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DRL  -2005Latest version: 0.9.9.6 (as of 2012-02-28)
[spoiler=Version history;Hide]* 0.9.9.5 (2012-01-04)
* 0.9.9.4 (2011-09-01)
* 0.9.9.3 (2011-05-01)
* 0.9.9.2 (2011-02-11)
* 0.9.9.1 (2010-03-11)
* 0.9.9 (2009-10-16)
* 0.9.8.10 (2008-04-23)
* 0.9.8.9 (2008-01-14)
* 0.9.8.8 (2007-12-22)
* 0.9.8.7 (2007-05-03)
* 0.9.8.5 (2006-11-27)
* 0.9.8 (2005-06-28)
* 0.9.7 (2005-02-24)
* 0.9.6 (2005-01-16)
* 0.9.5 (2005-01-01)
* 0.9.0 (2003-08-06)
* 0.8.3 (2002-11-15)
* 0.8.2 (2002-11-12)
* 0.8.1 (2002-11-10)
* 0.8 (2002-11-08)

Note that this listing does NOT include "unstable" releases.[/spoiler]

Since version 0.9.9.6 the game has graphical mode and by default uses it, but also includes the old terminal mode as an option.

Originally named DoomRL but was renamed to DRL in 2016 due to cease&desist order from Zenimax who owns the Doom franchise.
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Elona - Eternal League of Nefia -2007Latest version: 1.16 fix 2b (as of 2009-08-12) labelimageminimize
LambdaRogue: The Book of the Stars -2006 labelminimizeminimize
Lost Labyrinth -2004 labelimageminimize
Nethack: Falcon's Eye -2000Latest version: 1.9.3 (as of 2001-07-03) labelminimizeminimize
Rogue Survivor -2010Latest version: alpha 4.3 (as of 2010-11-13)
Version history:
* alpha 4.2 (2010-10-09)
* alpha 4.1 (2010-08-26)***Development ceased and moved to Rogue Survivor 2. Last released version was Alpha 9 on 2012-04-28.
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Cardinal Quest ?2011 labelminimizeminimize
Goblin Hack ?2008Latest version: 1.18 (as of 2009-03-08) labelimageminimize
I Shall Remain  ?2012Demo (the free tutorial/prologue part) was released in 2011-12, but the actual game is coming later. labelminimizeminimize
Lost Isle ?2007 labelminimizeminimize
NetHack ?200?Supports old TTY-like display and graphical display. labelimageminimize
This War of Mine 11 bit studios2014In the 21st century one thing is inevitable. War can break out anytime, anywhere. And if your city gets under siege, be sure you were not prepared for it.

THE REAL FACE OF WAR. SEE IT FROM PERSPECTIVE OF CIVILIANS.
In This War of Mine for the first time you do not play as an elite soldier, but a group of civilians trying to survive in a besieged city; struggling with lack of necessities and constant danger.

HIDE DURING THE DAY. LEAVE ONLY WHEN NIGHT COVERS YOU.
During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout. At night, take one of your civilians on a mission to scavenge for items that will help you stay alive.

MAKE LIFE-AND-DEATH DECISIONS. FACE THE CONSEQUENCES.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.***
[100]***
[12]***[media=youtube]XI_c0lp68RY[/media]***Concepts that don't have a tag:
* Randomized group members
* Randomized date of game start
* NPCs being crippled by grief of their friends being murdered
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Men of War: Assault Squad 2  1C Company (DigitalMindSoft)2014Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 4v4 maps. To truly bring the battles to life though there is the new extreme game mode designed for huge battles on spectacular maps.

This new Assault Squad game brings significant game engine and visual improvements as well, with special attention paid to ones that were highly requested by the players.
[Steam Store]***While it seems more a remake of the original Men of War: Assault Squad than a new installment, it is a really good game and improves a lot multiplayer matches and mod integration.
A great mix of RTS tactical squad action and warfare simulation with a great balance between manual control/micromanagement and IA control/given orders, and so hard than even a itsy bitsy error may probe fatal to the mission. Also, its focused in vehicular and artillery weapons in comparition to another MoW games.

6 of 10
P.S.: Is kind of buggy, even in safe mode.
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Men of War: Condemned Heroes 1C Company (1C-SoftClub)2012Men of War: Condemned Heroes tells the story of one of the infamous Soviet penal battalions during the WWII. These battalions are famous for being formed under Stalin’s "No step back!" order #227. They consisted of court-martialed officers that were given a chance to redeem their crimes, or incompetence, in blood by serving as the lowest enlisted rank in a battalion that was assigned the most dangerous tasks. These battalions’ images are surrounded by many myths, and this game tells the truth about these regiments based on real evidence from their former members.

Take command of one of these notorious companies and lead it to victory against all odds through most of the war on the Eastern front. Fight from desperate battles in 1942 in the area of Volyn in the Ukraine, to the massive operation "Bagration" in the Brest area, Magnush bridgehead and Warsaw area in Poland and finally to attacks on the German Altdam and Stettin near the end of the war.

Key Features:
* Ultimate single player experience – 4 campaigns telling the story of the penal company from crucial 1942 to victorious 1945
* Truth about Soviet penal battalions from their former members
* New ultra-detailed photorealistic human models, faces and uniforms
* Bonus single player missions focusing on other non-penal army units
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Men of War: Red Tide  1C Company (Best Way)2009 labelimageminimize
Men of War: Vietnam 1C Company2011Men of War: Vietnam is a new game for the critically acclaimed series. The new, story-driven campaign lets you taste the explosive mix of the jungle, Hueys and rock-n-roll in 1968. The US campaign focuses on a team of elite special ops soldiers, and each one of them has a personality.

The unit includes Sergeant John Merrill, machine-gunner Jim Walsh, sniper Sonny Armstrong, grenade launcher operator Carl Dillan and combat engineer Bill Kirby. In some missions they can count only on themselves, while in the others they act together with regular US and South-Vietnamese troops. The North Vietnam campaign tells the story of two Soviet military consultants and two soldiers of the North Vietnam Army who are the only survivors of an ambush prepared by the US troops. The task of getting back to the North Vietnam territory is a difficult one – they have no means of radio communication, no wheeled vehicles, and it’s too far to make it there on foot. On their way these survivors get involved in a chain of bloodbath engagements and find themselves in the dead center of the well-known Tet offensive.

Missions range from special operations (rescuing a shot-down pilot, escorting a reporter, etc.) to full scale battles.

Key Features
* There are two sides in every story, so two new story-driven campaigns attempt to show the war from both sides.
* Breathtaking missions including an ambush on the Ho Chi Minh trail, a game of cat and mouse in the Mekong Delta, raids into Cambodia and Laos, bridge defense during the Tet offensive and more.
* New weapons and units: M-16, T-54, M-113, Patton III, M-60, AK-47, M-14, RPG-2, M-72 LAW, RPK and many more.
* Multiplayer mode – co-op for up to 4 players.
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Planet Alcatraz  1C Company2006[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or 1.4 GHz Athlon CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon X800 GPU
* 5 GB HD space

[b]Recommended:[/b]
* Core 2 Duo or Athlon 64 X2 CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD2600 Pro***Original Russian version was released in 2006-03, English translated version was released on 2009-10-31.***Planet Alcatraz is a 3D role playing game with isometric projection. The player travels through the game world and fights against enemies in the real-time mode. In a general sense Planet Alcatraz can be portrayed as a non-linear adventure with lots of shooting. Several genres are mixed in this game but despite that fact it isn't stuck between them and appears to be a classical RPG that is based on a specially developed system.

The action takes place on prison planet Alcatraz. Its inhabitants are inveterate criminals that were banished there for the life term for their terrible crimes. The main objective of the game is to control a sabotage group that consists of the only one person in the beginning and enlarges through the game. The player has to use all sorts of resources and means to accomplish the mission.

[b]Key Features:[/b]
* A great number of key features make Planet Alcatraz unlike other games, but fans of such projects as Crusader: No Regret, Fallout Tactics, Star Wars: Knights of Old Republic, Silent Storm and Rage of Mages will certainly find it very attractive;
* Absolutely unique universe
* Creation of the main character allows changing basic characteristics and appearance including facial animation based on LifeMode technology
* Advanced role and fighting systems developed specially for that game
* Tense atmosphere determined by deep immersion to planet's criminal world
* Modern 3D engine
* Comprehensive dialogue system allowing the player to choose the way of behaving and communication on his own
* Possibility to influence on NPC either in moral or physical manner
* About 100 kinds of cold steel and firearms
* About 200 characters involved in dialogues
* About 80 original monsters, including flying and poisonous
* Cinematic trailers competently interlaced with the story line
* Thrilling non-linear plot line teemed with plenty of keen occurrences
* Fights and adventures with different behavioral and battle options
* Original sounds and music
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Borderlands 2K Games (Gearbox Software)2009DLC add-ons:
* The Zombie Island of Dr. Ned (2009-12-09)
* Mad Moxxi's Underdome Riot (2010-01-07)
* The Secret Armory of General Knoxx (2010-02-25)
* Claptrap's New Robot Revolution (2010-10-29)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7 series or Radeon HD2400 GPU

Game hosting:
* TCP: 7777, 28900, 28910
* UDP: 7777, 27900***Latest version: 1.40 (as of 2010-09-28)
History:
* 1.31 (2010-08-04)
* 1.30 (2010-02-25)
* 1.21 (2010-02-02)
* 1.20 (2010-01-08)
* 1.01 (2009-11-16)***For 1-4 players simultaneously.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow.
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Borderlands 2 2K Games (Gearbox Software)2012Un auténtico juegazo de acción, aún mejor que el genial Borderlands original, con una curva de dificultad con menos saltos bruscos y mucha más variedad.
Y se agradece que, a diferencia del primer juego, las clases estén igualadas (aunque Zero es excesivamente poderoso con el tiempo) y una plétora de referencias a cada cual más absurda y magistral.

Uno de los mejores juegos de acción sandbox.

9 de 10***Concerning the talked about Linux port:
"I wouldn't get your hopes up too much..." -Randy Pitchford***DLC expansion pack:
Borderlands 2: Captain Scarlett and her Pirate's Booty
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Borderlands 3 2K Games (IPerion)2019At the hard edge of the galaxy lies a group of planets ruthlessly exploited by militarised corporations. Brimming with loot and violence, this is your home – the Borderlands. Answering the call of the Siren champion Lilith, four Vault Hunters charge head-first into a spray of bullets, blood, and bandits to recover a map to ancient Vaults and prevent a universe-destroying power from falling into the wrong hands. The rest is history. Fearless renegade mercenaries on the wildest interplanetary treasure hunt of all time. FL4K is a wandering robotic tracker whose cold steel heart warms only for their pet beasts. Amara beats bad guys into pancakes with her psychic fists. Moze’s best friend is a 10-ton walking killing machine. And Zane, the semi-retired corporate hitman... well, he’s Zane. Hunting Alone? No problem! Shoot and loot your way through the Borderlands, discovering the region’s untold stories and piling high your increasingly deadly cache of goodies and weapons. labelimagesubject
Jade Empire  2K Games (BioWare;LTI Gray Matter)2007[b]combat styles[/b] - fights will be quite drawn out if you don't swap between two or more styles somewhat frequently.
[b]group-subset[/b] - only one of your many followers can actively follow you around, the rest remain at the camps or whatever.
[b]moral choices[/b] - the ways of open palm and close fist.

[spoiler=Spoiler tags;Hide][b]anticipatory sightings[/b] - specifically the often repeated dialog about some quirk many see in your style about a hole in your defence that isn't there.[/spoiler]***2007-02-27 on Steam, by 2K Games (lang: eng, fre, ger, ita, spa)***Minimum requirements:
* Windows XP
* Pentium 4 1.8 GHz or Athlon XP 1800+
* 512 MB RAM
* 8 GB free HD space
* GeForce 6200 or Radeon 9500***The Rich Tapestry of Jade Empire Will Soon Be Yours to Explore

Step into the role of an aspiring martial arts master and follow the path of the Open Palm or Closed Fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of an empire. Will you prevent the destruction of this beautiful land or crush it beneath your heel? Are you a warrior who uses strength and fighting mastery to bring peace, or will your power bring pain and ruin?

The choice is yours.

The Original Masterpiece

* An incredible, engaging story that makes you the noble hero...or the treacherous villain!
* A wealth of fascinating characters to interact with
* Beautiful, mysterious lands to explore, discover, and save... or conquer
* A rich blend of roleplaying and exciting real-time combat

Enhanced for the PC

* Customizable, intuitive controls including support for game-pads and keyboard/mouse
* Increased graphics resolutions and new visual effects
* New monsters and enemies
* New fighting styles
* Improved combat AI and difficulty levels
* New world map interface
[Bioware]***This is a light RPG based around Chinese lore with heavy emphasis in combat. You can learn different martial arts, weapon and magic styles to take down your foes. There are plenty of interesting characters to meet and a variety of combat styles.

[[link:http://jade.bioware.com/specialedition/ http://jade.bioware.com/specialedition/]]
[cjlee001]
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X-COM: Terror from the Deep  2K Games (Microprose Software)1999The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.***[Spanish]
Similar al primer X-COM, pero mucho mejor por la situación de acción total desde el principio, una dificultad endiablada (incluso más que el UFO Defense), una exigencia de toma de decisiones tan constante como cruel y la introducción del elemento agua y de misiones de defensa de civiles en el juego (añade una capa más a su inmensa complejidad)
Es algo mejor que el UFO Defense.

6 de 10

[English, Google Translate]
Similar to the first X-COM, but much better about the situation of mass action from the beginning, a devilish difficulty (even more than the UFO Defense), a requirement of decision making as constant as cruel and the introduction of the water element and civil defense missions in the game (adds one more layer to its immense complexity) It's better than the UFO Defense.

6 out of 10***[b]2.5D[/b] - tactical missions and most of the game is done with raster graphics, but the globe in geoscape is rendered with flat polygons for land and textured polygons for water.***This entry would still benefit from 2 screenshots, one from terror mission and another from underwater mission.***A very simple port of TFTD to Windows with no improvements or changes what-so-ever, just that it runs natively on Windows XP. Released only as part of [i]X-COM: Collector's Edition[/i] and for a time was available on Steam until they switched to running the old DOS version under DOSBox (around 2008-10-06).
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The Elder Scrolls IV: Oblivion  2K Games;Bethesda Softworks (Bethesda Game Studios)2006Oblivion is set during the Third Era, six years after the events of The Elder Scrolls III: Morrowind, although it is not a direct sequel to it or any other game. The game is set in Cyrodiil—a province of Tamriel, the continent on which all the games in the series have so far taken place.

The story begins with the player imprisoned in a cell for an unknown crime. Emperor Uriel Septim VII, accompanied by Imperial bodyguards known as the Blades, arrives in the prison, fleeing from assassins who have murdered the emperor's three sons and are now targeting him. The emperor and the Blades reveal that the player's jail cell contains a secret entrance to a part of the city's sewer that functions as an escape route. Pardoned by the emperor, the player follows the group into the sewer, where they come under attack by assassins. The blade captain is cut down during the fighting that ensues. Knowing he is destined to die by the hands of the assassins, Uriel Septim entrusts the player with the Amulet of Kings, worn by the Septim emperors of Tamriel, and orders the player to take it to a man named Jauffre, the grandmaster of the Blades, at Weynon Priory. Immediately afterward, one of the assassins kills the emperor. The player escapes the sewer and heads out into the open world of Cyrodiil.***
[100]***
[12]***[b]Add-ons:[/b] (DLC)
* Knights of the Nine
* Horse Armor
* Frostcrag
* Battlehorn Castle
* Mehrune's Razor
* Orrery
* Thieves' Den
* Vile Lair (Deepscorn Hollow)
* Spell Tomes

[i]Shivering Isles[/i] is also DLC but adds ~30 hours of gameplay and is considered an actual expansion rather than minor add-on.***[b]Performance optimization:[/b]
1) In [code]Oblivion.ini[/code] set [code]iMinGrassSize=130[/code] (default: 80), this makes grass more sparse (the grass is mostly CPU intensive).
2) Disable HDR and use only Bloom effect (HDR in Oblivion is very hackish anyway). In most other games HDR doesn't cause much performance issues nor looks as garish as it does in Oblivion.
3) In [code]Oblivion.ini[/code] set [code]bDSoundHWAcceleration=0[/code] (default: 1, eanbled) if sounds are strange.

Anything else is just choosing right quality vs speed trade-off with video settings.

[b]Crashes:[/b]
4) In case of random crashes, try running the game on single core.

[b]Other:[/b]
5) There are plenty of user made mods that make the game look prettier, but this is usually accomplished with higher polycount models and larger textures, so if you have trouble running the game as is, don't even dream of it. Not that the performance is any issue for hardware people are transitioning to now.***?? 2007? --- Game of the Year (GOTY) edition with [game=#161048]Shivering Isles[/game] and [game=#159888]Knights of the Nine[/game] expansions.
INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) --- GOTY edition, includes Knights of the Nine and the Shivering Isles expansions.***Oblivion, when it still wasn't out in the light, held my hopes of redeeming the errors done in Morrowind for the series, but woe it was not to be so. Oblivion is much like Morrowind, except they ruined the beast races' looks even more (though I kinda like it they chose not to use digitigrade legs for them instead of vainly trying to get them to work like they tried in Morrowind - it was a horrible sight if you don't know).

Anyways, Oblivion did have many improvements over Morrowind, the graphic mood isn't as happy as in Morrowind, but still needs work to reach what it was In Daggerfall to really suit my taste (Battlespire and Redguard had the mood right, too). The graphic side really had gained some improvement (mostly just tech eyecandy), except the land still looks like it's made of bent plastic like in Morrowind.

Unsurprisingly the AI seems to have received extremely little attention, with the opponents blindly rushing in at you or blasting from afar with little regard to tactics or anything else than to attack and.. well.. attack. The last time I saw AI this weak was in Serious Sam, but that game didn't really need it. Still, You'd have expected Oblivion to have something more advanced but no, it seems they ignored it completely.

It's also sad that they still rely on level-scaling the opponents to keep the "challenge" up, but that makes the world seem ridiculous since everything becomes tougher with you. So, in the end, you don't kick the ass out of those pesky rats any more easily then than you did when you just started out of the prison, which leaves room to question, what is the leveling there really for? It seems as if you leveling up means the world is becoming more and more dangerous simply because _you_ are becoming better (by around level 20 pretty much every bandit and God knows what is wearing full Daedric armour and weapons all enchanted to the brink with who knows what), raising curious questions about what your character really is to cause such grand change in the order of things.

Your actions still go largely unnoticed by others and have little impact on things that you can do, making one wonder what they really did for the series. The story goes on, the series gets better tech, but the gameplay stays the same crappy self from year to year.

If they ever decide to make fifth chapter, well... if it looks like nothing's changed from this for the better, then my hope for the series will be gone for good.***Game links:

[[link:http://www.tessource.net/ The Elder Scrolls Source (mods)]]
[[link:http://planetelderscrolls.gamespy.com/ Planet Elder Scrolls (mods)]]
[[link:http://timeslip.chorrol.com/obmm_download.html Oblivion Mod Manager]]
[[link:http://jorgeoscuro.googlepages.com/home Oscuro's Oblivion Overhaul]]
[[link:http://www.tescreens.be/oblivionmodwiki/index.php/Cosmetic_Compilation Cosmetic Compilation (mod for making better looking characters)]]
[[link:http://korana.elricm.com/eshme_bodies.htm Eshme's Bodies (better bodies)]]
[[link:http://btmod.beider.org/ BTmod (better UI)]]
[cjlee001]
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Crusaders of Might and Magic 3DO1999[b]Minimum:[/b]
* Windows 95
* 166 MHz Pentium CPU w/ MMX
* 32 MB RAM
* 175 MB HD space***[quote=Wikipedia]Numerous aspects of the storyline differ in the PC version. Before reaching the Citadel, Drake must pass through the small village of Cador-Sûl, which is not present in the PlayStation version. Also, Prince Dain must be rescued from the Ironpicks before he can be spoken to, and Tor is not present. Two dungeon-like locations, the Catacombs and the fallen Starship, are accessible only in the PC version. Ursan plays a larger role, Celestia does not flee Citadel and the final battle takes place on Necros' Battleship, with no mention of the Kreegan Gate.[/quote]
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Might and Magic VI: The Mandate of Heaven  3DO (New World Computing)1998From official site:
"The Ironfist Dynasty is tottering on the brink of ruin. As endless calamities plague the kingdom of Enroth, evil doomsday cultists plan to overthrow child Prince Nicolai and claim the throne for their charismatic leader. Fear grips the land and the people wonder if their sovereign has lost the Mandate of Heaven - the divine right to rule. The enemies of reason are at the gate and only extraordinary heroes can stem the tide of darkness. Will you answer the call?
From the depths of the deepest dungeons, to the intrigues of the royal court, you will lead a band of adventurers on a dangerous journey of amazing depth and intelligence. With a completely new 3D graphics engine and a sophisticated non-linear adventure system, Might and Magic VI® - The Mandate of Heaven brings to life the most fantastic, engrossing, and intense role-playing experience ever created."
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Might and Magic VII: For Blood and Honor  3DO;SoldOut Software (New World Computing)1999[b]missing images:[/b] title and in-game screens (including character/inventory screens)***From official site:
"You will guide the actions of a group of four heroes -- armored swordsmen, daring thieves, gifted archers and wielders of arcane sorcery -- as they explore the land, sea and subterranean passages in search of treasure and glory.

Your characters will begin their journey possessing only the most basic skills and equipment, and are barely deserving of the title "adventurer." As they continue, however, they will acquire personal abilities, enchanted artifacts, deadly weapons, and powerful knowledge, all of which they will need to face the greater challenges ahead -- to one day epitomize a true adventurer!"
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Might and Magic VIII: Day of The Destroyer  3DO;Ubi Soft;SoldOut Software (New World Computing)2000[b]missing images:[/b] package, title, more in-game screens***The 8th Episode in the Award Winning Might and Magic Series.

The Destroyer is again walking the land. The legendary Planeswalker Escaton has been seen in Jadame, and the very elements themselves have felt his presence. In the four corners of the world, gates to the planes of Fire, Air, Earth and Water have opened and denizens of those realms are sweeping across the lands, devastating all in their path. Lead a band of rugged adventurers on a most perilous mission to save the kingdoms from ruin or watch as the lands are devastated forever.

* Explore the fantasy world of Jadame, a land of danger and intrigue.
* Create custom characters from a variety of fantastic races and classes.
* Combat dozens of formindable creatures as you strive to complete your quest.
* Customize the pace of play for either novice or expert gamers.

Might and Magic VIII: Day of the Destroyer is a follow-up to the award-winning best seller, Might and Magic VII: For Blood and Honour.
[Box blurb]***From official site:
"The world of Enroth has fallen out of balance with the rest of the cosmos. As a result, the gateways to the elemental planes have been opened on your world, freeing the forces of Earth, Air, Fire, and Water to wreak havoc throughout the land.

You must form a party of up to five heroes to unite the human and monster races of the world in time to launch a joint campaign to close the gateways and save Enroth from planetary extinction.

As a novice mercenary hired to guard Dark Elven merchant's trade caravan, your first concern will be to escape the doomed Dagger Wound Islands to the mainland of Jadame.

Next, of course, you'll need to build up enough experience to elicit the help of others in the greatest adventure the world has ever seen.

Allies may be hard to come by in this continent of divided monster kingdoms and tribes, but don't be too surprised to find that your closest allies may come in the most monstrous forms. For amongst the usual Knights and Clerics you might also find Trolls, Dragons, Dark Elves -- or any number of other unexpected races willing to follow you to the ends of the world -- or even further.

As you build your party, gain experience and build up your arsenal of weapons, knowledge, artifacts and spells, you will also have your wits and resolve tested to their limits by the traps and puzzles set by your enemies, as well as by the elementals themselves.

Good luck and Godspeed, young adventurer!"
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Flowers of Crystal 4Mation Educational Resources2009 labelminimizeminimize
ArmA II  505 Games (Bohemia Games)2009Controllable vehicles...
Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka
Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom
Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot)
Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik
Watercraft: RHIB, PBX, and some civilian motorboats
... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b]
* Windows XP or Vista
* Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon)
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 or Radeon 1800 GPU

[b]Recommended:[/b]
* Quad Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800GT or Radeon 4850 GPU

Firewall/router ports:
* TCP/UDP: 2302 (configurable)
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Men of War  505 Games;Aspyr Media;1C Company (Best Way)20092009-05-06 on Steam, by Aspyr (lang: eng)***Men of War takes place in Europe and North Africa during the height of World War II. The story takes place over three different campaigns and players take on the role of Soviet, Allied and German soldiers. Each campaign has its own scenario and structured timeline, which brings different elements of the war to life.

The game features hundreds of accurately modelled historical tanks and vehicles — including new designs of tanks, APCs and heavy guns — all of which are ready for your command. Dynamic in-game cutscenes enhance the single-player by telling the plot, without pulling the player out of the game experience. What's more, the sounds of war have been given a new lease of life, with more than 1,000 sounds effects of weapons and combat gear; all recorded under real operating conditions.

The single-player campaign also features a customisable user-interface, so players can have the command controls laid out in their own style. One of the biggest changes for Men of War is the inclusion of a comprehensive multiplayer, featuring new maps and modes, including Capture the Flag, High-Value Cargo and more. Also, there's a refined rating system to ensure a fair fight in online multiplayer battles.
[?]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz Pentium IV or Athlon 3000+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 or Radeon 9600 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2.33 GHz Core 2 Duo or Athlon X2 5000+ CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce FX 8600 or Radeon HD 2600 GPU

[b]Multiplayer:[/b]
* 256 kbit internet connection
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Renowned Explorers: International Society Abbey Games2015 labelimageminimize
Darkwood Acid Wizard Studio2017A new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light.***
[12]***2014-07-24 Steam Early Access started.
2017-07-17 Final release***[media=youtube]Ojd5CUZzjvk[/media]
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Hexen II - Mission Pack: Portal of Praevus  Activision (Raven Software)1998HeXen II: Portal of Praevus began production in late 1997, following the successful launch of the original game. The team decided to make the expansion much more than a pack of new levels for HeXen II. The goal was to make Portal of Praevus as close to an entirely new game as possible for buyers of the original HeXen II. To do this, the team made two new hubs, 15 new single player levels, three new enemies and added another character class...the Demoness.

HeXen II owners could play through Portal of Praevus as the former minion of Eidolon or as any of the original four characters. HeXen II: Portal of Praevus merged seamlessly with the Hexen II world and offered a wealth of new options and opportunities for mayhem in both single player and multiplayer gaming.

Hailed as one of the best mission packs ever, HeXen II: Portal of Praevus helped solidify Raven Software's ongoing relationship with Activision Inc, who published the game in 1998.
[Raven]***This mission pack for Hexen 2 takes place after the fall fo the last Serpent Rider. A new threat has taken the souls of the three serpent riders and is using their power. This game keeps with the detail of the original, plus adds a fith character class to play, a demoness. If you enjoied Hexen II, I highly reccoment getting this mission pack to continue the fun.
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Vampire: The Masquerade – Redemption  Activision (Nihilistic Software)2000The protagonist joined a crusade for religious reasons even if this motive faded. He is in love with a Christian (Benedictine) nun (of which order?) who definitely values her religion and wants to keep her vows (which was not a given in the 12th century). This nun also values prayer. The protagonist also has religious vows that he clings to. Christian religion has a significant role in the story. Though the game ending greatly depends on the protagonist's conduct, this mechanic is has nothing to do with any real-world faith or religion, it is more of an constructed system of virtue unique to the game.***
[100]***
[12]***
[84]***From official site:

'Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled-a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis, Vukodlak, a powerful vampire lord. Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured immortality.'
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Vampire: The Masquerade: Bloodlines  Activision (Troika Games;White Wolf Game Studio)2004Latest version: 1.2 (as of ?), unofficial: 5.7 (as of ?)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.2 GHz Athlon or Pentium III CPU
* 384 MB RAM
* 64 MB VRAM
* 3.3 GB free HD space

[b]Recommended:[/b]
* 512 MB RAM
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Wizards & Warriors  Activision (Heuristic Park)2000Latest version: 1.0b (as of 2000-??)***EAN-13: [code]5017783556421[/code] (Xplosiv budget re-release)***[b]Minimum:[/b]
* Windows 95 or 08
* 233 MHz Pentium II CPU
* 64 MB RAM
* 800 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 16 MB VRAM
* 1.5 GB HD space***The turn-based combat can be disabled, IIRC, and it helps a bit. Somewhat frustrating until you get used to how the game works through.***From official site:

"In an enchanted medieval realm known as the Gael Serran, an evil Pharaoh has overcome a curse and returned to a world unable to defend itself against him. Only the legendary Mavin Sword--a blade forged of twin metals, one cursed by evil, the other blessed by the divine--has the strength to bring his defeat. With the assistance of Kerah, an angel, and Erathsmedor, a dragon, you must engage on a dangerous quest to uncover the legend of the Sword and bring an end to all evil in the land."
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Hexen II  Activision;id Software (Raven Software)1997[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 or 2000
* 90 MHz CPU
* 16 MB RAM on Win95 and 98 (24 MB on others)
* Quad-speed CD-ROM drive
* 120 MB free HD space

[b]Recommended:[/b]
* 133 MHz CPU

Note: I personally found the game ran best with 192 MB RAM total or more, as at 128 MB it occasionally stopped to load new data in some certain "load spots".***Id Software and Raven Software joined forces again to expand the Heretic and HeXen universe in a bold new direction. Powered by the Quake engine, HeXen II was developed from 1996 to 1997 on a brutal production schedule, published by Id Software and distributed by Activision Inc.

One of the most highly anticipated releases of 1997, HeXen II was the first game from an outside developer to ship with Quake engine technology. The game featured four single player hubs and deathmatch capabilities for 16 players while simultaneously offering four character classes, each with four weapons with dual fire modes for a total of 32 unique weapon effects. In addition, HeXen II was the first 3-D shooter to feature transparent water effects in both hardware and software rendering modes and one of the only fully 3-D games to feature single player cooperative gameplay.

HeXen II was a smash hit for Raven Software and was revered by many as one of the most artistically beautiful computer games ever made.
[Raven]***this is the only game aside from Quake that I know of that uses Quake 1's engine. It is a very worthy sequil of the original Hexen. This one takes you to yet another world to battle the third and final Serpent Rider as one of four heros (Paladin, Crusader, Assassin or Necromancer). The graphics are wonderful, espically the use of colors and the amazingly detailed maps. This is the game Quake should have been.
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Scarlet Blade  Aeria Games;Liveplex (Liveplex)2012 labelimageminimize
Metal Heart: Replicants Rampage  Akella;DreamCatcher Interactive (NumLock Software)2005Восстание Репликантов translates to uprising/rise/rebellion of the replicants or such.***Latest version: 1.06.1 (Russian, as of 2006?), 1.3 beta (international, as of 2006?)***[b]Minimum:[/b]
* Windows 2000 or XP
* 800 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM
* 3 GB HD space

[b]Recommended:[/b]
* 2.2 GHz Pentium IV CP
* 512 MB RAM
* 128 MB VRAM
* GeForce FX or Radeon 9700 Pro GPU***EAN-13: [code]3700265682023[/code]***Explore the depths of a doomed planet in an epic quest to get back home. In-between you and the spaceport stands a tyrannical Empire enslaving the entire population. Metal Heart will bring you to the edge of civilization, where cold steel humanoids border with humanity... Where humanity becomes cold steel...

[image captions]
* Control a party of up to 6 characters to solve enigmas and fight your foes.
* Dozens of highly detailed Non Playing Characters who will progressively unveil the terrible plots of the Empire.
* Turn-based combat system - use your action points strategically to overcome your enemies!
* Explore 150+ locations in a beautifully created cyber-punk, apocalyptic world.
* Gain experience, hone your skills and enhance your abilities with more than 600 high-tech implants!
[Box blurb [sic]]***ru 2005-01-06
us 2005-04

The game is called alternatively Metal Heart and Metalheart in the official material, even the game installer alternates between the two.
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Disciples III: Renaissance  Akella;Strategy First;Kalypso Media Digital (.dat)2009A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.

Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat system will be significantly improved by adding new elements. Disciples III allows a Lord to use spells on the battlefield. Casting utilizes mana, magic energy that is acquired from controlled sources, plus spell cards that can be bought or found. Travel on a global map will be implemented as in Disciples II - via a point & click system. Now, you can also split groups at any time, and units will be able to travel without an accompanying Leader. New terrain features will also be added - rivers and gullies that can be crossed by bridges or by flying aboard an aircraft.

Work on the project was started in the summer of 2005. The game uses .dat's in-house Virtual Dream engine, which supports all modern 3D technologies such as vertex and pixel shaders, normal maps, skeletal, morphic and procedural animations, particle systems, dynamic lights and shadows, portal technology, image post-processing, etc.

Key Features:

* Three playable races: The Empire, The Legions of the Damned and the Noble Elves; each has unique units and city design
* Cities are now represented in full 3D, and the player will see selected buildings through the eye of a building-centered camera
* At the strategic level, unit turns will be affected with an initiative factor that will dictate turns at the unit level, meaning increased fluidity in multiplayer and less downtime in single-player
* Leaders get improved abilities and you can assign stat bonuses to your liking. An RPG-style system will be implemented for the character advancement system, with inventory, expanded stats and abilities, and a character model that will visually reflect equipped armor, weapons and artifacts
[Akella]
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The Book of Legends Aldorlea Games2014 labelminimizeminimize
Apotheon Alientrap Games2015[media=youtube]zBnNluH6bhA[/media] labelimageminimize
Legend of Grimrock Almost Human Games2012Simplemente la mejor conversión al videojuego del misterio, emoción y claustrofobia mental que transmite un juego de rol de exploración de mazmorras.
Además de destaca por su único sistema de juego, que mezcla un manejo casi de aventura gráfica con un combate a semitiempo real y una creación de personajes muy RPG y variada.
Y especialmente notable por su efecto "sólo una escalera/puerta más", haciendo volar el tiempo con facilidad.
Eso sí, lo del modo Old School ya es para nostálgicos masocas XD
9 de 10.***What is Legend of Grimrock?
* Old-school dungeon crawling game inspired by Dungeon Master, Eye of the Beholder and Ultima Underworld.
* Explore a vast dungeon riddled with hidden switches, pressure plates, sliding walls, trapdoors and more.
* Discover secrets, cast spells with runes and craft potions with herbs.
* Fight murderous monsters and seek lost artifacts in ancient tombs.
* Create a party of four characters and customize them with different races, classes, skills and traits.

Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captivators, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
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Legend of Grimrock II  Almost Human Games2014 labelimageminimize
Machinarium Amanita Design2009Una aventura gráfica de estética de una bella grotesquidad algo entrañable y una narrativa cuasimuda, propone puzzles interesantes y un inteligente modo de pistas bien diseñado por si te atascas sin remedio pero lo suficientemente largo (hay que pasarse un minijuego) como para no abusar de él.

Como gran fallo veo que las partidas se guarden en los temporales del Adobe Flash (los mismos que usa tu navegador por defecto), haciendo terriblemente molesto jugar a este juego si no gustas de tener un tarro para galletas (es fácil borrar la partida sin querer)

Gran aventura gráfica de estilo clásico.

6 de 10***Machinarium is independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
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A Valley Without Wind  Arcen Games2012Un juego GENIAL, una obra maestra resultado de una extensa mezcla de géneros y ambientaciones que recuerda a un metroidvania pero que va mucho más allá.

En cuanto a su rejugabilidad, el Minecraft a su lado parece limitado. Además se puede jugar desde un acercamiento frenético hasta uno paciente sin que por ello pierda una pizca de entretenimiento.

Favorito automático, terriblemente recomendable, adictivo a más no poder.

"No le cojas mucho cariño a tu personaje: la pregunta no es si morirás, sino cuando" y "una de tus mayores abilidades es huir valientemente" son dos de muchas frases memorables del juego.

Nota: Su secuela, A Valley Without Wind 2, viene incluida con el pago del juego.

10 de 10***Bears some superficial resemblance to metroidvanias, but isn't one of them.***A 2D sidescroller without a linear path. An action game with tactical combat and strategic planning. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them).

Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn arcane rewards, or roam the wilds to uncover secret missions and stashes of magical loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement, recruiting them to help you in return.

You choose how to play, and the world adapts around you.

Key features:
* Travel alone or with friends across an ever-expanding world of dangerous creatures, powerful magic, high technology, and mysteries.
* You have choice. The world of Environ is procedurally generated, and lets you go anywhere you see -- including right into the overlord's keep at any time. (Good luck with that.)
* Environ is endless. When you save one continent from an overlord, a larger and more complex continent appears.
* The game adapts to how you play: as you demonstrate your proficiency, monsters upgrade accordingly. Killed 100 bats? Okay, time for... bats on fire!
* Crazy amounts of character customization. Combine a multitude of spells, enchants, and equipment to create specialized character builds.
* Play as a long line of brave adventurers. It's not a question of IF your character is going to die, but WHEN. Any character that dies is permanently lost, but you keep all your inventory, enchants, and general progress in the game.
* Become a community leader. Rescue NPCs, have them join your settlement, and construct buildings for them -- they may return the favor and help you.
* Be a clever problem-solver. Challenges have more than one solution, each with its own pros and cons. You get to figure things out rather than just jumping through a set of hoops.
* Difficulty levels give exactly the challenge you want, from casual to hardcore on both platforming and combat independently.
* New updates are arriving all the time packed with additional content, improvements, and more.
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Area-D Ari Data (Dosch Design)1997 labelminimizeminimize
Zelda Classic Armageddon Games1999 labelimageminimize
Detective Grimoire: Secret of the Swamp Armor Games (SFB Games)2014 labelimageminimize
Demise: Rise of The Ku'tan  Artifact Entertainment;Decklin's Domain2000Demise - Rise of the Ku'Tan is a Huge, Non-linear Fantasy Role Playing game (dungeon crawl/hack type) that features 3D graphics, great sound, and fantastic play in single and/or multiplayer modes, and enough races, guilds, items, monsters, magic, spells, traps, environments, dungeon and story line to keep avid FRPers playing for hundreds of hours.

The game also includes a Free game server, so you can host your own multiplayer game via LAN or over the Internet.

Demise takes place in Dejenol, where the city has just been attacked and nearly destroyed by creatures.

As you join the adventure, you will need to choose your race, the guild you wish to belong to, and then start your training to explore the dungeons below and find and destroy the marauders of the city and the source of their power.

Along the way you will encounter creatures from all manner of life, learn magic spells, increase in strenght and knowledge, find items of interest, build wealth, encounter traps and hazards, die once of twice, and have a rousing good time.

FEATURES OF DEMISE

* Challenging non-linear play
* Great 3D graphics
* Great Single Player action
* Multiplayer action via TCP/IP connection
* Real-time action and combat
* Rich musical soundtrack
* Exciting sound FX
* Fantastic Visual Spell FX
* 65K color graphics
* Hundreds of unique monsters
* Hundreds of unique items
* A rich collection of magical spells
* Nine character races to choose from
* Twelve guilds with specialized skills and weapons
* Advanced game environment with great replayability
* Auto mapping
[?]***[b]Minimum:[/b]
* Windows 95, 98, 2000 or XP
* 166 MHz CPU
* 32 MB RAM
* 300 MB HD space
* 2 MB VRAM

[b]Recommended:[/b]
* 300 MHz CPU
* 64 MB RAM
* 3D accelerator***Latest version: "Ascension" (as of 2011-04)

Version history:
* 1.2 "The Revelation" (2004-05-09)
* 1.03 (200x)

On 2006-01-05 Decklin's Domain announced they had acquired Mordor and Demise and have continued supporting and selling the games since.***Was originally called "Mordor II: Darkness Awakening", but it was changed before official release. You can probably still find the old Mordor 2 beta/shareware version out there which is [i]much[/i] more like the original game.***Demise is a new game from makers of Mordor [roguelike dungeon crawler], it's almost the same game, but with modern graphics, sound and music.
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