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namepublisher(developer)year arrow_downwarddescription
3069 author? labelminimizeminimize
Warp Rogue ?? labelimageminimize
Master of Orion II: Battle at Antares  Microprose;Atari (Simtex)1996Some later patches updated the game executable to that of the [game=#167625]DOS version[/game], this is also required for the final "unofficial" patches to be applied. labelimageminimize
Civilization II  MicroProse1996 labelimageminimize
Diablo Blizzard (Blizzard North)1996[b]Classes:[/b]
* Warrior
* Mage
* Rogue (archer)***The game is still available as part of the Diablo Battlechest (--2007/09) and through Blizzard's webstore.
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Civ II: Fantastic Worlds MicroProse1997 labelminimizeminimize
Utumno author1997Based on Angband's sources. labelimageminimize
Star Wars: Yoda Stories LucasArts1997 labelminimizeminimize
Imperialism  SSI (Frog City Software)1997 labelminimizeminimize
Hellfire  Sierra On-Line (Synergistic Software)1997Adds runes, monk character class, new items, and a new dungeon in the south-east corner of Tristram that contains hordes of insect-like monsters. labelimageminimize
Civilization II Multiplayer  MicroProse1998 labelminimizeminimize
Gangsters  Eidos;Square Enix (Hothouse Creations)1998 labelminimizeminimize
Heroes of Might and Magic III: Armageddon's Blade 3DO1999 labelminimizeminimize
X-COM: Terror from the Deep  2K Games (Microprose Software)1999The war continues... X-COM: UFO Defense brought you to a galactic battlefield. X-COM: Terror from the Deep brings the alien terror into a totally new dimension.

Seeking to take advantage of a weakened Earth, X-COM's deep space foes unexpectedly change strategy and launch a powerful second front against planet Earth.

In the dark depths of vast oceans, long sleeping forces are awakened by reanimation signals sent out across the galactic silence by their interstellar brothers and sisters. Slowly but surely, an army of hibernating alien sea creatures awakens. Your combat now extends to the strange new worlds of the deep where superior alien technologies threaten the very survival of this planet - your planet - Earth.***[Spanish]
Similar al primer X-COM, pero mucho mejor por la situación de acción total desde el principio, una dificultad endiablada (incluso más que el UFO Defense), una exigencia de toma de decisiones tan constante como cruel y la introducción del elemento agua y de misiones de defensa de civiles en el juego (añade una capa más a su inmensa complejidad)
Es algo mejor que el UFO Defense.

6 de 10

[English, Google Translate]
Similar to the first X-COM, but much better about the situation of mass action from the beginning, a devilish difficulty (even more than the UFO Defense), a requirement of decision making as constant as cruel and the introduction of the water element and civil defense missions in the game (adds one more layer to its immense complexity) It's better than the UFO Defense.

6 out of 10***[b]2.5D[/b] - tactical missions and most of the game is done with raster graphics, but the globe in geoscape is rendered with flat polygons for land and textured polygons for water.***This entry would still benefit from 2 screenshots, one from terror mission and another from underwater mission.***A very simple port of TFTD to Windows with no improvements or changes what-so-ever, just that it runs natively on Windows XP. Released only as part of [i]X-COM: Collector's Edition[/i] and for a time was available on Steam until they switched to running the old DOS version under DOSBox (around 2008-10-06).
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X-COM: UFO Defense Hasbro Interactive (Mythos Games)1999A very simple port of UFO Defense to Windows with no improvements or changes what-so-ever, just that it runs natively on Windows XP (and doesn't even do that very well). Released only as part of X-COM: Collector's Edition and for a time was available on Steam until they switched to running the old DOS version under DOSBox (around 2008-10-06). labelminimizeminimize
Command & Conquer: Tiberian Sun  Westwood Studios1999Set in the early 21st century, Tiberian Sun once again pits the Global Defense Initiative against the Brotherhood of Nod in a struggle for control of the planet. With an epic storyline that unfolds as play progresses, players learn the reasons behind the worldwide outbreak of Tiberium and what happened to the notorious Nod leader Kane, who was presumed dead at the end of the first Command & Conquer.

It’s time to head up the Firestorm task force. Nod’s experiments have unknowingly released a horde of cybernetic nightmares upon the world. As GDI and Nod scramble to save themselves, they realize their only salvation lies in the unthinkable.
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NetHack ?200?Supports old TTY-like display and graphical display. labelimageminimize
Clonk Endeavour RedWolf Design2000 labelminimizeminimize
Heroes of Might and Magic III: The Shadow of Death Ubi Soft (3DO)2000 labelminimizeminimize
Diablo II  Blizzard2000[b]Classes:[/b]
* Barbarian
* Necromancer
* Paladin
* Sorceress
* Amazon***Latest version: 1.13c (2010-03-23)
History:
* 1.12a***EAN-13: [code]3348542160316[/code] (BSS)***[b]Minimum:[/b]
* Windows 95, 98, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 32 MB RAM
* 650 MB HD space
* 4X CD-ROM drive

[b]Multiplayer:[/b]
* 64 MB RAM (for hosts: 128 MB, 256 MB with more than 4 players)
* 950 MB free HD space***Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...

After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...

In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...

Game Features

* Five all-new character classes with unique attributes and abilities
* Four different, fully populated towns complete with wilderness areas
* Multiple dungeons, caverns, and crypts in every town for players to explore
* Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters
* Advanced combat system, incorporating class-specific fighting techniques and spells
* Full Multiplayer support, including Internet play over Battle.net
* Optional 3Dfx and Direct3D support
[Blizzard]***If you're even thinking about buying Diablo 2, then say goodbye to family, friends, and your job. Run away to Mexico if you have to, because Diablo 2 is too good. It's one of those games that keep you awake at night. It makes you think about gold and magic items while your working. You'll miss entire meals for this game. It's so good it's scary.
That's right, folks, evil is back, and badder than ever. Your job, again, is to stop evil from destroying the world. You do it by hacking millions of demons and goblins to pieces, gaining experience, and finding magical items. Basically, this is the formula for the entire game, and it's more fun than should be allowed by law.
[Spiez]
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Nethack: Falcon's Eye -2000Latest version: 1.9.3 (as of 2001-07-03) labelminimizeminimize
Diablo II: Lord of Destruction  Blizzard2001Since the Beginning of Time the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm... And neither Man, Demon, nor Angel will be left unscathed... After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter. As one of five distinct character types, explore the world of Diablo II - journey across distant lands, fight new villains, discover new treasures and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...***[b]Classes:[/b] (new)
* Druid
* Assassin***[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 64 MB RAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 8 MB VRAM***Latest version: 1.13c (2010-03-23)***In Diablo II: Lord of Destruction, you will return to follow the path of Baal, the last of the Prime Evils, into the Barbarian Highlands of the north. Traveling with hordes of demonic minions, Baal intends to corrupt the powerful Worldstone, which protects the whole of the mortal plane from the forces of Hell.

You will face a new series of quests and challenges to prevent the vile minions of the underworld from destroying the world of Sanctuary.

[b]Expansion Set Features[/b]
* Two new character classes (the Assassin and the Druid) each with 30 unique skills/spells
* One new Act set in the Barbarian Highlands
* Many new monster types, including bosses and uniques
* Interactive environments, such as siege towers and fortified battlements
* Thousands of new weapons, armor, and magical items, including class-specific quest items
* New recipes for the Horadric Cube
* Increased Stash Size
* Supports 800x600 Resolution
[Blizzard]
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Civilization III  Atari (Firaxis Games)2001 labelimageminimize
Iter Vehemens ad Necem  IvanDev2001Latest version: 0.50 (as of 2004-12-10) labelimageminimize
ToME  DarkGod2002Latest version: 2.3.5 (as of 2008-05-12)***Although the game name has Middle Earth in it, it is not strictly limited to Tolkienin mythos, so tagging this with Middle Earth isn't a very good idea at the moment.***Formerly known as [i]PernAngband[/i], but knowing how the author of Pern is, likely was forced to change the name due to legal "issues". labelimageminimize
Xenocide  author2002 labelimageminimize
Master of Orion III  Infogrames (Quicksilver Software)2003"Space is big. Really big." So begins The Hitchhiker's Guide to the Galaxy. But like the void of space, there is a void in strategic space games. None have provided the bigness, that focus on the highest levels of grand strategy, that science-fiction epics in print, film, and television have long delivered. So, to the traditional 4-X strategy game of eXplore, eXpand, eXploit, and eXterminate, we have added an important new fifth X, eXperience. Through game devices that add character, story, and plot to familiar strategy play mechanics, MOO3 delivers the grandeur and richness of an epic space opera--not in the guise of a traditional book, movie, or TV show, but in the medium of a game experience.***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 300 MHz Pentium II CPU
* 128 MB RAM
* 8X CD-ROM drive
* 800 MB HD space
* 800x600x16 display

[b]Recommended:[/b]
* 500 MHz Pentium III CPU
* 256 MB RAM***Comes on 2 CDs.
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Jurassic Park: Operation Genesis  Vivendi Universal;Sierra Entertainment (Blue Tongue Entertainment)2003[spoiler=Show available dinosaurs;Hide][b]Dinosaurs:[/b]
* Dryosaurus
* Gallimimus
* Homalocephale
* Kentrosaurus
* Pachycephalosaurus
* Styracosaurus
* Ankylosaurus
* Brachiosaurus
* Camarasaurus
* Corythosaurus
* Edmontosaurus
* Ouranosaurus
* Parasaurolophus
* Stegosaurus
* Torosaurus
* Triceratops
* Albertosaurus
* Ceratosaurus
* Dilophosaurus
* Velociraptor
* Acrocanthosaurus
* Allosaurus
* Carcharodontosaurus
* Spinosaurus
* Tyrannosaurus[/spoiler]***[b]hunger[/b] — the dinosaurs require sufficient number of food dispensers to keep them fed, also their living areas require water supply, such as a lake, to keep their thirst at bay. Dinosaurs will die after a while if either is missing for too long. Possibly a factor with the tourists as well, but only to keep them at the park longer.
[b]npc anxiety/fear[/b] — seen if a dinosaur breaks free from their containment area (this affects the tourists) or if two different dinosaurs (specifically a carnivore and herbivore or large carnivore with smaller carnivore) are forced to be too close to each other. The dinosaurs may try to avoid the carnivore so much that they can't stave their hunger and eventually starve to death unless the carnivore ends up killing them (is that even possible here? didn't witness it, but hypothetically it could happen). To prevent this, you can either provide separate holding areas for the dinos or large enough single area for them to prowl so they can keep their distance naturally. The latter is obviously much harder set up and maintain, but the game does provide sufficient mechanisms to attempt it.***Latest version: retail.
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Transcendence -2003Latest version: 0.99c (as of 2008-08-21)***[b]Alone[/b] at the edge of Human Space, a Viking-class gunship approaches. Mistaking you for a harmless craft, the Viking attacks, but its thin hull is no match for the blast of your slam cannon.

Looting the Viking's wreck, you consider your path. The next system is filled with Slavers and your armor needs repair. Push on towards the Core or backtrack to a safe port?

Domina awaits you at the Galactic Core and with her hangs the fate of the Galaxy. Will her powers be enough to overcome the ancient malevolence known as Oracus? And what role will you play?

Leaving the floating wreck behind, you thrust towards the stargate at the edge of the system. Your journey continues.

[b]Features[/b]

* Explore dozens of randomly generated star systems. No two games are ever the same.
* Fight over a hundred different kinds of enemy ships and stations, each with distinct abilities.
* Loot wreckage to obtains more powerful weapons, armor, and shields. Or purchase them at dozens of different friendly stations.
* Escort transports for Korolov Shipping, smuggle illegal items for the Black Market, or join the Commonwealth Fleet and fight against the Ares Orthodoxy.
[George Moromisato]
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3059 author2004The year is 3059.

Earth has been overpopulated for ages. For the past 200 years, humankind has been seeking out new planets to colonize. Before humans are placed on a new planet, it is prepared with a basic set of roads, satellite networks, and buildings constructed by autonomous robots. You've just been placed on planet Esperenza, the planet of hope, with groups of other settlers. There is no organized authority in effect, and large cities and vehicles have yet to arrive; aliens still live freely in uncivilized areas. You have every chance to be anything you want to be.

Live long and prosper in 3059.
[JV]
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Lost Labyrinth -2004 labelimageminimize
DRL  -2005Latest version: 0.9.9.6 (as of 2012-02-28)
[spoiler=Version history;Hide]* 0.9.9.5 (2012-01-04)
* 0.9.9.4 (2011-09-01)
* 0.9.9.3 (2011-05-01)
* 0.9.9.2 (2011-02-11)
* 0.9.9.1 (2010-03-11)
* 0.9.9 (2009-10-16)
* 0.9.8.10 (2008-04-23)
* 0.9.8.9 (2008-01-14)
* 0.9.8.8 (2007-12-22)
* 0.9.8.7 (2007-05-03)
* 0.9.8.5 (2006-11-27)
* 0.9.8 (2005-06-28)
* 0.9.7 (2005-02-24)
* 0.9.6 (2005-01-16)
* 0.9.5 (2005-01-01)
* 0.9.0 (2003-08-06)
* 0.8.3 (2002-11-15)
* 0.8.2 (2002-11-12)
* 0.8.1 (2002-11-10)
* 0.8 (2002-11-08)

Note that this listing does NOT include "unstable" releases.[/spoiler]

Since version 0.9.9.6 the game has graphical mode and by default uses it, but also includes the old terminal mode as an option.

Originally named DoomRL but was renamed to DRL in 2016 due to cease&desist order from Zenimax who owns the Doom franchise.
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Angband ?2005 labelminimizeminimize
Civilization IV  2K Games (Firaxis Games)2005Civilization IV comes to life like never before in a beautifully detailed, living 3D world that elevates the gameplay experience to a whole new level. Heralded as one of the top ten games of 2005, Civilization IV is a must-have for gamers around the globe.

[b]FEATURES[/b]
-Faster-Paced Fun – Gameplay has been streamlined for a tighter, faster, and more compelling experience.
-Greater Accessibility and Ease of Play – An easy-to-use interface will be immediately familiar to RTS and action game players, and newcomers to the series will be able to jump in and play.
-Tech Tree – Flexible Tech tree allows players more strategic choices for developing their civilizations along unique paths.
-More Civs, Units, and Improvements to enhance and grow your empire.

-Multiplayer – LAN, Internet, PBEM, and Persistent Turn-Based Server (PTBS) offer players all-new strategies and ways to play when competing or cooperating with live opponents.
-Team Play - Whether playing multiplayer or single player, team play offers a new way of setting locked alliances that result in shared wonder effects, visibility, unit trading, and shared territory that delivers a plethora of new strategic and tactical options.
-Civ IV comes to life! - Beautiful 3D world with dozens of fully animated units (including culturally unique units), and totally customizable armies. Cities and wonders will appear on the map. Wonder movies are back!
-Mods and Community Tools - Designed from the ground up for modability, the game contains a powerful map editor with XML and Python support.
-Choose Your Leader – Most Civs now have 2 leaders from which to choose, with each Leader having traits that provide various bonuses to the player.

-Civics – With the discovery of new techs, civic options can become available. Freedom of speech or slavery? Hereditary rule or open elections? This creates endless government choices and possibilities!
-Religion – Now there are 7 religions in the game that are unlocked through researching. When unlocked, the religion spreads through a player’s empire allowing them to use the religion to help manage happiness, gain gold and create Great Prophets.
-Great People - As the player uses specialists they gain Great People points in the city that is utilizing the specialists. Great People include the Artist, Tycoon, Prophet, Engineer, & Scientist. They can be used to get free techs, start Golden Ages, or join a city to increase its output.
-Promotions – Each unit has a promotion path that emphasizes specific unit traits. Promotions include bonuses to Attack/Defend on specific terrains/features, movement bonuses, sight/visibility bonuses, and increased withdrawal chances.
-In-Game Movies – Civ IV will have over 70 in-game movies.***
[100]***
[12]***If the idea of good game is to have inconsistent controls for the same action in different situations (right click works to remove all other items from build queue except the last, which you can only remove by the minus key in keyboard, not the numpad minus mind you... delete would've made more sense and it's actually more commonly used in [i]other[/i] games) and forcing the player to choose an action from "help" dialog instead of ignoring it (I suggest you disable the advisor pop-ups which are on by default, since you [i]must[/i] take the advice), then Civ4 is truly master of it. I can't imagine what drove them to so brilliantly disregard simple user friendliness. Mostly it works well, though, at least if you can ignore the problems it has. For me, these are aggravating shortcomings in the simplest things a game of this kind can have are too much. Unfortunately they're present in the final patch and Warlords/BtS expansions as well, so maybe I'm alone in this grievance for surely it would've been fixed otherwise.***Has been released on both 2 CDs and 1 DVD at some point.
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LambdaRogue: The Book of the Stars -2006 labelminimizeminimize
The UnReal World  Enormous Elk2006Although the DOS version was compatible with Windows already back in 1999, a native Windows version was produced only in 2006.***UnReal World, or UrW, is a unique graphical roguelike RPG taking place in the Far North long, long ago. It brings you a realistic game world rich with historical atmosphere in which northern folklore, knowledge and way of life play an important part. The atmosphere and game features are highly original and compelling. The world of the game is based on the ancient Finland in the late Iron Age.

As a member of one of the nine different cultures you'll enter a very realistic and enchanting game world:

- find excitement in surviving everyday life and the quest for success in the harsh ancient wilderness
- play freely or complete various game tasks in a huge randomly generated world
- skill-based system including dozens of skills from COOKERY to HIDEWORKING
- keep in touch with the indigenous spirit world and the supernatural guardians of nature
- packed with intuitive graphics and pictures, original music and sounds

..there are infinite ways to play the game:

as a fisherman, a hermit searching for the peace, a brave adventurer, a rough hunter, a trapper or a tradesman etc. Everything is up to you.***[b]prehistoric[/b] — specifically late iron age, but this lasted up till around 11th or 13th century in Finland (there was no real written language before Swedes conquered Finland and this is set before that).
... FYI: Iron Age in Finland was from ~500 BCE to ~1200 CE. Sweden conquered Finland sometime between 1150-1250.
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Dwarf Fortress  Bay 12 Games2006Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world.

Although Dwarf Fortress is still in a work in progress, many features have already been implemented.

*The world is randomly generated with distinct civilizations spanning centuries of detailed history, hundreds of towns, caves and regions with various wildlife.
*The world persists as long as you like, over many games, recording historical events and tracking changes.
*Command your dwarves as they search for wealth in the mountain.
---Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more.
---Defend yourself against attacks from hostile civilizations, the wilderness, the depths, the dead and creatures of the night.
---Trade for all manner of exotic goods with your neighbors.
---Establish a barony and support the nobility as they make demands of your populace.
---Keep your dwarves happy and read their thoughts as they work and relax.
---Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the underworld.
---Build floodgates to divert water for farming or to drown your adversaries... and don't forget the magma!
---Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves.
---Retire your fortress, then unretire it after spending time playing other roles in the world.
---Honey, wax, pottery, windmills, waterwheels, soap, plaster, wool, eggs, dyes, cheese, glass, animal training, and much much more...
*Play an adventurer and explore, quest for glory or seek vengeance.
---Meet adversaries from previous games.
---Recruit people to come with you on your journey.
---Explore without cumbersome plot restrictions -- thriving capitals, villages, catacombs, labyrinths, bandit camps, caves and more!
---Seamlessly wander the world or travel more rapidly on the region map and in underground tunnels.
---Travel by day and search for a place to shelter as night falls.
---Listen to rumors and help out town and civilization leaders.
---Earn a reputation as a hero, friend, soldier, enemy, thug, etc. with the various civilizations in the world.
---Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
---Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below. Climb, jump and sprint!
---Stealth system with vision arcs which also respects vegetation density and other factors.
---Use signs like shoe impressions and animal tracks to hunt and avoid danger.
---Steal a mummy's treasure or learn the secrets of life and death at a necromancer's tower.
---Visit your retired fortresses and ask your dwarves to join you on adventures.
*The combat model uses skills, body parts, individual tissues, material properties, aimed attacks, wrestling, one-time opportunities, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more. Attacks and other movements extend over several instants, allowing you to deliberately catch enemy blows or plan your counter-attack.
*Hundreds of animals and other monsters, including many that are randomly generated for each world.
*Multi-tile climbable trees and many, many kinds of plants. Fruit, flowers and falling leaves.
*A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards.
*Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments.
*Add new creatures, weapons, plants, metals and other objects via modifiable text files.
*Extended ASCII character set rendered in 16 colors (including black) as well as 8 background colors (including black).
[Dwarf Fortress Official Website]***[b]Minimum:[/b]
* Windows 98
* 512 MB RAM
* 100 MB HD space***Latest version: 0.31.25 (as of 2011-03-28)
* 0.28.181.40d (2008-09-06)

Oldest recorded version was released on 2006-08-08.

The game's release date should be modified to the date on which "feature complete" version is released (when and if such a thing is released).***The game has two modes, adventure mode which resembles any rogue-like game and the dwarf fortress strategic mode where you build and maintain the fortress and its dwarves.***2002 Development started
2006 First public release

At the time of writing, the game is still in alpha. We (UVL management) should consider this "finished" (as in, set the release date for) when the game has implemented everything everything in the core components and reqs described in [url=http://www.bay12games.com/dwarves/dev.html]this page[/url]. However, unlike many other games listed as "in development" here on UVL, Dwarf Fortress is quite playable already.

Following concepts were found in future plans for DF: [code]diplomacy[/code], [code]ruins[/code], [code]a-life[/code], [code]magic[/code], [code]natural disasters[/code], [code]dimensional travel[/code], [code]trading[/code], [code]hunger[/code], [code]outlaws[/code], [code]literal experience[/code], [code]injuries[/code], [code]taxes[/code], [code]stealth[/code], [code]item durability[/code], [code]riding[/code], ...
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Sword of the Stars  Lighthouse Interactive;Paradox Interactive (Kerberos Productions)20062008-10-03 as part of [i]Sword of the Stars: Ultimate Collection[/i]; includes Born of Blood and Murder of Crows expansions
2009-04-17 SotS Ultimate Collection (on Steam)***[b]Minimum:[/b]
• Windows 2000 or XP
• 1 GHz Pentium CPU
• 512 MB RAM
• 128 MB VRAM
• 4X CD-ROM drive
• 56 kbps modem for multiplayer

[b]Recommended:[/b]
• 1.5 GHz Pentium CPU
• 1 GB RAM
• Broadband connection for multiplayer***DESCRIPTION

Sword of the Stars is a breakthrough 4X Strategy game brought to you by the core team behind the highly acclaimed title, Homeworld: Cataclysm. Sword of the Stars returns gamers to the action-packed roots of the 4X genre with some new twists, including a 3D starmap and real-time combat resolution in a 3D environment!

Playing as one of 4 unique races, gamers will explore planets, research new technologies and create empires in a hostile universe where weakness means extinction and only the strongest will survive. Sword of the Stars provides quick, intuitive play, state-of-the-art graphics and tactical combat that make the game instantly involving and rewardingly fun.

FEATURES

* 4 distinct races - Human, Hiver, Tarkas and Liir - each with their own technology advantages and disadvantages.
* A powerful state of the art engine delivers breathtaking graphics and robust gameplay.
* Each race has a unique mode of transport between star systems, creating very different styles of play, depending on what race you choose to control.
* Slider bar controls and simplified interface to avoid the confusion of other games without sacrificing depth of gameplay.
* Over 150 distinct technologies to research on a dynamic tech tree that changes from game to game. While the core technology of the tree is consistent, certain offshoots are random from game to game. There is no perfect path up the tech tree to memorize and exploit, because the path keeps changing!
* New technology reflected in detailed ship models, weapons and combat effects. Over 40 weapons from six different weapon classes, in various size classes, from point defence, turrets, to massive spinal mounts!
* Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought - by mixing and matching ship sections (command, mission, and engines), then outfitting them with armour and weapons to suit their preference.
* Up to 8 players can play against the AI and one another over LAN or online.
* Choose from a variety of scenario campaigns to play alone or with friends, each adding more colour and depth to the Sword of the Stars universe.
[Kerberos Productions]
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Dungeon Crawl: Stone Soup  Stone Soup Team2006 labelminimizeminimize
Dominions 3: The Awakening  Shrapnel Games (Illwinter Game Design)2006 labelimageminimize
Space Empires V  Strategy First (Malfador Machinations)2006Space Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely 'moddable' and even adds a scriptable AI system to the mix. Space Empires V boldly takes the next step in the genre of space strategy

* 24 bit 3D real-time rendered graphics.
* Detailed Tactical Combat (and a combat simulator to test your designs!).
* New vehicle types and sizes: Ships, Bases, Freighters, Fighters, Mines, Satellites, Troops, Drones, and Weapons Platforms.
* Ability to completely design and customize all of your vehicles.
* Large Galaxy: 100 solar systems with 15 planets each.
* Huge Technology Tree: Thousands of tech levels with hundreds of components and facilities.
* Completely customizable game graphics: Create your own planets, stars, vehicles, etc.
* Completely customizable AI players: Create your own AI players with unique traits, styles, and speech.
* 14 unique races to play or customize (or just create your own!)
* Randomly generated map for every game (or load an existing map).
* Complete game customization allowed by players ("mods").
[?]***[b]Minimum:[/b]
* 500 MHz Pentium CPU
* Windows 95, 98, 2000, ME, XP
* 64 MB RAM
* 1024x768 screen resolution
* 500 MB HD space
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Cute Knight  iWin;Hanako Games (Hanako Games)2006An orphan girl searches for her destiny... Train in jobs and classes to raise skills, make friends, and find romance - then use those skills to conquer the monsters in the dungeon. Design and dress your unique character to reach one of fifty storybook endings.

A princess or a pauper? It's all up to you!

Features:
* Over 50 Storybook Endings
* Randomly generated dungeons, items, and events means endless replayability!
* Download And Play - no clumsy activation codes or waiting for CD delivery***Deluxe is slightly improved and expanded version. Owners of the original can upgrade to it for small extra fee.***2007-06-05 Deluxe version released
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Heroes of Might and Magic V: Hammers of Fate  Ubisoft (Nival Interactive)2006Latest version: 2.1 (as of ?)***Take part into a thrilling new adventure in the world of Ashan with the Hammers of Fate expansion. Discover uncharted territories and experience new ways of playing Heroes of Might & Magic V. Queen Isabel's war is over and the Griffin Empire is on its knees. The Empire is paralyzed by a vicious civil war, having barely recovered from the massive conflict against the demon hordes and the undead legions.

Isabel, now worshipped as a Saint, leads a merciless inquisition to purge the Empire of any trace of corruption. Rebel forces gather at the fringe of the realm to counter the Queen's fanatics. Meanwhile, from the north awakens a new power. After centuries of isolation, the Mountain Lords once again fuel their forges and blow their war horns...

Key Features

* New faction: Introducing a brand-new Dwarves faction, made up of heroic warriors and rune magic adepts who stalk the deepest mountains and most hostile regions of the North
* A brand-new adventure: Featuring 15 new missions, new heroes, and improved cut-scenes, the new campaign will lead you even deeper into the dramatic events that began with Heroes of Might and Magic V.
* Extended game experience: With new spells and abilities, 5 new single-player maps, 10 new multiplayer maps, new buildings, new artefacts, and new neutral creatures, Heroes of Might and Magic V: Hammers of Fate gives you the tools to develop new tactics and further your game experience both online and offline.
* Improved mechanics and gameplay: Thanks to new features such as Caravans and a random map generator, you will enjoy an even smoother experience and unlimited replayability. In addition, the simultaneous turn feature will speed up your online games.
[Nival]
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Incursion  Julian Mensch2006 labelimageminimize
Recettear  EasyGameStation;Carpe Fulgur (EasyGameStation)2007A small girl is stuck with her father's debt and ends up running an "item shop" (familiar for people who play JRPGs). Gameplay involves dungeon crawling and/or trading, depending which you prefer though trading is pretty much mandatory. labelimageminimize
AliensRL  author2007Latest version: 0.8 (as of 2010-06-03)
Version history:
* 7DRL++ (2007-03-23) --- hotfix release
* 7DRL+ (2007-03-19) --- hotfix release
* 7DRL (2007-03-18) --- version name comes from 7DRL competition (7 Day Roguelike).***Created in 7 days.
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Sword of the Stars: Born of Blood  Lighthouse Interactive;Paradox Interactive (Kerberos Productions)20072008-10-03 as part of [i]Sword of the Stars: Ultimate Collection[/i]
2009-04-17 on Steam, as part of [i]Sword of the Stars: Ultimate Collection[/i]***DESCRIPTION

Forged in the fires of advanced biotechnology, a new race has emerged from the shadows to threaten the SotS universe. Born of blood, driven by hunger and launched on a relentless search for the Gods that made them, these brutal warriors will stop at nothing to find "The Great Masters." As they tear the galaxy apart, a dark new chapter in the annals of interstellar conquest will begin. Bringing with it new strategies, new weapons, and a new view of "resources."

They call themselves The Zuul. And they have uses for you.

FEATURES

* 1 new race - the Zuul - with 80+ ship sections and Tunnel Drive FTL technology.
* Massive Zuul slaver disks allow them to take slaves and use them to boost production on Zuul fortress worlds.
* Over 15 new weapons with which to battle, including Boarding Pods!
* Over 25 new technologies to research and deploy.
* New diplomatic Data and Comm systems. Make demands! Ask for help in attacking specific targets. Warn players off from the worlds you have yet to claim!
* More Intelligence technologies allow you to keep track of enemy ships, tech and battles.
* A new trade route system making economic control and output even more vital for military success. Star freighters ply the trade routes making money for the player but are also vulnerable to raiders. Active piracy and escort battles enter the SotS universe with a bang.
* Details combat results and status graphs allow you to track the rise or fall of your empire over time.
* A variety of new ship sections for the original races to help meet this new threat.
* More tactical combat options.
* New combat arena as ships are called upon to battle in the dangerous depths of Node-space.
* New random menaces / exploration threats.
* 2 new Scenarios (for both single- and multiplayer).
* 5 new galaxy types.
* Various GUI and multiplayer enhancements.
[Kerberos Productions]
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Depths of Peril Soldak Entertainment2007Depths of Peril is a single player action RPG (role-playing game) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!

As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction.

But in this world, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by.
[Soldak]***DoP is a strange mixture of action-RPG and 4X strategy with focus on the former but the ultimate goals are that of the latter.***[b]Minimum:[/b]
* Windows 98, ME, 2000, XP or Vista
* 1.2 GHz Pentium IV CPU
* 128 MB RAM
* GeForce 2 GPU
* 150 MB HD space

[b]Recommended:[/b]
* 2.0 GHz Pentium IV CPU
* 256 MB RAM
* GeForce 3 GPU
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Legend - Hand of God dtp entertainment;THQ;Techland (Master Creating)2007DE 2007-09
RU 2008-01
EU 2008-06
AU 2008-06
NA 2008-08?
PL 2008-03-18 by Techland (lang: pol)
INT 2009-05-05 on Steam, by dtp (lang: eng, ger, fre, ita, spa)
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Hellgate: London Namco Bandai;Electronic Arts (Flagship Studios)2007Latest version: SP 1.2 (as of ?), MP 1.3d (as of 2008-07)***[b]References:[/b]
* Diablo: Wirt's peg leg***2008-02-22 Korea, published by Hanbitsoft

Note that the original English version of Hellgate has been abandoned and Hanbitsoft continued to develop their release beyond that. They re-published their version internationally, but it has been changed noticeably from its origins and there is no update/upgrade path for original Hellgate: London owners to the Hanbitsoft version. The core game is still very similar, but Hanbitsoft's version resembles MMOs much more closely in terms of features (though still lacks open areas where all players fight for ).***The multiplayer part is similar to that of Guild Wars, with people gathering at the hubs (underground stations; a bit like location specific in-game lobbies) from where they head out into [i]instanced[/i] combat/quest areas. So this is practically a MMO with the same experience available for single-player/offline users (minus the other players).***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 1.8 GHz CPU (2.4 GHz for Vista)
* 1 GB RAM (2GB for Vista)
* 128 MB VRAM
* 7 GB HD space
* Radeon 9000 or GeForce 6200***DESCRIPTION

Hellgate : London is the first original title from premier developer Flagship Studios. Set in the near future, Hellgate introduces gamers to a world devastated by demon invasion. Players are thrust into a desolate city scorched by hellfire. Here, the few survivors must meld science and sorcery in order to gain a foothold against the minions of darkness and save the bloodline of humanity.

Hellgate : London combines the depth of role-playing games with the action of first-person shooters while offering infinite replayability and an individualized gaming experience complete with dynamically created levels, monsters, items and events. Players create a hero and then battle through innumerable hordes of demons while completing quests and advancing through experience levels and branching skill paths. A robust, flexible skill and spell system, highly-customizable items and a massive variety of randomly generated equipment allow players to create a hero that is truly unique.

FEATURES

* A New Perspective on RPGs
Combining the depth and customizability of role-playing games with the immersion of those played from the first-person, Hellgate is fast-paced but doesn't require lightning reflexes to achieve a high level of success.
* Unique and Appealing World
Explore an ominous post-apocalypse London alone or with friends. From ancient ruins long buried beneath once thriving streets to shattered cathedrals, fact and myth are blurred into an unceasing nightmare as the last remnants of humanity fight for their very souls.
* Character Classes
Fight against the demons of the underworld as one of several unique character classes. like the Templar, each class has a unique visual and game-play style based on its particular history and place in the world. Randomly generated items that can be modified in numerous ways ensure that heroes are distinct and individualized.
* Hell on Earth
Battle against a wide variety of demonic enemies, each with their own unique attributes, abilities, and vulnerabilities.
* Infinite Re-playability
With dynamically generated levels, massive quantities of randomly created items, chance events and story-driven quests, no two gaming experiences are ever the same. Differing levels of rarity and modification potential for items and skills also mean that every game played is a unique event.
* Single-Player and Online Multiplayer Support
While Hellgate : London stands on its own as a singleplayer game, it also provides a compelling multiplayer experience via a dedicated online gaming destination. By creating unique and individualized gameplay "instances" within a vast online community, Hellgate provides gamers with all the best parts of traditional massive multiplayer games, but without any of the common downsides.
[Namco]
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