showing 1 - 50 of 65 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwarddescription
ANKH  Ray Corporation (Ray Corporation;IBIS)1995 labelimageminimize
Double Switch Digital Pictures1995 labelimageminimize
J. B. Harold: Blue Chicago Blues  Riverhill Soft1995After the successful Murder Club, we dive back into another intriguing detective saga featuring the intrepid private investigator, J.B. Harold. In this new case, a mysterious woman in red has been murdered in Chicago. The female detective who initiated the investigation also tragically loses her life, with the killer staging it as a suicide. Arriving in Chicago, J.B. Harold is tasked with collaborating with the local police to unravel the perplexing mystery.

J.B. Harold: Blue Chicago Blues is designed as an interactive film. Players predominantly spend their time engrossed in watching scenes filmed with actual actors and real locations. At certain junctures, the film pauses, and players are confronted with a screen offering two or more options. Each decision pushes the in-game clock forward, hence careful planning is vital to avoid running out of time and to ultimately crack the case successfully.
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Panic in the Park Warner Bros. Interactive Entertainment (Imagination Pilots)1995 labelminimizeminimize
Shockwave Assault Electronic Arts (Crystal Dynamics)1995 labelminimizeminimize
The Beast Within: A Gabriel Knight Mystery  Sierra On-Line1995WHERE SHADOWS END, THE HUNT BEGINS

From the darkly prolific mind of creator Jane Jensen comes the next Gabriel Knight Mystery: The Beast Within. Now we find Schattenjäger, or shadow hunter, Gabriel and his assistant Grace Nakimura deeply embroiled in a murderous mystery that unravels half a world away.

Play as both Gabriel and Grace as they are dispatched to Munich to solve a series of mutilation murders though to be the work or werewolves. Gabriel confronts his own demons while Grace traces an historical mystery, that of the strange demise of Mad King Ludwig II. The hunters become the hunted, and the only hope for deliverance lies in the most desperate of schemes...***
[84]
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Wing Commander IV: The Price of Freedom  Electronic Arts (Origin Systems)1995 labelminimizeminimize
Eraser: Turnabout Infogrames (Imagination Pilots)1996 labelminimizeminimize
Phantasmagoria: A Puzzle Of Flesh  Sierra On-Line1996Curtis Craig is a thirty-year-old man whose distorted childhood is filled with horrors. His father was involved in an illegal, top-secret experiment for a company called WynTech Industries. Nearly nothing is known about the true nature of this experiment; but something in it affected the sanity of Curtis' mother, eventually driving her to suicide. Curtis' father was later shot, leaving the poor little boy with serious behavioural disturbances, and eventually in therapy.

Now, a year after having been released from the mental institution, Curtis is employed at WynTech Industries, whose manager, Paul Warner, has seemingly taken it upon himself to take care of Curtis. He tries to find the cause of his psychotic episodes and the mysterious murders that break out all around him, all the while discovering more and more about his past life and his father's fate.

Phantasmagoria: A Puzzle of Flesh is not an actual sequel to the original Phantasmagoria, but rather a follow-up that has similar themes and visual concept. The game is more heavy on puzzles and traditional adventure gameplay than its predecessor. The gameplay involves standard activities found in adventure games, including extended conversations with the characters featuring selectable dialogue topics, collecting and manipulating inventory items with the environment, etc. It is possible (and often necessary) to call characters on the phone, as well as check and answer e-mails accessed by Curtis' computer at his workplace.

Like its predecessor, the game has a simple point-and-click interface and employs video sequences with live actors as cutscenes. Short movies are usually shown after each action performed by the protagonist.***
[84]***
[65]***
[58]
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Psychic Detective Electronic Arts1996Eric Fox is a psychic who lives in San Francisco and earns his living performing magic shows in seedy nightclubs. This changes when Eric meets Laina, a mysterious woman who trains him to venture inside other people's minds. Laina then hires Eric as a private detective to travel into the minds of the people who attend a wake held in honor of her father, which has died under unclear circumstances.

Psychic Detective is an interactive movie with adventure elements. The player can choose people whose minds Eric is able to read, and also interact with objects for further insight into the storyline. Many of these decisions and interaction choices branch the storyline, leading it to different endings; one of these endings is reached if the player chooses not to interact at all and lets the movie unfold by itself.***
[84]
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Spycraft: The Great Game Activision1996As a new CIA operative, you've been called to Washington. Apparently a Russian candidate for president was assassinated (read: shot) while giving a public speech. Can you uncover a conspiracy that reaches the highest level of government (both US and Russia)?

Spycraft is an adventure game with simulation elements that involves quite a bit of puzzle-solving. With input from ex-head of KGB and ex-head of CIA, the scenario is frighteningly authentic. You choose your actions from what is available on screen. You will need to collate large amount of information, and pick out certain patterns that will lead you to what you need. You are helped along by your trusty PDA which highlights the areas to be investigated (i.e. puzzles to be solved) and keeps track of relevant facts.***
[84]
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Blown Away Magellan (Imagination Pilots)1996 labelminimizeminimize
Santa Fe Mysteries: The Elk Moon Murder Activision1996The Elk Moon Murder is a full motion video adventure game. You take on the part of rookie detective with the Santa Fe police. Anna Elk Moon, a famous native American artist, has been murdered and you have five days to solve the mystery, before "the big boys muscle in", as your chief inspector tells you.

The game features a point & click interface. You have eight hours a day, while almost every action you take decreases 15 minutes of your time. Puzzle solving is not part of the game really. Instead you have to listen to the usual suspects, order forensics and shoot photos. Your goal is to come up with an arrest warrant at the end of the game.
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Command & Conquer: Red Alert  Virgin (Westwood Studios)1996Red Alert is one of the most successful and well known real-time strategy, following on the first Command & Conquer released in 1995. Game mechanisms and strategies has not been changed - you have to build a base, produce combat units and you harvest resources. The story, however, is distinctly different - it is not about two enemy organizations, but you can play either for allies or for Soviets. These two sides battle for the fate of planet Earth itself. The game has a variety of missions: from conventional forestry, through missions on the water and also indoor missions, where you have to use only infantry.***
[12]***
[84]***Comes on the same CD(s?) as the DOS version.***2008-08-31 EA announced Red Alert will be available as freeware.
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Area-D Ari Data (Dosch Design)1997 labelminimizeminimize
Byzantine: The Betrayal Discovery Egmont (Stormfront Studios)1997 labelimageminimize
Command & Conquer Gold  Virgin (Westwood Studios)1997We were excited to giveaway the original Command & Conquer to all C&C fans around the world during this celebration. We will no longer be hosting the files here on our official site but if you wish to download it, we strongly encourage you visit any of our fans sites in the links section on our official site here, or such as sites as FILEPLANET.com, to obtain the files.

We look forward to the 13th anniversary of Command & Conquer, thank you for your undying support!

The Command & Conquer Team
[Zerothis]***Electronic Arts put the old strategy-game classic out for free. This includes both GDI and Nod CD-images that you may freely burn, play and do whatever you do with discs. Apparently this is the same version that was included in The First Decade game compilation release.***Enhanced version of the original "Command & Conquer" for Win95 PCs. Biggest difference is the higher resolution providing you with a better overview of the battlefield.

The DOS add-on "The Covert Operations" also works with this version.
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Krazy Ivan Psygnosis1997 labelminimizeminimize
Santa Fe Mysteries: Sacred Ground Activision1997 labelimageminimize
Warhammer Epic 40,000: Final Liberation SSI (Holistic Design)1997 labelminimizeminimize
Wing Commander: Prophecy Electronic Arts (Origin)1997 labelimageminimize
Zork: Grand Inquisitor Activision1997Magic is banned in the Great Underground Empire, and the Grand Inquisitor Yannick (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork, establishing a totalitarian regime. According to his own words, the goal of the new state is to "shun magic, shun the appearance of magic, shun everything, and then shun shunning." Any opposing forces will be "totemized", which is apparently a rather unpleasant procedure. The player character in the game is just that - the player character: Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person (abbreviated AFGNCAAP), as the politically correct designation by the Dungeon Master Dalboz defines him/her (it?). Naturally, it is the hero's duty to save the world by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so that magic can return to the land and the Grand Inquisitor falls victim to his own shunning policies.

Zork: Grand Inquisitor is the third in the row of graphical Zork games. It utilizes the same engine as its predecessor, with first-person perspective, 180 degree camera rotation, pre-rendered backgrounds, and live actors. Compared to the previous game, it is more similar in tone to the early, predominantly humorous Zork adventures, containing plenty of references to them.

The gameplay is puzzle-oriented; most of the puzzles are inventory-based, though there are also a few that require manipulating the game's environment. Casting magical spells is an important element of the gameplay. The protagonist discovers spell scrolls and learns spells from them, which must be frequently used on objects and items to solve puzzles. The spells range from simple magic that can open locked doors to exotic variations such as "making all purple things invisible". The player can also cast spells backwards, in which case they will have an opposite effect; in the aforementioned examples, casting the reversed spells will lock a door or magically make an object visible, provided it was purple before that condition was inflicted upon it.***
[84]***
[53]
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Star Trek: Starfleet Academy Interplay1997 labelimageminimize
Dark Forces II: Jedi Knight  LucasArts1997
[84]***Aunque apuntaba a ser mejor que el primer Dark Forces, con armamento variado, sable y poderes de la fuerza, y un control 3D completo, pierde todas sus virtudes por un diseño de niveles mediocre y unos enemigos predecibles y aburridísimos, ya por no hablar de los cortos y las dotes de interpretación de los actores.
Y para rematar da fallos constantemente, tanto gráficos como de juego.
Una pena, porque el multijugador deja claro lo entretenido que puede ser el juego con oponentes dignos.

4 de 10

[English WIP]
While it aimed to be better than the first Dark Forces, with varied weaponry, lightsaber, force powers, and full 3D control, it loses all its virtues because of mediocre levels, predictable foes and boring design. Not to mention the shorts and the acting skills of the actors. And to top it gives failures constantly, both graphics and game. A pity, because the multiplayer makes it clear how entertaining the game can be with worthy opponents.

4 out of 10***2009-09-16 on Steam, by LucasArts (lang: eng)
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Riana Rouge Black Dragon Design1997 labelimageminimize
Global Domination Psygnosis1998 labelminimizeminimize
iF/A-18E Carrier Strike Fighter Interactive Magic1998 labelminimizeminimize
Latex Lucky Raven1998 labelminimizeminimize
X-Files: The Game Fox Interactive (Hyperbole Studios)1998 labelminimizeminimize
Police Quest: SWAT 2 Sierra On-Line (Sierra FX)1998 labelimageminimize
Dune 2000  Westwood Studios (Intelligent Games)1998Virgin Interactive functioned as European distributor, not publisher.

Essentially a remake of Dune 2 but the plot is different.***Latest version: 1.06 (as of 1998-12-17)***Remake of the classic strategy game [[gameid:42652 Dune 2]]. This one is compatible with Windows XP.
[cjlee001]
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Dark Side of the Moon SouthPeak Interactive1999 labelimageminimize
Pro 18: World Tour Golf Psygnosis (Intelligent Games)1999 labelminimizeminimize
Command & Conquer: Tiberian Sun  Westwood Studios1999Set in the early 21st century, Tiberian Sun once again pits the Global Defense Initiative against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first Command & Conquer.

It’s time to head up the Firestorm task force. Nod’s experiments have unknowingly released a horde of cybernetic nightmares upon the world. As GDI and Nod scramble to save themselves, they realize their only salvation lies in the unthinkable.
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Command & Conquer: Tiberian Sun: Firestorm  Electronic Arts (Westwood Studios)2000Firestorm follows the events as they unfolded in the GDI campaign of Tiberian Sun. With the Brotherhood of Nod fractured into feuding warlords following Kane’s death, Anton Slavik (also called The Serbian Wolf) is determined to keep Kane’s ideology alive through the resurrection of Nod’s highly advanced artificial intelligence, CABAL (Computer Assisted Biologically Augmented Lifeform), while the Global Defense Initiative continues its ongoing campaign to stop the spread of Tiberium and its monstrous mutations by retrieving the extraterrestrial Tacitus device.

GDI and Nod must now join forces in order to overcome Nod’s previous vital assistant in tactical decisions and their current nemesis, CABAL, who intends to conquer the world through the systematic assimilation of human populations into its cyborg armies with the means of Tiberium on a massive scale.
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Star Trek Trivia Challenge Sound Source Interactive2000 labelminimizeminimize
Command & Conquer: Red Alert 2  Westwood (Westwood Pacific)2000Red Alert 2 takes place a few years after the events in the original Red Alert. The Allies, victorious in their battles against Joseph Stalin and his Soviet army, have restored peace throughout the Europe and have rebuilt its decimated economy and infrastructure. To oversee the Soviet reconstruction, they have installed their own puppet dictator in the place of Stalin: General Romanov. Outraged at Stalin's failure, Romanov is haunted by memories of his homeland burning and Allied troops marching through his country's streets. He's thirsty for vengeance, and unbeknownst to his Allied puppeteers, Romanov has been mobilizing the World Socialist Alliance into a giant military machine for years and is now only biding his time, waiting for the opportunity to strike. When a civil war breaks out in Mexico, Romanov makes his move. Terrified Allies activate the defensive system and declare nuclear war on Russia. Unfortunately all systems are disabled and the US's entire arsenal of nuclear ICBMs remain dormant, useless, in their silos. On the other side Romanov drops in Arizona, New Mexico, Texas and all nearby countries. And worse, people who live there feel weird headaches and some have even turned against the Allies. Intelligence sources confirm the fears: Romanov has developed a frightening technology that affects man and machine alike; specifically, he has created psychically enhanced troops that can attack with a simple thought. labelimagesubject
Ibiza Babewatch cdv Software Entertainment (Redfire Software)2001From official site:
This is a world first from Redfire Software - a beach voyeur simulator game!
Join us on the hunt - armed with a digital camera, comb Ibiza's beaches on the lookout for hot nymphs that will let you shoot 'em in even hotter poses - but whatever you do, don't get caught! The local cops, lifeguards and bodyguards are hot on your Peepin' Tom heels, just itching to get their large hands on you!
If you manage to avoid all this, you'll gradually earn more and more money with your photos - money that you'll invest in newer, better cameras and, above all, in the much-coveted membership card for the VIP beaches!
Shimmering and sensually spurting with comic pleasure, this game from Redfire Software, the true "Masters of the Erotic", is simply a must for all true connoisseurs.
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Emperor: Battle for Dune Electronic Arts (Westwood Studios;Intelligent Games)2001Comes on 4 CDs with the content split as follows:

CD #1 - Install
CD #2 - Atreides campaign
CD #3 - Harkonnen campaign
CD #4 - Ordos campaign
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Schizm  LK Avalon (Detalion)2001 labelminimizeminimize
Command & Conquer: Yuri's Revenge  Electronic Arts (Westwood Studios)2001 labelimageminimize
Bikini Karate Babes Creative Edge (Creative Edge Studios)2002 labelimageminimize
The UnReal World  Enormous Elk2006Although the DOS version was compatible with Windows already back in 1999, a native Windows version was produced only in 2006.***UnReal World, or UrW, is a unique graphical roguelike RPG taking place in the Far North long, long ago. It brings you a realistic game world rich with historical atmosphere in which northern folklore, knowledge and way of life play an important part. The atmosphere and game features are highly original and compelling. The world of the game is based on the ancient Finland in the late Iron Age.

As a member of one of the nine different cultures you'll enter a very realistic and enchanting game world:

- find excitement in surviving everyday life and the quest for success in the harsh ancient wilderness
- play freely or complete various game tasks in a huge randomly generated world
- skill-based system including dozens of skills from COOKERY to HIDEWORKING
- keep in touch with the indigenous spirit world and the supernatural guardians of nature
- packed with intuitive graphics and pictures, original music and sounds

..there are infinite ways to play the game:

as a fisherman, a hermit searching for the peace, a brave adventurer, a rough hunter, a trapper or a tradesman etc. Everything is up to you.***[b]prehistoric[/b] — specifically late iron age, but this lasted up till around 11th or 13th century in Finland (there was no real written language before Swedes conquered Finland and this is set before that).
... FYI: Iron Age in Finland was from ~500 BCE to ~1200 CE. Sweden conquered Finland sometime between 1150-1250.
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Command & Conquer 3: Tiberium Wars  Electronic Arts (EA Los Angeles)2007CnC3 is probably the hardest strategy game I know, and not because the AI is that good, but because it cheats so much. Even on the so called easy difficulty the game is frustratingly hard to even barely win (later) missions. Besides that I still like it, especially the revised GDI and the all new Scrin faction. As a game I would not recommend this to anyone but the masochistic players or diehard Tiberium series fans.***Latest version: 1.09 (as of ?)***March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War and long-awaited return of the most groundbreaking Real-time Strategy franchise (RTS) of all time.

The critically-acclaimed Command & Conquer (C&C) series returns with Command & Conquer 3 Tiberium Wars (C&C 3). Setting the standard for the future of RTS gaming once more, C&C 3 takes you back to where it all began—the Tiberium Universe.

In 2047, Tiberium has blanketed the Earth, which is now divided into zones based on the level of Tiberium infestation. Pristine Blue Zones represent 20% of the planet's surface and are the last refuge of the civilized world. Partially habitable Yellow Zones make up 50% of the planet's surface; most of the world's population lives in these war-torn and ecologically ravaged areas. The remaining 30% of the planet is uninhabitable, a Tiberium wasteland swept by violent Ion Storms. Red Zones are like the surface of an Alien planet.

The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

Featuring state-of-the-art, next-generation graphics, an epic story with live action, full-motion video sequences, and the classic fast-paced C&C style of play, C&C 3 sets the standard for the single player RTS experience.

When you decide to test your skills online, a suite of truly innovative features, such as the ability to transform online battles into a spectator sport, unfold.

Welcome back, Commander.

KEY FEATURES
* [b]Fast, Fluid, Fun[/b]: The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.
* [b]Over 30 Single Player Missions[/b]: In a vast open-world 'theatre of war' where each decision you make matters, you'll experience one cohesive, epic story told from the unique perspective of all three warring factions.
* [b]RTS as a Sport - Battlecast [/b]: Observe, broadcast, and compete in thrilling online battles with innovations including all-new interactive spectator modes, VoIP communication, player commentary, and more.
* [b]Story Like You've Never Seen[/b]: High-definition, live action video sequences that seamlessly tie the game's epic story together featuring an unparalleled, diverse cast.
* [b]Adaptive AI[/b]: The game AI matches your style of play - choose from distinct AI playing styles such as 'rushing', 'turtling', and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.
* [b]New Ways to Attack[/b]: Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful never-before-seen super-units.
* [b]Technology Makes the World Come Alive[/b]: Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.
* [b]Intuitive and Evolved Interface[/b]: Fully evolved side-bar interface that allows you to fully manage your base operations while never leaving the action.
* [b]Battle the Best Online[/b]: With multiple online game modes, all-new multiplayer maps, and a fully featured content editor, go online to see how you stack up in RTS' ultimate forum.
[Electronic Arts]
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Yoomurjak's Ring Private Moon Studios2008 labelimageminimize
Command & Conquer 3: Kane's Wrath  Electronic Arts (EA Los Angeles)2008Far more enjoyable to play than the base CnC3 in my experience, and the difficulty options actually work properly in this. In terms of story, Kane's Wrath is sort of a filler, covering things between second and third tiberium wars, clarifying some events of third tiberium war and shows part of the events leading to CnC4. If anyone is ever interested in CnC3, then this is the only reason to get it, besides following the story of Kane (Tiberium series) if you're into that sort of thing. Thisis also very much focused on mutliplayer experience as the story only allows you to play with Nod and its sub-factions and only cursorily demonstrating the new sub-factions for GDI and Scrin.***In the name of Kane! The Command & Conquer™ series continues to thrive with Command & Conquer™ 3: Kane’s Wrath. As the expansion pack to the critically-acclaimed and fan favorite, Command & Conquer 3 Tiberium Wars™, this Real-time Strategy (RTS) game returns to the Tiberium Universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. This story will be told through a new set of high-definition, live action video sequences starring a celebrity cast including Joe Kucan, playing the megalomaniac leader of the Brotherhood of Nod, alongside new talent Natasha Henstridge and Carl Lumbly. With your help, Commander, the Dark Messiah may rise again!

* [b]Unprecedented Multi-decade Campaign[/b] – Kane returns as the centerpiece of an epic new single-player campaign. Experience a new story that spans 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. Facilitate the rise of the Brotherhood leading up to and beyond the events of Command & Conquer 3 Tiberium Wars.
* [b]Global Conquest[/b] – Fight the Third Tiberium War your way. Take command in an all new global conquest mode. Position your forces on a strategic level and then wage conflict in the fast, fluid, furious, tactical gameplay that Command & Conquer pioneered. Map out your strategies on the planetary level and wage all-out war on the ground.
* [b]Live Action Videos are back[/b]! – Witness the rise of the Brotherhood first hand through intense live action video sequences starring Joe Kucan, the actor who originated the role of Kane in the Command & Conquer series in addition to a new celebrity cast of characters.
* [b]Introduction of new Epic-Units[/b] – Devastate the battlefield with the immense firepower of all-new Epic-units. Customize your Epic-Units mid-battle via garrisoning and upgrades. Position these units in the strategic, global conquest mode then lay siege to your enemy at the tactical, battle level.
* [b]Take Command of a Whole New Army[/b] – With the introduction of new units, structures, and abilities to each of the three factions, the Tiberium Wars will never be the same. Conquer your enemies with new units on both land and air.
* [b]Specialized Sub-factions[/b] – Play to your strengths with six unique sub-factions, each equipped with their own exclusive units, powers, and upgrades. Utilize the sub-faction of your choice to fully take advantage and compliment your play style.
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Prototype Activision (Radical Entertainment)2009Anyone experiencing crashes that can't be traced down to anything real should try playing the game by limiting it to 1 CPU core, on systems with 4 or more cores some may have luck with limiting it to less than half of the cores.your.
... Personally this occurred as spurious crashes (in nvd3dum.dll which supposedly indicates bad GPU driver) until it finally became rather consistent when trying to protect the bloodtox tank.

The game is also one of the few games truly incompatible with 64 bit version of XP, so you're out of luck there (compatibility mode nor anything else will help you).***[spoiler=Show spoilers;Hide][b]Autopsy on fully clothed Alex[/b] : A Web of Intrigue video mentions that everything on Alex is actually part of his biomass, this also explains how he mimics people and their clothes repeatedly and discards them for his own form, and repeats this as often as he wants to. It also conveniently removes a nude scene and the source of his clothing during his escape.
[b]People running around on the streets while the infection spreads (not escaping)[/b] : the island is in quarantine, though the seemingly oblivious behaviour of the pedestrians few blocks away is not explained by this, nor why they don't hide indoors.
[b]Infection detectors not triggering for the soldiers themselves[/b] : presumably adjusted to ignore minor cases of infection, though apparently not mentioned anywhere. In truth, it's likely an oversight from the developers.[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.86 GHz Core 2 Duo or Athlon 64 X2 4000+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* 8 GB HD space

Requires at least 800x600 resolution for the menu graphics to not be damnably blurry (though they're readable on lower).***US 2009-06-10 on DVD and Steam (lang: eng, fre, spa, ita)
INT 2009-06-13 on Steam***Actual title seems to be [code][PROTOTYPE][/code], in all caps and with the square brackets. UVL can't currently handle square brackets, so this is all we have now.
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Black Circle Merscom (MDNA Games)2009 labelimageminimize
1953 - KGB Unleashed  CP Digital;Phantomery Interactive;UIG Entertainment (Phantomery Interactive)2010Somewhere in Russia in a deserted underground KGB bunker, Gleb Ivanovich Nikolayev wakes up with no knowledge of his surroundings or how he came to be there. He must piece together information he finds throughout the underground complex as he attempts to make his way out to freedom. As his journey progresses, some of his memories start to return and a complex scenario involving espionage and paranormal activities begins to develop.

1953: KGB Unleashed was initially released to a Russian audience in 2010 as Phobos 1953 and later renamed and released to an international audience. It is a first-person adventure game with a realistic graphical style. The interface features an inventory and a passport which stores all documents that are collected during the adventure. There are a combination of environmental and inventory-based puzzles that must be completed to reach new areas of the underground complex. Voice acting, background music and sound effects are present throughout.***An puzzle solving adventure in a Cold War setting.

Pros:
-Very oppresive and claustrophobic mood and setting.
-Communist jokes and cultural material.

Cons:
-Too many unnecesary cutscenes.
-Puzzles with random elements.
-Movement is slow and limited.

4 of 10***Noviy Disk (ND Games) worked as a distributor in Russia, not a publisher (CP Digital was publisher for that region).
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Command & Conquer 4: Tiberian Twilight  Electronic Arts (EA Los Angeles)2010Includes two campaigns selectable after ~3 tutorial/prologue missions, both of which end in superficially same manner but have their own quirks which may be of interest, though in terms of sequels (if there ever will be such) there's little need for retconning either campaign as they are sufficiently separated/streamlined not to clash with each other (but can't exist simultaneously).

Personally the singleplayer portion is rather pointless with obvious focus on 2-3 player coops or larger pvp matches.

Most of the difficulty on solo/coop games comes from the fact that the enemy isn't limited to 3-6 MCV calldowns like you are and thus can never be truly defeated (usually it isn't the objective and when it is, they don't call new MCVs when one id destroyed).

For anyone wanting good solo game, better look at the older free CnC games (Tiberian Sun for example) or games unrelated to CnC series. Didn't try multiplayer, so it might be more interesting if that's your thing.***In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod's prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this "Tiberium Control Network" without GDI's cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind.

"KANE. GDI. NOD. TIBERIUM. HOW WILL IT END?"
Now, after 15 years, the network is nearly complete. Tiberium is under strict control and our revitalized planet is on the cusp of a new age of prosperity and progress. It is only now that the world's citizens begin to seriously ponder why Kane chose to help, and what he will want in return. These questions and more lead to the dramatic final act of the 15-year Tiberium saga in Command & Conquer 4 Tiberian Twilight.

Kane. GDI. Nod. Tiberium. How will it end? Find out in Command & Conquer 4 Tiberian Twilight, told through gritty live-action cinematics, persistent player progression, and a multitude of innovations to the classic fast and fluid Command & Conquer gameplay.

[b]Features[/b]
* The Epic Conclusion to the Tiberium Saga – Kane returns in the thrilling conclusion to one of gaming’s longest running storylines, told through gritty live-action cinematics. Choose to take on the campaign solo or team up with a friend and play cooperatively!
* Persistent Player Progression – The more enemy units you destroy, the more experience points you earn to progress your player profile! Level up to unlock new units, powers, and upgrades to make your army more powerful!
* Always on the Move – For the first time ever in the C&C series: a massive, mobile, all-in-one base, The Crawler, lets you pack up and move your base with your army for a new layer of strategic depth. Build units as you move across the field, and deploy whenever and wherever you choose!
* Choose Your Class – Choose from three unique classes from both GDI and Nod, each with its own specialized units and powers, for more strategic and combative options that match your play style of choice! Offense, Defense, or Support classes—which will you pick?
* Team Up and Take the Battle Online – Join your fellow commanders online and tackle your opponents in the biggest C&C multiplayer to date, featuring 5 vs 5 objective-based battles! Choose your favorite class and take online strategy action to the next level as you conquer objectives while pummeling your enemies. The all-new party system lets you move with your party of friends from one online battle to the next.
[EA]
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