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LambdaRogue: The Book of the Stars -2006 1life adv-intermediary adv-static archers axes bodyarmor bows charactercreation classbased classbasedeq crossbows currency difficulty digging earth femaleprotagonist genderchoice genderdifference healingitems hunger insects inventory knives levelbasedeq library lives lockpicking magic maleprotagonist mapgenerator meleeweapons mercenaryprotagonist militantprotagonist mine monsters mysticprotagonist mystics optionaltasks pascal permadeath polearms postalservice postapocalypse potions quitsave randomdamage resourceharvesting roguelike sdl search sewers shiftinglocale sorcery subterranean swords tasktracker temple walking xp-kills labelminimizeminimize
Cardinal Quest ?2011 abilitycooldown classbased demo grid grid-square healingitems inventory lineofsight magic map meleeweapons minotaurs mystics outlaws sorcery xp-kills labelminimizeminimize
King's Bounty: The Legend  1C Company;Atari;Paradox Interactive (Katauri Interactive)2008 adv-objects adv-perks adv-ptdistr anuroids aristocratprotagonist beholders carnivorousplants cemetery combatmode cyclopes dialog-sentences directx9 dragons dragons-western drm dwarves endoria fmod forest ghosts giantinsects giantspiders goblins gog grid grid-hex gryphons highbornprotagonist impulsegoo interlinkedlevels karmiccreatures kingsbounty lua magic map medieval mystics noports optionaltasks outlaws pirates plantcreatures portals protagonistnaming rating-esrb-t recruiting securom7 sentientplants shapeshifters shopping skeletons skyships sprites subterranean tactical tacticalrpg theengine title-static turnbasedcombat undead unhealthyundead unitstacks unrootedplants vampires vorbis weefolk werewolves wetland widescreen winvista winxp xp-deeds xp-kills zombies King's Bounty: The Legend is an adventure game with tactical turn-based battles and role-playing elements. In a fairy tale fantasy world of fearless knights, evil mages, wise kings and beautiful princesses the player controls a hero. Leading their character through the game world, exploring it, commanding armies in battle and accomplishing various quests can mean great reward or huge defeats.

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even in some items! The hero himself doesn't participate in the combat, but can assist his troops by casting spells or summoning different creatures.***Una gran mezcla de estrategia y combate por turnos, al estilo de Might and Magic.
Las partidas pueden alargarse muuuucho...

8 de 10***2008-04-?? as boxed by 1C???
2008-09-23 as boxed by Paradox
2009-04-30 on Steam, by Paradox Interactive (lang: eng)
2009-05-01 -"- in Europe?***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X800 GPU
* 5.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon 64 3200+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 7900 or Radeon X1900 GPU
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Jade Empire  2K Games (BioWare;LTI Gray Matter)2007 1life 2hmeleeweapons achillesheelfoes adv-ptdistr anticipatorysightings arena asianprotagonist aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 automap autosavepoints beggars books cave cemetery chinese-theme chinesemythology city combatstyles companion cruelty-potential death deities demons demons-eastern dialog-sentences directx9 disturbednature divineabsence dodging download dualism energystations eviloverlord fantasyworld fictionaluniverse flyingislands forest formerhumans genderchoice ghosts golems group-subset healingdevice healingstations healthpickups hideout ignoredcompanions interactivedialogs inventory lasthope lastofakind leveluprestoration lipsync magic martialarts meleeweapons monsters moralchoices mountain mystics naturalleader nojumping obsoletedassets optionaltasks organizedcrime pain palace pawn perchararelations polearms possessed premadecharacters protagonistnaming psychopomps ragtaggang rating-esrb-m recurringopponent romance ruins samsara saveanywhere school serious shadermodel2 shopping sorcery speech-gibberish spirithosts swords tasktracker town unarmedfighting underworld walking warriorprotagonist wetland widescreen wushu wuxia xp-deeds xp-kills [b]combat styles[/b] - fights will be quite drawn out if you don't swap between two or more styles somewhat frequently.
[b]group-subset[/b] - only one of your many followers can actively follow you around, the rest remain at the camps or whatever.
[b]moral choices[/b] - the ways of open palm and close fist.

[spoiler=Spoiler tags;Hide][b]anticipatory sightings[/b] - specifically the often repeated dialog about some quirk many see in your style about a hole in your defence that isn't there.[/spoiler]***2007-02-27 on Steam, by 2K Games (lang: eng, fre, ger, ita, spa)***Minimum requirements:
* Windows XP
* Pentium 4 1.8 GHz or Athlon XP 1800+
* 512 MB RAM
* 8 GB free HD space
* GeForce 6200 or Radeon 9500***The Rich Tapestry of Jade Empire Will Soon Be Yours to Explore

Step into the role of an aspiring martial arts master and follow the path of the Open Palm or Closed Fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of an empire. Will you prevent the destruction of this beautiful land or crush it beneath your heel? Are you a warrior who uses strength and fighting mastery to bring peace, or will your power bring pain and ruin?

The choice is yours.

The Original Masterpiece

* An incredible, engaging story that makes you the noble hero...or the treacherous villain!
* A wealth of fascinating characters to interact with
* Beautiful, mysterious lands to explore, discover, and save... or conquer
* A rich blend of roleplaying and exciting real-time combat

Enhanced for the PC

* Customizable, intuitive controls including support for game-pads and keyboard/mouse
* Increased graphics resolutions and new visual effects
* New monsters and enemies
* New fighting styles
* Improved combat AI and difficulty levels
* New world map interface
[Bioware]***This is a light RPG based around Chinese lore with heavy emphasis in combat. You can learn different martial arts, weapon and magic styles to take down your foes. There are plenty of interesting characters to meet and a variety of combat styles.

[[link:http://jade.bioware.com/specialedition/ http://jade.bioware.com/specialedition/]]
[cjlee001]
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The Elder Scrolls IV: Oblivion  2K Games;Bethesda Softworks (Bethesda Game Studios)2006 1life achillesheelfoes actionadventure actionrpg adv-ptdistr adv-static alcohol amphitheatre ancientenemy arcanepunk arena aristocrats atlastmoment automap autosavepoints axes backstabbing ballistics beggars blackmarket blocking bludgeons bodyarmor books bows bribing capacity-weight castle cave charactercreation chargedattack chemistry cipherlang circadiancycle city clairvoyantpursuers cleargame containers corpselooting criminalactivity cultists customclass dark-limited demonicinvasion demons demons-other devotees difficulty difficulty-charscaling difficulty-ingame dimensionalbreach dimensionalportals dimensionaltravel disease display-1024x768 distortedvision divinemenace download driders dvd dynamicweather elderscrolls elementals elves enchanting enemyhealthdisplay enemyupgrade energyitems energyregen excavation extensible factions falldamage fame fantasyworld fasttravel felinoids fictionaluniverse fines forest gamebryoengine gameoftheyear genderchoice ghosts goblins guild havokphysics headswapping healing healingitems hell hellscape home humanoidanimals imprisonment inbuilttraps indicator-poi inherentright inorganics interactivedialogs interrupting inventory inventory-supplies investing itemdurability jewelry jumping knives knockdown lamp launcher lawenforcers limitedcapacity locationinfo lockpicking lockpicking-feedback loot-random loot-unexpected lutris magic mandateofheaven mcbestgameaward medieval meleeweapons mine minotaurs monastery mountain multilingual mystics necromancers neutralnpcs nochildren noheadbob nonlinear npcasphyxiation npcinventory npcschedules npcstrife obsoletedassets openclassing openworld optionaltasks orcs outlaws paperdoll persistentworld pickpocketing precursors privatemilitarycompanies projectilerecovery protagonistdesigning protagonistdesigning-face racechoice rats rodents roses-other ruins sauroids saveanywhere scavenging sciencefantasy screenshake secretsociety serious sewers shadermodel2 shields shopping shrine skeletons slowprojectiles soldiers sorcery soundcues specialagentprotagonist specieschoice spelldesigning splatter stamina statloss statuseffects stealing stealth stealthmode stunning subterranean summoning superalloy swimming swords tasktracker teleport temple temporarycompanions titlementioned titularlocale toxins trash trespassing trolls tutorial unarmedfighting undead underwaterdiving unicorns unknownpast unnecessarykilling unvoicedprotagonist ursines vagrants waiting walking waterwalk widescreen wildlife willowisps worldborder xp-literal zombies Oblivion is set during the Third Era, six years after the events of The Elder Scrolls III: Morrowind, although it is not a direct sequel to it or any other game. The game is set in Cyrodiil—a province of Tamriel, the continent on which all the games in the series have so far taken place.

The story begins with the player imprisoned in a cell for an unknown crime. Emperor Uriel Septim VII, accompanied by Imperial bodyguards known as the Blades, arrives in the prison, fleeing from assassins who have murdered the emperor's three sons and are now targeting him. The emperor and the Blades reveal that the player's jail cell contains a secret entrance to a part of the city's sewer that functions as an escape route. Pardoned by the emperor, the player follows the group into the sewer, where they come under attack by assassins. The blade captain is cut down during the fighting that ensues. Knowing he is destined to die by the hands of the assassins, Uriel Septim entrusts the player with the Amulet of Kings, worn by the Septim emperors of Tamriel, and orders the player to take it to a man named Jauffre, the grandmaster of the Blades, at Weynon Priory. Immediately afterward, one of the assassins kills the emperor. The player escapes the sewer and heads out into the open world of Cyrodiil.***
[100]***
[12]***[b]Add-ons:[/b] (DLC)
* Knights of the Nine
* Horse Armor
* Frostcrag
* Battlehorn Castle
* Mehrune's Razor
* Orrery
* Thieves' Den
* Vile Lair (Deepscorn Hollow)
* Spell Tomes

[i]Shivering Isles[/i] is also DLC but adds ~30 hours of gameplay and is considered an actual expansion rather than minor add-on.***[b]Performance optimization:[/b]
1) In [code]Oblivion.ini[/code] set [code]iMinGrassSize=130[/code] (default: 80), this makes grass more sparse (the grass is mostly CPU intensive).
2) Disable HDR and use only Bloom effect (HDR in Oblivion is very hackish anyway). In most other games HDR doesn't cause much performance issues nor looks as garish as it does in Oblivion.
3) In [code]Oblivion.ini[/code] set [code]bDSoundHWAcceleration=0[/code] (default: 1, eanbled) if sounds are strange.

Anything else is just choosing right quality vs speed trade-off with video settings.

[b]Crashes:[/b]
4) In case of random crashes, try running the game on single core.

[b]Other:[/b]
5) There are plenty of user made mods that make the game look prettier, but this is usually accomplished with higher polycount models and larger textures, so if you have trouble running the game as is, don't even dream of it. Not that the performance is any issue for hardware people are transitioning to now.***?? 2007? --- Game of the Year (GOTY) edition with [game=#161048]Shivering Isles[/game] and [game=#159888]Knights of the Nine[/game] expansions.
INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) --- GOTY edition, includes Knights of the Nine and the Shivering Isles expansions.***Oblivion, when it still wasn't out in the light, held my hopes of redeeming the errors done in Morrowind for the series, but woe it was not to be so. Oblivion is much like Morrowind, except they ruined the beast races' looks even more (though I kinda like it they chose not to use digitigrade legs for them instead of vainly trying to get them to work like they tried in Morrowind - it was a horrible sight if you don't know).

Anyways, Oblivion did have many improvements over Morrowind, the graphic mood isn't as happy as in Morrowind, but still needs work to reach what it was In Daggerfall to really suit my taste (Battlespire and Redguard had the mood right, too). The graphic side really had gained some improvement (mostly just tech eyecandy), except the land still looks like it's made of bent plastic like in Morrowind.

Unsurprisingly the AI seems to have received extremely little attention, with the opponents blindly rushing in at you or blasting from afar with little regard to tactics or anything else than to attack and.. well.. attack. The last time I saw AI this weak was in Serious Sam, but that game didn't really need it. Still, You'd have expected Oblivion to have something more advanced but no, it seems they ignored it completely.

It's also sad that they still rely on level-scaling the opponents to keep the "challenge" up, but that makes the world seem ridiculous since everything becomes tougher with you. So, in the end, you don't kick the ass out of those pesky rats any more easily then than you did when you just started out of the prison, which leaves room to question, what is the leveling there really for? It seems as if you leveling up means the world is becoming more and more dangerous simply because _you_ are becoming better (by around level 20 pretty much every bandit and God knows what is wearing full Daedric armour and weapons all enchanted to the brink with who knows what), raising curious questions about what your character really is to cause such grand change in the order of things.

Your actions still go largely unnoticed by others and have little impact on things that you can do, making one wonder what they really did for the series. The story goes on, the series gets better tech, but the gameplay stays the same crappy self from year to year.

If they ever decide to make fifth chapter, well... if it looks like nothing's changed from this for the better, then my hope for the series will be gone for good.***Game links:

[[link:http://www.tessource.net/ The Elder Scrolls Source (mods)]]
[[link:http://planetelderscrolls.gamespy.com/ Planet Elder Scrolls (mods)]]
[[link:http://timeslip.chorrol.com/obmm_download.html Oblivion Mod Manager]]
[[link:http://jorgeoscuro.googlepages.com/home Oscuro's Oblivion Overhaul]]
[[link:http://www.tescreens.be/oblivionmodwiki/index.php/Cosmetic_Compilation Cosmetic Compilation (mod for making better looking characters)]]
[[link:http://korana.elricm.com/eshme_bodies.htm Eshme's Bodies (better bodies)]]
[[link:http://btmod.beider.org/ BTmod (better UI)]]
[cjlee001]
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Heroes of Might and Magic II: The Succession Wars  3DO (New World Computing)1996 3plusfactions 4ormoreresources absoluterulership civilwar color-15bit combatmode control-groups enroth grid grid-square halflings homm infiniteresources magic mightandmagic mp-ffa mp-lms mystics persistentminions serious tactical unitstacks war wargame weefolk Having crushed his enemies, consolidated his power base and eliminated dissent at the end of Heroes of Might and Magic, Lord Ironfist settled down to rule the land of Enroth. After 25 years of peace, the land is again thrust into turmoil. Lord Ironfist is dead and the ensuing struggle for power between his sons, Archibald and Roland, has led to a state of civil war. Players must choose sides and gather their armies as they use all of their strategic wit and tactics to join in the battle for domination of the lands.


Features:

66 monsters
9 terrain types
Over 70 spells
4 primary skills
Over 70 artifacts
14 secondary skills
74 structures to build
6 types of castles/heroes
40 campaign scenarios with unique 3D rendered sequences for each
Up to 6 players via hot-seat(on one computer), modem, network, direct connect or internet***
[65]***
[58]
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Heroes of Might and Magic III  3DO (New World Computing)1999 3plusfactions 4ormoreresources absoluterulership combatmode compatiblewine control-groups druids enroth grid grid-square homm infiniteresources ipx layers magic mightandmagic mp-ffa mp-lms mystics persistentminions serious tactical troglodytes unitstacks war wargame labelimageminimize
Heroes of Might and Magic IV  3DO (New World Computing)2002 3plusfactions 4ormoreresources absoluterulership asymmetricfactions centaurs combatmode control-groups dragons dragons-western druids enroth floatingeyes grid grid-square homm hydrae infiniteresources jinn magic mightandmagic moaifigures mp-ffa mp-lms mystics necromancers persistentminions polycephalids serious tactical unitstacks uvl-imagequality war wargame labelimageminimize
Might and Magic IX  3DO (New World Computing)2002 directx8 enroth lithtech-talon lithtechengine magic mightandmagic mystics noports uvl-imagequality uvl-missingimages "Writ of Fate" : working title.***Remotely connected to the storyline of the world of [url=/groups/info/enroth]Enroth[/url], but not set in it (it was destroyed).***[b]Minimum:[/b]
* Windows 95, 98, ME, 2000, or XP
* Pentium II 400 MHz
* 64MB RAM
* 16 MB VRAM
* 1 GB HD space***It was just supposed to be a simple supply run from Chedian to Mendossus, but fate intervened with a storm powerful enough to leave you shipwrecked! Your adventure begins as you and your party find yourselves shipwrecked on the Isle of Ashes. Yet strangely, it is this unfortunate catastrophe that kept you and your party safe from the bloodthirsty Beldonian Horde that is now poised to invade your homeland of Chedian. Your destiny begins to unfold when you learn that you are the only chance for Chedian's survival, and that you must unite the six clans of the Chedian against the Beldonian Horde. The fate of your peaceful homeland rests in your hands!
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Might and Magic VI: The Mandate of Heaven  3DO (New World Computing)1998 686pcrash adv-undefined bludgeons bows capacity-slots classbased dualwielding enroth fatigue friendlyfire gog gridmove group inventory jumping limitedcapacity magic mandateofheaven meleeweapons mightandmagic mystics necromancers paperdoll sciencefantasy serious shopping smartbomb sorcery statuseffects subclassing swords unlimitedammo uvl-missingimages walking xp-kills From official site:
"The Ironfist Dynasty is tottering on the brink of ruin. As endless calamities plague the kingdom of Enroth, evil doomsday cultists plan to overthrow child Prince Nicolai and claim the throne for their charismatic leader. Fear grips the land and the people wonder if their sovereign has lost the Mandate of Heaven - the divine right to rule. The enemies of reason are at the gate and only extraordinary heroes can stem the tide of darkness. Will you answer the call?
From the depths of the deepest dungeons, to the intrigues of the royal court, you will lead a band of adventurers on a dangerous journey of amazing depth and intelligence. With a completely new 3D graphics engine and a sophisticated non-linear adventure system, Might and Magic VI® - The Mandate of Heaven brings to life the most fantastic, engrossing, and intense role-playing experience ever created."
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Might and Magic VII: For Blood and Honor  3DO;SoldOut Software (New World Computing)1999 adv-undefined enroth fatigue gog group inventory magic mightandmagic mystics necromancers noports roses serious shopping sorcery uvl-imagequality uvl-missingimages xp-kills [b]missing images:[/b] title and in-game screens (including character/inventory screens)***From official site:
"You will guide the actions of a group of four heroes -- armored swordsmen, daring thieves, gifted archers and wielders of arcane sorcery -- as they explore the land, sea and subterranean passages in search of treasure and glory.

Your characters will begin their journey possessing only the most basic skills and equipment, and are barely deserving of the title "adventurer." As they continue, however, they will acquire personal abilities, enchanted artifacts, deadly weapons, and powerful knowledge, all of which they will need to face the greater challenges ahead -- to one day epitomize a true adventurer!"
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Might and Magic VIII: Day of The Destroyer  3DO;Ubi Soft;SoldOut Software (New World Computing)2000 adv-undefined dragons dragons-western enroth fatigue gog group inventory liches magic mightandmagic minotaurs monsters mystics necromancers noports precursors sciencefantasy serious shopping sorcery spacecraft-location spacedemons thedestroyer undead uvl-imagequality uvl-missingimages xp-kills [b]missing images:[/b] package, title, more in-game screens***The 8th Episode in the Award Winning Might and Magic Series.

The Destroyer is again walking the land. The legendary Planeswalker Escaton has been seen in Jadame, and the very elements themselves have felt his presence. In the four corners of the world, gates to the planes of Fire, Air, Earth and Water have opened and denizens of those realms are sweeping across the lands, devastating all in their path. Lead a band of rugged adventurers on a most perilous mission to save the kingdoms from ruin or watch as the lands are devastated forever.

* Explore the fantasy world of Jadame, a land of danger and intrigue.
* Create custom characters from a variety of fantastic races and classes.
* Combat dozens of formindable creatures as you strive to complete your quest.
* Customize the pace of play for either novice or expert gamers.

Might and Magic VIII: Day of the Destroyer is a follow-up to the award-winning best seller, Might and Magic VII: For Blood and Honour.
[Box blurb]***From official site:
"The world of Enroth has fallen out of balance with the rest of the cosmos. As a result, the gateways to the elemental planes have been opened on your world, freeing the forces of Earth, Air, Fire, and Water to wreak havoc throughout the land.

You must form a party of up to five heroes to unite the human and monster races of the world in time to launch a joint campaign to close the gateways and save Enroth from planetary extinction.

As a novice mercenary hired to guard Dark Elven merchant's trade caravan, your first concern will be to escape the doomed Dagger Wound Islands to the mainland of Jadame.

Next, of course, you'll need to build up enough experience to elicit the help of others in the greatest adventure the world has ever seen.

Allies may be hard to come by in this continent of divided monster kingdoms and tribes, but don't be too surprised to find that your closest allies may come in the most monstrous forms. For amongst the usual Knights and Clerics you might also find Trolls, Dragons, Dark Elves -- or any number of other unexpected races willing to follow you to the ends of the world -- or even further.

As you build your party, gain experience and build up your arsenal of weapons, knowledge, artifacts and spells, you will also have your wits and resolve tested to their limits by the traps and puzzles set by your enemies, as well as by the elementals themselves.

Good luck and Godspeed, young adventurer!"
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Slave Witch April  Aconite;MangaGamer (Aconite)2011 facelessprotagonist lcscriptengine magic maleprotagonist mystics rape revenge rookieprotagonist sprites unseenprotagonist labelimageminimize
NetStorm: Islands at War Activision (Titanic Entertainment)1997 basebuilding cdrom finiteresources flyingislands golems harvesters island magic missionbased mystics nature-theme ramparts resourceharvesting sacrificing serious structurefacing theurgy weather-theme win95 In the world of [i]Nimbus[/i], islands float around in sea of storms. The populace living underground, safe from the constant warring topside. Many fearing the Priests of the three [i]Furies[/i]: [i]Wind[/i], [i]Rain[/i], and [i]Thunder[/i], who command the armies of the nations in an attempt of total conquest and to garner favor from the Furies who are locked in an eternal battle below the islands.***[b]Minimum:[/b]
* Windows 95
* Pentium 90 MHz CPU
* 24 MB RAM
* 25 MB free HD space
* 640x480x8 display mode
* 1 MB VRAM
* Sound Blaster compatible SPU
* MS-compatible mouse***It seems the game was released as freeware at some point, but I can't locate any actual info on that. The game is available for download from NetStorm HQ quite publicly though (dated 2005-07 at the time of writing).
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Wolfenstein Activision (Raven Software;Id Software;Endrant Studios)2009 1life 20thcentury achillesheelfoes aimassist aimmode airducts airport ammomagazines anatomicdamage anticipatorysightings anticipatorystockpiles antimagiczones aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints backstabbing beamweapons blackmarket bossbattles castle cave cemetery chapterreplay chapterreplay-superseding cinematicinconsistencies city cloakednpcs compass containers crates crystals cyborgs damageindicator diaries difficulty dimensionaltravel directx9 disintegrators dissolvingcorpses dissolvingitems distortedhearing distortedvision doors download dvd dynamicaccuracy electricweapons elevators eliteprotagonist energyregen energyshields energystations energyweapons europe eviloverlord excavation explosiveobjects falldamage fictionalcity fictionallocation firearms firstpersonshooter flamethrowers fofindicator formerhumans germany gore grenadecooking grenaderethrow grenades grenadewarning gunclubbing healthregen heathaze hospital humanexperiments idtech4 itemglow jumping ladders levelhub lipsync locationaldamage magic map militarybase militaryfiction minibosses moneybags monsters mp-assault mp-dm mp-teams mutants mystics nazis neutralnpcs nonlinear npcspawning objectiveindicator obligation occult openended optionaltasks outsiders overpenetration parallelreality past planarshifting playerexposition playerstats portals precisionrifles prerenderedcinematics prostitutes punkbuster rating-pegi-18 rebellion reload-auto reload-interrupt reload-manual researchfacility rewardingvandalism rockets ruins rural safezone sciencefantasy screenstaining secondaryantagonist secondaryattack secretfacility secrets secretsociety sequelhook sequence-turret serialkey sewers shopping solomission sorcery specialagentprotagonist steampowered submachineguns suicideattackers superscience suppression temple temporarycompanions terminal teslacoils thermalweapons transdimensional tutorial undead upgradesystem war warriorprotagonist weaponupgrades weirdscience winvista winxp wolfenstein worldwar2 zip [b]Minimum:[/b]
* Windows XP or Vista
* 3.2 GHz Pentium IV or Athlon 64 3400+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X800 GPU
* 8 GB HD space***INT? 2009-10-13 on Steam, by Activision (lang: eng, fre, ger, ita, spa)***Set within a near-fictional, historical WWII setting, players take on the role of the heroic OSA agent BJ Blazkowicz as they are thrust into the unknown and unexpected to battle against combat troops, otherworldly forces, and the dark science created by a supernatural Nazi force hell-bent on world domination. Wolfenstein offers players an action-packed experience as they investigate the powers of a dark parallel dimension, join with resistance forces, and employ an arsenal of conventional and otherworldly weapons in attempts to annihilate the Nazi war machine. Ensuring a deep variety of action, Wolfenstein provides gamers with an assortment of interlinked missions that drive an intense, story-driven combat experience; while the Wolfenstein multiplayer experience continues the world-renowned tradition of class-based team objective gameplay with a full arsenal of conventional and supernatural weapons for addictive online warfare.
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Hexen II  Activision;id Software (Raven Software)1997 1life adv-static alone bludgeons bombs bossbattles cdrom classbased classbasedeq compatiblewine demo demonicmenace demons display-320x240 doomwad doors egyptian-theme energypickups eviloverlord fantasyworld felinoids fictionaluniverse forcedpolymorph fourhorsemen frameanimation giantspiders gibs golems grecoroman healingitems healthpickups heretichexen heroprotagonist humanoids inventory itemglow jumping katar magic magicweapons medieval meleeweapons mesoamerican-theme monsters mystics namelessprotagonist nocrosshair noenergyregen noingameintro nontolkienian opengl overkill personalquest potions premadecharacters pressureplates pyramid quakeengine randomizedattributes rating-esrb-t serious sickles slowexplosions sorcery splatter splittingcreatures swimming swrender touchactivation undead underwaterdiving uvl-missingimages walking win2k win95 win98 winnt4 xp-kills [b]Minimum:[/b]
* Windows 95, 98, ME, NT4 or 2000
* 90 MHz CPU
* 16 MB RAM on Win95 and 98 (24 MB on others)
* Quad-speed CD-ROM drive
* 120 MB free HD space

[b]Recommended:[/b]
* 133 MHz CPU

Note: I personally found the game ran best with 192 MB RAM total or more, as at 128 MB it occasionally stopped to load new data in some certain "load spots".***Id Software and Raven Software joined forces again to expand the Heretic and HeXen universe in a bold new direction. Powered by the Quake engine, HeXen II was developed from 1996 to 1997 on a brutal production schedule, published by Id Software and distributed by Activision Inc.

One of the most highly anticipated releases of 1997, HeXen II was the first game from an outside developer to ship with Quake engine technology. The game featured four single player hubs and deathmatch capabilities for 16 players while simultaneously offering four character classes, each with four weapons with dual fire modes for a total of 32 unique weapon effects. In addition, HeXen II was the first 3-D shooter to feature transparent water effects in both hardware and software rendering modes and one of the only fully 3-D games to feature single player cooperative gameplay.

HeXen II was a smash hit for Raven Software and was revered by many as one of the most artistically beautiful computer games ever made.
[Raven]***this is the only game aside from Quake that I know of that uses Quake 1's engine. It is a very worthy sequil of the original Hexen. This one takes you to yet another world to battle the third and final Serpent Rider as one of four heros (Paladin, Crusader, Assassin or Necromancer). The graphics are wonderful, espically the use of colors and the amazingly detailed maps. This is the game Quake should have been.
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Disciples III: Renaissance  Akella;Strategy First;Kalypso Media Digital (.dat)2009 achievements achievements-public adv-ptdistr adv-static angels bink bleak combatmode criticalchance darkfantasy demons disciples download elves enemyhealthdisplay gianthumanoids goblinoids goblins grid grid-hex healing-instant initiative inventory magic monsters mystics optionaltasks origlang-russian screenshake steampowered steamworks title-multi title-scene tutorial veterancy witchhunters xp-undefined A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.

Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat system will be significantly improved by adding new elements. Disciples III allows a Lord to use spells on the battlefield. Casting utilizes mana, magic energy that is acquired from controlled sources, plus spell cards that can be bought or found. Travel on a global map will be implemented as in Disciples II - via a point & click system. Now, you can also split groups at any time, and units will be able to travel without an accompanying Leader. New terrain features will also be added - rivers and gullies that can be crossed by bridges or by flying aboard an aircraft.

Work on the project was started in the summer of 2005. The game uses .dat's in-house Virtual Dream engine, which supports all modern 3D technologies such as vertex and pixel shaders, normal maps, skeletal, morphic and procedural animations, particle systems, dynamic lights and shadows, portal technology, image post-processing, etc.

Key Features:

* Three playable races: The Empire, The Legions of the Damned and the Noble Elves; each has unique units and city design
* Cities are now represented in full 3D, and the player will see selected buildings through the eye of a building-centered camera
* At the strategic level, unit turns will be affected with an initiative factor that will dictate turns at the unit level, meaning increased fluidity in multiplayer and less downtime in single-player
* Leaders get improved abilities and you can assign stat bonuses to your liking. An RPG-style system will be implemented for the character advancement system, with inventory, expanded stats and abilities, and a character model that will visually reflect equipped armor, weapons and artifacts
[Akella]
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Village of Nightmare Akunosu Institute2011 antiheroprotagonist corruption demons erotic fantranslated femaledominant femaleprotagonist fetish-transformation formerhumans futanari lesbians mystics rpgmaker rpgmaker-xp savepoints town transformativecorruption labelminimizeminimize
Sengoku Rance  Alice Soft2006 adv-objects animehair anthropomorphicanimals antiheroprotagonist aristocrats assystem4 authoravatar autosavepoints changinggoals combatanimals damageinfo deathtraps demons-eastern directx9 earth enemyhealthdisplay eroge fantranslated formations giantbirds grid grid-irregular harem hybridgame imprisoning ingametitle initiative japan localelimit magic monologues monsters mystics newgameplus ninja npcstrife odanobunaga outlanderprotagonist papercharms paralleluniverse past pawn playerexposition polycephalids rance-series rebellion sabotage samurai savepoints score screenshake sengokuperiod sentientartefact slavery sluts staticresolution timeunits tooltips undefinedelements unification visualnovel war warriorprotagonist win2k win98 winxp Undefined elements:
* Battles end when all action points are depleted even if neither side is defeated; there's also total maximum of turns which can't be exceeded, so battles end after 25 or fewer turns even if some troops have action points left.
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Legend of Grimrock Almost Human Games2012 achillesheelfoes adv-ptdistr amoeboids automap axes bludgeons bodyarmor bossbattles bows capacity-slots capacity-weight chargers chemistry classbased classbasedeq constrainedlocale containers cpplanguage criticalchance crossbows crystals damageinfo damageovertime dark-limited difficulty dinosaurs disguisedtriggers dissolvingcorpses draganddrop drm dualwielding dungeon dungeoncrawler endlessopposition falldamage formations freelook genderchoice giantcrustaceans giantgastropods giantspiders gloomy gog golems grenades gridmove grimrock-series group healingstations hitchance humanoids hunger idlenoise inbuilttraps indie insectoids inventory jewelry juggernauts katar keys knives lamp lamp-powered limitedcapacity lua luggage magic magic-precast magic-sigils mapannotation meleeweapons minotaurs modsupport mycoids mystics namegenerator noantagonist nodrm npcspawning ogres outlawprotagonist overburdening overloading polearms potions powerthrow pressureplates prison projectilerecovery randomchance randomdamage resting resuscitation robots sauroids screenshake secrets singularlocale skillbasedeq sorcery spears specieschoice splatter steampowered steamworkshop swordandsorcery swords teleport teleportmaze tentaclecreatures throwanything throwback throwingknives throwingstars thrownweapons titularlocale toxins ugc uipointer unarmedfighting undead walking xp-kills Simplemente la mejor conversión al videojuego del misterio, emoción y claustrofobia mental que transmite un juego de rol de exploración de mazmorras.
Además de destaca por su único sistema de juego, que mezcla un manejo casi de aventura gráfica con un combate a semitiempo real y una creación de personajes muy RPG y variada.
Y especialmente notable por su efecto "sólo una escalera/puerta más", haciendo volar el tiempo con facilidad.
Eso sí, lo del modo Old School ya es para nostálgicos masocas XD
9 de 10.***What is Legend of Grimrock?
* Old-school dungeon crawling game inspired by Dungeon Master, Eye of the Beholder and Ultima Underworld.
* Explore a vast dungeon riddled with hidden switches, pressure plates, sliding walls, trapdoors and more.
* Discover secrets, cast spells with runes and craft potions with herbs.
* Fight murderous monsters and seek lost artifacts in ancient tombs.
* Create a party of four characters and customize them with different races, classes, skills and traits.

Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captivators, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
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Legend of Grimrock II  Almost Human Games2014 achievements adv-ptdistr airlocks ambientcreatures amoeboids antagonistawareness asphyxiation automap axes blowguns bludgeons bodyarmor bombs bossbattles bossmeter bows capacity-slots capacity-weight castle cemetery charactercreation chemistry circadiancycle classbased cpplanguage crafting crossbows crystals damageinfo damageovertime dark-limited darts difficulty difficulty-ingame directx9 display-1024x768 display-720p dodgechance dungeon dungeoncrawler elementals energyitems energyregen energystations falldamage femaleprotagonist firearms firearms-early forest genderchoice giantcrustaceans giantspiders gianttestudines giantwolves golems graverobbing gridmove grimrock-series groupcreation handcannons hazardouspowers healingitems healingstations healthregen healthregen-slow hitchance humblestore humblewidget hunger hyperenemies ichthyoids improvisedweapons indie injuries insectoids inventory island isolatedlocale jewelry katar keys-disposable knives lamp lamp-powered leveleditor limitedcapacity luggage magic magicrings maleprotagonist mapannotation meleeweapons mimics mine minotaurs murinoids mystics namegenerator noinvpause nomodalpause npcspawning ogres plantcreatures polearms potions randomdamage recurringopponent resting resuscitation revolvers ruins sauroids saveanywhere savepoints secrets semibarriers shadermodel3 shields skeletons slings sorcery speakingstones spears specieschoice ssao staves stealingnpcs steampowered stranded suicideattackers swordandsorcery swords tentaclecreatures throwanything throwback throwingaxes throwingknives throwingstars thrownweapons tinyfoes undead undefinedelements underwater underwaterwalking walking wands wetland winvista winxp labelimageminimize
BlackMoon Chronicles - Winds of War  AmalGame-Online (Vircom Interactive)2008 directx7 europeancomic magic mmog mystics psychicpowers psychics undead [b]Minimum:[/b]
* Windows 95¹, 98, ME, 2000, XP or Vista
* Pentium II 233 MHz CPU
* 64 MB RAM
* 1 GB free HD space
* 56k internet connection

¹) requires MSIE4 or higher***Based on the french comic [i]Chroniques de la Lune Noire[/i] by [i]François Marcela Froideval[/i].
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Champions Online Atari (Cryptic Studios)2009 achievements achievements-public adv-ptdistr adv-static aliens antagonistdesigning aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 auras canada capacity-slots chargedabilities chargedattack city cpplanguage crafting criticalchance crypticengine damagetypes depthoffield directx9 download draganddrop dvd earth energyregen energyweapons falldamage firearms flying fmod free free2play genderchoice healthregen hero-theme heroes heroprotagonist hoverflight indicator-poi insectoids interrupting inventory itembinding jumping knockdown languagefilter licensechange limitedcapacity loot-random loot-unexpected magic map microtransactions mmog monsters mpinstances mystics northamerica objectiveindicator optionaltasks physx powerups protagonistdesigning protagonistdesigning-body protagonistdesigning-costume protagonistdesigning-face psychicpowers psychics pve pvp quickkeys randomdamage rating-esrb-t robots shopping shopping sorcery ssao steampowered steamworks subscription superhero-theme superjump superpower-theme superpowers targetlock tasktracker teleporting threatsystem tutorial undead xp-deeds xp-kills zombies Earth's first and best line of defense is its heroes. For generations, brave men and women have answered the call to protect the world from the villains who threaten its safety and security. Today, organizations such as VIPER, ARGENT and PSI use both superpowers and super technology in their dastardly plots to control the world. Creatures from outer space and other dimensions seek to enslave humanity. Super scientist Teleios is creating an army of clones and superpowered constructs to do his bidding. The greatest threat of all is Doctor Destroyer. A superhuman genius driven to conquer, Destroyer will not stop until all of humanity bends knee to his greatness. In 1992, Destroyer obliterated the city of Detroit and killed thousands. With years to prepare, his next attack is sure to put the entire planet in peril. Led by The Champions, protectors of Millennium City, the world's heroes have launched a crusade for peace, security and justice. But they need allies. Defender is calling for a new generation of superheroes to fight in a war against evil that spans the globe - and beyond. Save the world. Be a Champion.***2009-09-01 on Steam, by Atari (lang: eng) labelimagesubject
Magic: The Gathering - Battlegrounds Atari (Secret Level)2003 cdrom godlingprotagonist magic magicthegathering mysticprotagonist mystics sorcery summoning unrealengine2 uvl-tiein Comes on 2 CDs. labelimageminimize
The Witcher  Atari;CD Projekt (CD Projekt RED)2007 1life abilitydependencies activepause adv-intermediary adv-ptdistr alcohol amnesia anglosaxonmythology animals antivillain auroraengine automap autosavepoints barghests book books burrowers butterflies cannibalism capacity-slots castle cattle cemetery censored centipedes chapters chargedattack chemistry children circadiancycle city clergy cockatrices combatstyles consequences cpplanguage cultists dark-limited depthoffield dialog-sentences dicephysics directx9 discrimination doomsayers download drm drm-activation drm-removed drunkenness dryads dualism duplicateweapons dwarves dynamicweather elves endlessopposition erraticlanguage evilgenius fantasyworld fictionaluniverse forest freeexpansions freelancing geese ghosts ghouls giantmyriapods golems hospital humanexperiments ichthyoids ineptveteran insectoids interactivedialogs interrupting inventory invisiblewalls itemglow jigglephysics lamp langchinesetrad langhungarian leveleditor license-crossplatform lightbloom limitedcapacity logitech-g19 lua magic magic-delayed magic-innate magic-instant maleprotagonist map mediaindrive meleeweapons mercenaryprotagonist middleagedprotagonist milessound minigames monsterhunters monsters mutantprotagonist mysticprotagonist mystics neutralmonsters nodrm nojumping nonhumanrights npcspawning nudity nxbitconflict nymphs objectiveindicator obligation optionaltasks organizedcrime outbreak pain plantcreatures plethoraofreferences potions prejudice premadeprotagonist publictransit racism-speciesism rating-esrb-m rating-pegi-18 renderwareengine resourceregeneration ruins rural saveanywhere search sequelhook serialkey serious sewers sex shadermodel2 shallowwater shopping slavicmythology sluts spectres splatter subterranean superalloy swordandsorcery swords tages tasktracker taxonomy teleport temporarycompanions tentaclecreatures thewitcher titlementioned titularcharacter toolbuffs town toxins transhumanism ugc unarmedfighting undead unusualprotagonist vampires variableending visionenhancer walking warriorprotagonist weefolk werewolves wetland widescreen wildlife winvista winxp wyverns xp-deeds xp-kills Andrzej Sapkowski, the creator of the Witcher universe, stated that he would not play the game since he has no interest in video games in general. However, he praised the game's opening cinematic, which (partially) tells the story of Sapkowski's very first short story, called simply Witcher (Wiedźmin). The Polish version of the game also comes with this short story.***The original (Polish) version of the game features some allusions to the Polish national-conservative party Law and Justice (Polish: Prawo i Sprawiedliwość). The party's name is mentioned by NPCs in the game in connection with corruption and discrimination against non-humans. Also at some point Geralt may dismiss an NPC saying "Spieprzaj, dziadu!" (approximately "Piss off, old man!"). The cofounder of Law and Justice and president (at the time the game was released) of Poland Lech Kaczyński once famously said those words to a heckler.***Un juego curioso, ya que su manejo e historía son de corte clásico (control en combate "por turnos", inventario complejo e historia de decisiones vinculantes)
Algo complejo de manejar de primeras, pero de todas formas una gran adaptación de las novelas del Tolkien del este.
8 de 10***Latest version: 1.5.0.1304 (as of 2009-07-31)

There's also a separate patch ("[url=http://www.thewitcher.com/community/en/news/920.html]Director's Cut[/url]") that restores the North American version to the same uncensored level that the original European release is. Works on any version from Enhanced Edition onwards.***Although the game has endurance meter, this is only used for casting the magic signs and therefore not eligible for [url=/groups/info/stamina]stamina/endurance[/url] tagging.***Chinese is the only one without voice-overs in that language, all the others have both voice-overs and subtitles.***[b]Enhanced Edition comes with:[/b]
* Game disc
* Game guide
* Manual
* Soundtrack CD
* CD with music inspired by The Witcher
* Bonus game content disc (adventure editor and two new adventures)
* Behind the scenes DVD
* Hard copy of "The Witcher" story by Andrzej Sapkowski
* World map***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* Pentium 4 2.4 GHz or Athlon 64 +2800
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* 8.5 GB free HD space

[b]Recommended:[/b]
* Core 2 Duo 2.13 GHz or Athlon X2 5600+
* 2 GB RAM
* GeForce 7900 GTX or Radeon X1950 PRO

Those with less than the min specs need to run the game with [code]-dontForceMinReqs[/code] command-line option passed to the game or it'll refuse to run (though I'd imagine it's quite unplayable for them at some points). This also needs at least v1.2 patch to have been applied (preferably newer, but 1.2 introduced the option).***[code]EU[/code] 2007-10-26
[code]PL[/code] 2007-10-26 by CD Projekt
[code]NA[/code] 2007-10-30 (censored)
[code]NA[/code] 2008-09-19 [i]The Witcher: Enhanced Edition[/i] - a partial remake and re-release, available as massive patch for the owners of the original.
[code]EU[/code]? 2009-10-28 on Steam, by Atari (lang: eng, fre, ger, spa, ita, cze, rus, hun, pol, *trad. chi)
* text-only language(s)

Atari handled worldwide publishing, CD Projekt only the Polish.

The censoring (in NA release) is associated with all the instances where you have sex with the gals. This shows only a very scantily clad art piece of the person and nothing else, so it isn't really that explicit even. More like extremely suggestive. The art pieces were re-touched to make them more modest (such as bare breasts being covered). The dryad NPC was made to have more cover as well in-game (the dryad is fully nude in European releases, though the textures are blurry and don't show any great detail).

The Enhanced Edition is available for free as downloadable update for the owners of the original, although it is worth 909 MB of data so expect it to take a while.***The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.

Characteristics:

* Geralt of Rivia: a one-of-a-kind protagonist
* A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
* Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
* Original fantasy world drawn from literature
* Inspired by the writings of renowned Polish author Andrzej Sapkowski.
* Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
* It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
* Non-linear and captivating storyline
* Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
* All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
* Visually stunning tactical action
* Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
* Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
* Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
[Atari]***The Game

„The Witcher" returns to the tradition of the role-playing genre with a fresh and modern approach, emphasizing story and character development in a vibrant world, while incorporating spectacular and well developed combat system like no game before it. The story is set in the world described in five books - giving additional credibility and depth of the background of the story.

The game features the player as a „Witcher", a warrior who has been trained to fight since childhood, subjected to mutations and trials that transformed him. He earns his living killing monsters and is a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

The Vision

Our vision of the game can be described as: A modern story-driven RPG with unique hero, stunning visuals and easy-to-use, yet complex combat system. Perfect both for fans of storytelling and admirers of vigorous action.

Main Features

Deep and intriguing storyline
* Interesting story full of twists and turns in a complex and coherent setting.
* Most quests can be accomplished in several ways.
* Three different endings that depend on player's actions and choices throughout the whole adventure.

Dynamic and visually spectacular action
* Real time combat with motion captured animations performed by a master of medieval sword combat.
* Ragdoll and rigid body physics, powered by Criterion's Karma Engine to simulate interaction with opponents as well as elements of surrounding.

Original character concept and fantasy world
* The main character is a professional swordmaster and monster slayer.
* Game world which is more „adult" and less „fairy-tale" than typical fantasy.
* The world which is not black and white and is inhabited by believable characters.

Easy to use
* Thanks to transparent and intuitive controls, players are able to enjoy the game right after beginning without a long learning curve. During the game the complexity of the system will be gradually uncovered.
* All actions can be done using the mouse only, however shortcuts for all of them are fully configurable.
[CD Projekt]
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Dungeons & Dragons: Daggerdale Atari;Deep Silver (Bedlam Games)2011 abilitycooldown achievements achievements-public axes bink bludgeons bodyarmor bows budget chosenone crossbows dark directx9 dnd dodging dwarves elves eviloverlord forgottenrealms gamespy goblins hackandslash halflings healingitems inorganics jewelry knives magicartefacts magicrings map medieval mine mp-campaign mp-cooperative mystics necklaces objectiveindicator obsoletedassets potions predefinedcontrols premadecharacters rating-esrb-t rating-pegi-16 reanimators rewardingvandalism sauroids shields skeletons sorcery stationaryattack staves steampowered steamworks subterranean supportnpcs swords temporarycompanions thrownweapons undead unlimitedammo uvl-tiein walking weefolk winvista winxp xp-kills Dungeons & Dragons: Daggerdale offers engaging "hack and slash" gameplay, bringing Dungeons & Dragons to life.

Travel to the Dalelands of the Forgotten Realms, where the journey begins in the remote Desertsmouth Mountains. From the sulfuric catacombs of the mines of Tethyamar, to the dizzying heights of the Tower of the Void, Dungeons & Dragons: Daggerdale delivers, action packed challenge that will satisfy the most seasoned of adventurers.

Key features:
* [b]Solo or Co-op Play[/b] – Whether you choose to do battle in the mines of Tethyamar or skirmish on the Tower of Rezlus, you can choose to fight solo or join with your friends. Four player online multiplayer, two player local.
* [b]Questing[/b] – Explore Daggerdale’s lore and mysteries to reveal an intriguing back story, mysterious characters, and a richly imagined world. Extended depth and experience reward the avid explorer.
* [b]Immersive Combat[/b] – Battle a wide range of enemies by engaging in intuitive pick-up-and-play melee, or try your hand at ranged combat.
* [b]Develop Your Character[/b] – Select a class, build your ultimate hero, collect loot, and earn experience! Select feats, powers, and skills to enhance and customize your hero as you level up.
* [b]Stunning Levels and Deep Exploration[/b] – A wide variety of perilous quests encourage you to explore Daggerdale’s richly detailed environments.
* [b]Authentic D&D Experience[/b] – The detailed world of the iconic Dungeons & Dragons franchise has been painstakingly recreated for a rich, complex, and thrilling game experience.
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Trainz  Auran2001 difficulty gnolls mystics newgameplus supportnpcs trainsimulator trainz-series labelminimizeminimize
Areena 4 author? aging areena-series bloodsports calendrictime grid grid-square group licensechange magic mystics sportsmanagement visualbasic windowed 2007-11-10 turned freeware (likely much earlier, actually) labelimageminimize
Areena 5 author2000 aging areena-series bloodsports calendrictime grid grid-square group licensechange magic mystics noports shopping sportsmanagement unseenprotagonist visualbasic windowed 2007-05-26 turned freeware labelimageminimize
Space Station 13  author2003 adv-none agriculture alertstates aliens anachronic asphyxiation backgroundprogress barricading bathos bodyarmor bodydragging bonebreaking byond chartypelimit chemistry classbased cleaning cloneconundrum clones clothing communicator containers cooperation crafting cyborgs damagetypes decomposing destructibleenvironment detector doors doors-breakable drugs energydistribution energyweapons firefighting gashazards gasmask genderchoice grappling grid grid-square hacking healing imprisoning improvisedweapons instantkillers internaldamage inventory keys limitedcapacity locationaldamage locking luggage magic meleeweapons mp-cooperative mp-versus mystics namegenerator openpvp paperwork parachronic parttargeting periodicreset powertools pve pvp pvpve randomevents resuscitation robots roleplay sandbox sciencefantasy sentientmachines shopping slipperysurfaces spacestation stungrenades stunguns stunning stunprods syringes systemsdriven temperature thermalconduction titularlocale toxins undefinedelements ventilation wastemanagement wildfire xp-none Original source code seems to be lost. Though there's some evidence suggesting Goonstation is the original, mainly archive.org copies of the website linked in Byond's gamelistings for the main game.

The various servers have custom splash art that name the server in some similar fashion to Space Station 13 but there's usually no server that runs by the original name. Since the server names are player host provided, such are also unusable as alternate titles for this game even if they pop up in screenshots and similar.***Undefined elements:
* Forcing other characters to wear something, or undressing them.
* Randomly selected disaster for each "round", this includes randomly chosen player controlled antagonists. Multiple disasters can happen during same match.
* Pseudo-randomly selected characters for players, though some are actually selectable due to them being "free"
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UnEpic author2011 ♫takefive 1life achillesheelfoes acid adv-ptdistr amoeboids antiheroprotagonist automap autosavepoints autosaves-periodic axes backstabbing backtracking bludgeons bodyarmor bossbattles bossmeter bows burning captives carnivorousplants castle cave cemetery chemistry civilianprotagonist clingers constrainedlocale counselor crafting-sites criticalchance damageinfo damageovertime damagetypes dark demo desura difficulty displacementfiction doors draganddrop dragons drm drm-activation edgescroll elementals elevators elves falseending fasttravel-points fauns floatingeyes freezing fromanotherworld gelatinouscubes gems giantants giantgastropods giantinsects giantsnakes giantspiders giantworms goblinoids goblins gog grapplers graverobbing heads healingitems healingstations healthdrops healthwarning hintsystem hitmoderation inbuilttraps indie inventory inventory-supplies invisiblefoes itemgenerator jumping karmiccreatures keys knights knives knockback knockbackwards laboratory ladders lamp langhungarian library loot-random magic magic-ingredients magicrings mapannotation meleeweapons metagaming metroidvania mine moaifigures monsters mystics necromancers neutralmonsters neutralnpcs nofalldamage nonlinear npcdisarming npchealing npcspawning obsoletedassets optionaltasks orcs pet playerstats polearms portals potions premadeprotagonist pressureplates prison quickkeys recallportal respec rewardingvandalism robots roombased savepoints scientists score secrets serialkey sewers sex shallowwater shopping skeletons skillbasedeq sorcery spawners statuseffects stealingnpcs steampowered strangebedfellows suicideattackers supportnpcs swords tasktracker teleport teleporting temporarycompanions tentaclecreatures toxins tutorial undead undefinedelements volcanic vorbis walking wallcrawlers wands xp-kills ziplines Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination. Eager to keep playing within the RPG to create his own adventure, he decides to go along for te ride until his delirium comes to an end.
Once inside the castle, Daniel is inhabited by a mysterious shadow. This dark spirit can communicate with Daniel, but not control him. The shadow has a simple goal: to escape from the prison of Daniel's body. There's a catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn. Daniel finally discovers his goal: to kill Harnakon, the master of the castle, and free the Pure-Spirits who are trapped within. While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...

RPG 2D platform game
200 rooms to explore
7 bosses to kill
70 spells to learn
100 different weapons
More than 2000 lines of clever dialogue and pop-culture references
Full RPG character sheet, including upgradeable skills
Quests
Potions, Scrolls, Rings, Magical weapons and artifacts
Pets
Achievements
Statistics, including a worldwide leaderboard
Multiple endings and difficulty settings
Interactive Castle Map, which can be written on and altered
...and hidden treasures galore!***Un dungeon crawler bastante corriente, que sólo destaca por las trampas y algunos elementos narrativos.
Su nombre le describe bastante bien, carece de nada que lo convierta en épico, sin embargo su humor tan friki, castizo y chabacano lo convierten en entretenido y simpático, y digno de ser probado.

5 de 10***[media=youtube]Qr5dCc7_xqM[/media]
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Dishonored Bethesda Softworks (Arkane Studios)2012 achievements aimassist airducts alarmers alcohol ambientcreatures antiheroprotagonist asphyxiation assassinprotagonist backstabbing bink bodydragging books brothel city combatanimals consequences containers controllablehelplessness cpplanguage crepuscularrays crossbows detector diaries dieselpunk difficulty dishonored-series distracting dock dogs doorpeep doors dualwielding dualwielding-asymmetric dystopian earlymodern-theme eliteprotagonist energyitems energyregen energyregen-stunted euthanasia explosiveobjects explosives-sticky falldamage fallimpact falselyaccused fictionaluniverse firstpersonshooter flood flyingislands fxaa grenadecooking grenades handguns healingitems healthregen healthregen-stunted humanism immersivesim indicator-threat industrial-setting industrialage intermissions jumping keycodes keys knives knockback ladders lawenforcers leaning ledges lighthouse lostequipment lutris magic mines missionbased mlaa multipleendings mystics nonlinear npcstrife objectiveindicator observer outbreak pacifism pagans palace parrying pawn pickpocketing playerstats politicalcorruption possession potions prison prologue prostitutes radialmenu rage rats restaurant revisitedlocales ruins scaleform scientists screenshake secrets sewers shopping slums smokes smudgefilter splatter stealth stealth-sight stealth-sound stealthmode steampowered steamworks stunning suicide summoning swarmers swimming teleport teleporting tower trapdisarming treachery tripwires underwaterdiving unnecessarykilling unrealengine unrealengine3 unvoicedprotagonist upgradesystem urbanfantasy vaulting walking weaponupgrades weirdvision This game is incorrectly categorized as Steampunk in various places, please do not spread that error here. Dieselpunk is much more appropriate as everything is powered with whale oil.***Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.

[b]Story:[/b]
Dishonored is set in Dunwall, an industrial whaling city where strange steampunk- inspired technology and otherworldly forces coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is besieged by plague and ruled by a corrupt government armed with industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.

[b]Key features:[/b]
[b]Improvise and Innovate[/b]
Approach each assassination with your own style of play. Use shadow and sound to your advantage to make your way silently through levels unseen by foes, or attack enemies head-on as they respond to your aggression. The flexible combat system allows you to creatively combine your abilities, supernatural powers and gadgets as you make your way through the levels and dispatch your targets. Improvise and innovate to define your play style.
[b]Action with Meaning[/b]
The world of Dishonored reacts to how you play. Move like a ghost and resist corruption, or show no mercy and leave a path of destruction in your wake. Decide your approach for each mission, and the outcomes will change as a result.
[b]Supernatural Abilities[/b]
Teleport for stealth approaches, possess any living creature, or stop time itself to orchestrate unearthly executions! Combining your suite of supernatural abilities and weapons opens up even more ways to overcome obstacles and eliminate targets. The game’s upgrade system allows for the mastery of deadly new abilities and devious gadgets.
[b]A City Unlike Any Other[/b]
Enter an original world envisioned by Half-Life 2 art director Viktor Antonov. Arkane and Bethesda bring you a steampunk city where industry and the supernatural collide, creating an atmosphere thick with intrigue. The world is yours to discover.
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Dishonored 2 Bethesda Softworks (Arkane Studios)2016 ammotypes beggars city crossbows denuvo diaries dishonored-series distracting doorpeep doors dreamworld drm eavesdropping energyitems falselyaccused femaleprotagonist gore grenades handguns healingitems highbornprotagonist holstering humanoids immersivesim keycodes keycodes-random leaning ledges magic magic-rare maleprotagonist morale mystics parentprotagonist radialmenu robots shopping soldiers sorcery staggering stealth stealth-sight stealth-sound steampowered swarmers swords teleporting titlementioned upgradesystem voidengine youngadultprotagonist labelimageminimize
The Elder Scrolls V: Skyrim  Bethesda Softworks (Bethesda Game Studios)2011 achievements achievements-public actioncamera adv-perks ancientenemy animals arcanepunk aristocrats automap autumnal axes backstabbing bards beggars beyondcomprehension bink bioluminescence blackmarket blankprotagonist blocking bludgeons bodyarmor boreal bows bribing burning caninoids cannibalism capacity-weight cave cemetery charactercreation chargedattack chemistry children circadiancycle city classless cleargame clothing columnarjointing compass conlang controlloss cooking corpselooting crafting crafting-sites creation-engine criminalactivity customengine demons devconsole dialog-sentences difficulty-charscaling directionalforce directionalforce-current distortedvision doors dragons dualwielding dualwielding-asymmetric dynamicweather elderscrolls electrokinesis elementals elitemobs elves endtime enemyhealthdisplay energyitems energyregen epic erraticlanguage evilbydefault excavation extensible extremists factions fasttravel felinoids fines finishingmoves forest friendshipbeatdown fxaa genderchoice ghosts gianthumanoids giants giantspiders glowingeyes hags havokphysics healingitems healthregen highfantasy hirelings home imprisonment inbuilttraps indicator-poi industrial-setting insectoids interactivedialogs interactivetriggers inversekinematics jumping knives knockback launcher lawenforcers legacydesign-interface liches limitedcapacity livinglegend lockpicking lockpicking-feedback lutris magic magic-delayed magic-held magic-verbal mammoths map marriage medieval meleeweapons mercenaries mine minstrels modsupport monastery mountain mystics necromancers neutralmonsters nomads npchiding npcinventory npclooting npcschedules npcstrife objectiveclairvoyance objectiveindicator oneofakind openworld optionaltasks outlanderprotagonist outlaws paidmods persistentworld pickpocketing playerstats plotimmortality polar polymathprotagonist postwarperiod potions pressureplates priceinfo prison projectilerecovery prophecy puzzles pyrokinesis quickkeys racechoice rating-bbfc-15 rating-esrb-m rating-pegi-18 rebellion recurringopponent reputation resting riding robots ruins sauroids scaleform scenic sciencefantasy screenshake screenstaining secondaryconflict shapeshifters shieldbash shields shopping skeletonkey sorcery souls specieschoice spectres speech-conlang splatter spriggans staggering stamina stealing stealth stealth-sight stealthmode steamworks steamworkshop swords tasktracker temple thedestroyer threatdisplay titlementioned titularlocale titularobject town trash trespassing trolls ugc undead uniqueprotagonist unknownpast vampires vikings vocalpowers walking waypoints werewolves wilderness wildlife wintery witnesses x86 x86-32 x86-64 xinput xp-literal Special Edition does little else than overhaul the graphics a little bit and bundle all the DLC, biggest change is moving from 32 bit to 64 bit but this does not change the game. Mod compatibility between the two versions is a bit vague.***Otro juegazo de rol por parte de Bethesda, con un mapa para explorar más inmenso que nunca.
Sin embargo, el juego si que peca de elementos que lo alejan demasiado del rol, como un argumento demasiado lineal (a pesar de las ramificaciones, el final es idéntico), los personajes invencibles (algo insufrible y que desgraciadamente comparte con el Fallout 3) y sobre todo un sistema de leveo carente de especialización real (sólo es cuestión de estar tiempo para tener al mago-guerrero-asesino perfecto).
Brilla por una comunidad mod increíble, y con una plataforma como Steam Workshop que le sienta como anillo al dedo.

8 de 10***[b]EPIC FANTASY REBORN[/b]
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

[b]LIVE ANOTHER LIFE, IN ANOTHER WORLD[/b]
Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

[b]ALL NEW GRAPHICS AND GAMEPLAY ENGINE[/b]
Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.

[b]YOU ARE WHAT YOU PLAY[/b]
Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.

[b]DRAGON RETURN[/b]
Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.***EAN-13: [code]0093155144569[/code]
EAN-13: [code]0093155141551[/code] (Nordic)***Set about 200 years after the events of [game=#157662]Oblivion[/game] and the story is not directly related to any other Elder Scrolls games.***[media=youtube]JSRtYpNRoN0[/media]
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Bastard Bonds Bigfingers2016 achievements alcohol amoeboids automap axes bara bludgeons bows cave charactercreation combatmode commercial containers crafting currency demons doors download dragons dragons-western environmentalpuzzle exploration felinoids forest gargoyles genderchoice gianthumanoids goblins grid grid-square group harpies healing healingitems health hitchance homosexuals humanoidanimals humanoidprotagonist humanprotagonist indie initiative inventory itemglow keys knives limitedcapacity magic magicweapons maleprotagonist medieval meleeweapons mercenaries minimap monsters mouse multipleendings mycoids mystics neutralnpcs nudity nudity-inhuman openworld-restricted orcs outlawprotagonist outlaws potions prison prisonbreak recruiting ruins sasquatch sauroids scavenging serious shopping sorcery steampowered subterranean swords tacticalrpg turnbasedcombat undead vampires vendortrash walking werewolves xp-kills zombies labelminimizeminimize
Academagia: The Making of Mages Black Chicken Studios2010 lifesimulation magic mysticprotagonist mystics school sorcery steampowered labelimageminimize
Warcraft III: Reign of Chaos  Blizzard2002 3plusfactions abnormalammo alternatingprotagonist ambientcreatures asymmetricfactions autocast aybabtu basebuilding battle.net bestsellerseries broodlings builders centauroids combatnets control-individuals demons directx8 disproportionalworld dragons dragons-western dwarves eax2 elites elves femaleprotagonist finiteresources ghouls giantshoulderpads glowingeyes grouping harpies harvesters highfantasy homingboulders infantry insectoids intelextrememasters interspecificconflict leveleditor license-crossplatform lostpowers lutris mageslayers magic magic-somatic maleprotagonist manaburn micromanagement milessound minotaurs missionbased monstergirls mp-ffa mp-lms mp-teams mystics necromancers nostructurefacing npcstrife orcs owlbears paladins piecemealcreatures plantcreatures polyplopicenemies rating-bbfc-12 realtimestrategy resourceharvesting selfupdate shapeshifters structurerelocation stylized transformingpresence treants trivialresearch tutorial undead unhealthyundead unrootedplants unseenprotagonist upgrades-transient upgradesystem voiceovers war warcraft wargame weefolk worldcybergames worldtree [b]Factions:[/b] (playable)
* Alliance - humans, elves, and such
* Horde - orcs and tauren (minotaurs)
* Scourge - variety of undead, necromancers and some insectoids
* Night Elves***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 400 MHz Pentium II CPU
* 128 MB RAM
* 8 MB VRAM
* 700 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
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Warcraft III: The Frozen Throne  Blizzard2003 3plusfactions ambientcreatures asymmetricfactions autocast basebuilding battle.net builders cdrom centauroids centaurs control-individuals demons directx8 disproportionalworld elites elves finiteresources giantshoulderpads glowingeyes grouping harvesters highfantasy infantry insectoids interspecificconflict leveleditor license-crossplatform lutris magic micromanagement missionbased monstergirls monsters mp-ffa mp-lms mp-teams mystics naga nostructurefacing npcstrife orcs paladins plantcreatures rating-bbfc-12 rating-esrb-t resourceharvesting selfupdate structurerelocation stylized transformingpresence undead unhealthyundead unrootedplants upgrades-transient upgradesystem voiceovers war warcraft wargame win2k win98 wintery winxp worldcybergames [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 400 MHz Pentium II CPU
* 128 MB RAM
* 8 MB VRAM
* 550 MB free HD space

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
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World of Warcraft  Blizzard2004 4thwallbroken abilitycriticals arcanepunk bittorrent brachiosaurus centauroids circlingbirdies clansystem classbased cmaa colorblind controlmalfunction criticalchance dimetrodon direanimals directx11 directx9 displaychoice druids elevatedglitch elves emotes enchanting fxaa giantshoulderpads golddust group-super groupbuffs hbao headbob highfantasy homingboulders hudcustomization ingamebrowser intelextrememasters interrupting ipv4 ipv6 jigglephysics jumpingpuzzles killaward-firsthit klaatubaradanikto languagefilter logitech-g19 lua magic maingauche majorleaguegaming manaburn mmog moderationbenefit mpinstances msaa multilevelsecurity mystics orcs owlbears paladins parentalcontrols piecemealcreatures powernegation ragers sciencefantasy screenshake shapeshifters socketables sorcery ssaa ssao stylized subscription threatsystem tutorial unconvincingarmor updateretcon uvl-tiein warcraft wow x86 x86-32 x86-64 xml xp-exploration Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne.***
[100]***
[12]
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World of Warcraft: Wrath of the Lich King Blizzard Entertainment2008 clansystem classbased elves highfantasy languagefilter lua magic mmog mpinstances mystics orcs sorcery subscription undead uvl-tiein warcraft wow xml labelimageminimize
Card Hunter Blue Manchu2015 achillesheelfoes acid adobeair adv-static amoeboids bloodless burning cardbased cardbattle chapterreplay charging classbased collectiblecardgame combatanimals consistentdamage damageovertime damagetypes demons dicemechanics diorama draganddrop dwarves elves enemyhealthdisplay equipmentabilities equipmentbased facing flash freemium friendlyfire gambling goblins grid grid-square hazardouspowers indie inventory knockback levelequalization levelselection magic medieval meleeweapons microtransactions monsters mp-matchmaking mp-spectating mp-versus mystics namegenerator polearms postcombatrestoration randomchance sauroids singleactionturns skeletons sorcery steampowered subscription tasteofpower tooltips tutorial tutorial-interactive undead xp-deeds labelminimizeminimize
Containment: The Zombie Puzzler Bootsnake Games2012 achievements achievements-public bathos city desura indie magic mystics powerups steampowered tileswappuzzle vaguelocation visualmatching zombieapocalypse zombies Containment: The Zombie Puzzler is an action puzzle game like you’ve never seen before. The goal of Containment is to surround zombies with survivors of the same color. But watch out for the zombies—they'll fight back by infecting the survivors in the street. Through the game's pulse-pounding campaign and multiple survival modes, you'll use your wits, items you find you along the way, and even the town around you to contain the zombie outbreak.

Key Features:
* Not a Match 3 In Containment, you don’t match three of anything—you eliminate zombies by surrounding them with survivor tiles.
* These Tiles are Alive Each tile is a fully animated character that interacts not just with its fellow survivors and zombies, but also with the environment.
* Unique Storytelling There's no time for cutscenes or dialog boxes when the undead are trying to eat you—the story of Franklin County and its survivors is told through in-world text as you make your escape through what's left of the city.
* Real-Time/Turn-Based Containment combines the cerebral strategy of a puzzle game with all the real-time action you'd expect from a zombie attack.
* WMD’s Playing the game well rewards you with useful items that you can use against the zombie horde to devastating effect.
* The Environment is Your Friend Franklin itself becomes a weapon as you knock over signs, power up heavy cranes, and roll cars over zombies.
* Boss battles Yeah, that’s right. We even have boss battles. You haven’t seen zombies like these before.
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Divine Divinity  cdv Software Entertainment;Hit Interactive (Larian Studios)2002 1life activepause automap axes bees bodyarmor books bows capacity-weight castle cemetery chosenone city classbased classicwizards clergy containers dashing deceptivepackaging demons direct3d directx8 divinity-engine divinity-series download dragons-western drm dwarves elves energyitems fame fantasyworld fictionaluniverse forest genderchoice giantbeetles giantspiders glide3d goblinoids gog healingitems holstering inaccurateinfo insects inventory itemdurability itemgenerator itemidentification itempickup-instant itemsets loot-random lostequipment magic marriage meleeweapons monsters mystics neutralnpcs openclassing orcs outbreak overloading possessed potions rating-esrb-t rats resting rural safedisc sauroids scavenging sewers sex shopping skeletons snakes socketables sorcery spectres stamina succubi summoning swrender tasktracker teleport town traps trolls undead unknownpast uvl-workingtitle vampires walking wasteland wildboars wolves zombies Welcome to the world of Divine Divinity Warrior, Wizard or Survivor? Which fate is yours? It's your decision, one that will influence the gameplay of Divine Divinity - action RPG or classical RPG! In any case, you are the chosen one according to prophecy. As such, only you are able to save the legendary land of Rovellon from submission under the Lord of Chaos. But before you take on the fight against Evil you have to be discovered and blessed as the Divine Savior. And always remember one thing wherever you go: Caution is vital! The apostate magicians must not get hold of you - whatever happens! Which fate will be your first choice? Warrior, Wizard or Survivor?***2009-10-29 on GoG, by Larian Studios (lang: eng)***The game supports rendering through Glide, Direct3D, DirectDraw and software.

Although you can choose your gender in the game, there come small variations in the character classes with it.
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Aztaka Citeremis2009 14thcentury adv-ptdistr apemen autosavepoints bossbattles cave centauroids city companion damageflicker damageinfo download earth fmod forest giantbeetles giantinsects godlingprotagonist harmfultouch harpies heads healthregen hive indie insectoids jewelry knockback loot-random loot-unexpected magic magicrings meleeweapons mesoamerican-theme mexico minibosses mountain mystics npcspawning obsoletedassets playerprofiles potions ruins savepoints search slowmotion sorcery spears spectres steampowered tropic tumbling wetland widescreen xp-kills youngadultprotagonist Un juego de acción/plataformas de ambientación precolombina.

Nada del otro mundo.

4 de 10***2009-11-05 on Steam, by Citeremis (lang: eng, fre)***Inspired by Aztec legend, Aztaka will casts you into the middle of a war between the Gods and Mankind. Who will prevail? As Huitzilo, heir of the Sun God, skilled in both the arts of combat and magic, only you can save your people from the wrath of the Aztec Gods.

Aztaka features graphics of a quality never before seen in a game of this type. Grand, richly-detailed backdrops and fluid character animations will plunge you into the legend of Huitzilo and his quest to collect the seven Phonograms.

With 21 levels, Aztaka provides a veritable new universe for Action/RPG fans to explore.

[b]Features[/b]
* Manipulate spiritual energy to solve mysteries and vanquish foes
* Enhance and customize your character by training skills and abilities, and acquiring ancient artifacts.
* Embark on optional side-quests to acquire valuable items and gold.
* Visit shops to buy and sell potions, rings, piercings and skills to aid in your travels.
* Challenging yet simple spell casting system
* Twenty-one unique and detailed levels
[Citeremis]
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Jericho  CodeMasters (MercurySteam Entertainment)2007 achillesheelfoes aimassist amalgams ancientenemy assaultrifles autosavepoints bloodmagic bossbattles chargedthrow clergy controlswitch cooperation corridorshooter crates dark-limited death demo directx9 drm earth equipment-predefined firearms firstpersonshooter fmod fofindicator formerhumans gloomy gore grenades grotesque group guidedweapons guidedweapons-pilot gunclubbing handguns healthregen healthregen-fast hellscape invisiblewalls lamp lua magic meleeweapons monsters motionblur mysticprotagonist mystics obligation occult paranormal physx possession precisionrifles psychicpowers psychics quicktimeevent red religion resuscitation rotaryguns ruins sciencefantasy secretconflict secretmission secretsociety securom7 selectivefire separated serious shadermodel3 shotguns slobbery sorcery specialagentprotagonist submachineguns suicideattackers swords titlementioned titulargroup turrets unarmedfighting undead unusualprotagonist warriorprotagonist winvista winxp US 2007-10-23, published by Codemasters
EU 2007-10-23, published by Codemasters
INT 2007-10-26, published by ?, distribted by Steam***Minimum requirements:
* Windows XP or Vista
* Pentium 2.4 GHz or Athlon XP 2400+
* 1 GB RAM
* GeForce 6600 or Radeon X1600
* 4.5 GB Hard Drive Space
* 2x DVD-ROM Drive

Recommended:
* Intel Core 2 Duo or Athlon 64 X2
* GeForce 8800 or Radeon X1950
* Creative Sound Blaster X-Fi Sound Card

Supported GPUs:
ATI Radeon X1600, X1800, X1900, X1950, HD2900.
NVIDIA GeForce 6600, 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8800.

Not compatible with all integrated sound/graphics solutions (including laptops).***Clive Barker's Jericho is a terrifying squad-based horror FPS game based on an original concept and story by legendary horror writer and filmmaker Clive Barker, the creator of Hellraiser . An ancient evil has broken through into our world and is threatening to spread its taint across the whole of the earth unless it's stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. Clive Barker's Jericho delivers an overload of sensory horror. Players journey through hellish locations and slices of time combating gruesome and twisted enemies. A squad-based horror First Person Shooter, the Jericho of the title refers to the Jericho Team, a seven-man strike force that protects government interests from paranormal threats. Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including telekinesis, pyromancy, blood magic and exorcism.

Game features:

* All-action first-person shooter combined with darkest horror from the twisted mind of horror legend Clive Barker
* Modern weapons & paranormal powers
* Switch between & play all six squad members
* Direct your squad as they watch your back & follow your orders
* Squad first person shooter mechanics deliver tactical action
* Each character has unique paranormal abilities
* Abilities can be combined to create new powers
* The game takes place in Al-Khali, a city formed over 6 different eras and ruled by evil
[Codemasters]***Teaser vids at Youtube:
http://www.youtube.com/strangeexperiments

Demo:
http://www.codemasters.co.uk/downloads/index.php?downloadid=31238
http://www.fileshack.com/file.x/11164/
http://www.3dgamers.com/dlselect/games/jericho/clivebarkersjericho_demo.exe.html

Other:
http://www.codemasters.co.uk/jericho/community/downloads.php
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Hammerwatch Crackshell 2013 3ormoreplayers actionrpg ambientocclusion amoeboids analoggamepad automap autosavepoints bonusstages bossbattles bossmeter classbased crates csharplanguage damageinfo damageovertime dandylike difficulty dragons dungeon dungeoncrawler energypickups energyregen fmod gamepad giantbeetles gianteyeball giantgastropods hackandslash hammerwatch-series hatchers healthpickups humblestore humblewidget illusionarywalls inbuilttraps indie interactivetriggers interlinkedlevels keys keys-disposable letterbox leveleditor lives loot-random loot-unexpected magic meleeweapons mode-survival mp-campaign mp-cooperative mystics nohealthregen npcgenerators openal opengl potions pressureplates rage rewardingvandalism secrets selfluminance shopping singlecontroller skeletons sorcery steampowered tileblending titularlocale undead unlimitedammo upgradesystem xml A hack and slash action adventure, set in a fantasy pixel art environment. Solo or cooperate in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique enviroments with traps, hidden secrets and puzzles.

The game is inspired by the old Gauntlet-series, but adds a lot with online support, character development, complex levels, bosses, and much more. Like gauntlet, the focus is fast paced action, but with elements that forces you to think just a little bit more!

Features:
* 12 levels, divided between 4 acts
* 4 different classes, with unique features and skills
* Character development through unlocks and upgrades
* Several different monsters all with different skills and abilities
* 4 large bosses, which requires more strategy than just hacking
* Survival mode, on small arena levels with waves of enemies just charging
* Hardcore mode, also, hard, medium and easy of course
* Controller support, supports various different gamepads
* Multiplayer COOP, for up to four players, online, LAN and local
* PC, MAC and Linux support
* Mod and editing support, make your own levels and change other things to your liking
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Risen 3: Titan Lords  Deep Silver (Piranha Bytes)2014 1life abilitycooldown achievements actionrpg adv-intermediary adv-ptdistr aircontrol alcohol alligators ambientcreatures animals apples armwrestling asymmetriccreatures autorun autosavepoints bananas beach bigcats bioluminescence birds blackpearls blocking bludgeons bodyarmor bossbattles capacity-unlimited cave chapters chargedabilities chargedattack chargers chemistry circadiancycle containers controlconfig cooking corpselooting counterattacks crafting crafting-sites crepuscularrays crocodilians crossbows crystals currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame directx9 dock dodging doors druids ducks enemyhealthdisplay environment-animate factions falldamage fasttravel fasttravel-points finiteopposition firearms fish flying foraging forest fruits fungus-mushrooms genderdiscrepancy giantcrustaceans giantinsects giantspiders gnomes goblinoids goblins golems gorillas handguns headswapping healing healingitems healingstations healthregen herbs holstering hostilewildlife insectoids insects interactivedialogs interrupting intimidation inventory island itemglow itemglow-manual itempickup-normal jewelry jumping jungle karma keys knockback ladders lamp lava lightbloom lockpicking lostpowers lostresources magic magic-sigils magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist mine minigames minimap monsters mystics namelessprotagonist neutralmonsters nochildren nodrm noshoprestocking npclooting npcschedules npcstrife obscuredtime openworld optionaltasks outlaws parrots parrying persistentworld physx pickaxe pickpocketing pirateprotagonist pirates plethoraofreferences potions powerups premadeprotagonist primates prospecting quickkeys rating-esrb-m rating-pegi-16 rating-usk-12 rebornprotagonist recipes recipes-mandatory recurrence-character resting risen-series rp-levelless ruins safepowers sauroids saveanywhere scavenging scenic scrolls seamonsters serious sex shapeshifting shopping shore shotguns skeletons skinning sorcery spectres speedtree spiders stealing stealth stealthmode steampowered subterranean summoning swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines threatdisplay throwingknives thrownweapons town traps treasurehunt trespassing tropic unarmedfighting undead vendortrash volumetriclighting voodoo walking walkingarmory wasteland watercraft watercraft-large watercraft-location watercraft-small waterfalls wetland wilderness wildlife woundless xp-deeds xp-kills Piranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG. Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story. Risen 3: Titan Lords is set for release in August 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

The key element of the cult Gothic series as well as Risen is the vivid world and the freedom to explore it. The world of Risen 3: Titan Lords will be diverse, authentic and full of life, providing the player with an authentic, classic RPG experience.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place. You can try out and find things that others might not. Exploration is the key to our game", says Bjoern Pankratz, Project Lead at Piranha Bytes.

The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?***The retail versions are DRM free.
Moreover, the First Edition contains a DRM free copy of Risen 1, the Limited Shadow Lord Edition DRM free copies of Risen 1 and 2.
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Warhammer – Mark of Chaos  Deep Silver;Namco Bandai Games (Black Hole Entertainment;Digic Pictures)2006 alternatecampaigns angelscript cavalry cdrom control-groups darkfantasy demons directx9 drm dualism dvd dwarves elites elves fantasyworld fictionaluniverse formations gianthumanoids goblinoids gog grotesque infantry intermissions leaderparticipation logitech-g19 magic medieval milessound militaryfiction miniaturegame missionbased monsters morale mp-assault mp-lms multiphased multiplecampaigns murinoids mystics noreinforcements optionaltasks orcs premadeprotagonist rating-esrb-m recruiting safedisc selfupdate serialkey serious sharedsetting siegeladders siegerams siegetowers siegeweapons stamina tactical title-static uvl-tiein war wargame warriorprotagonist weaponsplatforms weefolk whfantasy win2k winxp Latest version: 1.72 (as of 2007-??)***"[i]Fear me mortals, for I am the Anointed, the Favoured Son of Chaos, the Scourge of the World. The armies of the gods rally behind me, and it is by my will and by my sword that your weakling nations shall fall.[/i]"
– Archaon, lord of the End Times

[i]From the magic swept lands of the far North[/i] come the conquering legions of Chaos, led by their [i]Champions[/i] and [i]immortal Daemons[/i].

Raised in battle, these great warriors [i]fight for glory[/i] and the favour of their mighty gods.

[i]Immortality[/i] and [i]everlasting power[/i] are the rewards for those who are strong, mutation and madness await the weak-willed and foolish.

[i]Warhammer – Mark of Chaos[/i] gives you unprecedented control over the tactics, appearance and unit content of Chaos, Empire, Skaven and High Elf armies.

Design your own personal army and take up arms against the [i]mighty Empire[/i]. Crush your enemies beneath your feet and bring chaos to the [i]Warhammer world[/i].

[i]Fight[/i] your way through a huge single player epic, or bring death to your enemies online.

[i]Make your mark.[/i]
[Box blurb]***[b]Minimum:[/b]
* Windows 2000 or XP
* 2.4 GHz Pentium IV CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 6800 GS or Radeon X800 GPU
* 1024x768 display
* 3 GB HD space

[b]Recommended:[/b]
* 3.2 GHz Pentum IV CPU
* 1 GB RAM
* GeForce 7800 or Radeon X1800 GPU
* 1280x1024 display***EAN-13: [code]4020628500603[/code] (single DVD release)
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Serious Sam HD: The First Encounter  Devolver Digital (Croteam)2009 achievements achievements-public alienmenace aliens alientechnology alone anticipatorystockpiles arenafpstps arid armyofone autorun bloodmist bossbattles cannons canyon chainreactions chargers chargingweapons chosenone city city-karnak-eg city-memphis-eg city-thebes-eg cloakednpcs colossi cpplanguage cyborgs demo difficulty doors download dualwielding earth egypt egyptian-theme elevators eliteprotagonist encounters-popup enemyhealthdisplay energyweapons fallbackweapon firearms firstpersonshooter flyingsaucers giantmonsters gibs gore graphicdeaths grenadelaunchers grenades-bouncy handcannons handguns harpies headless healthpickups host-dedicated idlenoise interspecificconflict itemget itempickup-auto itempickup-ignore jumping knockback laserbolts laserweapons letterbox machineguns macho magic militantprotagonist monsters mookrush mp-cooperative mp-dm multibarrelguns mystics netranking npcfriendlyfire oopitems openal openended overheal overkill overpenetration past playerteasing precursors prematuredetonation pyramid rain rocketjumping rockets rotaryguns sauroids saveonline score secrets secrets-harmful secrets-spots sequelhook serious-engine serioussam shotguns splatter splittingcreatures steampowered steamworks submachineguns suicideattackers swarmers swimming temple temporalincursion throwback titlementioned titularcharacter twitchshooter underwaterdiving voicechat walking walkingarmory wasteland waterjumping xaudio Capitalizes on [url=/groups/info/mookrush]mook rushes[/url] that [url=/groups/info/popupnpcs]appear out of nowhere[/url]. labelimageminimize
Shadow Warrior  Devolver Digital (Flying Wild Hog)2013 alternateattack ambientcreatures antivillain asianprotagonist autosavepoints bink bossbattles bossmeter cave cemetery chapters chargedattack chargers chargingweapons chinese-theme colossi combomoves companion counselor criticalchance crossbows dark-limited dashing demonicmenace demons dimensionaltravel dock dodging dualwielding eastereggs elevators explosiveobjects fallimpact firearms firstpersonshooter flamethrowers fmod fovoption freeslicing fxaa gianthumanoids giants gibs glowingeyes gog gore guidedweapons handguns havokphysics healingdevice healthpickups hearts humblestore humblewidget interactionhighlight invisiblewalls itemglow jumping karmiccreatures keys lamp locationaldamage lutris magic mansion meleeweapons minibosses minotaurs monsters mountain multibarrelguns mystics npcteleporting nudity-inhuman oriental overheal overkill playerexposition prologue ragers reboot recycledtitle reload-manual roadhogengine rockets sciencefantasy screenstaining secretfacility secrets sewers sex-inhuman shadowwarrior-series shallowwater shotguns shrine skeletons skipnoninteractive smokes spawners splatter ssao steampowered stereoscopic stylebonus submachineguns swords throwingstars town upgradesystem varietybonus walking watercraft-location waterfalls weaponplot weaponupgrades wintery labelimageminimize
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