showing 22 games
name | publisher(developer) | year arrow_downward | tags | |
---|---|---|---|---|
G-Nome | 7th Level | 1997 | firstpersonshooter locationalhealth mecha rating-esrb-t | labelimageminimize |
Die by the Sword | Interplay;Tantrum Entertainment (Treyarch Invention) | 1998 | 1life actionadventure anatomicdamage animateweapons cdrom compositefoes directx5 dismemberment gog gore healthvisualization improvisedweapons indoors jumping locationaldamage locationalhealth mediaindrive meleesim meleeweapons nontolkienian pcdismemberment serious subterranean subterraneanrealm swords undefinedelements virtualarticulation voiceovers walking win95 wounds | labelimageminimize |
Die by the Sword: Limb from Limb | Interplay (Treyarch Invention) | 1998 | 1life actionadventure anatomicdamage animateweapons cdrom compositefoes directx5 dismemberment femaleprotagonist gog gore healthvisualization improvisedweapons indoors locationaldamage locationalhealth mediaindrive meleesim meleeweapons mp-cooperative pcdismemberment rating-esrb-m serious swords undefinedelements virtualarticulation voiceovers win95 wounds | labelminimizeminimize |
X-COM: Terror from the Deep | 2K Games (Microprose Software) | 1999 | 2040s 21stcentury absoluterulership alieninvasion aliens ammomagazines anxiety basebuilding bodyarmor bodydragging brains circadiancycle combatautoloot crustacoids destructibleenvironment destructibleitems difficulty download drills drones earth encyclopedia energyweapons explosiveobjects fictionalelement future globalorganization greys grid grid-square grid-volume group hitchance humanoids infantry instantkillers interspecificconflict inventory investors layers locationalhealth mapgenerator militaryfiction minionpermadeath moaifigures morale multinationalorganization multiphased neutralnpcs nonlethalelimination noreinforcements npcanxiety obsoletedassets outofturnactions overworld permanentcorpses persistentminions plasmaweapons powerfoci propertydamagepenalty psychics researching retreating robots saveanywhere scavenging shopping smokegrenades sonicweapons spheroidworld starfishaliens strayfire stunprods supervisorprotagonist tactical timecompression timeunits titulargroup triage turnbasedcombat underwater underwaterfacility uniqueminions universaltheatre unloading uvl-missingimages vendortrash veterancy vibroweapons viralcreatures weaponsplatforms winxp workers xcom-original xcom-series | labelimagesubject |
X-COM: UFO Defense | Hasbro Interactive (Mythos Games) | 1999 | absoluterulership alieninvasion aliens ammomagazines amoeboids animehair anxiety assaultrifles basebuilding bleeding bodyarmor bodydragging circadiancycle combatautoloot dawnofanewage destructibleenvironment destructibleitems difficulty download drones earth encyclopedia enemyscan energyweapons explosiveobjects fictionalelement firstaid future globalorganization grenades greys grid grid-square grid-volume group guidedweapons handguns hitchance humanoids infantry instantkillers interspecificconflict inventory investors laserbolts laserweapons layers locationalhealth mapgenerator mars martians militaryfiction minionpermadeath morale multinationalorganization multiphased naga neutralnpcs nonlethalelimination noreinforcements npcanxiety obsoletedassets outofturnactions overworld permanentcorpses persistentminions plasmaweapons powerfoci propertydamagepenalty rating-esrb-e researching retreating robots rockets rotaryguns rural saveanywhere scavenging shopping smokegrenades spheroidworld starfishaliens strayfire stunprods supervisorprotagonist tactical thermalweapons timecompression timeunits titulargroup triage turnbasedcombat uniqueminions universaltheatre unloading vendortrash veterancy viralcreatures weaponsplatforms workers xcom-original xcom-series | labelminimizeminimize |
Evil Islands | Fishtank Interactive;1C Company (Nival Interactive) | 2000 | 1life actionrpg activeabilityset adv-xpdistr allods-series amnesia autofollow axes bludgeons bows capacity-weight cdrom chosenone circadiancycle crazedanimals crossbows customengine directx7 download dragons energyregen ghosts gianthumanoids giantinsects goblins healthregen healthregen-slow humanoidanimals inventory island limitedcapacity locationaldamage locationalhealth magic mediaindrive meleeweapons milessound monsters mp-cooperative optionaltasks orcs paperdoll sauroids shopping sorcery stealth superalloy swords unknownpast walking win2k win95 win98 xp-undefined | labelimagesubject |
Iter Vehemens ad Necem | IvanDev | 2001 | 1life anatomicdamage cpplanguage dismemberment inventory locationaldamage locationalhealth mapgenerator permadeath randomdamage roguelike sdl shopping | labelimageminimize |
Red Orchestra: Ostfront 41-45 | Bold Games;Tripwire Interactive (Tripwire Interactive) | 2006 | 1940s 20thcentury achievements achievements-public aimmode aimsway alternateattack ammomagazines ammotypes amrifles artillery assaultrifles ballistics belarus bombs cannons chartypelimit city city-saintpetersburg-ru classbased commercialized compass cpplanguage crewtargeting deployables depthfog directx9 disarming disposableweapons distortedvision driving earth europe falldamage firearms floatingaim fragileprotagonist friendlyfire friendlyfire-full grenadecooking grenades gunclubbing halftrack halftracks handguns impactangle indie ironsights jumping leaning limitedcapacity locationaldamage locationalhealth logitech-g19 longrangewarfare machineguns map militantprotagonist mountedweapons mp-bots mp-control multiseaters naturalistic noammodisplay nocrosshair nohealing oneofmany openal overheating past postures precisionrifles pve pvp rating-esrb-m recoil redorchestra-series reload-chambering reload-keeppartial rockets roughterrain ruins rural russia sharedcontrol sharedlives singlegender smokegrenades snipers stamina steampowered steamworks submachineguns summery suppressivefire tactical tank tanks telescope toolinteraction tracers unrealengine unrealengine2 unwieldyweapons valveanticheat vehiclecrew voicechat voicemacros vorbis walking war wintery worldwar worldwar2 | labelimagesubject |
Fallout 3 | Bethesda Softworks (Bethesda Game Studios) | 2008 | 1life 23rdcentury abnormalammo achievements achievements-public actioncamera addiction adv-perks adv-ptdistr alternatetimeline ammomagazines anatomicdamage apartmentbuilding aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles automap autopause-inventory autosavepoints backstabbing beamweapons blacksheep bludgeons burning cannibalism capacity-stacks capacity-weight captives cave censored charactercreation chekhovsgun children circadiancycle city city-washington-dc classless consequences cpplanguage crafting criticalchance cruelty-potential crustacoids currency-unusual cyborgs deadondisplay death deathworld depthoffield devconsole diaries difficulty difficulty-ingame dingy directx9 disarming discrimination disproportionateretribution doors download drm druggies drugs dualism dvd earth energyweapons fakenames fallout fasttravel firearms fistloads flamethrowers flammablegas friendlyfire future gadgetweapons gamebryoengine gameoftheyear genderchoice ghouls giantants gianthumanoids giantinsects giantrobots giantshoulderpads giantspiders gore graphicdeaths graybrown graychoices grenades grotesque growingprotagonist hacking handguns healthregen hiddenvillage home humanexperiments humanoidanimals ignoredcompanions improvisedweapons indicator-poi indicator-threat injuries interactivedialogs inventory isolationists itemdurability jumping karma knives laserweapons letterbox levelcap leveleditor library limitedcapacity locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns malfunctioning maneaters mcbestgameaward meleeweapons mines modsupport moralchoices multipleendings museum music-licensed music-vocal mutagen mutants nailguns netframework neutralmonsters neutralnpcs news noheadbob northamerica npcinjuries npcschedules organizedcrime outlaws overkill parttargeting pickpocketing plasmaweapons postapocalypse powerarmor precisionrifles prejudice pressureplates propaganda prostitutes protagonistdesigning protagonistdesigning-face protagonistredesigning radiation radioactiveglow raiders rating-cero-z raygungothic reload-auto reload-manual repairing retrofuture robots rockets rogueai rotaryguns ruinedworld ruins sauroids saveanywhere scientists scorpions search securom7 sentientmachines shantytown shopping sidetracked slavery slowmotion splatter starforce stealing stealth stealthmode stupidevil submachineguns subway supermode swimming swords tasktracker teenprotagonist teslacoils thermalweapons thx-1138 timeskip town trapdisarming traps tripwires tutorial unarmedfighting unvoicedprotagonist variableending waiting walking wasteland widescreen winvista winxp | labelimagesubject |
Operation Flashpoint: Dragon Rising | Codemasters | 2009 | accuracy-motion accuracy-posture accuracy-turning aerodyne aimmode ambx ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles bleeding bombs chatter compass corpselooting dark-limited demo download driving dvd dynamicaccuracy earth ego-engine engineshutdown fictionallocation firearms firstpersonshooter friendlyfire grenadelaunchers grenades grenades-impact group group-leader handguns healing helicopter helicopters island knives lamp latemodernperiod locationalhealth lua malfunctioning militainment militantprotagonist militaryfiction mines multiseaters naturalistic nojumping npcgrouptactics objectiveindicator ofp-series optionaltasks postures precisionrifles present realworld remotedetonators resuscitation rotorcraft selectivefire stamina supportpowers tactical tank telescope walking widescreen | labelimagesubject |
The Precursors | Russobit-M;Game Factory Interactive (Deep Shadows) | 2009 | 4thwallbroken accuracy-motion accuracy-posture acid addiction adv-perks afterburner aimmode alcohol alienanimals alienplanet aliens ammotypes anomalies aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 asphyxiation assaultrifles avianoids bioluminescence bodyarmor buggy capacity-weight carts cave chainreactions children circadiancycle city compass crossbows damageindicator damagetypes dark-limited dialog-sentences difficulty directx9 distortedhearing distortedvision doors doors-autoclosing driving drm drm-activation dustmotes dynamicaccuracy electricweapons endlessopposition energyshields energyweapons explosiveobjects factions fallbackweapon falldamage firstpersonshooter freelancing fuel giantworms grenades guidedweapons hacking healingitems healthregen healthregen-moderate healthregen-stunted hostileflora hybridgame injuries insectoids insects interactivedialogs jumping karma ladders lamp limitedcapacity livingtools livingweapons locationaldamage locationalhealth lockpicking maleprotagonist map meleeweapons mercenaryprotagonist monsters multipleworlds neutralnpcs noports npcgenerators npcspawning npcstrife optionaltasks origlang-russian outlaws overburdening photographing postures precisionrifles prologue quickkeys radar raiders recoil reload-manual repairing robots rockets ruins screenshake selectivefire serialkey shadermodel3 shopping shotguns space spacecraft spacefaringage spaceflight spaceport spacestation splatter stacsim stamina starforce stealth stealth-sight steampowered swimming taskgenerator telescope theora titlementioned town tracers trading trampling treetoptown trike underwaterdiving upgradesystem vitalengine walking warptravel wasteland weaponupgrades wilderness xp-deeds xp-kills youngadultprotagonist | labelimagesubject |
Commander: Conquest of the Americas | Paradox Interactive (Nitro Games) | 2010 | 16thcentury 17thcentury activepause ageofsail ammotypes centralamerica colonialera colonialism colonization damageinfo damagetypes difficulty earth locationalhealth naturalistic naval northamerica priceinfo rating-pegi-16 southamerica steampowered taxes timecompression trading warfare-sea zoom | labelimagesubject |
Star Ruler | Blind Mind Studios | 2010 | 4xstrategy activepause angelscript astrophysics beamweapons boarding cannons customtreaties demo diplomacy energyshields energyweapons formations fuel grandscale hunger infinitezoom interstellartravel irrlicht locationaldamage locationalhealth logistics mapgenerator mobilebase nocampaign nostory openal opengl planetaryweapons pointdefenses resourceharvesting resourceprocessing retrofitting rockets space spacecraft spacefaringage steampowered story-none supplies techtree timecompression tutorial undefinedelements vehicledesigning vorbis winvista winxp zoom | labelimagesubject |
Front Mission Evolved | Square Enix;Ubisoft (Double Helix Games) | 2010 | 2170s 22ndcentury antarctica antivillain arcade aspectratio-16-9 assaultrifles bossbattles cinematicinconsistencies city city-newyork-ny damageindicator difficulty directx9 dodging earth enemyhealthdisplay equipment-preselect fofindicator frontmission future genrechange giantrobots grenadelaunchers grenades guidedweapons healthpickups industrial-setting ingamecinematics island itemglow itempickup-auto jumping letterbox locationaldamage locationalhealth machineguns maidenvoyage maleprotagonist mecha megastructure mp-control mp-dm mp-teams nofriendlyfire northamerica nvidia3dvision objectiveindicator overheating paidkilling precisionrifles radar rage rating-cero-c rating-esrb-t rating-pegi-16 recurringopponent rockets rotaryguns safeweapons screenshake secrets sequence-timed sequence-turret serialkey shotguns skating slowmotion spacestation spiderbots stamina steampowered steamworks tunnels tutorial vehiclecustomization visualizedtrajectory walker walkers walking war wasteland wintery winvista winxp | labelimageminimize |
Fallout: New Vegas | Bethesda Softworks (Obsidian Entertainment) | 2010 | achievements achievements-public actioncamera adv-perks adv-ptdistr adv-static ammotypes amrifles arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asphyxiation assaultrifles automove backstabbing beamweapons bink bioluminescence bodyarmor bombs bunker burning canines cave charactercreation children circadiancycle cloakednpcs collectibles concession-player cooking corpselooting crafting criticalchance cultists dam dark-limited deadondisplay decomposing depthoffield devconsole dialog-sentences disguising doors druggies earth energyweapons factions fakenames fallout firearms fistloads flatdamagereduction future gamebryoengine genderchoice giantants giantinsects giantscorpions gibs graverobbing grenades grenadewarning handguns havokphysics healingitems holstering homosexuals humanitarianism ichthyoids implants indicator-poi indicator-threat injuries insectoids interactivedialogs invisiblewalls itemdurability jumping karma keys lamp langmorsecode laserweapons lesbians letterbox loading-partial locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns mindamage minefield mines minigames mixedcreatures mode-hardcore modsupport modularequipment multipleendings mutants neutralmonsters nevada nightvision northamerica npcinjuries nuclearweapons nudity objectiveindicator optionaltasks orbitalweapons parttargeting pickpocketing plasmaweapons politicalcorruption postapocalypse precisionrifles pressureplates prostitutes protagonistdesigning protagonistdesigning-face radialblur radiation radioactiveglow rating-acb-ma15 rating-bbfc-18 rating-cero-z rating-esrb-m rating-pegi-18 recurrence-character repairing retrofuture robots rotaryguns sauroids seers selfcensorship sex sexism shopping shotguns shovels slowmotion soldiers speedtree stealth stealth-light stealth-sight stealth-sound stealthmode steampowered steamworks submachineguns supportnpcs swimming tasktracker telescope thermalweapons threatdisplay titlementioned titularlocale town toxins trapdisarming tripwires unarmedfighting underwaterdiving unvoicedprotagonist variableending waiting walking wasteland | labelimagesubject |
Binary Domain | Sega (Devil's Details) | 2012 | 2080s 21stcentury aimmode ambientocclusion androids anticipatorystockpiles assaultrifles autosavepoints berserkers blindfiring capacity-toolslots chapters chargers children city-tokyo-jp cover-destructible coversystem demo earth empgrenades explosives-sticky factory fallbackweapon fallimpact friendlyfire future fxaa grenades group group-leader gunclubbing handguns healthregen itemglow japan juggernauts lawenforcers limitedcapacity locationaldamage locationalhealth luddites machineguns maleprotagonist mecha megacorps militantprotagonist mlaa motionblur mp-cooperative nanotechnology nofalldamage npcinjuries openended paidkilling parkinglot playerexposition precisionrifles quicktimeevent rating-bbfc-15 rating-cero-d rating-esrb-m rating-pegi-18 rebellion recurringopponent reload-auto reload-manual resuscitation robotmenace robots rockets romance rotaryguns ruins sentientmachines sequence-timed sequence-turret sequence-vehicle shopping shotguns simtrust slums speech-japanese speechfx ssao submachineguns suicideattackers swarmers technology-theme terminal tinyfoes train-location transhumanism unwieldyweapons upgradesystem vaulting voicecontrol x360pad | labelimagesubject |
Cortex Command | Data Realms | 2012 | 360degreeaim airbursting alphafunding ammomagazines assaultrifles autocannons ballistics beamweapons bombs brains compositefoes cpplanguage demo destructibleenvironment destructibleworld digging disarming dismemberment display-640x480 doors doors-automatic doors-breakable droppods dropships enemyhealthdisplay energyweapons fanfunding firearms flamethrowers fmod formervaporware freelook friendlyfire friendlyfire-full goldnuggets grapplinghook grenadelaunchers grenades grenades-bouncy handguns hillland humblebundle igfnominee indie inversekinematics itemdurability jumppack ladders leaderparticipation lethalvelocity leveleditor lighthearted locationaldamage locationalhealth lua machineguns missionbased modifiable multiphased nailguns overburdening overpenetration pcdismemberment permanentcorpses physics pixelterrain precisionrifles radialmenu recruiting remotecontrol remotedetonators resourceharvesting robots rockets rotaryguns sdl shopping shotguns shrapnel skeletalanimation slowbackpedal steampowered stumbling submachineguns supervisorprotagonist terraindeformation thermalweapons title-animated tutorial undefinedelements unlimitedammo vorbis war weaponkickback worldborder wreckage | labelimageminimize |
MechWarrior Online | Piranha Games;Infinite Game Publishing (Piranha Games) | 2013 | 3040s 31stcentury 4thmillennium activepassivedetectors adminrights ambienttemperature autocannons battletech beamweapons criticalchance cryengine3 damagedropoff directx10 directx11 directx9 dismemberment enemyhealthdisplay energyweapons engineshutdown equipment-preselect explainedthirdperson extraterrestrial future genderneutral guidedweapons hudmalfunctioning impactshock incompat-virtualization independentaim infravision internaldamage laserweapons locationaldamage locationalhealth lockoncountermeasures lookaround machineguns malfunctioning map matchlockedcharacters mecha mechsim mechwarrior midastouch minimap motionblur mp-lms mp-matchmaking mp-norejoin nightvision noports optimalrange overheating paidkilling platformexclusive pvp radarjammers rangefinder recoil rockets screenshake speedcontrol staggering steampowered targetlock teamawareness timelimit tutorial undefinedelements unseenprotagonist uvl-tiein vehiclecustomization vehicularcombat visionmodes walker walkers x86 x86-32 x86-64 | labelimageminimize |
Project Zomboid | The Indie Stone | 2013 | 1990s adv-ptdistr agriculture alcohol alphafunding ambienttemperature anxiety axes barricading basebuilding bleeding bludgeons buildingdesigning capacity-weight circadiancycle city clothing containers controlmalfunction cooking crafting crowdfunded dark-limited demo destructibleenvironment disease display-720p doors doors-breakable drugs dynamicweather fanfunding fatigue fieldofvision firearms fragileprotagonist gog handguns home hunger hypothermia improvisedweapons incendiarygrenades indevelopment indie injuries java knockback lamp lamp-powered layers limitedcapacity limitedsupplies lineofsight locationalhealth lua luggage lwjgl magreloading mutablescenery-large naturalistic needs noantagonist openal openworld openworldsurvivalcrafting outlaws overburdening persistentworld postapocalypse refillableliquidcontainers reload-manual resting rotting scavenging serialkey shotguns socialdecline splatter stamina statuseffects stealth stealth-sight stealth-sound steampowered survival survivalhorror survivalsimulation thirst timecompression timepiece undirected vorbis weathereffects wetting x86 x86-32 x86-64 xp-literal zombieapocalypse zombies | labelimagesubject |
Star Ruler 2 | Blind Mind Studios (Blind Mind Studios;Glacicle) | 2014 | 4xstrategy activepause astrophysics beamweapons boarding cannons commercial customtreaties diplomacy download energyshields energyweapons formations fuel gog grandscale hunger infinitezoom interstellartravel irrlicht license-proprietary locationaldamage locationalhealth logistics mapgenerator mobilebase mp-cooperative mp-crossplatform mp-versus openal opengl planetaryweapons pointdefenses resourceharvesting resourceprocessing retrofitting rockets space spacecraft spacefaringage steampowered story-none supplies techtree timecompression tutorial undefinedelements vehicledesigning zoom | labelimageminimize |
Space Hulk - Deathwing | Focus Home Interactive (Streum on studio;Cyanide) | 2016 | aliens bludgeons charging distantfuture doors doors-breakable download fistloads fovoption future hacking locationaldamage locationalhealth machineguns meleeweapons minimap monsters mp-cooperative mp-private portals powerarmor psychicpowers psychics radialmenu rotaryguns spacehulk splatter steampowered swords turrets tutorial unrealengine4 uvl-tiein wh40k x86 x86-64 zoom | labelminimizeminimize |
Kenshi | Lo-Fi Games | 2018 | activepause bleeding bodyarmor cpplanguage directx9 dismemberment factions fanfunding group imperfecthealing indie injuries inventory locationalhealth meleeweapons naturalistic netframework ogre-engine physx samuraiwestern selfupdate serialkey shopping steampowered swords tga walking wasteland | labelimagesubject |