splinter Cell-style shadows.
[Garrett]
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Thief: The Dark Project  Eidos (Looking Glass Studios)1998 1life actionadventure antiheroprotagonist backstabbing ballistics bodydragging bookends bows cacophonicvoice cemetery chrysopoeia city clambering clandestine clockpunk color-16bit criminalactivity dark darkengine distracting doors eavesdropping espionage eviloverlord falldamage forgetfulenemies gameplayinn ghosts giantinsects giantspiders graverobbing harmonyvsdiscipline haunting hiding holstering immersivesim indicator-visibility intermissions jumping killingblow langbrazil-port lawenforcers leaning leveleditor lightdousing lockpicking lowfantasy magic mansion medieval meleeweapons missionbased monsters mystics noncombpenalty nontolkienian oldfaith outlawprotagonist overpowered pagans pain permanentcorpses pickpocketing rating-esrb-m rescue sentientartefact sequelhook serious spatialaudio spectres stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampunk strangebedfellows stunning stunning-moderate stunprods subterranean swords systemsdriven temple thief-series thiefprotagonist titlementioned titularcharacter undead unnecessarykilling unusualprotagonist uvl-confusable uvl-workingtitle voiceovers zombies [b]Working title: The Dark Project
Original project title: Dark Camelot[/b]***[b]sentient artefact[/b] - The Eye
[b]gameplayinn[/b] - first person stealth; possibly started the whole stealth game rage.***To call Thief a first-person shooter is to strip away what the game brought to the gaming scene. Set in a magical medieval city, the player is a thief, with the ability to become almost invisible in shadows. And here is where 'first-person sneaker' became it's own genre.

Emphasizing strategy and stealth over raw killing ability, the game brought a new idea to first-person shooters. Sure, the sword and bow are necessary, but the blackjack, and avoiding combat, are even more effective.

Well designed cut scenes, incredible graphics, unmatchable atmosphere, etc etc all meant that Thief was a superb game.
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The Operative: No One Lives Forever  Electronic Arts (Monolith Productions)2000 1960s 1life 20thcentury bestsellerseries crossbows directmusic directx7 doors earth espionage femaleprotagonist firearms firstpersonshooter gadgets license-gpl licensechange lighthearted lithtechengine missionbased nolf sequence-defend sourcecode spearguns specialagentprotagonist spyprotagonist voiceovers labelimageminimize
StarDrive Iceberg Interactive (zer0sumgames)2013 4xstrategy activepause crowdfunded csharplanguage desura difficulty espionage firingarcs grandscale internaldamage locationaldamage mapgenerator minimap modularvehicles netframework nocampaign nostory slimdx space steampowered story-none sunburn-engine taskdelegation taxes techtree undefinedelements ursinoids vehicledesigning xnaframework StarDrive is a 4X Action-Strategy game where the goal is to build a space empire.

Starting with a single planet and a small number of space-worthy vessels, you forge out into the galaxy, exploring new worlds, building new colonies, and discovering the StarDrive universe.

The heart of StarDrive is its ship design and combat engine.

StarDrive takes a module-based approach to ship design, allowing the player to create custom ship designs where the composition and placement of ship modules really matters to the performance of a ship in combat. In combat, if your portside armor is taking a beating, then rotate around and show them the starboard side! Hide behind a friendly capital ship's shields, warp into and out of the fray, launch fighters, lay mines, and so much more.

[b]Features[/b]
* Customize your Race by selecting from a large list of physical traits, socioeconomic traits, and traits relating to your history and tradition
* Lead your forces into battle with your own flagship that you control like an arcade shooter; command your fleets like you would in a real time strategy game with simple mouse commands
* Tactical ground combat to take over enemy planets
* A deep research tree with many dozens of technologies
* Rich diplomacy options, allowing you to make and break treaties with alien races; trade technologies and artifacts, sell ships, declare wars, and design joint operations with your allies
* Cooperative and Competitive online and LAN multiplayer
* Finally, StarDrive is easy to modify, and modding will be actively supported by the developers
* StarDrive is easy to modify, and modding will be actively supported by the developers

[b]Ship Design[/b]
* Design every ship in your empire, or choose from stock configurations
* Create platforms and space stations to deply in deep space
* Carefully plan your ship's power grid, fuel capacity, ammunition storage, thrust, mass, and more
* Organize your ships into fleets and give your ships custom fleet behaviors in an easy to use fleet editor
* Set your weapon facings on turrets, or line up your fixed guns on spinal or broadside mounts

[b]Economy[/b]
Colonize or conquer new planets to expand your interstellar empire. Specialize your colonies and design trade routes to stimulate growth.

StarDrive follows a classic 4x model in that Food, Production, Research, and Money are the primary resources to gather. Find special resources by exploring planets and anomalies to unlock bonuses, or to unleash te
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Dominions 4: Thrones of Ascension  Illwinter Game Design2013 4xstrategy aquaticrealm automatedbattles bloodmagic charactercreation damagetypes deities desura directconnect dismemberment divineabsence dominions-series espionage godlingprotagonist imperfectrecovery indirectcontrol injuries jokeitems magic mapgenerator monsters mp-cooperative mp-private mp-teams mp-versus opengl permanentloss plantcreatures randomevents religion sauroids sorcery steampowered summoning taxes transcendency troglodytes undead labelimageminimize
Invisible, Inc.  Klei Entertainment2015 2070s actionsystem adv-perks alphafunding caricature clandestine classbased coversystem criminalactivity dartguns doorpeep doors enemylkp espionage facing fieldofvision firearms fragileprotagonist grid grid-square hacking hitchance humblewidget indicator-noise keys leaning lineofsight mapgenerator murderpenalty npclkpbehavior npcworldchangeawareness officebuilding onehanded outofturnactions pacifism permadeath precisionrifles radialmenu randomevents realisticdamage soundlocator stealing stealth stealth-sound stealthgame stunning tactical timespan-days trapping undefinedelements uvl-workingtitle visiblelasers xp-objects zoom Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.

[b]Game Features[/b]

[b]Character Selection:[/b]
Start with any of the 10 unlockable agents in the game, plus 6 agent variants, and 6 starting programs to crack corporate security.

[b]Deep customization of builds:[/b]
Each play through is different as you create your own strategy using agents, items, augments and programs, and adapt to your surroundings.

[b]Randomly generated world:[/b]
Locations, threats, and loot are randomly generated so each playthrough is vastly different and you’ll never get complacent.

[b]Choose your own game mode:[/b]
With 5 different game modes and extensive custom generation options, each player can play the way they prefer.

[b]Fully animated cutscenes and voice over:[/b]
With hundreds of lines of voice over, great animation, and fully animated cutscenes, we didn’t spare any expense to make an immersive experience.***[media=youtube]WZ8b_J7DS64[/media]***[media=youtube]6lYs_GE_q4E[/media]
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The Tudors Merscom;Avanquest Software (Daedalic Entertainment)2010 britain directx8 espionage france hiddenobject hintsystem italy spain tvseries When King Henry VIII asks you to be his eyes and ears, you are drawn into a world of deception and murder. Travel across Europe as a spy and uncover conspiracies, assassination attempts, and other threats against England and her King! Find vital clues in even the simplest of objects as you explore the world of The Tudors. Political intrigue spans national borders in this historical Hidden Object game!

* Intuitive gameplay
* Compelling storyline
* Based on the hit TV series!
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Deadly Premonition Rising Star Games (Access Games)2013 actionadventure addiction bludgeons capacity-slots chapterreplay circadiancycle city clothing collectibles dartsgame detectivemystery difficulty dissolvingcorpses doors driving dynamicweather espionage explosiveobjects fatigue fauxserious fbi fictionalcity fishing flamethrowers flashbacks forest handguns healing healing-instant healingitems hiding hospital hunger hygiene idlenoise improvisedweapons indicator-poi injuries inventory investigatorprotagonist itemglow knives map meleeweapons minigames monologues nojumping objectiveindicator openworld optionaltasks paidkilling parallelreality paranormal playerstats precisionrifles present quicktimeevent rating-bbfc-15 rating-cero-d rating-esrb-m rating-pegi-18 rating-usk-18 reload-auto reload-manual resting retrypoints rewardingvandalism savepoints shopping shotguns singlesave smokes stamina stationaryattack steampowered submachineguns survivalhorror swords thermalweapons waiting walking xbydifferentname zombies labelimageminimize
Alpha Protocol Sega (Obsidian Entertainment)2010 2000s abilitycooldown accuracy-motion accuracy-turning adv-ptdistr alarmers ammomagazines ammotypes anticipatorystockpiles asia assaultrifles backstabbing blackmarket blindfiring bodyarmor bossbattles canyon characterbackground city city-moscow-ru city-rome-it city-taipei-tw clandestine classless cloaking clothing comicrelief consequences conspiracy counselor cover-swap coversystem cpplanguage criminalactivity decoys depthoffield dialog-stance dialog-timelimit difficulty difficultyspike directx9 doors doors-autoclosing download drm drm-activation dvd dynamicaccuracy earth empgrenades enemyhealthdisplay equipment-preselect espionage europe firearms gadgets garden graychoices grenades grenadewarning hacking handguns helicopters heroprotagonist hideout hotel indicator-threat interactivedialogs island italy itemglow latemodernperiod launcher levelselection lightbloom lockpicking mansion minigames missionbased moralchoices motionblur multipleendings museum nationalism naturalistic neareast newgameplus news nohealthregen nonlinear npcstrife nsa objectiveindicator officebuilding oldskoolsurveillance openal organizedcrime physx playerstats present privatemilitarycompanies radialmenu railyard rating-esrb-t recurrence-location rogueprotagonist ruins russia saudiarabia save-opportunistic secretfacility secretsociety sequence-defend shieldregen shopping shotguns slums soldiers specialagentprotagonist speedtree stealth stealth-sight stealth-sound steampowered stungrenades stunning submachineguns subtropic subway taiwan terrorists titlementioned titulargroup triad trivialobstacles turrets unarmedfighting uniloc universallanguage unnecessarykilling unrealengine3 walking warehouse watercraft-location wintery winvista winxp x360pad xp-deeds xp-other xp-progress [b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* GeForce 6800GT or Radeon 1300XT GPU
* 12 GB HD space***A MODERN DAY SPY RPG.

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

GAME FEATURES

* [b]Customizable Spy[/b] - Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
* [b]Multiple Paths to Choose From[/b] - With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
* [b]Revolutionary Interaction System[/b] - With the Alpha Protocol 'Ripple Effect' system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
* [b]Complete Choice of Combat Style[/b] - An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
* [b]No Time to Spare[/b] - Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
* [b]Real Modern-Day Setting[/b] - Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
* [b]Developed by RPG Masterminds, Obsidian Entertainment[/b] - Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur's Gate, Planescape Torment, and Fallout.
[-]
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Dominions 3: The Awakening  Shrapnel Games (Illwinter Game Design)2006 4xstrategy aquaticrealm automatedbattles bloodmagic charactercreation deities demo desura dismemberment divineabsence dominions-series drm espionage godlingprotagonist imperfectrecovery indirectcontrol injuries jokeitems magic mapgenerator monsters opengl permanentloss plantcreatures randomevents sauroids sdl serialkey steampowered summoning taxes transcendency troglodytes undead win2k win98 winnt4 winxp labelimageminimize
Evil Genius Sierra Entertainment;Rebellion (Elixir Studios)2004 1960s absoluterulership achillesheelfoes alertstates antiheroprotagonist aspectratio-4-3 autosaves-periodic basebuilding bestsellerseries briefcases builders buildingdesigning captives cdrom circadiancycle clandestine construction-instant cpplanguage customtriggers decoys digging distracting doors doors-automatic doors-breakable download drm dualism earth elites endlessopposition espionage evilisgood expenses-instant expenses-norefund fanpatch flatterrain furnishing godgame goldbars imprisoning indirectcontrol island juggernauts leaderparticipation meninblack morale multipleobjectives noports optionaltasks organizedcrime outlawprotagonist parody premadecharacters pressureplates rating-esrb-t recruiting saveanywhere securom securom5 speech-gibberish spyfiction stealing tagging tasktracker tilebased titlementioned titularcharacter torture tourists trapping tutorial tutorial-noninteractive unitequipment unitlimit workers worlddomination zoning Siguiendo la estela del clásico Dungeon Keeper, este juego se presenta como un divertidísimo juego de estrategia y administración.

¿Quién quiere ser 007 cuando puedes ser el taponcete que amenaza a toda la humanidad?

Recomendación de guardaespaldas: Lord Kane, su habilidad de entretener es criminal en estadios avanzados del juego. Merece la pena coger a Shen Yu sólo por eso.

Eso sí, cuidado con el imitador de James Bond.

8 de 10***Siguiendo la estela del clásico Dungeon Keeper, este juego se presenta como un divertidísimo juego de estrategia y administración.

¿Quién quiere ser 007 cuando puedes ser el taponcete que amenaza a toda la humanidad?

Recomendación de guardaespaldas: Lord Kane, su habilidad de entretener es criminal en estadios avanzados del juego. Merece la pena coger a Shen Yu sólo por eso.

Eso sí, cuidado con el imitador de James Bond.

8 de 10***2009-06-22 on Steam, by Rebellion (lang: eng, fre, ger, spa)
2009-07-08 on GoG.com, by Rebellion (lang: eng)***Latest version: 1.01 (as of ?)
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No One Lives Forever 2: A Spy In H.A.R.M.'s Way  Sierra;Vivendi (Monolith Productions)2002 1960s 1life 20thcentury crossbows directx8 doors earth espionage femaleprotagonist firearms firstpersonshooter gadgets handguns island leveleditor license-gpl license-proprietary licensechange lighthearted lithtech-jupiter lithtechengine mediaindrive naturaldisasters nolf rating-esrb-m serialkey specialagentprotagonist spyprotagonist tornados voiceovers walking win2k win95 win98 winnt4 winxp No One Lives Forever 2: A Spy in H.A.R.M.'s Way is a humorous story-driven first-person shooter featuring the beautiful but deadly British UNITY operative Cate Archer. In this new adventure, Cate must investigate a super-secret Soviet project that, if successful, could bring about a third world war. Armed with an assortment of conventional weapons and experimental gadgets, players will explore exotic locales, circumvent devious traps, and contend with sinister agents determined to take Cate out of the secret agent trade once and for all.***The game's source code seems to be available for download with the toolkit.***Minimum:
* Windows 95, 98, ME, NT4, 2000 or XP
* Pentium III 500 MHz or equivalent
* 128 MB RAM
* 32 MB VRAM
* 1.4 GB free HD space
[Sanguine]***Cate Archer, the fearless and fashionable secret agent, returns to save the world from H.A.R.M! Armed with an assortment of super-spy weaponry and gadgets, agent Cate must explore exotic locales, avoid devious traps, and defeat deadly agents in order to foil a super secret Soviet project that could bring about a third World War.

Can Cate Archer stay out of H.A.R.M.'s way long enough to avert a nuclear holocaust?

FEATURES:
• 40 Action-packed Single Player Missions.
• Over 30 Weapons, Gadgets and Traps.
• Stunningly Realistic AI and Graphics.
• Cooperative Multiplayer Online Play.
[Sierra]
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Signal Ops Space Bullet Dynamics Corporation2013 clandestine dingy disguising download espionage gog group multidisplay precisionrifles separatedprotagonists snipers stealth steampowered unity-engine walking labelminimizeminimize
Splinter Cell  Ubi Soft (Ubi Soft Montreal)2003 1life 2000s 21stcentury ammomagazines apartmentbuilding aspectratio-4-3 autosavepoints awardgdcwriting city clandestine doors download dynamicaccuracy earth espionage firearms georgia-usa latemodernperiod ledges lockpicking meatshield militantprotagonist militaryfiction missionbased monkeybars naturalistic playerprofiles present realworld relentlessguards saveanywhere secretmission serious slaughterhouse solomission splintercell spyfiction stealth stealthgame tomclancy tutorial uvl-releases uvl-tiein walking walljumping 2003-02-18 as boxed
2008-04-01 on Steam***Clint Hocking and JT Petty won the3rd annual (2003) Game developers Choice Awards - Best Writing.
[Zerothis]
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Beyond Good & Evil Ubisoft (Ubisoft Montpellier)2003 1life abominations actionadventure aircushionvehicle aliens animalpeople aspectratio-4-3 bechdelwallace bossbattles chargedattack city cliffhanger companion conspiracy cooperation demo directx9 download eax3 eldritchabominations elevators espionage fantasyworld femaleprotagonist fictionaluniverse guidedweapons hovervehicle humanoidprotagonist industrial-setting insectoids jadeengine journalistprotagonist meleeweapons minigames monsters moon nomagic photographing polearms postcreditsscene protectioncomplex rating-esrb-t rebellion rebelprotagonist rewardingvandalism robots savepoints sciencefantasy shopping spacecraft spacecraft-small spoilertags staves stormtroopereffect stylized subterranean undefinedsetting uvl-imagequality voiceovers walking win2k win98 winxp 2003-11-03 as boxed
2008-05-12 on Steam***[spoiler=Show spoiler info;Hide spoiler info][code]alienprotagonist[/code] - revealed at the very end with no earlier indications of it.
[code]starship[/code] - can be considered a spoiler as well, for it is not expected nor indicated by anything for the first ~1/3s of the game. Nor is it exactly obvious that you'll be manually flying around with it.
[code]moon[/code] - this is pretty obvious as soon as it's mentioned, which was somewhat early, IIRC. Visiting it happens at the very end, though.[/spoiler]***Supports only 4:3 aspect ratio but enforces letterboxing for some peculiar reason (with even 4:3). Use of any aspect ratio besides 4:3 still gets letterboxed and the image is stretched (everything from the 3D view to 2D interfaces).***Latest version: [url=http://www.ubi.com/US/Downloads/Info.aspx?dlId=4]1.01[/url] (as of 2004-01-04)***[sic]
For Centuries, the planet Hillys has been locked in conflict with a race of relentless alien invaders.

Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.

Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom

In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?
[Box blurb]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 700 MHz CPU
* 64 MB RAM
* 32 MB VRAM
* GeForce 256 or Radeon 7200 GPU
* 2.3 GB HD space

[b]Recommended:[/b]
* 1.3 GHz CPU w/ SSE
* 128 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 9500 GPU
* SPU w/ EAX3***Distributed by [i]Dice Multi Media Europe[/i] in Europe

Comes on 3 CDs.
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Splinter Cell: Chaos Theory Ubisoft2005 1life accuracy-turning alone ambidextrous assaultrifles auditorymasking bodydragging clandestine cpplanguage dolbydigital doors dynamicaccuracy earth eax3 espionage grappling handguns havokphysics healthpickups indicator-noise ingameadvertising killingblow korea lightdousing meatshield militantprotagonist militaryfiction missionbased mp-campaign mp-cooperative naturalistic permanentcorpses rating-esrb-m secretmission seoul serious shadermodel1 shadermodel3 solomission speedcontrol splintercell stealth stealth-light stealth-sight stealth-sound stealthgame suppressors tomclancy toolsideswap unrealengine2 uvl-tiein voiceovers walking widescreen Minimum:
* Windows 2000 or XP
* 1.4 GHz Pentium IV or Athlon CPU
* 256 MB RAM (512 MB for XP)
* 64 MB VRAM
* 4 GB free HD space

Recommended:
* 2 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 128 MB VRAM
* DolbyDigital 5.1 and EAX 3.0 compatible soundcard***widescreen - the menus and videos appear stretched, but in-game the aspect is correct.
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Splinter Cell: Conviction  Ubisoft (Ubisoft Montreal)2010 aaa clandestine drm drm-online drm-removed earth espionage meatshield npclkpbehavior parentprotagonist protectioncomplex serious splintercell stealth stealthgame steampowered tomclancy uplay uvl-tiein labelimageminimize
Splinter Cell: Double Agent Ubisoft (Ubisoft Shanghai)2006 clandestine directx9 dolbydigital download drm earth eax4 espionage meatshield quazal rating-esrb-m securom7 serious shadermodel3 splintercell spyfiction starforce stealth stealthgame tasteofpower title-cinematic tomclancy tutorial unrealengine2 uvl-tiein walking winxp 2006-10-19 as boxed
2009-02-14 on Steam (eng,fre,ger,ita,spa)***Minimum:
* Windows XP
* 3 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 128 MB VRAM
* 8 GB free HD space

Recommended:
* 3.5 GHz Pentium IV or Athlon CPU
* 256 MB VRAM
* DolbyDigital 5.1 and EAX 4.0 compatible soundcard
* 10 GB free HD space
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Splinter Cell: Pandora Tomorrow Ubisoft (Ubisoft Montreal)2004 atlastmoment clandestine earth espionage meatshield militantprotagonist militaryfiction rating-esrb-t relentlessguards secretmission serious solomission splintercell stealth stealthgame tomclancy unrealengine2 uvl-tiein labelminimizeminimize
Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2008 12thcentury 2010s 21stcentury aaa actionadventure aesop ahistoric alientechnology alternatetimeline antiheroprotagonist antivillain anvilengine arabia asia asia-west aspectratio-16-9 aspectratio-4-3 assassinprotagonist assassinscreed automap autosavepoints backstabbing beggars bink bloodlines castle chasing city city-acre-il city-damascus-sy city-jerusalem-il clandestine cleargame cliffhanger coerced compass consequentialism controllablehelplessness counterattacks coupdegrace crowds cruelty difficulty-single directx10 directx9 dock dolbydigital download drm drm-activation earth eax eax2 eax3 eax4 eliteprotagonist endlessopposition equipment-predefined espionage factualinaccuracy falldamage fallimpact falsehistory future geneticmemory glitchvisuals grappling havokphysics healthregen healthregen-fast hiding hillland historicallyinaccurate holstering horizontalbars horses ideology impulsegoo indicator-poi indicator-threat jumping katar killingblow knives knockback ladders ledges letterbox map mediaindrive megacorps meleeweapons nazcalines neutralnpcs objectplot openended openworld openworld-restricted outdoors palestine parkour past pawn pickpocketing playerprofiles precursors prostitutes ragdollphysics rating-cero-z redeemingbeatdown retrypoints riding rooftops safedisc safeledges safezone search secretsociety sequelhook serious shadermodel3 singlegenderopposition singlesave soldiers splatter stealth stealth-sight steampowered steppingstones stumbling subtitledeficient suppression swords syria tackling targetlock templar throwingknives thrownweapons torture tower tutorial tutorial-forced tutorial-integrated unarmedfighting unrestrictedviolence upgrades-health uvl-imagequality vagrants virtualreality walking wallclimbing warriorprotagonist widescreen youngadultprotagonist El comienzo estelar de la saga, a pesar de ser mucho más lineal y corto que sus predecesores (y unas misiones secundarias enormemente repetitivas), se hecha de menos no ser una arsenal andante que puede con toda la guardia de la ciudad: mucho más sigilo y huida y menos acción.

Especialmente reseñable era la posibilidad de finalizar un asesinato siguiendo el diario de Altair, convirtiendo el encargo en un auténtico reto, además de la claustrofóbica situación de Desmond y la intriga que rodea todo el juego.

Como reprochable, la enorme letalidad del agua, aunque también es cierto que es de gran ayuda contra los templarios.

8 de 10***2008-04-09 as boxed
2008-04-09 on Steam (eng,fre,ita,ger,spa)***[b]save points[/b] - there's only one save per profile, so make sure you back it up occasionally. Nothing worse than playing almost through the game and the save getting corrupted for whatever reason (such as BSOD). The saves are stored in `[code]%APPDATA%/Ubisoft/Assassin's Creed/Saved Games/[/code]´.***Latest version: 1.02 (as of 2008-05-14)***The story starts with Desmond Miles being kidnapped in 2012 by Abstergo Industries and put into the Animus machine, a device capable of drawing out genetic memories and allowing the user to re-live their ancestors' lives. For Desmond, this is the life of Altaïr Ibn La-Ahad (الطائر), an assassin who lived during the Third Crusade in 1191. Although the story skips the kidnapping and starts with Desmond jagged into the Animus and experiencing some synchronization issues with it.

The game is difficult to categorize and abundantly lampshaded by the fact that most of the game takes place inside the Animus which has been created to produce a video game like experience, so effectively you're playing a video game inside a video game. And the experience produced by the Animus is an abstraction of sorts with various alterations that make it easier for the user to operate it, such as translating all languages to plain English and so forth. So any inconsistencies with reality are due to that, and since memories aren't exactly logical 1 to 1 copies of reality, much illogical instances can occur, some of which can be interpreted to mean some [url=http://tvtropes.org/pmwiki/pmwiki.php/JustBugsMe/Ptitlel59ywfenym8d?from=JustBugsMe.AssassinsCreed]very strange things[/url].

Things you may need to replay the whole game for:[spoiler]In memory block 4, you have a chance to pickpocket Vidic to get his security pen. This opportunity does not represent itself and replaying the memory block later does not roll back time in the "real world".

After the credits you gain access to the conference room where you need Vidic's pen to access a computer, but there's nothing else after that besides your ability to replay the memory blocks and aim for 100% completion (collecting all the flags, killing the templars, scouting, and doing all the side tasks).[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz dual-core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* Radeon X1600 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+ CPU
* 5.1 capable soundcard***The PC version has 4 new missions compared to the original console version.

Director's Cut Edition is apparently just alternate name for the thing and is in no way different from PC releases without that extra bit in their name.
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Mata Hari  Viva-Media;dtp entertainment (4Head Studios)2008 1900s 20thcentury cdrom directx9 download earth espionage femaleprotagonist france latemodernperiod minigames nonlinear past realprotagonist secretmission shadermodel2 spyprotagonist steampowered vorbis winvista winxp [b]Minimum:[/b]
* Windows XP or Vista
* 1.6 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV CPU
* 1 GB RAM***2008-11-21 as boxed, by Viva-Media
2009-07-30 on Steam, by Viva-Media (lang: eng)
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