showing 1 - 50 of 504 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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Torrente: El Juego | FX Interactive (Virtual Toys) | labelimageminimize | ||
Armageddon | Boanerges Studios | ? | labelminimizeminimize | |
Battle of the Ages | 3rd Day Games | ? | labelminimizeminimize | |
Gotcha Babes X-Treme | Redfire Software | ? | labelimageminimize | |
TUER | ? | ? | Julien Gouesse | labelminimizeminimize |
EarthSiege 2: Skyforce | Dynamix | 1995 | labelimageminimize | |
MechWarrior 2: Ghost Bear's Legacy | Activision | 1995 | labelminimizeminimize | |
Killing Time | Studio 3DO | 1995 | labelimagesubject | |
Alien Trilogy | Acclaim Entertainment (Probe) | 1996 | Alex Lawrence (senior storyboard artist) Andy Brock (additional sound effects) Andy Squirrell (world mapper) Ayaki Konno (additional japanese artwork) Ben McGrath (graphic artist) Ben O'Reilly (texture mapper) Bob Scumaci (fmv composition) Brad Martin Brian Smyj Cameron Sheppard (programmer) Carter Inskeep (voice actor) Charlie Jackson (level modeler) Chris Walsh (programmer) Daryl Meyer Dave Kite (level modeler) David Shea (programmer) Don Hunt (facial animation) Dow Mckeever (sound effects) Errol Gale (level modeler) Greg Michael (programmer) Gregory Caccia Guy Mills (graphic artist) Guy Mills (graphic artist) Jeff Gibson (stunt co-ordinator) Jenny Way John Croudy ('viewports') Jon Gibson (world mapper) Kevin McMahon (graphic artist) Kevin Watts (world mapper) Larry Kelley Lloyd Murphy (graphic artist) Lloyd Murphy (graphic artist) Mark Frazer (graphic artist) Matt Nagy (game designer) Michael Margotta (voice actor) Michael Passuello ('head scan') Nicole Scharff Pat Weber Sones (voice actor) Paul Collingwood (texture mapper) Peter Jones (world mapper) Rachel Segens (graphic artist) Stephen Root (music) Steve Middleton (graphic artist) Steve Rein Tony Monckton (editor) Tracy Lopez ('head scan') Tyrone Miller ('head scan') Vicky Cheale (texture mapper) | labelminimizeminimize |
Ashes to Ashes | Corel Corporation;Ari Data (Corel Corporation) | 1996 | labelimageminimize | |
Blam! Machinehead | Eidos (Core Design) | 1996 | labelminimizeminimize | |
Marathon 2: Durandal | Bungie Software | 1996 | Jason Jones | labelimageminimize |
Necrodome | Mindscape (Raven Software) | 1996 | labelminimizesubject | |
Neo Hunter | Virgin Games (Ronin Entertainment) | 1996 | labelminimizeminimize | |
Soldier Front | ijji (DragonFly) | 1996 | labelminimizesubject | |
Descent II | Interplay (Parallax Software) | 1996 | labelimageminimize | |
Doom95 | Microsoft (id Software) | 1996 | Gabe Newell (porting) | labelminimizeminimize |
MechWarrior 2: Mercenaries | Activision | 1996 | labelminimizeminimize | |
Lifeforce Tenka | Psygnosis | 1997 | labelimageminimize | |
Shadow Warrior Classic | GT Interactive;Devolver Digital (3D Realms) | 1997 | Brian Martel (artist) Eric Reuter (map designer) Frank Maddin (game designer) Frank Maddin (programmer) George Broussard (map designer) Jim Norwood (game designer) Jim Norwood (programmer) Jim Norwood (map designer) Jim Norwood (artist) John Galt (voice actor) Keith Schuler (lead map designer) Ken Silverman (programmer) Ken Silverman (tools) Lani Minella (voice actor) Lee Jackson (music) Lee Jackson (sound effects) Michael Wallin (artist) Randy Pitchford (map designer) Rose Schuler (voice actor) Stephanie Cole (lead map designer) Stephen Hornback (artist) | labelimageminimize |
Shadow Warrior Classic Redux | GT Interactive;Devolver Digital (3D Realms) | 1997 | Brian Martel (artist) Eric Reuter (map designer) Frank Maddin (game designer) Frank Maddin (programmer) George Broussard (map designer) Jim Norwood (game designer) Jim Norwood (programmer) Jim Norwood (map designer) Jim Norwood (artist) John Galt (voice actor) Keith Schuler (lead map designer) Ken Silverman (programmer) Ken Silverman (tools) Lani Minella (voice actor) Lee Jackson (music) Lee Jackson (sound effects) Michael Wallin (artist) Randy Pitchford (map designer) Rose Schuler (voice actor) Stephanie Cole (lead map designer) Stephen Hornback (artist) | labelimageminimize |
Shrak for Quake | Quantum Access | 1997 | labelminimizeminimize | |
Star Trek Generations | MicroProse | 1997 | labelminimizeminimize | |
Terracide | Eidos | 1997 | labelimageminimize | |
Golgotha | ? (Crack dot Com) | 1997 | labelminimizesubject | |
Quake Mission Pack no. 1: Scourge of Armagon | Activision (Hipnotic Interactive) | 1997 | labelimageminimize | |
Turok: Dinosaur Hunter | Acclaim (Iguana Entertainment) | 1997 | David Dienstbier (designer) | labelminimizeminimize |
G-Nome | 7th Level | 1997 | Bryan Pritchard (3d artist) | labelimageminimize |
Quake Mission Pack no. 2: Dissolution of Eternity | Activision (Rogue Entertainment) | 1997 | labelimageminimize | |
Outlaws | LucasArts | 1997 | labelminimizeminimize | |
Quake | Activision (id Software) | 1997 | American McGee (level design) John Carmack (lead programmer) John Cash (coder) John Romero (lead designer) level design) Sandy Petersen sound fx) sound) Tim Willits (level design) Trent Reznor (music) | labelimageminimize |
Dark Forces II: Jedi Knight | LucasArts | 1997 | labelimageminimize | |
Quake II | Activision (id Software) | 1997 | John Carmack (game engine) | labelimagesubject |
3D Hunting: Trophy Whitetail | Macmillan Computer Publishing | 1998 | labelimagesubject | |
Attention! | Megadream Software | 1998 | labelminimizeminimize | |
BackTrack | Telegames (JV Games) | 1998 | labelminimizeminimize | |
Damage Incorporated | WizardWorks (Paranoid Productions) | 1998 | labelminimizeminimize | |
Hexen II - Mission Pack: Portal of Praevus | Activision (Raven Software) | 1998 | labelimagesubject | |
Klingon Honor Guard | Microprose | 1998 | labelimageminimize | |
Quake II Mission Pack - Zaero | Team Evolve (Macmillian Digital) | 1998 | labelminimizeminimize | |
Trespasser | Electronic Arts (DreamWorks Interactive) | 1998 | labelimageminimize | |
Turok 2: Seeds of Evil | Acclaim Entertainment;Nightdive Studios (Iguana Entertainment;Nightdive Studios ) | 1998 | labelimageminimize | |
Wrath of Darkness | author | 1998 | Rainer Deyke | labelimageminimize |
Jedi Knight: Mysteries of the Sith | LucasArts | 1998 | labelimageminimize | |
Aliens Online | Electronic Arts (Mythic Entertainment) | 1998 | labelimageminimize | |
Adrenix | Digital Dialect | 1998 | labelimageminimize | |
Unreal | GT Interactive;Infogrames (Epic MegaGames;Digital Extremes) | 1998 | Alexander Brandon Artur Bialas (art) Carlo Vogelsang Cliff Blezinski (design) Cliff Blezinski (level design) Dave Carter (animator) Dave Ewing (sound) Erik De Neve James Schmalz (design) James Schmalz (art) James Schmalz (programming) Jay Wilbur Michiel Van Den Bos (music) Mike Leatham Nick Michon (programming) Pancho Fiorentino Peter Hajba (music uncredited) Shane Caudle (level design) T.Elliot Cannon Tim Sweeney | labelimageminimize |
Quake II Mission Pack - The Reckoning | Activision (Hatrix) | 1998 | labelimageminimize | |
Half-Life | Sierra On-Line (Valve) | 1998 | Andrew Coward Bill Van Buren Brett Johnson Cade Myers Chuck Jones Dario Casali Dave Lee Dave Riller Douglas R. Wood Erik Johnson Gabe Newell Greg Coomer Harry Teasley Jay Stelly (Sound effects) John Guthrie Julie Bazuzi Karen Laur Kate Powell Kelly Bailey (Composer) Ken Birdwell Ken Eaton Lisa Mennet Marc Laidlaw (Storyline) Matt Eslick Miene Lee Mike Harrington Mona Lisa Guthrie Monica Harrington Phil Kuhlmey Randy Lundeen Steve Bond Steve Theodore Ted Backman Torsten Reinl Wes Cumberland Yahn Bernier Yatsze Mark | labelimagesubject |
Quake II Mission Pack - Ground Zero | id Software (Rogue Software) | 1998 | labelimageminimize |