showing 23 games

namepublisher(developer)year arrow_downwarddescription
Destiny Interactive Magic1996 labelminimizeminimize
Lords of the Realm II Sierra Entertainment (Impressions Games)1996 labelminimizeminimize
Lords Of Magic Sierra On-Line;Rebellion (Impressions Games)19971998-11-07 as boxed, by Rebellion
1998? Lords of Magic: Special Edition - bundles [game=#171784]Legends of Urak[/game]
2009-07-23 on GoG.com, by Rebellion (lang: eng) - bundled with [game=#171784]Legends of Urak[/game]
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Battleboard eGames;Xtreme Games (Rainfall Studios)1998Battleboard is a game of chess, but whenever you take an opponent's piece you enter into a real-time one-on-one space battle with the two pieces in question to decide who wins. Each piece has different playstyles and relative strengths. labelimagesubject
Medieval: Total War Activision (The Creative Assembly)2002Medieval: Total War allows players to take control of one of 12 European powers as they attempt to rewrite history through a mixture of epic battles, trade, diplomacy, and resource management. Featuring an incredibly powerful 3-D engine, the game supports real-time 3-D battles of more than 10,000 troops and more than 100 unique unit types, including knights, infantry, and siege engines--in terrain as varied as deserts, forest, plains, and mountains. Players use authentic battle strategies and tactics as they unleash their forces against medieval castles and mighty fortresses with an arsenal of battlefield weapons including longbows, muskets, cannons, and catapults which can pound castle walls and buildings to rubble. labelimagesubject
Starscape Moonpod2003[b]real-time combat[/b] - some nodes are devoid of enemy presence (especially after you've destroyed them all), so this is somewhat inaccurate, but (more) enemies can warp in at any time (sort of), so it's sufficient.***If you like arcade shooters and don't mind spending half of your time mining asteroids for minerals, you might actually like this. However, arcade shooter fans will be more at home with this than most others as the game starts to get quite hectic towards the end. Maintaining mineral reserves, protecting the mobile spacestation, and repairing your ship and the station even during the fights will get quite common tasks. Asteroid mining is more required by research and development of new ships and ship hardware than for repairs as some of the larger enemy ships actually leave some minerals or hardware to be used for repairs, often in sufficient numbers. The other part of the game is spent hunting the bigger ships, mostly mining vessels as their destruction detracts the enemy's ability to produce more units within each zone, and to find grid information for important locations not normally shown in the grid map. The game world is split into five zones, each larger than the last, which you can explore in any order you wish but jumping more than one zone will spell certain doom as you need the technology from the previous ones to survive (and unlock the more powerful hardware). The grid and zone maps work in some semi-turn-based fashion, with time passing when you move or when you hit the skip time button. Time also passes freely when inside a grid node, where the game runs in real-time - the enemy continues to produce new units, harvest other grid nodes, and move forces around, even bringing reinforcements occasionally in while you spend your time there. Overall it's a nice game, but towards the end, especially the final boss, you start wishing you hadn't touched the game in the first place - unless you have masochistic tendencies with video games.***[b]Minimum:[/b]
* Windows 98, XP or Vista
* 300 MHz Pentium II CPU
* 16 MB VRAM
* 3D accelerator
* 110 MB HD space***With most of its crew missing and its weapons systems ruined the space research station Aegis is all but lost. As the last remaining pilot you must help rebuild the station's defences, acquire alien technology and create your own uniquely configured set of fighters. By mining the asteroids within the grid dimension, valuable resources can be harvested to fuel the Aegis' molecular furnace and build devastating weaponry. In the warp you will encounter allies to aid in your struggle to escape, uncover the terrible purpose of the evil Archnid race and learn why you and the rest of the crew were brought here.

* Beautifully rendered 32bit colour graphics
* Instant action mode for quick thrills
* See how long you can last in survival mode
* Thumping music sound track and sound effects
* Five weapon technology threads to find and research, only the first is available in the demo
* Five different zones to explore. The first is available in the demo and the rest are much bigger
* Make alliances with friendly aliens and trade technology
* Direct and protect your space station as it fights alongside you
* Create your own "garage" of unique space fighters tailored to your own specifications
* Mine the asteroids, gather raw elements, research new technologies and build new items
* Recover missing drive components and rescue your crewmates before escaping "The Grid"
[Moonpod]
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The Kings of the Dark Age Zuxxez Entertainment (Cateia Games)2005 labelimageminimize
Sword of the Stars  Lighthouse Interactive;Paradox Interactive (Kerberos Productions)20062008-10-03 as part of [i]Sword of the Stars: Ultimate Collection[/i]; includes Born of Blood and Murder of Crows expansions
2009-04-17 SotS Ultimate Collection (on Steam)***[b]Minimum:[/b]
• Windows 2000 or XP
• 1 GHz Pentium CPU
• 512 MB RAM
• 128 MB VRAM
• 4X CD-ROM drive
• 56 kbps modem for multiplayer

[b]Recommended:[/b]
• 1.5 GHz Pentium CPU
• 1 GB RAM
• Broadband connection for multiplayer***DESCRIPTION

Sword of the Stars is a breakthrough 4X Strategy game brought to you by the core team behind the highly acclaimed title, Homeworld: Cataclysm. Sword of the Stars returns gamers to the action-packed roots of the 4X genre with some new twists, including a 3D starmap and real-time combat resolution in a 3D environment!

Playing as one of 4 unique races, gamers will explore planets, research new technologies and create empires in a hostile universe where weakness means extinction and only the strongest will survive. Sword of the Stars provides quick, intuitive play, state-of-the-art graphics and tactical combat that make the game instantly involving and rewardingly fun.

FEATURES

* 4 distinct races - Human, Hiver, Tarkas and Liir - each with their own technology advantages and disadvantages.
* A powerful state of the art engine delivers breathtaking graphics and robust gameplay.
* Each race has a unique mode of transport between star systems, creating very different styles of play, depending on what race you choose to control.
* Slider bar controls and simplified interface to avoid the confusion of other games without sacrificing depth of gameplay.
* Over 150 distinct technologies to research on a dynamic tech tree that changes from game to game. While the core technology of the tree is consistent, certain offshoots are random from game to game. There is no perfect path up the tech tree to memorize and exploit, because the path keeps changing!
* New technology reflected in detailed ship models, weapons and combat effects. Over 40 weapons from six different weapon classes, in various size classes, from point defence, turrets, to massive spinal mounts!
* Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought - by mixing and matching ship sections (command, mission, and engines), then outfitting them with armour and weapons to suit their preference.
* Up to 8 players can play against the AI and one another over LAN or online.
* Choose from a variety of scenario campaigns to play alone or with friends, each adding more colour and depth to the Sword of the Stars universe.
[Kerberos Productions]
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Sword of the Stars: Born of Blood  Lighthouse Interactive;Paradox Interactive (Kerberos Productions)20072008-10-03 as part of [i]Sword of the Stars: Ultimate Collection[/i]
2009-04-17 on Steam, as part of [i]Sword of the Stars: Ultimate Collection[/i]***DESCRIPTION

Forged in the fires of advanced biotechnology, a new race has emerged from the shadows to threaten the SotS universe. Born of blood, driven by hunger and launched on a relentless search for the Gods that made them, these brutal warriors will stop at nothing to find "The Great Masters." As they tear the galaxy apart, a dark new chapter in the annals of interstellar conquest will begin. Bringing with it new strategies, new weapons, and a new view of "resources."

They call themselves The Zuul. And they have uses for you.

FEATURES

* 1 new race - the Zuul - with 80+ ship sections and Tunnel Drive FTL technology.
* Massive Zuul slaver disks allow them to take slaves and use them to boost production on Zuul fortress worlds.
* Over 15 new weapons with which to battle, including Boarding Pods!
* Over 25 new technologies to research and deploy.
* New diplomatic Data and Comm systems. Make demands! Ask for help in attacking specific targets. Warn players off from the worlds you have yet to claim!
* More Intelligence technologies allow you to keep track of enemy ships, tech and battles.
* A new trade route system making economic control and output even more vital for military success. Star freighters ply the trade routes making money for the player but are also vulnerable to raiders. Active piracy and escort battles enter the SotS universe with a bang.
* Details combat results and status graphs allow you to track the rise or fall of your empire over time.
* A variety of new ship sections for the original races to help meet this new threat.
* More tactical combat options.
* New combat arena as ships are called upon to battle in the dangerous depths of Node-space.
* New random menaces / exploration threats.
* 2 new Scenarios (for both single- and multiplayer).
* 5 new galaxy types.
* Various GUI and multiplayer enhancements.
[Kerberos Productions]
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Sword of the Stars: A Murder of Crows  Lighthouse Interactive;Paradox Interactive (Kerberos Productions)20082008-10-03 as part of [i]Sword of the Stars: Ultimate Collection[/i]
2009-04-17 on Steam, as part of [i]Sword of the Stars: Ultimate Collection[/i]***While the four civilized races battle back the voracious Zuul and seek advantage over each other, a ghost from the past returns to the galaxy in the form of the manipulative Morrigi. Already known for their dark crow-shaped attack drones and deadly traps, this race once thought long extinct, returns looking for vengeance.

Using never-before-seen weapons, ships and tactics, the Morrigi fall upon the other five races of the Sword of the Stars universe, who must now adapt to the ancient masters of space or be destroyed.

Time is of the essence as world after world falls to the black winged ships that surge out of the dark like A Murder of Crows.

FEATURES

* A New Sixth race - The Morrigi, who appeared as a series of mysterious random events in Born of Blood (the first Sword of the Stars expansion pack), continues to evolve the ever-expanding Sword of the Stars universe
* New Ship Sections - Over a dozen new ship sections for all races to match against your opponents
* Unique ‘Grav Flock' Drive System for Morrigi Ships - The more Morrigi ships in a fleet, the faster they can travel, continuing the racial diversity unique to the Sword of the Stars gameplay experience
* 15 new weapons
* 27 new technologies and the new Xeno-Cultural and Drones tech trees
* Sword of the Stars gameplay continues to deepen with Civilian populations, independent worlds, Espionage options, and demands for planetary surrender
* Drone carrying ships in all three size classes
* Construction ships, a variety of orbital stations, spy ships, Police Cutters, and more
* A whole new set of GUI enhancements and additions
[Lighthouse Interactive]***[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1.5 GHz Pentium or AMD CPU
* 1 GB RAM
* 128 MB VRAM
* 3 GB HD space
* LAN or 56 kbps internet connection for multiplayer
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Mosby's Confederacy Tilted Mill Entertainment2008[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz CPU
* 512 MB RAM (1 GB for Vista)
* 64 MB VRAM
* 350 MB HD space
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0 A.D.  Wildfire Games2009[b]Minimum:[/b]
* Windows 2000, XP, Server 2003, XP64 or Vista
* 1 GHz CPU
* 512 MB RAM
* GeForce 3 GPU
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Sword of the Stars: Argos Naval Yard Lighthouse Interactive;Paradox Interactive (Kerberos Productions)2009US 2009-06-17 by Lighthouse Interactive, on Steam
EU 2009-06-17 by Paradox Interactive, on Steam
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Armada 2526  Ntronium Games;Tri Synergy;Matrix Games (Ntronium Games)2009Gold Edition is a re-release that includes the Supernova expansion.***Expand your Empire, Conquer the Galaxy!

Armada 2526 is the heir to one of the first great space empire-building games and it is the product of veteran game designer and developer R.T. Smith, of "Total War" series fame. You guide your race from its first interstellar journeys, until it becomes a mighty galactic empire. Along the way, you'll explore the galaxy, conduct research, diplomacy and trade, found new colonies, maneuver mighty star fleets, and fight epic battles. Create bustling colonies on foreign worlds to build powerful fleets, construct advanced buildings and research facilities that will help you master space and defend your civilization! In a close race for victory, alliances forged through bartering and good will can help tip the balance of power in your favor as alien empires seek power and glory at your expense. Powerful tutorial and advisor features help any would-be galactic commander get up to speed quickly, and with endless possible strategies Armada 2526 offers many different strategies to best your alien foes.

Unlike many games in this genre, Armada 2526 focuses on providing a game that can be finished in a reasonable time and emphasizes decisive strategy over micro-management. Armada 2526 was also design from the ground up with the AI in mind and it can use all the features of the game that are available to the human player. The result is a much stronger opponent than in many other games and Armada 2526 can scale from small 2 player skirmishes to enormous galaxies with dozens of alien factions, up to the maximum your hardware can handle.

Features
* [b]Turn-Based Strategy Map[/b] – Maneuver your fleets, manage your colonies, and grow your empire.
* [b]Epic Space Battles[/b] - Battles can be epic and are presented with glowing energy beams, shimmering shields, and spectacular explosions.
* [b]Diplomacy[/b] - Negotiate alliances and trade agreements or trade money, technology, colonies, ships and information.
* [b]Technology[/b] - There are many different technology items to research. The game system encourages you to specialize in particular areas of tech, so as you expand and meet new players, you will find that they have radically different capabilities. Many of the technologies are disruptive, and force you to radically alter your strategy and tactics to utilize them, or to cope with the lack of.
* [b]Powerful AI[/b] - The artificial intelligence routines have been created by an expert in the field, to provide AI players that are both worthy adversaries, and opponents that are fun to play against. The A.I. has been built into the game from the beginning of development and updated to take advantage of new game features as they are added.
* [b]Supports Large Universes and Many Players[/b] - Armada 2526 has been designed to cope with a large number of A.I. players, and to handle a large enough area of space to accommodate them. This means you'll continually be finding new allies or trading partners, and always wondering if there's some powerful unknown enemy lurking just beyond the next star system.
* [b]Streamlined Economic System[/b] - Armada 2526's system is designed to let you make the major decisions about the development of each colony, without having to micro-manage every little detail. This way you can manage a large empire, play the game in a reasonable amount of time, and concentrate on strategy.
* [b]Strategy and Intelligence[/b] - Fleets maneuver against each other, seeking to force or avoid a decisive confrontation, or to pick off a weakly defended planet. Technology and infrastructure can give you an edge in the information war, but only a bold and cunning admiral can exploit it.
* [b]Game-Play Driven Development[/b] - Although Armada 2526 has glorious sound and graphics that inspire and immerse the player, the main focus is providing a great game play experiences.***[media=youtube]UVYafoBvycE[/media]
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King Arthur - The Role-playing Wargame NeoCoreGames2009Includes a singleplayer campaign and two competitive multiplayer modes for 2 players (1vs1). Specifically stated as deathmatch and capture the flag, but considering the game type it's more likely these are last man standing and control style modes.***[b]Minimum:[/b]
* 3 GHz single-core CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon X700 GPU

[b]Recommended:[/b]
* Core 2 Duo 6420 or Athlon X2 5000+ CPU
* 1.5 GB RAM
* 512 MB VRAM
* GeForce 8800 GT or Radeon 3850 GPU***Latest version: 1.04 (as of ?)

Version history:
* 1.02 (2009-12-01)
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Archon:Classic  React! Games2010The game's title is correctly written without space as "Archon:Classic", or it's an extremely common typo for the authors.***Inspired by chess, but adding combat that YOU control, Archon was the original Battle Chess. On the chessboard, when you challenge a piece, you are teleported into a Combat Arena where they fight in REAL-TIME until only the victor emerges to claim the square back on the checkered board. You must try to outmaneuver your opponent using teams of fantasy creatures or monsters in this epic struggle of Light and Dark. Conquer your opponent by defeating all of their pieces on the chess board or claim all the Power Squares for a quick victory! You can play Free-For-All mode, where it's everyone for themselves, or play using teams and gang up on your opponents pieces in battle (2 vs. 1.)

Archon:Classic can be played using USB controllers (the best way) or with keyboard and mouse. First developed in 1983, Archon quickly became a hit and instant classic because of it's unique combination of gameplay. We've recreated it to play just like the original, but we've added enhancements for today's gamer. So grab some friends and experience the classic game that started the Action/Strategy genre. It features:

* Up to 4 Player support...pure mayhem in battle!
* Play in "Free-for-All" or "Teams" mode
* USB controller support
* Optimized to run on netbooks
* 3 Different Boards (Modes) to play
* 4 AI settings
* Various spells to use
* 18 pieces per team, plus others you can summon
* Pieces gain experience and level up
* Primary and Secondary abilities
* Choose modern or classic icons
* Fully Featured 1 Player Campaign called, "Conquest"
* Conquest features 4 campaigns (over 60 quests)
* Over 16 hours gameplay on Conquest alone!
* Tracking and Statistics per game (fully featured)
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King Arthur - The Saxons NeoCoreGames2010 labelminimizeminimize
Armada 2526: Supernova  Iceberg Interactive;Matrix Games (Ntronium Games)2011Supernova, the first expansion for Armada 2526 gives you 4X more. More to explore, more to exploit, more to exterminate and expands you’re gaming horizons by letting you challenge your friends via LAN or PBEM play.

There are new star and planet types to discover, and more than 30 special features to make each star system distinctive. You may encounter tachyon storms, psychic plants, primitives or find abandoned alien technology that advances your own research. Two new races, with their own ships and special characteristics, await your discovery, befriend them, play as them, or exterminate them as you wish.

A new trade system lets you construct networks to trade valuable commodities between the stars, both between your own worlds, and with other players. Alien relics, rare minerals, tourists, or even natural anti-matter, your freighters carry them all. Choke an enemy with trade embargoes, or blockade their planets with stealth ships operating behind the lines. But trade and tourism bring less welcome visitors too. The new espionage system lets you plant spies to gather information or steal technological secrets, or drop special forces that can sabotage defenses before an attack.

Fifty new technologies open up new strategies and tactics. Confound your enemies with hard to detect stealth ships, jam their missiles with electronic warfare, build fighter stations to defend your planets, and blitz defenses with stormtroopers. Research Gaia to make everyone happy, or grind them under your heel with a variety of more powerful warships and upgrades weapons.

Armada’s simultaneous order system makes it ideal game for multi-player action. Now you can crush your friends playing over LAN( local area networks) or PBEM (play by email).

Armada 2526: Supernova REQUIRES a copy of Armada 2526 to play.

Features
* New star and planet types and more than 30 special features ranging from anti-matter to alien tech that, make each star system distinctive.
* Covert action system lets spies gather information, and steal technologies, while Special Forces can infiltrate enemy planets and sabotage defenses.
* New trade system with explicitly represented trade routes. Domestic and foreign trade; embargoes and blockades.
* 50 new technologies include signal jamming, stealth ships, weapon upgrades and orbital fighter stations.
* 30 plus new unit models.
* Two new alien races.
* Supports multi-player via LAN or PBEM.
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A Valley Without Wind 2  Arcen Games2013El principal cambio no estético es un mayor contenido estratégico y narrativo y una simplificación de sus sistema de combate.

Como contra pierde demasiado plataformeo respecto al anterior y la exploración es mucho más limitada.

Como virtud es que está mejor en multijugador, es más interesante.

8 de 10***A modern take on the 16-bit era, A Valley Without Wind 2 blends a variety of mechanics across multiple genres, seamlessly bringing together the best qualities of old-school platform-shooters and turn-based strategy games. You choose how and where to explore via the world map, how to upgrade your character via mage classes, feats, and perks that you unlock, and how to battle the forces of evil every step of the way.

Your character is a mage who has infiltrated the inner circle of the evil Demonaica, and you now share the power of immortality that he uses to terrorize the land. Using this power against him, it's time to lead an uprising and ultimately bring him and his henchmen back to mortality so that they can be dispatched.

Gameplay alternates between two modes that complement each other: brief, tightly-designed platorming segments where your character customization and equipment can be tuned to meet the tactical needs of the current stage; and quick strategic turns on the world map where you order your troops to fight, scavenge, build, recruit, farm, and use special powers. Demonaica and his armies pursue your forces directly on the world map, while his five henchmen have been sent to recapture you in the platforming segments.

Your immortality came at great personal cost, but it makes you the one last hope of saving the world from darkness.

[b]Key Features[/b]

[b]Platforming and Turn-Based Strategy Coupled Together:[/b]
Flip back and forth between your own adventure, and the progress of the resistance you're in charge of. Freely adjust difficulty levels for both to tailor the experience to your own personal playstyle. Both sides of the game can be quite easy or incredibly hard.

[b]More Tactile Combat:[/b]
The physics of movement and attacks have been completely redone from the first title, with more traditional gamepad and keyboard support. Spells have mass and can block each other, leading to many interesting tactical situations in the platforming segments.

[b]Vastly Improved Visuals:[/b]
Fully redone artwork by Heavy Cat Studios, including 125 all-new monsters, 200 spells, and lots more.

[b]Focused Gameplay Arc:[/b]
Unlike the endless sandbox-style first game, this complete re-imagining has a distinct beginning, middle, and end.

[b]Procedurally Generated Worlds:[/b]
Each world is a unique challenge, leading to excellent replay value once you do beat the game!

[b]Co-Op Multiplayer:[/b]
Bring along as many friends as you like on your journey, depending on your connection speed. 2-8 players recommended on most Internet connections; many more on LAN.

[b]See Just How Deep An Arcen-style Rabbit-Hole Goes:[/b]
After dozens of hours you still haven't seen it all: 50 mage classes in 5 tiers, 200 spells, 125 enemies, 14 biomes, 100+ types of world map tiles, 64 character customization perks, 100ks of procedural equipment possibilities.

[b]Extra Challenges For Expert Players:[/b]
String together flawless kills to earn "concentration" and become even stronger. Beat the game on harder difficulties to earn rare achievements.

[b]Get The Original Game For Free![/b]
The original game was unique and experimental, and it comes included absolutely free when you buy the sequel.

Free to all existing customers of A Valley Without Wind 1! (And vice-versa).
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Distant Star: Revenant Fleet Blazing Griffin2015 labelimageminimize
StarDrive II  Iceberg Interactive (Zero Sum Games)2015 labelminimizeminimize
Crypt of the NecroDancer Brace Yourself Games2015 labelimageminimize
Aztez Team Colorblind2017Brutally satisfying beat-em-up combat, set in the Aztec empire. Choose your fights in a turn-based metagame.

Aztez is a unique hybrid of beat 'em up and turn-based strategy set in the world of the Aztec Empire. Deploy your Aztez (elite close combat warriors) in the metagame and enjoy a highly technical real-time combat event that has consequences in the empire. But choose your missions wisely, as you have limited deployments! A great enemy approaches the Valley Of Mexico, and it will require all of your skill and cunning to take them on and change the course of history...
Highly replayable Campaign game that changes every play-through. Different events, artifacts, and battles every game.
Experience huge Empire cities, stunning natural vistas, and even the Aztec underworld!
Perform sacrifices, score enormous combos, and summon immensely powerful Aztec gods.
Fight against historical warriors and mythological foes alike using 8 distinct weapons.
Find and equip over 70 cosmetic items.
Or enjoy a purified combat experience in the great capital city arena!
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