showing 11 games

namepublisher(developer)year arrow_upwardtagsdescription
Dark Souls: Remastered  Namco Bandai (From Software)2018 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fasttravel-points fatties forest fragileprotagonist genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava library loadless magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics monstergirls monsters mp-cooperative mp-dropinpvp multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots xp-kills xp-objects zombieapocalypse zoom Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
labelimagesubject
Tiny Barbarian DX StarQuail Games2013 animals autosavepoints barbarianprotagonist bossbattles bossmeter csharplanguage deadlydecor dropplatforms groundslamming healthpickups hitmoderation knockback ladders ledges letterbox maintainedjump meleeweapons monkeybars monogame mp3 netframework nofalldamage openal opengl opentk palace score sdl shadermodel1 soldiers staticresolution steampowered swordandsorcery swords wilderness xml Uses exotic aspect ratio of 2.1333:1 (1:0.46875) and static resolution of 1280×600.***[b]Minimum:[/b]
* Windows XP/Vista/7
* 2 – 2.6 GHz dual-core CPU
* 1 GB RAM
* 50 MB HD space***[media=youtube]mSd38ERyOeM[/media]
labelimageminimize
Dishonored Bethesda Softworks (Arkane Studios)2012 achievements aimassist airducts alarmers alcohol ambientcreatures antiheroprotagonist asphyxiation assassinprotagonist backstabbing bink bodydragging books brothel city combatanimals consequences containers controllablehelplessness cpplanguage crepuscularrays crossbows detector diaries dieselpunk difficulty dishonored-series distracting dock dogs doorpeep doors dualwielding dualwielding-asymmetric dystopian earlymodern-theme eliteprotagonist energyitems energyregen energyregen-stunted euthanasia explosiveobjects explosives-sticky falldamage fallimpact falselyaccused fictionaluniverse firstpersonshooter flood flyingislands fxaa grenadecooking grenades handguns healingitems healthregen healthregen-stunted humanism immersivesim indicator-threat industrial-setting industrialage intermissions jumping keycodes keys knives knockback ladders lawenforcers leaning ledges lighthouse lostequipment lutris magic mines missionbased mlaa multipleendings mystics nonlinear npcstrife objectiveindicator observer outbreak pacifism pagans palace parrying pawn pickpocketing playerstats politicalcorruption possession potions prison prologue prostitutes radialmenu rage rats restaurant revisitedlocales ruins scaleform scientists screenshake secrets sewers shopping slums smokes smudgefilter splatter stealth stealth-sight stealth-sound stealthmode steampowered steamworks stunning suicide summoning swarmers swimming teleport teleporting tower trapdisarming treachery tripwires underwaterdiving unnecessarykilling unrealengine unrealengine3 unvoicedprotagonist upgradesystem urbanfantasy vaulting walking weaponupgrades weirdvision This game is incorrectly categorized as Steampunk in various places, please do not spread that error here. Dieselpunk is much more appropriate as everything is powered with whale oil.***Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.

[b]Story:[/b]
Dishonored is set in Dunwall, an industrial whaling city where strange steampunk- inspired technology and otherworldly forces coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is besieged by plague and ruled by a corrupt government armed with industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.

[b]Key features:[/b]
[b]Improvise and Innovate[/b]
Approach each assassination with your own style of play. Use shadow and sound to your advantage to make your way silently through levels unseen by foes, or attack enemies head-on as they respond to your aggression. The flexible combat system allows you to creatively combine your abilities, supernatural powers and gadgets as you make your way through the levels and dispatch your targets. Improvise and innovate to define your play style.
[b]Action with Meaning[/b]
The world of Dishonored reacts to how you play. Move like a ghost and resist corruption, or show no mercy and leave a path of destruction in your wake. Decide your approach for each mission, and the outcomes will change as a result.
[b]Supernatural Abilities[/b]
Teleport for stealth approaches, possess any living creature, or stop time itself to orchestrate unearthly executions! Combining your suite of supernatural abilities and weapons opens up even more ways to overcome obstacles and eliminate targets. The game’s upgrade system allows for the mastery of deadly new abilities and devious gadgets.
[b]A City Unlike Any Other[/b]
Enter an original world envisioned by Half-Life 2 art director Viktor Antonov. Arkane and Bethesda bring you a steampunk city where industry and the supernatural collide, creating an atmosphere thick with intrigue. The world is yours to discover.
labelimagesubject
Dark Souls  Namco Bandai (From Software)2012 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy display-30fps dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fanpatch fasttravel-points fatties fmod forest fragileprotagonist framesynced genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava legacydesign-controls library loadless lutris magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics mixedresolution monstergirls monsters motionblur mp-cooperative mp-dropinpvp mp-lfg mp-undefined multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld packagedenemies palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets secrets-meta shieldbash shields shortcutopening sizeispower skeletons smaa sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots windowslive xp-kills xp-objects zombieapocalypse zonedgloballighting zoom Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
labelimagesubject
Diablo III  Blizzard Entertainment2012 3ormoreplayers abilitycooldown actionrpg activeabilityset adv-static antagonistawareness auras automap battle.net bloodmist bodyarmor bossbattles caprinoids castle cave cemetery chapterreplay chapterreplay-cumulative childlock city classbased classbasedeq claws combatstilettos crafting crossworldcharacters cultists demonicinvasion demonicmenace demons destructibleenvironment diablo diablolike difficulty-charscaling difficulty-players dodgechance doors drm drm-online dungeon elitemobs enemyhealthdisplay energyregen envcombat fasttravel-points fateless fatties fmod forest fortress genderchoice ghosts giantmonsters giants gibs gore hackandslash havokphysics healingitems healthpickups healthregen hell humanoidanimals itemcomparison itemcooldown itemdurability itemgenerator itemidentification jewelry jokelevel karmiccreatures languagefilter levelbasedeq license-crossplatform limitedcapacity lootemup magic mansion meleeweapons metaabilities minimap monsters mp-campaign mp-cooperative mp-dropin multilevelsecurity naga nofriendlyfire nontolkienian npcgenerators obsoletedassets palace pinatacreatures polyplopicenemies premadecharacters priceinfo prison prophecy rage rating-bbfc-15 rating-pegi-16 realclock reanimators recallportal recurrence-character recurrence-location retcon ruins sewers shields shopping skeletons socketables sorcery souljar splatter stylized summery summoning swords taxonomy teleport temporarycompanions titlementioned titularcharacter town treants unarmedfighting unconvincingarmor undead undeadanimals unknownpast voiceovers walking wands wasteland wetland wintery xp-kills zombies [b]Classes:[/b]
* Barbarian
* Witchdoctor
* Wizard
* Monk
* Demon hunter***Two decades have passed since the demonic denizens, Diablo, Mephisto, and Baal, wandered the world of Sanctuary in a vicious rampage to shackle humanity into unholy slavery. Yet for those who battled the Prime Evils directly, the memory fades slowly and the wounds of the soul still burn.

When Deckard Cain returns to the ruins of Tristram's Cathedral seeking clues to new stirrings of evil, a comet from the heavens strikes the very ground where Diablo once entered the world. The comet carries a dark omen in its fiery being and it calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells – and even the failing luminaries of the High Heavens itself.

[b]Features:[/b]

Explore a fully-realized Sanctuary – the living, breathing gothic fantasy world of Diablo III rendered in gorgeous 3D.

Battle the unholy forces of the Burning Hells with all-new character classes like the otherworldly Witch Doctor, or with re-imagined warriors from Diablo's past: such as the fierce Barbarian.

Rain Hell on your enemies wielding the interactive environment as a weapon: lay cunning traps, turn destructible objects against your foes, and use environmental obstacles to your advantage - all powered by the Havoc physics system.

Experience the intensity of multiplayer Diablo III over an all-new, wickedly-enhanced Battle.net platform with numerous enhancements to make connecting with your friends easier – and cooperative gameplay more fun.
[Blizzard]
labelimagesubject
Shadow Harvest: Phantom Ops Viva Media (Black Lion Studios)2011 2020s accuracy-motion achievements achievements-public africa aimmode airducts alternatingprotagonist ammomagazines assaultrifles backstabbing bullettime capturedresources chapters city city-mogadishu-so clandestine cloaking conspiracy contrasted controlswitch coversystem crossbows damageindicator dark-limited difficulty dynamicaccuracy earth fallbackweapon femaleprotagonist firearms fofindicator future grenades handguns healingitems indicator-threat maleprotagonist multiprotagonists nanotechnology nightvision objectiveindicator palace rating-esrb-m reload-auto reload-manual rockets sequence-stealth sequence-turret shotguns somalia ssao stealth steampowered steamworks submachineguns tanks targetident targetoutline telescope walkers walking BEHIND EVERY WAR IS A TRUTH YOU WERE NEVER MEANT TO KNOW ... The year is 2025 and the world is shaken by numerous conflicts over the control of dwindling natural resources. The hunger of rival warlords and dictators of mainly underdeveloped countries for advanced and highly effective weapon systems appears insatiable and the profits of the arms industry have reached new heights.

As highly advanced weapon systems, made in the USA, are sighted on various battlegrounds in Third World countries, the US government decides to send in an ISA agent, Cpt. Myra Lee, to find out how political enemies are acquiring arms that are under strict embargo.

Myra is sent to Mogadishu, where American made weapons have allegedly been employed in combat by Somali military forces against rebel units. In Somalia, Myra meets Cpt. Aron Alvarez, a hard-boiled close combat specialist of US Army's 1st SFOD-Delta, whose squadron is assigned to assassinate Somalia’s dictator. Myra and Aron begin working together only to discover that that the seriousness of the whole affair reaches much deeper than just the illegal trade of US weapon systems.

A special unit under the codename SHADOW HARVEST is formed within the ISA to reveal the truth. Cpt. Myra Lee and Cpt. Aron Alvarez are made partners in the operational core of this special unit and their investigations lead them to various places all over the world.

* Based on the operations of the Intelligence Support Activity (ISA), with missions ranging from gathering critical intelligence data to covert direct action operations. The existence of the ISA has never been officially confirmed by the US government.
* Two completely different characters; each with very specific and fully fleshed out sets of skills, preferences and abilities. Cooperatively complete covert operations. Players may switch between each character at any time, using either Aron's combat abilities or Myra's stealth skills to solve the situation.
* Players choose from a vast array of weapons and technologies that enhance both characters strengths. Employ mechanized weapons to boldly attack enemies from head-on or an invisibility shield to creep through enemy territory undetected. Take advantage of refined game mechanics that take the traditional shoot-to-kill approach to a new level.

Key features:
* When a covert operation to stop illegal arms sales reveals a full-scale global conspiracy, a special unit under the codename SHADOW HARVEST is formed to reveal the truth.
* With two completely different characters serving as the unit’s operation core, you must choose from a vast array of weapons and technologies that enhance both characters strengths.
* Features a gripping storyline that unfolds organically through the gameplay (doesn’t rely on cutscenes to move the story along). The ratio of gameplay to cutscenes is better than 13:1.
* Players can switch between the two main characters at any time during the game to take advantage of each character’s strength as well as combat a sophisticated AI that adapts to the strategies you develop.
* Open level design and option secondary objectives leave the outcome completely up to the player to choose.
labelimagesubject
Prince of Persia: The Forgotten Sands  Ubisoft;Akella (Ubisoft Montreal)2010 actionadventure adv-ptdistr airdash antiquity anvilengine arabianmythology aristocratprotagonist bloodless bossbattles chargedattack crepuscularrays disappearingplatforms download drm drm-online dvd encounters-popup environmentalpuzzle everyonesdead falldamage fallimpact hackandslash healthpickups healthvisualization highbornprotagonist horizontalbars inbuilttraps interquel jinn jumping ladders launcher ledges magic mechanicexplained meleeweapons monologues monsters mystics nohealthregen oldarabian-theme palace poles pop-sandsoftime princeofpersia prologue rating-esrb-t rating-pegi-16 ruins secrets semiteprotagonist serialkey skeletons sorcery spawners ssao swords timingpuzzle titularcharacter ubi.com undead undefinedelements undo uplay walking walljumping wallrunning xp-kills xp-objects Prince of Persia: The Forgotten Sands is the next chapter in the Sands of Time universe. Visiting his brother's kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation, the Prince embarks on an epic adventure in which he learns to bear the mantle of true leadership, and discover that great power often comes with a great cost.***[b]undefined elements[/b] - the elemental magic, as it's tied to gameplay (freezing water fountains so you can climb them and such).***A new story for the 2003 Prince set in the 7 years of time between the events of Sands of Time and Warrior Within. labelimagesubject
Rogue Warrior  Bethesda Softworks (Rebellion Developments)2009 1980s 20thcentury achievements achievements-public aimmode alone ammomagazines assaultrifles asura-engine book capacity-toolslots city coldwar compass coversystem dam dark-limited difficulty distortedvision divisionofkorea dock doors earth elevators explosiveobjects factory fallbackweapon firearms firstpersonshooter fragileprotagonist grenadelaunchers grenades grenadewarning handguns healthregen healthregen-fast industrial-setting interactivetriggers itemglow killingblow korea ladders limitedcapacity machineguns macho militantprotagonist militarybase militaryfiction motionblur mp-dm mp-teams naturalistic netranking nightvision nojumping objectiveindicator palace past precisionrifles radar realprotagonist russia saveonline shallowwater shotguns sovietunion stealth steampowered steamworks submachineguns subtitledeficient telescope vigilanteprotagonist visionenhancer walking wintery Originally developed by Zombie Studios (as Rogue Warrior: Black Razor) using Unreal Engine 3, but this was dropped in 2007 and developer was changed to Rebellion and proprietary game engine (title simplified to Rogue Warrior). labelimageminimize
Venetica dtp entertainment (Deck13 Interactive)2009 2hmeleeweapons adv-intermediary adv-ptdistr africa angelofdeath axes backstabbing beach bioluminescence birds blocking bludgeons bodyarmor books bossbattles butterflies cattle cave chargers chemistry chickens chiroptera circadiancycle city city-venice-it classless clothing compass controlconfig corpselooting counterattacks crustaceans currency damageinfo damagetypes dark-limited dashing difficulty digging dock enemyhealthdisplay energyitems energyregen fantasticearth femaleprotagonist foraging ghosts giantcrustaceans healingitems healthdraining healthregen interactivedialogs inventory italy jewelry ladders lamp leveluprestoration lightbloom lives lockpicking magic magicrings map meleeweapons mine minimap monsters mountain necromancers ogre-engine optionaltasks orphanprotagonist outlaws palace parallelworld pathengine physx polearms potions premadeprotagonist prisonbreak publictransit quickkeys rating-pegi-16 rating-usk-12 ravens resting rewardingvandalism roadsigns rooftops saveanywhere scavenging secrets sewers shields shopping shovels skeletons skinning sorcery stealing stonecreatures sweepingstrikes swimming swords targetident tasktracker temple town toxins treasurehunt undead uniqueprotagonist unusualprotagonist watercraft-location xp-deeds xp-kills youngadultprotagonist labelimageminimize
Jade Empire  2K Games (BioWare;LTI Gray Matter)2007 1life 2hmeleeweapons achillesheelfoes adv-ptdistr anticipatorysightings arena asianprotagonist aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 automap autosavepoints beggars books cave cemetery chinese-theme chinesemythology city combatstyles companion cruelty-potential death deities demons demons-eastern dialog-sentences directx9 disturbednature divineabsence dodging download dualism energystations eviloverlord fantasyworld fictionaluniverse flyingislands forest formerhumans genderchoice ghosts golems group-subset healingdevice healingstations healthpickups hideout ignoredcompanions interactivedialogs inventory lasthope lastofakind leveluprestoration lipsync magic martialarts meleeweapons monsters moralchoices mountain mystics naturalleader nojumping obsoletedassets optionaltasks organizedcrime pain palace pawn perchararelations polearms possessed premadecharacters protagonistnaming psychopomps ragtaggang rating-esrb-m recurringopponent romance ruins samsara saveanywhere school serious shadermodel2 shopping sorcery speech-gibberish spirithosts swords tasktracker town unarmedfighting underworld walking warriorprotagonist wetland widescreen wushu wuxia xp-deeds xp-kills [b]combat styles[/b] - fights will be quite drawn out if you don't swap between two or more styles somewhat frequently.
[b]group-subset[/b] - only one of your many followers can actively follow you around, the rest remain at the camps or whatever.
[b]moral choices[/b] - the ways of open palm and close fist.

[spoiler=Spoiler tags;Hide][b]anticipatory sightings[/b] - specifically the often repeated dialog about some quirk many see in your style about a hole in your defence that isn't there.[/spoiler]***2007-02-27 on Steam, by 2K Games (lang: eng, fre, ger, ita, spa)***Minimum requirements:
* Windows XP
* Pentium 4 1.8 GHz or Athlon XP 1800+
* 512 MB RAM
* 8 GB free HD space
* GeForce 6200 or Radeon 9500***The Rich Tapestry of Jade Empire Will Soon Be Yours to Explore

Step into the role of an aspiring martial arts master and follow the path of the Open Palm or Closed Fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of an empire. Will you prevent the destruction of this beautiful land or crush it beneath your heel? Are you a warrior who uses strength and fighting mastery to bring peace, or will your power bring pain and ruin?

The choice is yours.

The Original Masterpiece

* An incredible, engaging story that makes you the noble hero...or the treacherous villain!
* A wealth of fascinating characters to interact with
* Beautiful, mysterious lands to explore, discover, and save... or conquer
* A rich blend of roleplaying and exciting real-time combat

Enhanced for the PC

* Customizable, intuitive controls including support for game-pads and keyboard/mouse
* Increased graphics resolutions and new visual effects
* New monsters and enemies
* New fighting styles
* Improved combat AI and difficulty levels
* New world map interface
[Bioware]***This is a light RPG based around Chinese lore with heavy emphasis in combat. You can learn different martial arts, weapon and magic styles to take down your foes. There are plenty of interesting characters to meet and a variety of combat styles.

[[link:http://jade.bioware.com/specialedition/ http://jade.bioware.com/specialedition/]]
[cjlee001]
labelimagesubject
Heretic II  Activision (Raven Software)1998 1life actionadventure aureal3d bossbattles cdrom city compatiblewine crazedsentients difficulty dodging eax eax1 elvenprotagonist elves explosiveobjects fantasyworld fictionaluniverse forcedpolymorph gamespy hazardouspowers heretichexen heroprotagonist humanoidanimals idtech2 insectoids jumping ledges loot-random magic magicweapons maleprotagonist medieval meleeweapons mp-dm mysticprotagonist nohumans opengl outbreak palace personalquest polearms rating-esrb-t rats rewardingvandalism sauroids saveanywhere sentientartefact serious sorcery spears storagearea swrender tutorial underwaterdiving unusualprotagonist voiceovers warehouse warriorprotagonist win95 Un auténtico juegazo de acción, con un inventario de armas y hechizos de lo más pintoresco y un grandísimo multijugador.

7 de 10***Corvus finally returns home from where ever D'sparil had sent him with his dying curse, only to find his people ravaged by madness and disease.***Latest version: 1.06 Enhancement Pack (as of ?)***During the development of Portal of Praevus, Raven Software worked feverishly to lay the groundwork for yet another revolutionary action game: Heretic II. Based on Id Software's Quake II engine, Heretic II successfully blended first-person shooter action with a third-person camera to create an entirely new game genre.

This new perspective on the Heretic/HeXen universe was the biggest critical success in Raven Software's storied history. With dozens of awards and numerous accolades, Heretic II showed the world that third-person action games could be fun and intuitive, while it solidified Raven's reputation as one of the industry's top game developers.

The game was published by Activision Inc. and released to the public in 1998. Heretic II was one of the last 3-D action games to ship with fully playable co-operative gameplay.

Heretic II has since inspired a new generation of third-person action game development...a testament to the groundbreaking impact of the title.
[Raven]***Raven Software once again showes that they know how to make a game with Heretic II. It takes place along the lines of the original Heretic (Doom engine). You finally make it home after your odreal with the first of three serpent riders (The second and third are in the Hexen series), only to find it ravaged by a plague. As you go dig deeper into finding a cure, you yourself become infected, and find out most of the world is as well. This game features the Quake 2 engine, and has amazing graphics (espically for weapon and spell effects). However, Raven took a challenge with a 3rd person only point of view, which some do not like. Personally, I think this is a great game.
labelimagesubject
permalink