showing 45 games

namepublisher(developer)year arrow_downwarddescription
MechWarrior 2  Activision1995 labelminimizeminimize
MechWarrior 2: Ghost Bear's Legacy Activision1995 labelminimizeminimize
MechWarrior 2: Mercenaries  Activision1996 labelminimizeminimize
Incubation: Time is Running Out  Blue Byte1997Can't be installed or played on XP64 due to compatibility mode with Win95 being insufficient.***[b]Minimum:[/b]
* Windows 95
* Pentium 90
* 16 MB RAM
* 2 MB VRAM
* 37 MB free HD space
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Outwars Microsoft (SingleTrac)1998[b]hang glider[/b] - not literally, the power armor at some point become fitted with foldable wings which are used like hang glider except for the fact that you also have the power armor's standard jetpack for additional propulsion.***DESCRIPTION

As a Dreadnaut soldier, you will lead a team of space troopers against an alien insect force in a planet by planet battle to save the universe.

You are the best we have. You are one mean space marine. Succeed in your mission objectives and we all survive. Fail...and you condemn us all.

FEATURES

Arsenal of Weapons - Arm your space troopers with a variety of lethal weaponry including heat-seeking swarm missiles, flechette cannons, plasma rifles, grenade launchers, and proximity mines before each level.

3D Interactive Audio - Outwars features a fully interactive soundtrack and sound system. All noises are rendered in 3D and are a major part of the gameplay -- enemy shrieks get louder and more alarming as you near them (even if they are behind a wall!), waterfall noises become louder, and ship noises go through Doppler warping as they scream past you in the full heat of battle.

Additionally, the music itself is interactive and sets the tone for each mission. Singletrac has combined a rich redbook audio soundtrack with streaming interactive music that changes based on the game changes. You're searching: it's tense, suspended. You're fighting: it's a wild pounding battle song that will get your heart rate going and keep your fingers hitting those triggers faster, faster, faster.

Rocket-Pack Dynamics - You'll experience dizzying heights and enormous depths while piloting a jet-pack armed with lethal firepower to take on the exo-skeleton adversaries.

Large, diverse environments - Outwars includes a wide variety of diverse environments including a lush tropical planet, a desert mining colony, a forbidding ice planet and a planet sized hive. Additionally, the gameplay environments in Outwars are expansive; thus, your not just confined to the oppressive environments seen in most run-n-guns. This opens up the gameplay possibilities and makes the game less predicable.

Multiple modes of motion - Players can choose from different method of motions including running, gliding and jet packing across vast environments.

Unique gameplay strategy - You will face a variety of strategy options in Outwars, such as: Is there enough fuel to make it out of the deep, underground cavern? Would it be better to rush the alien insect force with the whole team, or send someone around to outflank them? Are the your adversaries running away because they were afraid or are they preparing an ambush?

Mission-based levels - Outwars offers sophisticated objectives for each mission that vary from stealth under-cover work to frenetic combat action to team-assisted cooperative and research missions. This is not a standard "shoot everything and find the exit" game.

Aggressive Adversaries - Deal with adversaries that will actively pursue you across vast landscapes and employ a variety of attacks in order to destroy you.

Engaging Storyline - As you achieve your missions, you learn about the aliens that you are battling and their devious plans as your teammates work feverishly to help you foil them. Failure has one consequence: DOOM.

Personalized characters - Character options allow you to choose to play as a man or a woman and outfit your teammates before third-person gameplay.

Varied Multi-Player Play - OutWars supports modem, LAN and Internet play (via the Internet Gaming Zone) and includes cooperative, capture-the-flag, and death-match modes of play.

Technology Support - MMX technology and Direct 3D acceleration are included for immersive play.
[Microsoft]
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Unreal  GT Interactive;Infogrames (Epic MegaGames;Digital Extremes)1998MSRP: $54.95 (U.S.)***
[53]***1998-04-30 original release as reported by Epic Games, published by GT Interactive. Validity uncertain despite the source.
1998-05-22 as reported on the official site at the time of release.
1999 Unreal Gold - re-release that bundled Return to Na Pali.
2000-09-22 - re-release by Infogrames
2001 another re-release by Infogrames***Although Unreal was great back in the days it first came out, it hasn't fared well against the ravages of time. It's difficult to get running on modern Windows operating systems (with hardware 3D acceleration, software rendering works fine) and when you do, it's a terrible realization that it doesn't look as great as you remember. Something 3D games are perhaps only now managing to accomplish (if even now), a level of detail that can survive for ages like 2D graphics reached long ago.

The difficulty setting is a bit curious as it adjusts the dodge-firing ratio, so the easiest difficulty may actually be the hardest since the enemies dodge a _lot_, while at hardest they practically just stand there and shoot at you a never ending stream of bullets/rockets/whatever. So, if you're poor shot, go for harder difficulties, if you're poor dodger, go for easy. The normal difficulty and those near it balance it out so it may be harder or easier depending on your skill and playstyle.***Great FP-Shooter, network-playing, Missiondisc available
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Starsiege: Tribes Sierra On-Line (Dynamix)1998Re-released in 2004 as freeware labelminimizeminimize
MechWarrior 3  Microprose (Zipper Interactive)1999In the 31st century, there is no mercy. Join the Inner Sphere's strike team as they prepare for the annihilation of the deadly Smoke Clan Jaguar. You'll have over 30 missions, 18 fully customizable 'Mechs to climb into, and enough firepower to flatten a mountain range. There's also an all-new target acquisition system and more battle environments than ever before. But watch your back--this fight is for survival.***
[100]***
[84]***
[53]***[b]missing images:[/b] in-game screen, mechlab screen(s)***Doesn't run on WinXP64, but supposedly does on 32bit WinXP if you set compatibility mode to Win9x. Unfortunately it doesn't run even in MS Virtual PC besides up to the main menu where the mouse bugs out completely.***Latest version: 1.2 (as of 1999-09?)***[b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium CPU
* 32 MB RAM
* 2 MB VRAM
* 640x480x16 display
* 240 MB HD space
* 2X CD-ROM drive

[b]Recommended:[/b]
* 200 MHz Pentium CPU
* 64 MB RAM
* 1024x768x16 display
* 3D accelerator
* 390 MB HD space
* joystick

[b]Multiplayer:[/b]
* 28.8 kbps modem
* IPX or TCP/IP LAN
* Internet connection
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Battlezone II: Combat Commander  Activision (Pandemic Studios)1999Latest version: 1.2 beta (as of ?)

Fan patches can be found here: http://www.bzuniverse.com/forum/***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 64 MB RAM
* 4 MB VRAM
* 500 MB HD space

[b]Recommended:[/b]
* Pentium III CPU***You are the Commander.

Once archenemies, the U.S. and Russia have abandoned their space race in the face of a greater common threat: impending alien attack. Uniting to form the elite International Space Defense Force, these world powers have recruited you to lead a planet-to-planet drive to crush the alien invasion...before total devastation is unleashed on the human race. The solar system is at war. Take Command.

Command a Battalion
Face the front lines in first-person, calling in airstrikes and commanding futuristic customisable vehicles, including tanks, walkers and hoverbikes.

Battle and Build
Plot and plan using the terrain to your advantage on five completely 3-D planets. Form massive armies, construct bases, build factories and deploy your defences across an alien solar syystem via a powerful interface.

Destroy Alien Scum
Take on morphing enemies with advanced tactics like choosing the correct weapon for a task, jumping, strafing and mine-laying. Instant action and strategy missions get you right into the solor or online battle fray.

Mix It Up in Multiplayer
Tackle multiplayer warfare, including Deathmatch and Cooperative mode where you'll split control of offence, defence and scrap collection.
[Box blurb]
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MDK2  Interplay (Bioware)20002009-09-17 on Steam, by Interplay (lang: eng, fre, ger, ita, spa)***[b]Minimum:[/b]
* Windows 95
* 200 MHz Pentium CPU
* 16 MB RAM
* 4 MB VRAM
* 3D accelerator
* 250 MB HD space
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MechWarrior 4: Vengeance  Microsoft (FASA Interactive)2000Product ID: [code]X05-89275[/code]***Latest version: 3.0 (as of 2002-06-15?) a.k.a. point release 3

Comes on 2 CDs.***[b]Minimum:[/b]
* Windows 95, 98, ME or 2000
* 300 MHz Pentium II CPU
* 64 MB RAM
* 650 MB HD space
* 8X CD-ROM drive
* 8 MB VRAM

[b]Multiplayer:[/b]
* 96 MB RAM on Windows 2000
* 28.8 Kbps modem
* LAN over IPX or TCP/IP
* Broadband for over 8 players
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Gloom  Team Reaction2001Latest version: 1.3 (as of ?) labelimageminimize
Duke Nukem: Manhattan Project Arush Entertainment (Sunstorm Interactive)2002Side-scrolling platformer in a 3D environment with lotsof guns, explosions, ugly monsters and some new one-liners. labelimageminimize
Project Nomads Hip Interactive;cdv Software Entertainment (Radon Labs)2002[b]other world[/b] - named Aeres
[b]premade characters[/b] - John, Susie and Goliath
[b]insectoids[/b] - the Skrits***Latest version: patch #2 (as of 2002)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 450 MHz Pentium III CPU
* 64 MB RAM
* 32 MB VRAM
* 850 MB HD space

[b]Recommended:[/b]
* 1 GHz Pentium III CPU
* 128 MB RAM
* 64 MB VRAM***Step into a fantastic world- huge, floating islands drifting slowly through the haze of the clouds.

You are a Nomad, a flying Wizard Engineer. Explore the vast and breathtaking realm of the clouds with your flying island. Find and capture glittering magical artefacts of a forgotten technology. Battle against your rivals, enemies and vile monsters in an epic quest to meet your destiny.

Features:

* 3D world with breathtaking graphics
* Fly your character through a cloudlike world with three graphically unique levels
* Three diverse heroes to choose from: clever John, strong Goliath or fairy-like Susie; use unique tactics depending on your choice of character
* Each character will have unique special effects, buildings, vehicles and more
* Innovative storyline
* Eight main quests with numerous sub quests
* More than 40 different opponents
* Fight enemies with fireballs and spellbombs
* Unlimited freedom of movement between the islands
* Control your own flying island and transform it into a giant flying fortress or ammunition factory
* Complete control of units such as zeppelins, double-decker aircraft and gun turrets, with selectable AI-controlled autopilot during battles
* Realistic and dynamic weather and lighting system with rain, sun, storms, and day and night cycles
* Multiplayer game for up to eight players via LAN or Internet
* Playable with keyboard & mouse, or with a gamepad
[cdv]
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MechWarrior 4: Mercenaries  FASA Studios (Cyberlore Studios)2002To get the free version of MW4Mercs, you need to head over [url=http://www.mektekdev.com/]MekTekDev.com[/url] and download their horrible MTX downloader. Downloading the actual game should be straightforward enough after that. Unfortunately there are no alternatives to this.

Update: MW4Mercs is now available: [url]http://www.mektek.net/projects/mw4/[/url] ([url=http://battletech.catalystgamelabs.com/2010/04/30/mechwarrior-4-free-release-available/]announcement[/url])***For 1-24 players, multiplayer only in skirmish battles and can include bots (replacing any missing human players).
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Command & Conquer 3: Tiberium Wars  Electronic Arts (EA Los Angeles)2007CnC3 is probably the hardest strategy game I know, and not because the AI is that good, but because it cheats so much. Even on the so called easy difficulty the game is frustratingly hard to even barely win (later) missions. Besides that I still like it, especially the revised GDI and the all new Scrin faction. As a game I would not recommend this to anyone but the masochistic players or diehard Tiberium series fans.***Latest version: 1.09 (as of ?)***March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War and long-awaited return of the most groundbreaking Real-time Strategy franchise (RTS) of all time.

The critically-acclaimed Command & Conquer (C&C) series returns with Command & Conquer 3 Tiberium Wars (C&C 3). Setting the standard for the future of RTS gaming once more, C&C 3 takes you back to where it all began—the Tiberium Universe.

In 2047, Tiberium has blanketed the Earth, which is now divided into zones based on the level of Tiberium infestation. Pristine Blue Zones represent 20% of the planet's surface and are the last refuge of the civilized world. Partially habitable Yellow Zones make up 50% of the planet's surface; most of the world's population lives in these war-torn and ecologically ravaged areas. The remaining 30% of the planet is uninhabitable, a Tiberium wasteland swept by violent Ion Storms. Red Zones are like the surface of an Alien planet.

The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

Featuring state-of-the-art, next-generation graphics, an epic story with live action, full-motion video sequences, and the classic fast-paced C&C style of play, C&C 3 sets the standard for the single player RTS experience.

When you decide to test your skills online, a suite of truly innovative features, such as the ability to transform online battles into a spectator sport, unfold.

Welcome back, Commander.

KEY FEATURES
* [b]Fast, Fluid, Fun[/b]: The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.
* [b]Over 30 Single Player Missions[/b]: In a vast open-world 'theatre of war' where each decision you make matters, you'll experience one cohesive, epic story told from the unique perspective of all three warring factions.
* [b]RTS as a Sport - Battlecast [/b]: Observe, broadcast, and compete in thrilling online battles with innovations including all-new interactive spectator modes, VoIP communication, player commentary, and more.
* [b]Story Like You've Never Seen[/b]: High-definition, live action video sequences that seamlessly tie the game's epic story together featuring an unparalleled, diverse cast.
* [b]Adaptive AI[/b]: The game AI matches your style of play - choose from distinct AI playing styles such as 'rushing', 'turtling', and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.
* [b]New Ways to Attack[/b]: Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful never-before-seen super-units.
* [b]Technology Makes the World Come Alive[/b]: Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.
* [b]Intuitive and Evolved Interface[/b]: Fully evolved side-bar interface that allows you to fully manage your base operations while never leaving the action.
* [b]Battle the Best Online[/b]: With multiple online game modes, all-new multiplayer maps, and a fully featured content editor, go online to see how you stack up in RTS' ultimate forum.
[Electronic Arts]
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Mass Effect  Microsoft Game Studios (BioWare;Demiurge Studios)2008Mass Effect is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations.***
[100]***
[12]***Latest version: 1.02 (as of ?)
Version history:
* 1.01 (?)***Not as great as I expected, and the driving around in Mako is horrible most of the time as well as the final bit of the ending just makes me feel sickly. My recommendation is, if you want to enjoy this game, stick to the main story and avoid any side exploration/quests completely, and try to bear the last bit of the ending (the parts where humans talk). Replayability comes mostly from dialogs as otherwise the game gets quite dull, and unfortunately you need those dialogs to progress your renegade/paragon ranks to open the more interesting dialog choices since these are separate from your regular leveling and skills.***[b]Free expansions:[/b]
* [url=http://masseffect.bioware.com/galacticcodex/bringdownthesky.html]Bring Down the Sky[/url]

[b]Non-free expansions:[/b]
* Pinnacle Station (2009-10)***Comes on 2 DVDs but I have no idea what the second DVD is supposed to be for (backup?).***[b]technomagic[/b] — the "biotics" used in the game do not really fit into any of the groups we have neatly, technomagic and psionics being the closest, but since the ME universe also has psychics, technomagic is all that there's left.
[b]multiple endings[/b] — more like ending with variations; the core of it stays the same. [spoiler=Ending spoiler;Close spoiler]However, a notable difference is that if the alien council survived or not, depending on if you chose to save them. If you didn't, humanity will take charge, otherwise humanity is invited to take place as the fourth council race. Other, "more important", details stay the same regardless.[/spoiler]
[b]special agent protagonist[/b] — player is appointed a job similar to this somewhat early in the game, so this isn't true from the start.
[b]nationalism[/b] — the protagonist and his higher ups are constantly trying to drive the cause of the Human Alliance, it's importance and how you're part of it is constantly hammered at you and occasionally you get to do the same for others.
[b]unlikely sentients[/b] — Rachni, Geth to some degree (in mythos puts them on par with rogue A.I.), the plant creature, and some others
[b]dialog-keywords[/b] / [b]dialog-stance[/b] — some are full sentences but not actually what is said, generally these are only choices on what to discuss and [i]how[/i] to respond (aggressively or calm negotiator style)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Intel or 2.0 GHz AMD CPU
* 1 GB RAM (XP), 2 GB RAM (Vista)
* GPU w/ Shader Model 3.0
* GeForce 6800 or ATI X1300 XT
* 12 GB free HD space
* 1X DVD-ROM drive

[b]Recommended:[/b]
* 2.6+ GHz Intel or 2.4+ GHz AMD CPU
* 2 GB RAM
* ATI X1800 XL or GeForce 7900 GTX or better***US 2008-05-27
EU 2008-06-05
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Dawn of War II  THQ (Relic Entertainment)2009It’s the 41st Millennium in the Sub-Sector Aurelia – a cluster of worlds on the edge of the galaxy – where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this sector of space, battling for the greatest of stakes – not only for control of Sub-Sector Aurelia – but the fate of each race.

With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.***Deviating a lot from the first Dawn of War, this RTS plays more like a tactical-action (Commandos) than a strategy game (even with is touches of Command and Conquer)

Pros:
-Great controls, even to seem easy to use many units in the field.
-Equipment and leveling up: brings some roleplay elements in the development of your team.
-Tyranids.
-3 game modes: campaign (Space Marines cleansing places), coop defense (pick your hero and prepare to withstands waves of enemies) and multiplayer (a mix between a hero RTS and a MOBA)

Cons:
-Too many times soldiers adopt stupid covers (like being in the two sides of a trench)

6 of 10***DoW2 is perhaps best defined as tactical RPG than strategy RPG, with RPG elements mostly covering only how good your characters are doing their stuff and the otherwise equipment based system. There's no role-playing to speak of, though.***Tagline: "Your slavery to the False Emperor ends today!"***Latest version: 2.2.0 (as of 2010-04-??)

Version history:
* 1.3.2 (2009-05-14)***Although the devs/publishers touted a lot about new approach to RTS with the title, the only thing I noticed to be truly new (for the type of RTS DoW2 is) was that your troops couldn't be killed for real. Few units (4 squads total in this case) to somewhat non-linear tactical missions have been done before, although none before in my experience are so lenient on the matter. Your squads can't be killed since only the squad leader is actually important and he can only be knocked unconscious. If all squads become unconscious, emergency evac is pulled and the squads and their leaders are back to full strength as if nothing happened. You lose the turn in the overworld meta-game with a lost battle, but that's hardly anything new. The squad leaders gain experience and level up occasioally, which can be spent on very few areas of interest, and they can be given new equipment which most of the time just makes them more powerful, resilient and generally more efficient.

Each map has several teleport beacons scattered around where squads can be re-inforced, 2 secondary objectives which can be completed, and the primary objective. These are invariably(?) placed at the 4 corners of the tactical map. You can perform multiple attacks on single turn if you perform sufficiently well in a battle, but this is usually unlikely on harder difficulty settings. Each map also holds a boss at the primary objective location who usually has 200 times (and more) as much health as the more regular units from the tougher end. On harder difficulty settings these become rather dreary as you spend most of the time resuscitating unconscious squad leaders and doing round-trips to teleport beacons for re-inforcements than actually fighting the bosses.

In conclusion, the base tactical gameplay is interesting like in any other tactical game, but all value is lost from the fact that you can practically never lose and success in missions is purely based on how well you manage to keep at least one squad conscious long enough to get the others back up, beyond that, all your great tactical plans are pointless except to reduce the number of times you need to get the squads back up.***2009-01-19 gone gold
2009-01-21 closed beta with Soulstorm owners started
2009-01-28 public beta
2009-04-15 single-player demo released

The betas are used to produce a day 1 patch if necessary for the actual release slated for 2009-02-19.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* Pentium IV 3.2 GHz CPU or any Dual Core CPU
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* GeForce 6600 GT or Radeon X1600 GPU
* 5.5 GB HD space
* 1.5 GB swap file

[b]Recommended:[/b]
* Athlon 64 X2 4400+ or any Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GT or Radeon X1900 GPU***[b]Factions:[/b]
* Space Marines
* Orks
* Eldar
* Tyranids
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Section 8 SouthPeak Games (TimeGate Studios)2009Section 8 is a large-scale, sci-fi first person shooter where fast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds.

Choose the experience you want to play by customizing your own equipment loadouts, and dynamically manipulate the flow of combat with on-demand vehicle requisitions, strategic asset deliveries, Dynamic Combat Missions, and the ability to drop anywhere on the battlefield from 15,000 feet above.

On a completely player-driven and dynamic battlefield, no two games of Section 8 will ever play the same.

* Burn in to battle from 15,000 feet: see the battlefield open up below as you reach terminal velocity; hit the air brakes and choose where you land
* Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
* Call in ‘deployables’ such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
* Choose your weapons, armor and more; don’t be restricted to a class such as ‘scout’ or ‘medic’
* Incredible graphics, powered by a heavily modified Unreal Engine 3, deliver huge, open battlefields
* Full single-player campaign telling the story of trooper Alex Corde
* Unrivalled multiplayer combat allowing for clan, team and individual stat tracking***2009-09-01 as boxed?, by SouthPeak Games (lang: eng)
2009-09-18 on Steam, by SouthPeak Games (lang: eng)***For 1 to 40 players. Single player campaign and multiplayer with 2+ players over the internet.
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Red Faction: Guerrilla  THQ (Volition)2009An incredibly fun 3rd person shooter, with some melee and driving features and a big and destructable open world.
Includes some cool mission styles and a few interesting and unique weapons.
Hammer time!

8 of 10***[b]Performance issues?[/b]
If the games gets sluggish when large structures are collapsing, some have had success with lowering the game's priority from default to something lower.***[b]Minimum:[/b]
* Windows XP or Vista
* 2 GHz dual-core CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 7600 GT or Radeon X1300 GPU
* 15 GB HD space (stated; 7 GB actually)

[b]Recommended:[/b]
* 3.2 GHz dual-core CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 8800 GT or Radeon HD3850 GPU***SMASH AUTHORITY

Lead the Red Faction revolution using guerrilla tactics and strategic destruction in an epic battle for control of the red planet.

Guerrilla tactics: Raid military compounds, rescue revolutionaries, and sabotage EDF supply lines.

Geo-Mod 2.0: Tear down enemy strongholds brick by brick with the most realistic destruction engine to date.

Multiplayer: Put your demolition skills to the test with 16 player anarchy, siege, and damage control modes.
[Box blurb]***EAN-13: [code]4005209113038[/code]***Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. Players assume the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Throughout their fight for freedom, players carve their own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos. Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows players to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. Red Faction: Guerrilla also features a robust multiplayer component, including several modes focused on destruction-based gameplay.***2009-09-11 on Steam, by THQ (lang: eng, cze, fre, ger, ita, jap, pol, rus, spa)
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Dark Void Capcom (Airtight Games)2010[b]infinigun[/b] - the machine gun attached to the rocket pack. doesn't have ammo magazines either like the other weapons.***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium D or Athlon 64 X2 CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 7900 or Radeon HD 3850 GPU
* 800x600 display
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Quad or Phenom X4 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 9800 or Radeon HD 4800 GPU
* 1280×720 display
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Global Agenda Hi-Rez Studios2010To summarize my view of what Global Agenda is: Sci-fi [game=#157590]Guild Wars[/game], even though that isn't exactly accurate.***GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.

In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.
[Hi-Rez Studios]
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Supreme Commander 2  Square Enix;Eidos Interactive (Gas Powered Games)2010[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3 GHz single-core CPU
* 1 GB RAM
* 256 MB VRAM
* 5 GB HD space

[b]Recommended:[/b]
* 2.6 GHz dual-core CPU
* 2 GB RAM***In Supreme Commander 2, players will experience brutal battles on a massive scale! Players will wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie?

* A deep and powerful story - element adds a personal, human aspect to a storyline previously focused on warring factions and the politics that fuel them. The single player campaign features three character-driven storylines set 25 years after the events of Supreme Commander: Forged Alliance
* Command enormous armies made up of customizable land, air and naval units. Each of the three diverse factions – The United Earth Federation (UEF), the Cybran Nation and the Illuminate – have been completely redesigned from the original game, with many units.
* Experimental units - returning with new designs and greatly enhanced looks....and some new tricks that can be unlocked through research
* New Supreme Commander Gameplay Experience - players now have the ability to research new technologies and units and deploy them instantly on the battlefield, allowing them to upgrade a base-level tank to a high-powered, multi-barreled, AA-sporting monster by the end of a given game.
* Strategic Mode UI - the redesigned UI that is faster, takes up less screen real-estate and gives better player feedback
* New rendering technology that allows us to create visually spectacular environments
[?]
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Dawn of War II - Chaos Rising  THQ;Akella (Relic Entertainment)2010The 1st expansion of Dawn of War II, brings Chaos to the mix, along with a few additions.

Pros:
-New campaign, with corruption-redemption mechanics.
-New units for the pre-existing factions, with emphasis in magical units.

Cons:
-Still has strange cover orders.

6 of 10***Latest version: 2.2.0 (as of 2010-04-??)***[b]EAN-13[/b]: [code]4005209131155[/code]***Your Blood Ravens have saved the sector, but can they save themselves?

In THQ Inc. and Relic Entertainment’s sequel to the acclaimed Dawn of War II real time strategy franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face.

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* [i]New Single Player Missions[/i] – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* [i]New environment and Multiplayer Maps[/i] – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* [i]Aspire to Glory[/i] – Build your existing squads up to level 30 and unlock even more devastating abilities
* [i]Chaos Corruption Mechanic[/i] – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* [i]New Multiplayer Race[/i] – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* [i]New Units[/i] – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* [i]2 New Last Stand Heroes[/i] – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant
[THQ / Relic]
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Booster Trooper DnS Development2010 labelimageminimize
Worms Reloaded Team17 Software2010 labelimageminimize
Lost Planet 2 Capcom2010The larger than life action of Lost Planet 2, comes to PC! Lost Planet 2 is the sequel to Lost Planet™: Extreme Condition, the landmark third-person shooter which debuted on Xbox 360 and went on to sell over 2.3 million units worldwide after its release. Lost Planet 2 offers deeper insight into the world of E.D.N III and the uncertain fate of future mankind.

Already acclaimed for its visual accomplishments from the console versions, Lost Planet 2 will define the 3D experience on the PC. Stunning environments will immerse the player in NVIDIA Vision Surround technology, and the rebalanced gameplay and streamlined control mechanics make Lost Planet 2 PC the ultimate Lost Planet experience.

A decade has passed since the events of the first game, and the face of E.D.N. III has changed dramatically. Terraforming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Mankind has engaged in a civil war to take control of the precious Thermal Energy that powers weapons and vehicles on E.D.N. III and resulted in a separation into various factions.

Players will control heroes from each faction across 6 interconnected episodes, viewing the war from the perspective of each, creating a truly unique interactive experience. With this concept, players will have the opportunity to engage in the story in a much more dynamic way as plot threads evolve from different players’ perspectives.

The intense and action-packed campaign mode comes with the ability to form teams of up to 4 players online. Beyond the deep single-player and co-op modes, Lost Planet 2 is loaded with extensive multiplayer modes allowing up to 16 players to compete online, each with their own customizable avatar.

No action game would be complete without an arsenal of weaponry, and Lost Planet 2 has a huge variety of hardware for players to unleash on unsuspecting enemies. Machine guns, shotguns, rocket launchers, lasers, sniper rifles, grenades and a host of other weapons are scattered across the game. The grappling hooks that made the gameplay in Lost Planet a true 3-D experience are back, allowing gamers to gain tactical advantage by moving to elevated locations quickly.

Lost Planet 2’s biggest weapons come on two legs: the heavily armed and armored robotic Vital Suits return in greater numbers and variety than the first game. There are VS that transform into other vehicles, hold up to three players and some that even take multiple players to operate.

[b]Key Features:[/b]
* [b]Co-op action[/b]: Team up to battle the giant Akrid in explosive 4 player online co-operative play. Teamwork is the player’s key to victory as the team is dependent on each other to succeed and survive.
* [b]Massive scale of enemies[/b]: Players skill on the battlefield and ability to work as a team will be tested like never before against the giant Akrid. Players will utilize teamwork tactics, new weapons and a variety of vital suits (VS) to fight these larger-than-life bosses.
* [b]Beautiful massive environments[/b]: Capcom’s advanced graphics engine, MT Framework 2.0, and DirectX 11 support will bring the game to life with the next step in 3D fidelity and performance. See Lost Planet 2’s world through new eyes, with support for hardware tessellation and compute shader.
* [b]Deep level of character customization[/b]: Players will have hundreds of different ways to customize their look, nom de guerre, emotes, and weapons to truly help them define their character on the battlefield. A wide array of customizable abilities range from taking less damage, to running faster to operating data posts quicker
* [b]Rewards System[/b]: Players will receive rewards for assisting teammates and contributing to the team’s success
* [b]Multiplayer[/b]: Compete in 16-player multiplayer matches with nine different maps and 5 different game modes including Data Post Battle, Akrid Egg Battle, Fugitive, Elimination and Team Elimination. Additional maps will be available as downloadable content after the game’s release.
* [b]Exciting new VS features[/b]: Based on fan feedback, the team has implemented an unbelievable variety of Vital Suits and new ways to combat VS’s. The new VS system will have a powerful impact on the way the player takes to the war zone in Lost Planet 2.***Supposedly has greatly expanded content and gameplay options compared to original X360/PS3 version.
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Gigantic Army Nyu Media (Astro Port)2010 labelimageminimize
MDK2 HD ? (Overhaul Games)2011Overhaul Games brings MDK2 back to the PC in incredible high definition, with enhanced graphics, sound, and gameplay. See the classic action platformer the way it was meant to be seen, heard, and played... on a PC!

Kurt Hectic in his snazzy suit with ribbon chute is back to save the universe. This time he is teamed with the genius Dr. Hawkins and the 6-legged gun-toting robotic dog, Max. Together they must out-sneak, out-blast and out-think their enemies as they attempt to reclaim the Earth from a vile alien menace.

And this time they're in HD.

All three characters - Kurt, Doctor Hawkins and Max are playable, each has his own levels, powers and items and a completely different gameplay focus. Kurt is about stealth and sniping, the Doctor has a few direct attacks but also has the ability to create items and effects out of simple household objects, while Max is a cigar smoking, quad gun toting demolition squad of a dog.

Features
10 Levels
Over 20 Enemies
Three different player characters, Max, Dr Hawkins and Kurt
Unique levels and items for each character
Brand new HD graphics
Enhanced audio from the original sources
Tweaked gameplay - now Easy really is Easy, while Hard is BONE CRUSHING!
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Dawn of War II - Retribution  THQ (Relic Entertainment)20112nd expansion or Dawn of War II.

Pros:
-2 new races: Imperial Guard and Tau Empire (the second one only for last stand)
-Upgrades of units (similar to Dawn of War 2) and some base building.
-Campaign for the 6 races.
-Steamworks implementation.

Cons:
-No Tau Empire for multiplayer and campaign.

6 of 10***Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead your small squad of elite heroes into battle and experience a single player campaign customized to your faction. Go online and face off against your enemies and experience the fast brutal combat of the 41st millennium.

Key features:
* Multi-Race Campaign: For the first time in the Dawn of War II series, players will be able to experience a single player campaign for any of the 6 available races.
* Build your Army: Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
* 6 Playable Races: Choose from 6 multiplayer races, each with their own unique super heavy units.***[b]Minimum:[/b]
* Windows XP SP2, Vista SP1, or 7
* 3.2 GHz single-core or any dual-core CPU
* 1 GB RAM
* 128 MB VRAM***Pre-order was available as 6 different race packs, with Ork race pack exclusive to Valve's Steam and Tyranid race pack exclusive to THQ.com E-Shop. The pre-orders included only few "unique" in-game items for the particular race. Collector's Edition includes all race packs. The pre-order bonus items were made available as DLCs on release date.
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Capsized Alientrap Games2011Un juego tipo Metroidvania, aunque orientado más en la acción y menos en la exploración.

Es un juego decente, y bastante bueno en los modos arcade (especialmente el versus contra otro jugador), entretenido y de escenarios interesantes.

6 de 10***[media=youtube]SrYUEa00dGM[/media]***Capsized is a fast paced 2D platformer focused on intense action and exploration. As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!

Artist Jesse McGibney and programmer Lee Vermeulen create an immersive alien world teeming with bizarre life-forms and strange landscapes presented in a unique hand-drawn art style. Combining control elements of first person shooters and innovative physics based combat, Capsized emphasizes action without giving up the smart problem solving of classic platform games.

Use your jetpack to fly through the alien jungle, and tools such as the Gravity Hook to manipulate your environment to skilfully dodge and defeat attacking enemies. You will be challenged - with platforming, puzzle solving, and deadly skirmishing, often all at the same time!

Key Features:
* Highly detailed alien environments and creatures, lovingly rendered with high resolution hand-drawn artwork.
* 12 mission Campaign featuring: massive non-linear environments, diverse objectives and enemies, and exciting comic-style cutscenes.
* 4 extra Arcade Modes to unlock, including: local Deathmatch and Coop, Survival mode, Time Trials, and Armless fighting.
* Lethal arsenal of futuristic weapons and gadgets such as: the Gravity Ram, Jetpack, Energy Shield, and Quasar Array
* Classic First Person Shooter inspired controls, with a focus on skilled movement, creative tactics, and insane action.
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Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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Space Marine  THQ (Relic Entertainment)2011[b]Add-on packs:[/b]
* Golden Relic Bolter — adds a weapon
* Golden Relic Chainsword — adds a weapon
* Traitor Legions Pack — adds skins/weapons
* Emperor’s Elite Pack — adds skins/weapons
* Blood Angels Veteran Armour Set — adds skins
* Alpha Legion Champion Armour Set — adds skins
* Legion of the Damned Armour Set — adds skins
* Salamanders Veteran Armour Set — adds skins
* Chaos Unleashed Map Pack — adds a survival mode between Imperial Guard and Space Marines (other than the already included Exterminatus mode, which is Space Marines vs aliens)***Step into the armor of a relentless Space Marine and use a combination of lethal and deadly weapons to crush overwhelming alien forces. Immerse yourself in an intense and brutally violent world based on the richest science fiction fantasy ever created.

In Warhammer® 40,000® Space Marine® you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never ending battle for survival are created. Losing this planet is not an option, but a darker and far more evil threat is lurking large in the shadows of this world.

With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use bolter and chainsword to take the fight to the enemies of mankind.

Key features:
* Storm Into Battle – Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.
* Unleash Visible Violent Death – Using an innovative new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.
* Experience the dark future of Warhammer 40,000 – Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.
* Take the Battle Online – Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.
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Earth Defense Force: Insect Armageddon  D3 Publisher (Vicious Cycle Software)2011Thousands of giant insects and aliens once again ravage the earth, and only the Earth Defense Force can stop them. Defend the city of New Detroit against an infestation bigger and meaner than ever before. Destroy these monsters at all costs, even if it means turning entire city blocks into rubble!

Enjoy raw arcade shooter satisfaction on a gigantic modern scale. Collect over 300 weapons: assault rifles, rocket launchers, energy weapons, sniper rifles, grenade launchers and more! Play with 4 upgradeable armor types: Jetpack, Battle, Tactical, and Trooper. Experience Massive replayability through arcade style scoring, tons of weapons to collect, and multiple difficulty levels in every game mode!

In addition, the game also features a six player Survival mode that pits a human squad against a nonstop onslaught of the largest enemies the aliens have to offer. New Detroit’s giant bug problem is unavoidable, and mankind’s last hope lies with the Earth Defense Force. Defend the world from the insect invasion, even if it means blowing up the entire city as part of the extermination process.

Earth Defense Force: Insect Armageddon and the soldiers are equipped better than ever in the latest cult classic iteration that follows in the footsteps of Earth Defense Force 2017 (Japanese Title "Earth Defense Force 3" developed by Sandlot), and Earth Defense Force: Insect Armageddon continues the rich history and hardcore fun of the series.***Exclusively published on Steam?
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Tribes: Ascend Hi-Rez Studios2012Tribes: Ascend is the world’s fastest shooter - a high-adrenaline, online multiplayer FPS with jetpacks, skiing, vehicles, and multiple classes. The classic shooter franchise Tribes has been played by well over 1 million people. With Tribes: Ascend, the franchise is reborn – fast-paced, vertical, acrobatic combat combined with class-based teamwork and stunning sci-fi visuals.

Key Features:

Skiing: A slow soldier is a dead soldier. By holding down space bar you remove friction and build momentum to traverse large maps, hunt down targets, and escape enemy territory at intense speeds.

Jetpacks: Total freedom of movement and aerial, dog-fight like combat.

Class-Based Combat: Unlock up to nine distinct classes, each with unique weapon loadouts and abilities.

Player Progression: As you play a class you gain experience which is used to unlock class-specific skills and perks. You can also share the xp gained while
playing a favorite class to progress other classes.

Escalating Intensity: In each match you earn credits for shooting down enemies or supporting your team’s objectives. Use these match credits to upgrade base defenses, access vehicles, or call-in tactical strikes. The longer you play, the more chaotic the match becomes.

Vehicles: Pilot the powerful Beowulf tank, the speedy two-person Grav Cycle or the versatile flying Shrike.

Beautiful, Massive Battlefields: Wage war in a variety of open environments including frozen wastelands, sprawling cities, and jagged mountains.

Don’t Fight Alone: Friend-list allows you to link up with others and establish supremacy online

Free To Play... but not pay to win: All items affecting game play can be earned by playing the game itself. Players can purchase optional Tribes Gold to unlock classes more quickly and/or skills more quickly. Players will also be able to purchase cosmetic skins with Tribes Gold.

Spectator Mode: Highly-detailed spectator mode allows you to zoom in on your favorite players, view player data, and switch between action hot spots on the fly.
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Orion: Prelude  Spiral Game Studios2012Antropoides contra dinosaurios en un juego a medio camino entre el Halo y el Counter-Strike, con una buena variedad de terópodos y saurópodos para escoger y 3 clases de humanos sencillas pero con bastante variedad en su especialización.

Pena que tenga tan pocos servidores y jugadores activos.

7 de 10***This was given as a freebie to everyone who donated [i]anything[/i] to [game=Orion%25Prelude]Orion: Prelude[/game]'s Feb 2011 Kickstarter campaign.

Orion: Dino Horde (2013-04-15) is advertized as Orion: Dino Beatdown 2 by the developer, but in fact replaced the old game at Steam and otherwise appears as a large and free content patch to the original Dino Beatdown (a.k.a. not a separate game, despite being advertized as such on their site).***[media=youtube]KGKm1TWMs-4[/media]***‘ORION: Dino Beatdown’ is an Open World, Class-Based Cooperative Survival Sci-Fi FPS. The game puts five (5) players together in huge, endless environments in which they must work together to accomplish objectives and survive the devastating Dinosaur horde.

Players earn in-game credits which can be used to upgrade their abilities, purchase new weapons, unlock weapon upgrades and call in vehicles in order to ensure survival.

Experience the future as never before. Make use of Jetpacks, Medic Guns, Cloaking Devices and equip yourself with state-of-the-art weapons ranging from Shotguns, Machine Guns, Rocket Launchers, Laser Rifles. If that isn’t enough then simply tear up the environments in a number of vehicles ranging from Hover Bikes, Buggies, Mechs, Tanks and VTOL’s.
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Cortex Command Data Realms2012Latest version: 23 (as of 2009-05-10?)***Project started sometime around the year 2000. labelimageminimize
PlanetSide 2 Sony Online Entertainment2012PlanetSide 2 takes all the groundbreaking features from the original game – massive multiplayer battles, distinct empires to rally around, and enormous continents where intense ground and air combat unfolds – and adds features that modern gamers have come to expect out of the FPS and MMO genres. With advanced technology, years of gamer feedback, and a new SOE proprietary MMO game engine called Forgelight™, PlanetSide 2 offers a truly competitive and visceral FPS experience with massive warfare, massive customization and massive community.

Across the continents of Auraxis, thousands of players will come together in enormous battles to win control of critical territories and key resources for their empire. With a an extensive skill tree and free-form class-based system, players will be able to customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or empire. Battles can last for days or weeks, so players will need to build alliances and specialized combat outfits to take on long-term strategic and tactical initiatives. With air and ground combat, the battles will be larger and more intense than ever.

KEY FEATURES:
* MASSIVE WARFARE: Battles will take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning will require strategic teamwork and a quick trigger finger in the massive battles.
* THREE EMPIRES: Players will have their choice to join three different empires:
* TERRAN REPUBLIC – With a militaristic government, the Terran Republic uses its Imperial authoritarian might to impel humanity to peaceful coexistence through any means necessary.
* NEW CONGLOMERATE – A loosely connected group of rebel factions and idealistic freedom fighters, the New Conglomerate fights against the hegemony of the Terran.
* VANU SOVEREIGNTY – A technocratic faction that believes humanity can only evolve by rediscovering and tapping the lost technology of the Vanu.
* BATTLE FOR TERRITORIES & RESOURCES: The core gameplay of PlanetSide 2 is about holding key territories and controlling valuable resources. Each battleground holds valuable resources and key positions, and the empire that can conquer (and manage to hold) these territories will be rewarded with fuel bonuses, ammo bonuses, tech bonuses, and more.Persistence: In Planetside 2 battles will last longer than a match timer. Battles will last for days or weeks, and finally taking control of the base means it’s yours until someone can take it back. Working strategically as a team to capture key tactical positions such as power plants and ammo depots will have long-lasting effects that can shift the tide of battle.
* ENORMOUS MAPS: PlanetSide 2 will launch with several continent maps; every inch of which will be contestable space. With the new territorial control meta-game, landmass will have intrinsic value even without notable installations or major features.
* FREE-FORM CLASS-BASED SYSTEM: Players will be able to unlock diverse combat roles by advancing through the skill tree, including several classic roles from PlanetSide. As players unlock new roles, they will be able to switch between them at will.
* MISSION SYSTEM: Both SOE and players will be able to drive content, easing new players into the game and allowing veterans to feed content to players.
* SKILL TREES: Players will be able to build their soldier to match their play-style, or to match the needs of their squad, outfit or empire. Each combat role, vehicle and weapon will have extensive skill trees. These cert trees will allow players to grow characters laterally, unlocking weapons, attachments, equipment, specialized skills, and more.
* OUTFITS: Outfits (guilds) will also be able to customize themselves – allowing outfits to have their own identity, reputation and role in the ongoing war.
* WEAPONS: Players will be able to access more than 20 basic weapons, which can be customized to players’ preference or purpose.
* VEHICLES: More than 10 vehicles with two unique vehicles per empire. Players will be able to customize each vehicle, unlocking new skills and featuresVivox Integration: Players will be able to communicate with their squads both through keyboard and voice chat.
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Hawken Meteor Entertainment (Adhesive Games)2012HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.***This is NOT a mech simulation game, but rather arcadey multiplayer shooter with walking robots.***[media=youtube]udEAEARD-Fo[/media] labelimagesubject
Lifeless Planet KISS Ltd (Stage 2 Studios )2014 labelminimizeminimize
Firefall Red 5 Studios2014 labelimageminimize
Call of Duty: Advanced Warfare  Activision (Sledgehammer Games;Raven Software)2014In short: great graphics in a bland FPS format.

Vanilla modern CoD (perks + red screen) with nothing new to offer, except for dashing/double jumping and some techie weapons and abilities (that drain a power bar from their use), and a "grenade launcher" that is only a visual quirk to the average classic grenade. Anyways, if you go for jumps and platforming try Titanfall (you can try it for free on Origin with Game Time, and its better in level design and vertical combat), and if you like futuristic gadgets and customization try Ghost Recon Phantoms (F2P crafted for real multiclass playing and more interesting and versatile special skills)
At least displays many different multiplayer modes.

Also includes two co-op modes:
*[b]Exo Defense:[/b] a co-op PvE mode, where the players fight waves of soldiers.
*[b]Exo Zombies:[/b] a "zombie mode", featuring a mixture between survival and area defense in the way that started Call of Duty: World at War.

4 of 10***Call of Duty®: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons - one of the most powerful men in the world - shaping this chilling vision of the future of war.***Tagline/Slogan: Power Changes Everything.***Raven Software handled development of the multiplayer component.
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Shadow Complex Remastered Microsoft (Chair Entertainment;Epic Games)2015A pretty solid action-platformer metroidvania.

Pros:
-Map layout is interesting and scenery is absolutely gorgeus.
-Nice and simple melee combat, and animations are responsive to movement and situation.
-Achieves to be both challenging and enjoyable, putting the player in many risky situations.
-Non-unexpected bosses.

Cons:
-Controls are kind of quirky.
-Shooting beyond the 2D right-left setting is a good idea, but needs more work.
-Dialogue and voice acting could be improved a lot.

7 of 10
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BattleTech Harebrained Schemes2018Assume command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. labelimagesubject
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